Commit Graph

518 Commits

Author SHA1 Message Date
Wilson Snyder 29bcbb0417 Suppress impossible code coverage issues 2020-05-15 22:34:29 -04:00
Wilson Snyder 35a53d9adb Add t_trace_c_api test. 2020-05-15 20:38:08 -04:00
Geza Lore 900c023bb5 Refactor trace implementation to allow experimentation
The main goal of this patch is to enable splitting the full and
incremental tracing functions into multiple functions, which can then be
run in parallel at a later stage. It also simplifies further
experimentation as all of the interesting trace code construction now
happens in V3Trace. No functional change is intended by this patch, but
there are some implementation changes in the generated code.

Highlights:
- Pass symbol table directly to trace callbacks for simplicity.
- A new traceRegister function is generated which adds each trace
function as an individual callback, which means we can have multiple
callbacks for each trace function type.
- A new traceCleanup function is generated which clears the activity
flags, as the trace callbacks might be implemented as multiple functions.
- Re-worked sub-function handling so there is no separate sub-function
for each trace activity class. Sub-functions are generate when required
by splitting.
- traceFull/traceChg are now created in V3Trace rather than V3TraceDecl,
this requires carrying the trace value tree in TraceDecl until it
reaches V3Trace where the TraceInc nodes are created (previously a
TraceInc was also created in V3TraceDecl which carries the value).
2020-05-15 18:34:29 +01:00
Wilson Snyder c1a9fe07e9 Support multi channel descriptor I/O (#2190)
clang-format and Changes update. No functional change.
2020-05-14 18:14:50 -04:00
Stephen Henry 1a0da2e4ec
Support multi-channel descriptor (MCD) I/O (#2197) 2020-05-14 18:03:00 -04:00
Wilson Snyder f005b7fd87 Support scan %* format 2020-05-11 22:13:59 -04:00
Wilson Snyder 29695adf70 Fix 10s/100s timeunits. 2020-05-11 08:15:52 -04:00
Yossi Nivin f9a0cf0cff
Support $countbits (#2287) 2020-05-10 14:27:22 -04:00
Geza Lore ac09ad3ffd
Minor improvements to DPI open array handling (#2316)
- Allow arbitrary number of open array dimensions, not just 3. Note
right now this only works with the array querying functions specified
in IEEE 1800-2017 H.12.2
- Issue error when passing dynamic array or queue as DPI open array
(currently unsupported)
- Also tweaked AstVar::vlArgTypeRecurse, which should now error or fail
for unsupported types.
2020-05-08 18:22:44 +01:00
Dan Petrisko ee1b20e1cd
Adding missing sstream include (#2312) 2020-05-06 19:16:41 -04:00
Geza Lore 8afcd67a1f Fix FST tracing of little endian vectors 2020-05-03 22:39:45 +01:00
John Demme 6e9008fb5a
Fix VerilatedVarProps::totalSize missing the first unpacked dim (#2296) 2020-05-01 07:42:29 -04:00
Wilson Snyder 5ded80cf79 Fix MacOs Homebrew by removing default LIBS, #2298. 2020-04-30 19:53:21 -04:00
Wilson Snyder 9fd4541069 Fix reduction OR on wide data, broke in v4.026, #2300. 2020-04-30 17:53:54 -04:00
Peter Horvath dc64b43152
Fix xcode clang bug workaround (#2295) 2020-04-30 07:20:31 -04:00
Geza Lore 209a585a68 Remove VL_NEGATE_{I,Q,E}, use C native unary '-' instead
This is to avoid slowing down -O0 models unnecessarily.
2020-04-30 01:05:52 +01:00
Geza Lore aa9cde22c8
Use SIMD intrinsics to render VCD traces (#2289)
Use SIMD intrinsics to render VCD traces.

I have measured 10-40% single threaded performance increase with VCD
tracing on SweRV EH1 and lowRISC Ibex using SSE2 intrinsics to render
the trace. Also helps a tiny bit with FST, but now almost all of the FST
overhead is in the FST library.

I have reworked the tracing routines to use more precisely sized
arguments. The nice thing about this is that the performance without the
intrinsics is pretty much the same as it was before, as we do at most 2x
as much work as necessary, but in exchange there are no data dependent
branches at all.
2020-04-30 00:09:09 +01:00
Geza Lore dd967f7769 Improve trace buffer memory utilization and performance.
Convert trace buffer to 32-bit entries, rather than a union containing a
pointer type. Also tweaked trace entry layouts for a bit more
performance. This gains another 10% on SweRV EH1 CoreMark.
2020-04-27 19:00:17 +01:00
Geza Lore b79ef672e1 Various minor optimizations of VCD trace routines
- Change templated trace routines to branch table.

Removed templating from trace chgBus and fullBus and replaced them with
a branch table like the other there is a very small (< 1%) penalty for
this on SwerRV EH1 CoreMark, but this is less than the variability of
disk IO so it's worth it to keep the code simpler and smaller.

- Prefetch VCD suffix buffer at the top of emit*

- Increase ILP in VCD emit* routines

- Use a 64-bit unaligned store to emit the VCD suffix (on x86 only)

The performance difference with these is very small, but the changes
hopefully make this code more performance-portable across various
micro-architectures.
2020-04-27 18:44:53 +01:00
Geza Lore 9991b19610 Another attempt at flushing threaded VCD correctly. 2020-04-25 18:40:09 +01:00
Geza Lore c1665818b9
Fix missing flush with threaded VCD tracing. (#2282)
VerilatedVcdC::openNext() failed to flush the tracing thread before
opening the next output file, which caused t_trace_cat.pl to fail
with --vltmt on occasion.
2020-04-24 03:09:26 +01:00
Wilson Snyder df52e481fb Collected minor output code cleanups. 2020-04-23 21:22:47 -04:00
Geza Lore c96a43b452
Fix unused variable in VL_READMEM_N (#2274) 2020-04-22 17:25:35 -04:00
Geza Lore c52f3349d1
Initial implementation of generic multithreaded tracing (#2269)
The --trace-threads option can now be used to perform tracing on a
thread separate from the main thread when using VCD tracing (with
--trace-threads 1). For FST tracing --trace-threads can be 1 or 2, and
--trace-fst --trace-threads 1 is the same a what --trace-fst-threads
used to be (which is now deprecated).

Performance numbers on SweRV EH1 CoreMark, clang 6.0.0, Intel i7-3770 @
3.40GHz, IO to ramdisk, with numactl set to schedule threads on different
physical cores. Relative speedup:

--trace     ->  --trace --trace-threads 1      +22%
--trace-fst ->  --trace-fst --trace-threads 1  +38% (as --trace-fst-thread)
--trace-fst ->  --trace-fst --trace-threads 2  +93%

Speed relative to --trace with no threaded tracing:
--trace                                 1.00 x
--trace --trace-threads 1               0.82 x
--trace-fst                             1.79 x
--trace-fst --trace-threads 1           1.23 x
--trace-fst --trace-threads 2           0.87 x

This means FST tracing with 2 extra threads is now faster than single
threaded VCD tracing, and is on par with threaded VCD tracing. You do
pay for it in total compute though as --trace-fst --trace-threads 2 uses
about 240% CPU vs 150% for --trace-fst --trace-threads 1, and 155% for
--trace --trace threads 1. Still for interactive use it should be
helpful with large designs.
2020-04-21 23:49:07 +01:00
Wilson Snyder 174fd1bf0e Codacy cleanups. No functional change. 2020-04-20 22:01:47 -04:00
Geza Lore 39d903375b
Factor out trace implementation common to all formats. (#2268)
This patch de-duplicates common functionality between the VCD and FST
trace implementation. It also enables adding new trace formats more
easily and consistently.

No functional nor performance change intended.
2020-04-19 23:57:36 +01:00
Geza Lore 6a54922044
Set FST timescale correctly. (#2266)
The FST trace timescale used to be set in the constructor via
set_time_unit, but at that point we haven't normally opened the
file yet so it was just dropped. On top of that, we actually want
to use set_time_resolution... FST trace timescales now match the VCD.
2020-04-19 08:47:22 -04:00
Geza Lore 74e16d85c5
Fix FST trace initial time stamp. (#2264)
If the first dump was not at time zero, then the FST trace used
to contain the initial values as if they were set at time zero. Now
they only appear at the time the first dump call is actually made,
and hence match the VCD trace exactly.
2020-04-18 18:54:02 -04:00
Wilson Snyder e6f345e45d Internal: clang-tidy fixes. No functional change. 2020-04-15 21:47:37 -04:00
Wilson Snyder d4f7f5297a
Support IEEE time units and time precisions, #234. (#2253)
Includes `timescale, $printtimescale, $timeformat.
VL_TIME_MULTIPLIER, VL_TIME_PRECISION, VL_TIME_UNIT have been removed
and the time precision must now match the SystemC time precision.
To get closer behavior to older versions, use e.g. --timescale-override
"1ps/1ps".
2020-04-15 19:39:03 -04:00
Wilson Snyder 5c966ec510 clang-format many files. No functional change.
Use nodist/clang_formatter to reformat files that are now clean.
2020-04-13 22:52:23 -04:00
Geza Lore dc5c259069
Improve tracing performance. (#2257)
* Improve tracing performance.

Various tactics used to improve performance of both VCD and FST tracing:
- Both: Change tracing functions to templates to take variable widths as
  template parameters. For VCD, subsequently specialize these to the
  values used by Verilator. This avoids redundant instructions and hard
  to predict branches.
- Both: Check for value changes via direct pointer access into the
  previous signal value buffer. This eliminates a lot of simple pointer
  arithmetic instructions form the tracing code.
- Both: Verilator provides clean input, no need to mask out used bits.
- VCD: pre-compute identifier codes and use memory copy instead of
  re-computing them every time a code is emitted. This saves a lot of
  instructions and hard to predict branches. The added D-cache misses
  are cheaper than the removed branches/instructions.
- VCD: re-write the routines emitting the changes to be more efficient.
- FST: Use previous signal value buffer the same way as the VCD tracing
  code, and only call the FST API when a change is detected.

Performance as measured on SweRV EH1, with the pre-canned CoreMark
benchmark running from DCCM/ICCM, clang 6.0.0, Intel i7-3770 @ 3.40GHz,
and IO to ramdisk:

            +--------------+---------------+----------------------+
            | VCD          | FST           | FST separate thread  |
            | (--trace)    | (--trace-fst) | (--trace-fst-thread) |
------------+-----------------------------------------------------+
Before      |  30.2 s      | 121.1 s       |  69.8 s              |
============+==============+===============+======================+
After       |  24.7 s      |  45.7 s       |  32.4 s              |
------------+--------------+---------------+----------------------+
Speedup     |    22 %      |   256 %       |   215 %              |
------------+--------------+---------------+----------------------+
Rel. to VCD |     1 x      |  1.85 x       |  1.31 x              |
------------+--------------+---------------+----------------------+

In addition, FST trace size for the above reduced by 48%.
2020-04-14 00:13:10 +01:00
Wilson Snyder dc27a179e2 Always define VL_SIG etc; conditional definitions were long removed SystemPerl. 2020-04-13 19:07:56 -04:00
Wilson Snyder ef211fc9e0 Make sure SystemC always included in -sc mode to prevent ordering issues. 2020-04-11 10:33:40 -04:00
Nathan Myers 4c1ae4701a
Add assertion for monotonic dump times #2103 (#2237) 2020-04-09 19:00:27 -04:00
Geza Lore 05f213c266
VCD tracing speed improvements (#2246)
* Don't inline VCD dump functions

Improves model speed with tracing. Measured on SweRW cmark:
- GCC 5.5      ~3% faster
- Clang 6.0    ~12% faster (!)

* Remove redundant test from VCD bit tracing.

Improves model speed with tracing. Measured on SweRW cmark:
 - GCC 5.5      ~7.5% faster
 - Clang 6.0    ~1.5% faster
2020-04-09 08:19:26 -04:00
Geza Lore 0f617988d4
Compile fast tracing code with OPT_FAST in single compile mode. (#2245)
When using the __ALL*.cpp based single compile mode (i.e.: without
VM_PARALLEL_BUILDS), the fast path tracing code used to be included in
__Allsup.cpp, which was compiled with OPT_SLOW, severely harming tracing
performance. We now have __ALLfast.cpp and __ALLslow.cpp instead of
__ALLcls.cpp and __ALLsup.cpp, so we can compile the fast support code
with OPT_FAST as well.
2020-04-08 21:05:43 -04:00
Geza Lore 991d8b178b
Fix FST tracing performance by removing std::map from hot path. (#2244)
This patch eliminates a major piece of inefficiency in FST tracing
support, by using an array to lookup fstHandle values corresponding
to trace codes, instead of a tree based std::map. With this change, FST
tracing is now only about 3x slower than VCD tracing. We do require
more memory to store the symbol lookup table, but the size of that is
still small, for the speed benefit.
2020-04-08 17:54:35 -04:00
Wilson Snyder 914a6edd33 Add error if use SystemC 2.2 and earlier (pre-2011) as is deprecated. 2020-04-07 19:58:17 -04:00
Geza Lore 0cfa828572 Fix DPI import/export to be standard compliant, #2236. 2020-04-07 19:07:47 -04:00
Wilson Snyder cba05480ba Fix clang warning. 2020-04-06 20:13:24 -04:00
Wilson Snyder 2abbae8dd0 Internals: Remove strncpy to appease codacity. 2020-04-06 19:26:31 -04:00
Wilson Snyder 50535a1894 Internals: cppcheck 1.90 fixes. No functional change intended. 2020-04-05 18:57:47 -04:00
Wilson Snyder 763f621d4c Deprecate VL_ULL. 2020-04-05 16:45:53 -04:00
Wilson Snyder efaf375887 Configuring with ccache present now defaults to using it; see OBJCACHE in the manual. 2020-04-05 16:10:33 -04:00
Wilson Snyder a494ad5ec7 Support $ferror, #1638. 2020-04-05 11:22:05 -04:00
Wilson Snyder e55338f927 Support $fflush without arguments, #1638. 2020-04-05 10:11:28 -04:00
Wilson Snyder 6eadb8e771 Add simplistic class support with many restrictions, see manual, #377. 2020-04-05 09:30:23 -04:00
Wilson Snyder 9fdb026e95 Add VM_C11 for future need of C++11 2020-04-04 20:48:03 -04:00
Wilson Snyder 5302a9d0e6 Internals: clang-format cleanups. No functional change. 2020-04-04 17:55:37 -04:00