Files
verilator/src/V3OrderGraphBuilder.cpp
T
Geza Lore 041f6603c3 Make incorrect soft ordering constraint into a hard constraint. (#5520)
An ordering constraint between NBA commit blocks ('Post' logic) and the
written variable were previously added as soft constraints (cutable
edges). However these are required for correctness, so if it ever is
cut we will have incorrect simulation results.

Change these into hard constraints instead. This necessitates adding a
flag on AstVar to ignore special variables constructed during V3Delayed
that might otherwise appear as degenerate logic loops. E.g.:

if (VdlySet) {
   VdlySet = 0;  // <- This write to VdlySet can and must be ignored
   LHS = VdlyVal;
}

No functional change, but you might get an error if this constraint was
ever violated. (Theoretically it should never be, as these variables
were inserted in a way that does not require violating these constraints
...)
2024-10-09 11:43:53 +01:00

390 lines
17 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Block code ordering
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2024 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
//
// Initial graph dependency builder for ordering
//
//*************************************************************************
#include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT
#include "V3AstUserAllocator.h"
#include "V3Graph.h"
#include "V3OrderGraph.h"
#include "V3OrderInternal.h"
#include "V3Sched.h"
VL_DEFINE_DEBUG_FUNCTIONS;
//######################################################################
// Order information stored under each AstNode::user1p()...
class OrderUser final {
// Stored in AstVarScope::user1p, a list of all the various vertices
// that can exist for one given scoped variable
public:
// TYPES
enum class VarVertexType : uint8_t { // Types of vertices we can create
STD = 0,
PRE = 1,
PORD = 2,
POST = 3
};
private:
// Vertex of each type (if non nullptr)
std::array<OrderVarVertex*, static_cast<size_t>(VarVertexType::POST) + 1> m_vertexps;
public:
// METHODS
OrderVarVertex* getVarVertex(OrderGraph* graphp, AstVarScope* varscp, VarVertexType type) {
const unsigned idx = static_cast<unsigned>(type);
OrderVarVertex* vertexp = m_vertexps[idx];
if (!vertexp) {
switch (type) {
case VarVertexType::STD: vertexp = new OrderVarStdVertex{graphp, varscp}; break;
case VarVertexType::PRE: vertexp = new OrderVarPreVertex{graphp, varscp}; break;
case VarVertexType::PORD: vertexp = new OrderVarPordVertex{graphp, varscp}; break;
case VarVertexType::POST: vertexp = new OrderVarPostVertex{graphp, varscp}; break;
}
m_vertexps[idx] = vertexp;
}
return vertexp;
}
// CONSTRUCTORS
OrderUser() { m_vertexps.fill(nullptr); }
~OrderUser() = default;
};
//######################################################################
// OrderBuildVisitor builds the ordering graph of the entire netlist, and
// removes any nodes that are no longer required once the graph is built
class OrderGraphBuilder final : public VNVisitor {
// TYPES
enum VarUsage : uint8_t { VU_CON = 0x1, VU_GEN = 0x2 };
using VarVertexType = OrderUser::VarVertexType;
// NODE STATE
// AstVarScope::user1 -> OrderUser instance for variable (via m_orderUser)
// AstVarScope::user2 -> VarUsage within logic blocks
// AstVarScope::user3 -> bool: Hybrid sensitivity
const VNUser1InUse user1InUse;
const VNUser2InUse user2InUse;
const VNUser3InUse user3InUse;
AstUser1Allocator<AstVarScope, OrderUser> m_orderUser;
// STATE
OrderGraph* const m_graphp = new OrderGraph; // The ordering graph built by this visitor
OrderLogicVertex* m_logicVxp = nullptr; // Current logic block being analyzed
// Map from Trigger reference AstSenItem to the original AstSenTree
const V3Order::TrigToSenMap& m_trigToSen;
// Current AstScope being processed
AstScope* m_scopep = nullptr;
// Sensitivity list for clocked logic, nullptr for combinational and hybrid logic
AstSenTree* m_domainp = nullptr;
// Sensitivity list for hybrid logic, nullptr for everything else
AstSenTree* m_hybridp = nullptr;
bool m_inClocked = false; // Underneath clocked AstActive
bool m_inPre = false; // Underneath AstAssignPre
bool m_inPost = false; // Underneath AstAssignPost/AstAlwaysPost
std::function<bool(const AstVarScope*)> m_readTriggersCombLogic;
// METHODS
void iterateLogic(AstNode* nodep) {
UASSERT_OBJ(!m_logicVxp, nodep, "Should not nest");
// Reset VarUsage
AstNode::user2ClearTree();
// Create LogicVertex for this logic node
m_logicVxp = new OrderLogicVertex{m_graphp, m_scopep, m_domainp, m_hybridp, nodep};
// Gather variable dependencies based on usage
iterateChildren(nodep);
// Finished with this logic
m_logicVxp = nullptr;
}
OrderVarVertex* getVarVertex(AstVarScope* varscp, VarVertexType type) {
return m_orderUser(varscp).getVarVertex(m_graphp, varscp, type);
}
// VISITORS
void visit(AstActive* nodep) override {
UASSERT_OBJ(!nodep->sensesStorep(), nodep,
"AstSenTrees should have been made global in V3ActiveTop");
UASSERT_OBJ(m_scopep, nodep, "AstActive not under AstScope");
UASSERT_OBJ(!m_logicVxp, nodep, "AstActive under logic");
UASSERT_OBJ(!m_inClocked && !m_domainp && !m_hybridp, nodep, "Should not nest");
// This is the original sensitivity of the block (i.e.: not the ref into the TRIGGERVEC)
const AstSenTree* const senTreep
= nodep->sensesp()->hasCombo() ? nodep->sensesp() : m_trigToSen.at(nodep->sensesp());
m_inClocked = senTreep->hasClocked();
// Note: We don't need to analyze the sensitivity list, as currently all sensitivity
// lists simply reference an entry in a trigger vector, which are all set external to
// the code being ordered.
// Combinational and hybrid logic will have it's domain assigned based on the driver
// domains. For clocked logic, we already know its domain.
if (!senTreep->hasCombo() && !senTreep->hasHybrid()) m_domainp = nodep->sensesp();
// Hybrid logic also includes additional sensitivities
if (senTreep->hasHybrid()) {
m_hybridp = nodep->sensesp();
// Mark AstVarScopes that are explicit sensitivities
AstNode::user3ClearTree();
senTreep->foreach([](const AstVarRef* refp) { //
refp->varScopep()->user3(true);
});
m_readTriggersCombLogic = [](const AstVarScope* vscp) { return !vscp->user3(); };
} else {
// Always triggers
m_readTriggersCombLogic = [](const AstVarScope*) { return true; };
}
// Analyze logic underneath
iterateChildren(nodep);
//
m_inClocked = false;
m_domainp = nullptr;
m_hybridp = nullptr;
}
void visit(AstNodeVarRef* nodep) override {
// As we explicitly not visit (see ignored nodes below) any subtree that is not relevant
// for ordering, we should be able to assert this:
UASSERT_OBJ(m_scopep, nodep, "AstVarRef not under scope");
UASSERT_OBJ(m_logicVxp, nodep, "AstVarRef not under logic");
AstVarScope* const varscp = nodep->varScopep();
UASSERT_OBJ(varscp, nodep, "Var didn't get varscoped in V3Scope.cpp");
// Variable reference in logic. Add data dependency.
// Check whether this variable was already generated/consumed in the same logic. We
// don't want to add extra edges if the logic has many usages of the same variable,
// so only proceed on first encounter.
const bool prevGen = varscp->user2() & VU_GEN;
const bool prevCon = varscp->user2() & VU_CON;
// Compute whether the variable is produced (written) here
bool gen = !prevGen && nodep->access().isWriteOrRW();
// Compute whether the value is consumed (read) here
bool con = false;
if (!prevCon && nodep->access().isReadOrRW()) {
con = true;
if (prevGen && !m_inClocked) {
// Dangerous assumption:
// If a variable is consumed in the same combinational process that produced it
// earlier, consider it something like:
// foo = 1
// foo = foo + 1
// and still optimize. Note this will break though:
// if (sometimes) foo = 1
// foo = foo + 1
// TODO: Do this properly with liveness analysis (i.e.: if live, it's consumed)
// Note however that this construct is not nicely synthesizable (yields
// latch?).
con = false;
}
}
// Note: See V3OrderGraph.h about the roles of the various vertex types
// Variable is produced
if (gen) {
// Update VarUsage
varscp->user2(varscp->user2() | VU_GEN);
// Add edges for produced variables
if (m_inPost) {
if (!varscp->varp()->ignorePostWrite()) {
// Add edge from producing LogicVertex -> produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
}
OrderVarVertex* const postVxp = getVarVertex(varscp, VarVertexType::POST);
// Add edge from produced VarPostVertex -> to producing LogicVertex
m_graphp->addHardEdge(postVxp, m_logicVxp, WEIGHT_POST);
} else if (!m_inClocked) { // Combinational logic
// Add edge from producing LogicVertex -> produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
// Add edge from produced VarPostVertex -> to producing LogicVertex
OrderVarVertex* const postVxp = getVarVertex(varscp, VarVertexType::POST);
m_graphp->addHardEdge(postVxp, m_logicVxp, WEIGHT_POST);
} else if (m_inPre) { // AstAssignPre
// Add edge from producing LogicVertex -> produced VarPordVertex
OrderVarVertex* const ordVxp = getVarVertex(varscp, VarVertexType::PORD);
m_graphp->addHardEdge(m_logicVxp, ordVxp, WEIGHT_NORMAL);
// Add edge from producing LogicVertex -> produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
} else {
// Sequential (clocked) logic
// Add edge from produced VarPordVertex -> to producing LogicVertex
OrderVarVertex* const ordVxp = getVarVertex(varscp, VarVertexType::PORD);
m_graphp->addHardEdge(ordVxp, m_logicVxp, WEIGHT_NORMAL);
// Add edge from producing LogicVertex-> to produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
}
}
// Variable is consumed
if (con) {
// Update VarUsage
varscp->user2(varscp->user2() | VU_CON);
// Add edges
if (!m_inClocked || m_inPost) {
// Combinational logic
if (m_readTriggersCombLogic(varscp)) {
// Ignore explicit sensitivities
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
// Add edge from consumed VarStdVertex -> to consuming LogicVertex
m_graphp->addHardEdge(varVxp, m_logicVxp, WEIGHT_MEDIUM);
}
} else if (m_inPre) {
// AstAssignPre logic
// Add edge from consumed VarPreVertex -> to consuming LogicVertex
// This one is cutable (vs the producer) as there's only one such consumer,
// but may be many producers
OrderVarVertex* const preVxp = getVarVertex(varscp, VarVertexType::PRE);
m_graphp->addSoftEdge(preVxp, m_logicVxp, WEIGHT_PRE);
} else {
// Sequential (clocked) logic
// Add edge from consuming LogicVertex -> to consumed VarPreVertex
// Generation of 'pre' because we want to indicate it should be before
// AstAssignPre
OrderVarVertex* const preVxp = getVarVertex(varscp, VarVertexType::PRE);
m_graphp->addHardEdge(m_logicVxp, preVxp, WEIGHT_NORMAL);
// Add edge from consuming LogicVertex -> to consumed VarPostVertex
OrderVarVertex* const postVxp = getVarVertex(varscp, VarVertexType::POST);
m_graphp->addHardEdge(m_logicVxp, postVxp, WEIGHT_POST);
}
}
}
void visit(AstCCall* nodep) override { iterateChildren(nodep); }
//--- Logic akin to SystemVerilog Processes (AstNodeProcedure)
void visit(AstInitial* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstInitial should not need ordering");
} // LCOV_EXCL_STOP
void visit(AstInitialStatic* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstInitialStatic should not need ordering");
} // LCOV_EXCL_STOP
void visit(AstInitialAutomatic* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlways* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlwaysPost* nodep) override {
UASSERT_OBJ(!m_inPost, nodep, "Should not nest");
m_inPost = true;
iterateLogic(nodep);
m_inPost = false;
}
void visit(AstAlwaysObserved* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlwaysReactive* nodep) override { //
iterateLogic(nodep);
}
void visit(AstFinal* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstFinal should not need ordering");
} // LCOV_EXCL_STOP
//--- Logic akin go SystemVerilog continuous assignments
void visit(AstAssignAlias* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAssignW* nodep) override { iterateLogic(nodep); }
void visit(AstAssignPre* nodep) override {
UASSERT_OBJ(!m_inPre, nodep, "Should not nest");
VL_RESTORER(m_inPre);
m_inPre = true;
iterateLogic(nodep);
}
void visit(AstAssignPost* nodep) override {
UASSERT_OBJ(!m_inPost, nodep, "Should not nest");
VL_RESTORER(m_inPost);
m_inPost = true;
iterateLogic(nodep);
}
//--- Verilator concoctions
void visit(AstAlwaysPublic* nodep) override { //
iterateLogic(nodep);
}
void visit(AstCoverToggle* nodep) override { //
iterateLogic(nodep);
}
//--- Ignored nodes
void visit(AstVar*) override {}
void visit(AstVarScope* nodep) override {}
void visit(AstCell*) override {} // Only interested in the respective AstScope
void visit(AstTypeTable*) override {}
void visit(AstConstPool*) override {}
void visit(AstClass*) override {}
void visit(AstCFunc*) override {
// Calls to DPI exports handled with AstCCall. /* verilator public */ functions are
// ignored for now (and hence potentially mis-ordered), but could use the same or
// similar mechanism as DPI exports. Every other impure function (including those
// that may set a non-local variable) must have been inlined in V3Task.
}
//---
void visit(AstNode* nodep) override { iterateChildren(nodep); }
// CONSTRUCTOR
OrderGraphBuilder(AstNetlist* /*nodep*/, const std::vector<V3Sched::LogicByScope*>& coll,
const V3Order::TrigToSenMap& trigToSen)
: m_trigToSen{trigToSen} {
// Build the graph
for (const V3Sched::LogicByScope* const lbsp : coll) {
for (const auto& pair : *lbsp) {
m_scopep = pair.first;
iterate(pair.second);
m_scopep = nullptr;
}
}
}
~OrderGraphBuilder() override = default;
public:
// Process the netlist and return the constructed ordering graph. It's 'process' because
// this visitor does change the tree (removes some nodes related to DPI export trigger).
static std::unique_ptr<OrderGraph> apply(AstNetlist* nodep,
const std::vector<V3Sched::LogicByScope*>& coll,
const V3Order::TrigToSenMap& trigToSen) {
return std::unique_ptr<OrderGraph>{OrderGraphBuilder{nodep, coll, trigToSen}.m_graphp};
}
};
std::unique_ptr<OrderGraph>
V3Order::buildOrderGraph(AstNetlist* netlistp, //
const std::vector<V3Sched::LogicByScope*>& coll, //
const V3Order::TrigToSenMap& trigToSen) {
return OrderGraphBuilder::apply(netlistp, coll, trigToSen);
}