verilator/src/V3Force.cpp

648 lines
31 KiB
C++

// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Covert forceable signals, process force/release
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of either the GNU Lesser General Public License Version 3
// or the Perl Artistic License Version 2.0.
// SPDX-FileCopyrightText: 2003-2026 Wilson Snyder
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
// V3Force's Transformations:
//
// For each forceable net with name "<name>":
// add 3 extra signals:
// - <name>__VforceRd: a net with same type as signal
// - <name>__VforceEn: a var with same type as signal, which is the bitwise force enable
// - <name>__VforceVal: a var with same type as signal, which is the forced value
// add an initial statement:
// initial <name>__VforceEn = 0;
// add a continuous assignment:
// assign <name>__VforceRd = <name>__VforceEn ? <name>__VforceVal : <name>;
// replace all READ references to <name> with a read reference to <name>_VforceRd
//
// Replace each AstAssignForce with 3 assignments:
// - <lhs>__VforceEn = 1
// - <lhs>__VforceVal = <rhs>
// - <lhs>__VforceRd = <rhs>
//
// Replace each AstRelease with 1 or 2 assignments:
// - <lhs>__VforceEn = 0
// - <lhs>__VforceRd = <lhs> // iff lhs is a net
//
// After each WRITE of forced LHS
// reevaluate <lhs>__VforceRd to support immediate force/release
//
// After each WRITE of forced RHS
// reevaluate <lhs>__VforceVal to support VarRef rollback after release
//*************************************************************************
#include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT
#include "V3Force.h"
#include "V3AstUserAllocator.h"
#include "V3UniqueNames.h"
VL_DEFINE_DEBUG_FUNCTIONS;
//######################################################################
// Convert force/release statements and signals marked 'forceable'
class ForceState final {
constexpr static int ELEMENTS_MAX = 1000;
// TYPES
struct ForceComponentsVar final {
AstVar* const m_rdVarp; // New variable to replace read references with
AstVar* const m_valVarp; // Forced value
AstVar* const m_enVarp; // Force enabled signal
explicit ForceComponentsVar(AstVar* varp)
: m_rdVarp{new AstVar{varp->fileline(), VVarType::WIRE, varp->name() + "__VforceRd",
varp->dtypep()}}
, m_valVarp{new AstVar{varp->fileline(), VVarType::VAR, varp->name() + "__VforceVal",
varp->dtypep()}}
, m_enVarp{new AstVar{varp->fileline(), VVarType::VAR, varp->name() + "__VforceEn",
getEnVarpDTypep(varp)}} {
m_rdVarp->addNext(m_enVarp);
m_rdVarp->addNext(m_valVarp);
varp->addNextHere(m_rdVarp);
}
};
public:
struct ForceComponentsVarScope final {
AstVarScope* const m_rdVscp; // New variable to replace read references with
AstVarScope* const m_valVscp; // Forced value
AstVarScope* const m_enVscp; // Force enabled signal
V3UniqueNames m_iterNames; // Names for loop iteration variables
explicit ForceComponentsVarScope(AstVarScope* vscp, ForceComponentsVar& fcv)
: m_rdVscp{new AstVarScope{vscp->fileline(), vscp->scopep(), fcv.m_rdVarp}}
, m_valVscp{new AstVarScope{vscp->fileline(), vscp->scopep(), fcv.m_valVarp}}
, m_enVscp{new AstVarScope{vscp->fileline(), vscp->scopep(), fcv.m_enVarp}}
, m_iterNames{"__VForceIter"} {
m_rdVscp->addNext(m_enVscp);
m_rdVscp->addNext(m_valVscp);
vscp->addNextHere(m_rdVscp);
FileLine* const flp = vscp->fileline();
// Add initialization of the enable signal
AstActive* const activeInitp = new AstActive{
flp, "force-init", new AstSenTree{flp, new AstSenItem{flp, AstSenItem::Static{}}}};
activeInitp->senTreeStorep(activeInitp->sentreep());
vscp->scopep()->addBlocksp(activeInitp);
// Create statements that update __Rd variable.
// These nodes will be copied and used also for __En initialization
AstVarRef* const rdRefp = new AstVarRef{flp, m_rdVscp, VAccess::WRITE};
std::vector<AstAssign*> assigns;
AstNodeStmt* const rdUpdateStmtsp
= getForcedUpdateStmtsRecursep(rdRefp, vscp, rdRefp, assigns);
// To use these statements for __En initialization, replace references to __Rd with
// ones to __En and replace assignments RHS with 0
AstNodeStmt* const enInitStmtsp = rdUpdateStmtsp->cloneTree(true);
for (size_t i = 0; i < assigns.size(); i++) {
// Save copies, because clonep() works only after the last cloneTree
assigns[i] = assigns[i]->clonep();
}
for (AstAssign* const assignp : assigns) {
AstVarRef* const lhsVarRefp
= VN_AS(AstNodeVarRef::varRefLValueRecurse(assignp->lhsp()), VarRef);
lhsVarRefp->replaceWith(new AstVarRef{flp, m_enVscp, VAccess::WRITE});
lhsVarRefp->deleteTree();
assignp->rhsp()->unlinkFrBack()->deleteTree();
V3Number zero{m_enVscp, assignp->lhsp()->dtypep()->width()};
assignp->rhsp(new AstConst{flp, zero});
}
activeInitp->addStmtsp(new AstInitial{flp, enInitStmtsp});
{ // Add the combinational override
// Explicitly list dependencies for update.
// Note: rdVscp is also needed to retrigger assignment for the first time.
AstSenItem* const itemsp = new AstSenItem{
flp, VEdgeType::ET_CHANGED, new AstVarRef{flp, m_rdVscp, VAccess::READ}};
itemsp->addNext(new AstSenItem{flp, VEdgeType::ET_CHANGED,
new AstVarRef{flp, m_valVscp, VAccess::READ}});
itemsp->addNext(new AstSenItem{flp, VEdgeType::ET_CHANGED,
new AstVarRef{flp, m_enVscp, VAccess::READ}});
AstVarRef* const origp = new AstVarRef{flp, vscp, VAccess::READ};
ForceState::markNonReplaceable(origp);
itemsp->addNext(new AstSenItem{flp, VEdgeType::ET_CHANGED, origp});
AstActive* const activep
= new AstActive{flp, "force-update", new AstSenTree{flp, itemsp}};
activep->senTreeStorep(activep->sentreep());
activep->addStmtsp(
new AstAlways{flp, VAlwaysKwd::ALWAYS, nullptr, rdUpdateStmtsp});
vscp->scopep()->addBlocksp(activep);
}
}
AstNodeStmt* getForcedUpdateStmtsRecursep(AstNodeExpr* const lhsp, AstVarScope* const vscp,
AstVarRef* const lhsVarRefp,
std::vector<AstAssign*>& assigns) {
// Create stataments that update values of __Rd variable.
// lhsp is either a reference to that variable or ArraySel or MemberSel on it.
// lhsVarRefp is a reference to that variable in lhsp subtree.
// assigns is a vector to which all assignments to __Rd are added.
FileLine* const flp = lhsp->fileline();
const AstNodeDType* const lhsDtypep = lhsp->dtypep()->skipRefp();
if (lhsDtypep->isIntegralOrPacked() || VN_IS(lhsDtypep, BasicDType)) {
AstAssign* const assignp
= new AstAssign{flp, lhsp, forcedUpdate(vscp, lhsp, lhsVarRefp)};
assigns.push_back(assignp);
return assignp;
} else if (const AstStructDType* const structDtypep
= VN_CAST(lhsDtypep, StructDType)) {
AstNodeStmt* stmtsp = nullptr;
bool firstIter = true;
for (AstMemberDType* mdtp = structDtypep->membersp(); mdtp;
mdtp = VN_AS(mdtp->nextp(), MemberDType)) {
AstNodeExpr* const lhsCopyp = firstIter ? lhsp : lhsp->cloneTreePure(false);
AstVarRef* const lhsVarRefCopyp
= firstIter ? lhsVarRefp : lhsVarRefp->clonep();
AstStructSel* const structSelp = new AstStructSel{flp, lhsCopyp, mdtp->name()};
structSelp->dtypep(mdtp);
AstNodeStmt* const memberStmtp
= getForcedUpdateStmtsRecursep(structSelp, vscp, lhsVarRefCopyp, assigns);
stmtsp = firstIter ? memberStmtp : stmtsp->addNext(memberStmtp);
firstIter = false;
}
return stmtsp;
} else if (const AstUnpackArrayDType* const arrayDtypep
= VN_CAST(lhsDtypep, UnpackArrayDType)) {
AstVar* const loopVarp
= new AstVar{flp, VVarType::MODULETEMP,
m_iterNames.get(m_rdVscp->varp()->name()), VFlagBitPacked{}, 32};
m_rdVscp->varp()->addNext(loopVarp);
AstVarScope* const loopVarScopep
= new AstVarScope{flp, m_rdVscp->scopep(), loopVarp};
m_rdVscp->addNext(loopVarScopep);
AstVarRef* const readRefp = new AstVarRef{flp, loopVarScopep, VAccess::READ};
AstNodeStmt* const currInitp = new AstAssign{
flp, new AstVarRef{flp, loopVarScopep, VAccess::WRITE}, new AstConst{flp, 0}};
AstLoop* const currWhilep = new AstLoop{flp};
currInitp->addNextHere(currWhilep);
AstLoopTest* const loopTestp = new AstLoopTest{
flp, currWhilep,
new AstNeq{
flp, readRefp,
new AstConst{flp, static_cast<uint32_t>(arrayDtypep->elementsConst())}}};
currWhilep->addStmtsp(loopTestp);
AstArraySel* const lhsSelp
= new AstArraySel{flp, lhsp, readRefp->cloneTree(false)};
AstNodeStmt* const loopBodyp
= getForcedUpdateStmtsRecursep(lhsSelp, vscp, lhsVarRefp, assigns);
currWhilep->addStmtsp(loopBodyp);
AstAssign* const currIncrp = new AstAssign{
flp, new AstVarRef{flp, loopVarScopep, VAccess::WRITE},
new AstAdd{flp, readRefp->cloneTree(false), new AstConst{flp, 1}}};
currWhilep->addStmtsp(currIncrp);
return currInitp;
} else {
lhsDtypep->v3fatalSrc("Unhandled type");
}
}
static AstNodeExpr* wrapIntoExprp(AstVarRef* const refp, AstNodeExpr* const exprp,
AstVarRef* const varRefToReplacep) {
// Return a copy of exprp in which varRefToReplacep is replaced with refp
if (exprp == varRefToReplacep) {
return refp;
} else {
AstNodeExpr* const copiedExprp = exprp->cloneTreePure(false);
AstNode* const oldRefp = varRefToReplacep->clonep();
varRefToReplacep->clonep()->replaceWith(refp);
oldRefp->deleteTree();
return copiedExprp;
}
}
AstNodeExpr* forcedUpdate(AstVarScope* const vscp, AstNodeExpr* exprp = nullptr,
AstVarRef* const varRefToReplacep = nullptr) const {
FileLine* const flp = vscp->fileline();
AstVarRef* origRefp = new AstVarRef{flp, vscp, VAccess::READ};
ForceState::markNonReplaceable(origRefp);
AstNodeExpr* const origExprp = wrapIntoExprp(origRefp, exprp, varRefToReplacep);
AstNodeExpr* const enExprp = wrapIntoExprp(new AstVarRef{flp, m_enVscp, VAccess::READ},
exprp, varRefToReplacep);
AstNodeExpr* const valExprp = wrapIntoExprp(
new AstVarRef{flp, m_valVscp, VAccess::READ}, exprp, varRefToReplacep);
if (ForceState::isRangedDType(vscp)) {
return new AstOr{
flp, new AstAnd{flp, enExprp, valExprp},
new AstAnd{flp, new AstNot{flp, enExprp->cloneTreePure(false)}, origExprp}};
}
return new AstCond{flp, enExprp, valExprp, origExprp};
}
};
private:
// NODE STATE
// AstVar::user1p -> ForceComponentsVar* instance (via m_forceComponentsVar)
// AstVarScope::user1p -> ForceComponentsVarScope* instance (via m_forceComponentsVarScope)
// AstVarRef::user2 -> Flag indicating not to replace reference
// AstAssign::user2 -> Flag indicating that assignment was created for AstRelease
// AstVarScope::user3p -> AstAssign*, the assignment <lhs>__VforceVal = <rhs>
const VNUser1InUse m_user1InUse;
const VNUser2InUse m_user2InUse;
const VNUser3InUse m_user3InUse;
AstUser1Allocator<AstVar, ForceComponentsVar> m_forceComponentsVar;
AstUser1Allocator<AstVarScope, ForceComponentsVarScope> m_forceComponentsVarScope;
std::unordered_map<const AstVarScope*,
std::pair<std::unordered_set<AstVarScope*>, std::vector<AstVarScope*>>>
m_valVscps;
// `valVscp` force components of a forced RHS
static size_t checkIfDTypeSupportedRecurse(const AstNodeDType* const dtypep,
const AstVar* const varp) {
// Checks if force stmt is supported on all subtypes
// and returns number of unpacked elements
const AstNodeDType* const dtp = dtypep->skipRefp();
if (const AstUnpackArrayDType* const udtp = VN_CAST(dtp, UnpackArrayDType)) {
const size_t elemsInSubDType = checkIfDTypeSupportedRecurse(udtp->subDTypep(), varp);
return udtp->elementsConst() * elemsInSubDType;
} else if (const AstNodeUOrStructDType* const sdtp = VN_CAST(dtp, NodeUOrStructDType)) {
size_t elemCount = 0;
for (const AstMemberDType* mdtp = sdtp->membersp(); mdtp;
mdtp = VN_AS(mdtp->nextp(), MemberDType)) {
elemCount += checkIfDTypeSupportedRecurse(mdtp->subDTypep(), varp);
}
return elemCount;
} else if (const AstBasicDType* const bdtp = VN_CAST(dtp, BasicDType)) {
if (bdtp->isString() || bdtp->isEvent() || bdtp->keyword() == VBasicDTypeKwd::CHANDLE
|| bdtp->keyword() == VBasicDTypeKwd::TIME) {
varp->v3warn(E_UNSUPPORTED, "Forcing variable of unsupported type: "
<< varp->dtypep()->prettyTypeName());
}
return 1;
} else if (!dtp->isIntegralOrPacked()) {
varp->v3warn(E_UNSUPPORTED, "Forcing variable of unsupported type: "
<< varp->dtypep()->prettyTypeName());
return 1;
} else {
// All packed types are supported
return 1;
}
}
static AstNodeDType* getEnVarpDTypep(const AstVar* const varp) {
AstNodeDType* const origDTypep = varp->dtypep()->skipRefp();
const size_t unpackElemNum = checkIfDTypeSupportedRecurse(origDTypep, varp);
if (unpackElemNum > ELEMENTS_MAX) {
varp->v3warn(E_UNSUPPORTED, "Unsupported: Force of variable with "
">= "
<< ELEMENTS_MAX << " unpacked elements");
}
if (VN_IS(origDTypep, UnpackArrayDType)) {
return origDTypep;
} else if (VN_IS(origDTypep, BasicDType)) {
return isRangedDType(varp) ? origDTypep : varp->findBitDType();
} else if (VN_IS(origDTypep, PackArrayDType)) {
return origDTypep;
} else if (VN_IS(origDTypep, NodeUOrStructDType)) {
return origDTypep;
} else {
varp->v3fatalSrc("Unsupported: Force of variable of unhandled data type");
return origDTypep;
}
}
public:
// CONSTRUCTORS
ForceState() = default;
VL_UNCOPYABLE(ForceState);
// STATIC METHODS
static bool isRangedDType(const AstNode* const nodep) {
// If ranged we need a multibit enable to support bit-by-bit part-select forces,
// otherwise forcing a real or other opaque dtype and need a single bit enable.
const AstBasicDType* const basicp = nodep->dtypep()->skipRefp()->basicp();
return basicp && basicp->isRanged();
}
static bool isNotReplaceable(const AstVarRef* const nodep) { return nodep->user2(); }
static void markNonReplaceable(AstVarRef* const nodep) { nodep->user2SetOnce(); }
// Get all ValVscps for a VarScope
const std::vector<AstVarScope*>* getValVscps(AstVarRef* const refp) const {
auto it = m_valVscps.find(refp->varScopep());
if (it != m_valVscps.end()) return &(it->second.second);
return nullptr;
}
// Add a ValVscp for a VarScope
void addValVscp(AstVarRef* const refp, AstVarScope* const valVscp) {
if (m_valVscps[refp->varScopep()].first.find(valVscp)
!= m_valVscps[refp->varScopep()].first.end())
return;
m_valVscps[refp->varScopep()].first.emplace(valVscp);
m_valVscps[refp->varScopep()].second.push_back(valVscp);
}
// METHODS
const ForceComponentsVarScope& getForceComponents(AstVarScope* vscp) {
AstVar* const varp = vscp->varp();
return m_forceComponentsVarScope(vscp, vscp, m_forceComponentsVar(varp, varp));
}
ForceComponentsVarScope* tryGetForceComponents(AstVarRef* nodep) const {
return m_forceComponentsVarScope.tryGet(nodep->varScopep());
}
void setValVscpAssign(AstVarScope* valVscp, AstAssign* rhsExpr) { valVscp->user3p(rhsExpr); }
AstAssign* getValVscpAssign(AstVarScope* valVscp) const {
return VN_CAST(valVscp->user3p(), Assign);
}
};
class ForceConvertVisitor final : public VNVisitor {
// STATE
ForceState& m_state;
// STATIC METHODS
// Replace each AstNodeVarRef in the given 'nodep' that writes a variable by transforming the
// referenced AstVarScope with the given function.
static void transformWritenVarScopes(AstNode* nodep,
std::function<AstVarScope*(AstVarScope*)> f) {
UASSERT_OBJ(nodep->backp(), nodep, "Must have backp, otherwise will be lost if replaced");
nodep->foreach([&f](AstNodeVarRef* refp) {
if (refp->access() != VAccess::WRITE) return;
// TODO: this is not strictly speaking safe for some complicated lvalues, eg.:
// 'force foo[a(cnt)] = 1;', where 'cnt' is an out parameter, but it will
// do for now...
refp->replaceWith(
new AstVarRef{refp->fileline(), f(refp->varScopep()), VAccess::WRITE});
VL_DO_DANGLING(refp->deleteTree(), refp);
});
}
// VISITORS
void visit(AstNode* nodep) override { iterateChildren(nodep); }
void visit(AstAssignForce* nodep) override {
// The AstAssignForce node will be removed for sure
FileLine* const flp = nodep->fileline();
AstNodeExpr* const lhsp = nodep->lhsp(); // The LValue we are forcing
AstNodeExpr* const rhsp = nodep->rhsp(); // The value we are forcing it to
VNRelinker relinker;
nodep->unlinkFrBack(&relinker);
VL_DO_DANGLING(pushDeletep(nodep), nodep);
// Set corresponding enable signals to ones
V3Number ones{lhsp, ForceState::isRangedDType(lhsp) ? lhsp->width() : 1};
ones.setAllBits1();
AstAssign* const setEnp
= new AstAssign{flp, lhsp->cloneTreePure(false), new AstConst{rhsp->fileline(), ones}};
transformWritenVarScopes(setEnp->lhsp(), [this](AstVarScope* vscp) {
return m_state.getForceComponents(vscp).m_enVscp;
});
// Set corresponding value signals to the forced value
AstAssign* const setValp
= new AstAssign{flp, lhsp->cloneTreePure(false), rhsp->cloneTreePure(false)};
transformWritenVarScopes(setValp->lhsp(), [this, rhsp, setValp](AstVarScope* vscp) {
AstVarScope* const valVscp = m_state.getForceComponents(vscp).m_valVscp;
m_state.setValVscpAssign(valVscp, setValp);
rhsp->foreach([valVscp, this](AstVarRef* refp) { m_state.addValVscp(refp, valVscp); });
return valVscp;
});
// Set corresponding read signal directly as well, in case something in the same
// process reads it later
AstAssign* const setRdp = new AstAssign{flp, lhsp->unlinkFrBack(), rhsp->unlinkFrBack()};
transformWritenVarScopes(setRdp->lhsp(), [this](AstVarScope* vscp) {
return m_state.getForceComponents(vscp).m_rdVscp;
});
setEnp->addNext(setValp);
setEnp->addNext(setRdp);
relinker.relink(setEnp);
}
void visit(AstRelease* nodep) override {
FileLine* const flp = nodep->fileline();
AstNodeExpr* const lhsp = nodep->lhsp(); // The LValue we are releasing
// The AstRelease node will be removed for sure
VNRelinker relinker;
nodep->unlinkFrBack(&relinker);
VL_DO_DANGLING(pushDeletep(nodep), nodep);
// Set corresponding enable signals to zero
V3Number zero{lhsp, ForceState::isRangedDType(lhsp) ? lhsp->width() : 1};
zero.setAllBits0();
AstAssign* const resetEnp
= new AstAssign{flp, lhsp->cloneTreePure(false), new AstConst{lhsp->fileline(), zero}};
transformWritenVarScopes(resetEnp->lhsp(), [this](AstVarScope* vscp) {
return m_state.getForceComponents(vscp).m_enVscp;
});
// IEEE 1800-2023 10.6.2: When released, then if the variable is not driven by a continuous
// assignment and does not currently have an active procedural continuous assignment, the
// variable shall not immediately change value and shall maintain its current value until
// the next procedural assignment to the variable is executed. Releasing a variable that is
// driven by a continuous assignment or currently has an active assign procedural
// continuous assignment shall reestablish that assignment and schedule a reevaluation in
// the continuous assignment's scheduling region.
AstAssign* const resetRdp
= new AstAssign{flp, lhsp->cloneTreePure(false), lhsp->unlinkFrBack()};
resetRdp->user2(true);
// Replace write refs on the LHS
resetRdp->lhsp()->foreach([this](AstVarRef* refp) {
if (refp->access() != VAccess::WRITE) return;
AstVarScope* const vscp = refp->varScopep();
if (vscp->varp()->isContinuously()) {
AstVarRef* const newpRefp = new AstVarRef{
refp->fileline(), m_state.getForceComponents(vscp).m_rdVscp, VAccess::WRITE};
refp->replaceWith(newpRefp);
VL_DO_DANGLING(refp->deleteTree(), refp);
}
});
// Replace write refs on RHS
if (VN_IS(resetRdp->rhsp(), ArraySel) || VN_IS(resetRdp->rhsp(), StructSel)) {
AstVarRef* const refp
= VN_AS(AstNodeVarRef::varRefLValueRecurse(resetRdp->rhsp()), VarRef);
AstVarScope* const vscp = refp->varScopep();
AstNodeExpr* const origRhsp = resetRdp->rhsp();
origRhsp->replaceWith(
m_state.getForceComponents(vscp).forcedUpdate(vscp, origRhsp, refp));
VL_DO_DANGLING(origRhsp->deleteTree(), origRhsp);
} else {
resetRdp->rhsp()->foreach([this](AstVarRef* refp) {
if (refp->access() != VAccess::WRITE) return;
AstVarScope* const vscp = refp->varScopep();
if (vscp->varp()->isContinuously()) {
refp->access(VAccess::READ);
ForceState::markNonReplaceable(refp);
} else {
refp->replaceWith(m_state.getForceComponents(vscp).forcedUpdate(vscp));
VL_DO_DANGLING(refp->deleteTree(), refp);
}
});
}
resetRdp->addNext(resetEnp);
relinker.relink(resetRdp);
}
void visit(AstVarScope* nodep) override {
// If this signal is marked externally forceable, create the public force signals
if (nodep->varp()->isForceable()) {
if (VN_IS(nodep->varp()->dtypeSkipRefp(), UnpackArrayDType)) {
nodep->varp()->v3warn(
E_UNSUPPORTED,
"Unsupported: Forcing unpacked arrays: " << nodep->varp()->name()); // (#4735)
return;
}
const AstBasicDType* const bdtypep = nodep->varp()->basicp();
const bool strtype = bdtypep && bdtypep->keyword() == VBasicDTypeKwd::STRING;
if (strtype) {
nodep->varp()->v3error(
"Forcing strings is not permitted: " << nodep->varp()->name());
}
const ForceState::ForceComponentsVarScope& fc = m_state.getForceComponents(nodep);
fc.m_enVscp->varp()->sigUserRWPublic(true);
fc.m_valVscp->varp()->sigUserRWPublic(true);
}
}
public:
// CONSTRUCTOR
// cppcheck-suppress constParameterCallback
ForceConvertVisitor(AstNetlist* nodep, ForceState& state)
: m_state{state} {
// Transform all force and release statements
iterateAndNextNull(nodep->modulesp());
}
};
class ForceReplaceVisitor final : public VNVisitor {
// STATE
const ForceState& m_state;
AstNodeStmt* m_stmtp = nullptr;
bool m_inLogic = false;
bool m_releaseRhs = false; // Inside RHS of assignment created for release statement
// METHODS
void iterateLogic(AstNode* logicp) {
VL_RESTORER(m_inLogic);
m_inLogic = true;
iterateChildren(logicp);
}
// VISITORS
void visit(AstNodeStmt* nodep) override {
VL_RESTORER(m_stmtp);
m_stmtp = nodep;
iterateChildren(nodep);
}
void visit(AstAssign* nodep) override {
VL_RESTORER(m_stmtp);
VL_RESTORER(m_releaseRhs);
m_stmtp = nodep;
iterate(nodep->lhsp());
m_releaseRhs = nodep->user2();
iterate(nodep->rhsp());
}
void visit(AstCFunc* nodep) override { iterateLogic(nodep); }
void visit(AstCoverToggle* nodep) override { iterateLogic(nodep); }
void visit(AstNodeProcedure* nodep) override { iterateLogic(nodep); }
void visit(AstAlways* nodep) override {
// TODO: this is the old behavioud prior to moving AssignW under Always.
// Review if this is appropriate or if we are missing something...
if (nodep->keyword() == VAlwaysKwd::CONT_ASSIGN) {
iterateChildren(nodep);
return;
}
iterateLogic(nodep);
}
void visit(AstSenItem* nodep) override { iterateLogic(nodep); }
void visit(AstVarRef* nodep) override {
if (ForceState::isNotReplaceable(nodep)) return;
switch (nodep->access()) {
case VAccess::READ: {
// Replace VarRef from forced LHS with rdVscp.
if (ForceState::ForceComponentsVarScope* const fcp
= m_state.tryGetForceComponents(nodep)) {
nodep->varp(fcp->m_rdVscp->varp());
nodep->varScopep(fcp->m_rdVscp);
}
break;
}
case VAccess::WRITE: {
if (!m_inLogic) return;
// Emit rdVscp update after each write to any VarRef on forced LHS.
if (ForceState::ForceComponentsVarScope* const fcp
= m_state.tryGetForceComponents(nodep)) {
FileLine* const flp = nodep->fileline();
AstVarRef* const lhsRefp = new AstVarRef{flp, fcp->m_rdVscp, VAccess::WRITE};
AstNodeExpr* lhsp;
AstNodeExpr* rhsp;
if (nodep->dtypep()->skipRefp()->isIntegralOrPacked()) {
rhsp = fcp->forcedUpdate(nodep->varScopep());
lhsp = lhsRefp;
} else {
AstNodeExpr* wholeExprp = nodep;
while (VN_IS(wholeExprp->backp(), NodeExpr)) {
wholeExprp = VN_AS(wholeExprp->backp(), NodeExpr);
// wholeExprp should never be ExprStmt, because:
// * if nodep is inside stmtsp() of one, we should sooner get NodeStmt node
// * nodep should never be in resultp(), because it is a WRITE reference
// and resultp() should be an rvalue
UASSERT_OBJ(!VN_IS(wholeExprp, ExprStmt), nodep, "Unexpected AstExprStmt");
}
lhsp = ForceState::ForceComponentsVarScope::wrapIntoExprp(lhsRefp, wholeExprp,
nodep);
rhsp = fcp->forcedUpdate(nodep->varScopep(), wholeExprp, nodep);
}
m_stmtp->addNextHere(new AstAssign{flp, lhsp, rhsp});
}
// Emit valVscp update after each write to any VarRef on forced RHS.
if (!m_state.getValVscps(nodep)) break;
for (AstVarScope* const valVscp : *m_state.getValVscps(nodep)) {
FileLine* const flp = nodep->fileline();
AstAssign* assignp = m_state.getValVscpAssign(valVscp);
UASSERT_OBJ(assignp, flp, "Missing stored assignment for forced valVscp");
assignp = assignp->cloneTreePure(false);
assignp->rhsp()->foreach(
[](AstVarRef* refp) { ForceState::markNonReplaceable(refp); });
m_stmtp->addNextHere(assignp);
}
break;
}
default:
if (!m_inLogic) return;
if (m_state.tryGetForceComponents(nodep) || m_state.getValVscps(nodep)) {
nodep->v3warn(
E_UNSUPPORTED,
"Unsupported: Signals used via read-write reference cannot be forced");
}
break;
}
}
void visit(AstNode* nodep) override { iterateChildren(nodep); }
public:
// CONSTRUCTOR
explicit ForceReplaceVisitor(AstNetlist* nodep, const ForceState& state)
: m_state{state} {
iterateChildren(nodep);
}
};
//######################################################################
//
void V3Force::forceAll(AstNetlist* nodep) {
UINFO(2, __FUNCTION__ << ":");
if (!v3Global.hasForceableSignals()) return;
{
ForceState state;
{ ForceConvertVisitor{nodep, state}; }
{ ForceReplaceVisitor{nodep, state}; }
V3Global::dumpCheckGlobalTree("force", 0, dumpTreeEitherLevel() >= 3);
}
}