Files
verilator/src/V3DfgCse.cpp
T
Geza Lore e4f210eb38 Optimize Dfg algorithms with an open addressing hash table (#8307)
This patch introduces V3HashTable.h, which defines an open addressing,
linear probing hash table. The table implement the public V3HashSet and
V3HashMap templates, which are generic containers. The benefit of this
over std::unordered_map and std::unordered_set is far better memory
locality during lookup. (The STL containers use chaining and require a
new heap allocation for every insertion, similarly probing involves
pointer chasing on collisions).

The new data structure is use in V3DfgCache, and V3DfgCse and yields a
significant speed improvement of those passes on large designs.
2026-09-08 23:21:13 +01:00

386 lines
14 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: DfgGraph common sub-expression elimination (CSE)
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of either the GNU Lesser General Public License Version 3
// or the Perl Artistic License Version 2.0.
// SPDX-FileCopyrightText: 2003-2026 Wilson Snyder
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT
#include "V3Dfg.h"
#include "V3DfgPasses.h"
#include "V3HashTable.h"
VL_DEFINE_DEBUG_FUNCTIONS;
// Hash functor for V3HashSet - depends on vertex and all its inputs
class DfgCseHash final {
// STATE
mutable DfgUserMap<V3Hash> m_cache; // Cache for vertex hashes
public:
// CONSTRUCTOR
explicit DfgCseHash(DfgGraph& dfg)
: m_cache{dfg.makeUserMap<V3Hash>()} {
// Pre-hash variables, these are all unique, so just set their hash to a unique value
uint32_t fixedHash = 0;
for (const DfgVertexVar& vtx : dfg.varVertices()) m_cache[vtx] = V3Hash{++fixedHash};
// Pre-hash Ast references, these are all unique like variables
for (const DfgVertexAst& vtx : dfg.astVertices()) m_cache[vtx] = V3Hash{++fixedHash};
// Pre-hash CReset and Prev vertices, these are all unique
for (const DfgVertex& vtx : dfg.opVertices()) {
if (vtx.is<DfgCReset>() || vtx.is<DfgPrev>()) m_cache[vtx] = V3Hash{++fixedHash};
}
// Similarly pre-hash constants for speed. While we don't combine constants, we do want
// expressions using the same constants to be combined, so we do need to hash equal
// constants to equal values.
++fixedHash;
for (const DfgConst& vtx : dfg.constVertices()) {
const V3Hash hash = vtx.num().toHash() + fixedHash;
// Technically possible for a hash to be zero, 'vertexSelfHash' assumes it isn't
m_cache[vtx] = VL_LIKELY(hash.value()) ? hash : V3Hash{1};
}
}
// METHODS
size_t operator()(DfgVertex* vtxp) const { return vertexHash(*vtxp).value(); }
private:
// Returns hash of vertex dependent on information internal to the vertex
static V3Hash vertexSelfHash(const DfgVertex& vtx) {
switch (vtx.type()) {
// Unhandled vertices
case VDfgType::Logic: // LCOV_EXCL_START
case VDfgType::Unresolved: // LCOV_EXCL_STOP
vtx.v3fatalSrc("Should not have reached CSE");
// Special vertices
case VDfgType::Const: // LCOV_EXCL_START
case VDfgType::CReset:
case VDfgType::VarArray:
case VDfgType::VarPacked:
case VDfgType::Prev:
case VDfgType::AstRd: // LCOV_EXCL_STOP
vtx.v3fatalSrc("Hash should have been pre-computed");
// Vertices with internal information
case VDfgType::Sel: return V3Hash{vtx.as<DfgSel>()->lsb()};
case VDfgType::SpliceArray:
case VDfgType::SplicePacked: {
V3Hash hash;
vtx.as<DfgVertexSplice>()->foreachDriver([&](const DfgVertex&, uint32_t lo) {
hash += lo;
return false;
});
return hash;
}
// Vertices with no internal information
case VDfgType::MatchMasked:
case VDfgType::Mux:
case VDfgType::UnitArray: return V3Hash{};
// Generated classes - none of them have internal information
case VDfgType::Add:
case VDfgType::And:
case VDfgType::ArraySel:
case VDfgType::Concat:
case VDfgType::Cond:
case VDfgType::CountOnes:
case VDfgType::Div:
case VDfgType::DivS:
case VDfgType::Eq:
case VDfgType::EqCase:
case VDfgType::EqWild:
case VDfgType::Extend:
case VDfgType::ExtendS:
case VDfgType::Gt:
case VDfgType::GtS:
case VDfgType::Gte:
case VDfgType::GteS:
case VDfgType::LogAnd:
case VDfgType::LogEq:
case VDfgType::LogIf:
case VDfgType::LogNot:
case VDfgType::LogOr:
case VDfgType::Lt:
case VDfgType::LtS:
case VDfgType::Lte:
case VDfgType::LteS:
case VDfgType::ModDiv:
case VDfgType::ModDivS:
case VDfgType::Mul:
case VDfgType::MulS:
case VDfgType::Negate:
case VDfgType::Neq:
case VDfgType::NeqCase:
case VDfgType::NeqWild:
case VDfgType::Not:
case VDfgType::OneHot:
case VDfgType::OneHot0:
case VDfgType::Or:
case VDfgType::Pow:
case VDfgType::PowSS:
case VDfgType::PowSU:
case VDfgType::PowUS:
case VDfgType::RedAnd:
case VDfgType::RedOr:
case VDfgType::RedXor:
case VDfgType::Rep:
case VDfgType::ShiftL:
case VDfgType::ShiftR:
case VDfgType::ShiftRS:
case VDfgType::StreamL:
case VDfgType::StreamR:
case VDfgType::Sub:
case VDfgType::Xor: return V3Hash{};
}
VL_UNREACHABLE;
}
// Returns hash of vertex dependent on itself and all its inputs - memoized
V3Hash vertexHash(DfgVertex& vtx) const {
V3Hash& result = m_cache[vtx];
// Technically possible for a hash to be zero, but rare, so assume 0 means uninitialized
if (!result.value()) {
V3Hash hash{vertexSelfHash(vtx)};
hash += vtx.type();
hash += vtx.size();
vtx.foreachSource([&](DfgVertex& src) {
hash += vertexHash(src); // Graph is acyclic, so this terminates
return false;
});
result = hash;
}
return result;
}
};
// Equal functor for V3HashSet - depends on vertex and all its inputs
class DfgCseEqual final {
// TYPES
using VertexPair = std::pair<const DfgVertex*, const DfgVertex*>;
struct VertexPairHash final {
size_t operator()(const VertexPair& pair) const {
V3Hash hash;
hash += pair.first;
hash += pair.second;
return hash.value();
}
};
// STATE
mutable V3HashMap<VertexPair, bool, VertexPairHash> m_cache; // Cache for vertex equality
mutable std::vector<uint32_t> m_driverLo; // Low indices of drivers
const size_t m_size; // Size of the graph
public:
// CONSTRUCTORS
explicit DfgCseEqual(const DfgGraph& dfg)
: m_size{dfg.size()} {}
// METHODS
bool operator()(DfgVertex* ap, DfgVertex* bp) const { return vertexEquivalent(*ap, *bp); }
private:
// Compare 'a' and 'b' for equivalence based on their internal information only
bool vertexSelfEquivalent(const DfgVertex& a, const DfgVertex& b) const {
// Note: 'a' and 'b' are of the same Vertex type, data type, and have
// the same number of inputs with matching types. This is established
// by 'vertexEquivalent'.
switch (a.type()) {
// Unhandled vertices
case VDfgType::Logic: // LCOV_EXCL_START
case VDfgType::Unresolved: // LCOV_EXCL_STOP
a.v3fatalSrc("Should not have reached CSE");
// Not reachable via operation vertices
case VDfgType::AstRd: // LCOV_EXCL_LINE
a.v3fatalSrc("Should not be reachable via operation vertices");
// Special vertices
case VDfgType::Const: return a.as<DfgConst>()->num().isCaseEq(b.as<DfgConst>()->num());
case VDfgType::CReset: return false;
case VDfgType::Prev: return false;
case VDfgType::VarArray:
case VDfgType::VarPacked: // CSE does not combine variables
return false;
// Vertices with internal information
case VDfgType::Sel: return a.as<DfgSel>()->lsb() == b.as<DfgSel>()->lsb();
case VDfgType::SpliceArray:
case VDfgType::SplicePacked: {
const DfgVertexSplice* const ap = a.as<DfgVertexSplice>();
// Gather indices of drivers of 'a'
m_driverLo.clear();
m_driverLo.reserve(ap->nInputs());
ap->foreachDriver([&](const DfgVertex&, uint32_t lo) {
m_driverLo.push_back(lo);
return false;
});
// Compare indices of drivers of 'b', equal if all match
uint32_t* aLop = m_driverLo.data();
return !b.as<DfgVertexSplice>()->foreachDriver([&](const DfgVertex&, uint32_t lo) { //
return *aLop++ != lo;
});
}
// Vertices with no internal information
case VDfgType::MatchMasked:
case VDfgType::Mux:
case VDfgType::UnitArray: return true;
// Generated classes - none of them have internal information
case VDfgType::Add:
case VDfgType::And:
case VDfgType::ArraySel:
case VDfgType::Concat:
case VDfgType::Cond:
case VDfgType::CountOnes:
case VDfgType::Div:
case VDfgType::DivS:
case VDfgType::Eq:
case VDfgType::EqCase:
case VDfgType::EqWild:
case VDfgType::Extend:
case VDfgType::ExtendS:
case VDfgType::Gt:
case VDfgType::GtS:
case VDfgType::Gte:
case VDfgType::GteS:
case VDfgType::LogAnd:
case VDfgType::LogEq:
case VDfgType::LogIf:
case VDfgType::LogNot:
case VDfgType::LogOr:
case VDfgType::Lt:
case VDfgType::LtS:
case VDfgType::Lte:
case VDfgType::LteS:
case VDfgType::ModDiv:
case VDfgType::ModDivS:
case VDfgType::Mul:
case VDfgType::MulS:
case VDfgType::Negate:
case VDfgType::Neq:
case VDfgType::NeqCase:
case VDfgType::NeqWild:
case VDfgType::Not:
case VDfgType::OneHot:
case VDfgType::OneHot0:
case VDfgType::Or:
case VDfgType::Pow:
case VDfgType::PowSS:
case VDfgType::PowSU:
case VDfgType::PowUS:
case VDfgType::RedAnd:
case VDfgType::RedOr:
case VDfgType::RedXor:
case VDfgType::Rep:
case VDfgType::ShiftL:
case VDfgType::ShiftR:
case VDfgType::ShiftRS:
case VDfgType::StreamL:
case VDfgType::StreamR:
case VDfgType::Sub:
case VDfgType::Xor: return true;
}
VL_UNREACHABLE;
}
// Compares the sources of 'a' and 'b' for equivalence
bool sourcesEquivalent(const DfgVertex& a, const DfgVertex& b) const {
for (size_t i = 0; i < a.nInputs(); ++i) {
const DfgVertex* const ap = a.inputp(i);
const DfgVertex* const bp = b.inputp(i);
if (!ap && !bp) continue;
if (!ap || !bp) return false;
if (!vertexEquivalent(*ap, *bp)) return false; // Graph is acyclic, so this terminates
}
return true;
}
// Compares 'a' and 'b' for equivalence
bool vertexEquivalent(const DfgVertex& a, const DfgVertex& b) const {
// If same vertex, then equal
if (&a == &b) return true;
// If different type, then not equal
if (a.type() != b.type()) return false;
// If different data type, then not equal
if (a.dtype() != b.dtype()) return false;
// If different number of inputs, then not equal
if (a.nInputs() != b.nInputs()) return false;
// Check vertex specifics
if (!vertexSelfEquivalent(a, b)) return false;
// A given pair can only be reached more than once if one of the
// vertices has multiple sinks, or if there was a hash collision.
// Collisions are rare, so only memoize the result if it can actually
// be looked up again through multiple paths.
if (!a.hasMultipleSinks() && !b.hasMultipleSinks()) return sourcesEquivalent(a, b);
// Need to compare the source vertices, check memo
const VertexPair key = (&a < &b) ? std::make_pair(&a, &b) : std::make_pair(&b, &a);
const auto it = m_cache.find(key);
if (it != m_cache.end()) return it->second;
// Not memoized yet, so compute and memoize, reserve table on first insert
const bool equal = sourcesEquivalent(a, b);
if (VL_UNLIKELY(m_cache.empty())) m_cache.reserve(m_size / 4);
m_cache.insert({key, equal});
// The predicate result
return equal;
}
};
// Combine equivalent operation vertices
void dfgCseCombineEquivalent(DfgGraph& dfg, V3DfgCseContext& ctx) {
// Delete unused constants, so the pre-hashing below need not consider them
for (DfgConst* const vtxp : dfg.constVertices().unlinkable()) {
if (!vtxp->hasSinks()) VL_DO_DANGLING(vtxp->unlinkDelete(dfg), vtxp);
}
// Set of unique vertices. This set does all the work identifying equivalent vertices.
V3HashSet<DfgVertex*, DfgCseHash, DfgCseEqual> uniqueVtxps{DfgCseHash{dfg}, DfgCseEqual{dfg}};
// There is at most one entry per vertex
uniqueVtxps.reserve(dfg.size());
// Combine operation vertices
for (DfgVertex* const vtxp : dfg.opVertices().unlinkable()) {
// Delete unused nodes while we are at it.
if (!vtxp->hasSinks()) {
vtxp->unlinkDelete(dfg);
continue;
}
// Insert the vertex into the set, if an equivalent is found, replace the vertex with it
const auto pair = uniqueVtxps.insert(vtxp);
if (!pair.second) {
++ctx.m_eliminated;
vtxp->replaceWith(*pair.first);
VL_DO_DANGLING(vtxp->unlinkDelete(dfg), vtxp);
}
}
}
void V3DfgPasses::cse(DfgGraph& dfg, V3DfgCseContext& ctx) {
dfgCseCombineEquivalent(dfg, ctx);
V3DfgPasses::removeUnused(dfg);
}