Commit Graph

11 Commits

Author SHA1 Message Date
Geza Lore 505d33b35a
Support #0 delays with IEEE-1800 compliant semantics (#7079)
This patch adds IEEE-1800 compliant scheduling support for the Inactive
scheduling region used for #0 delays.

Implementing this requires that **all** IEEE-1800 active region events
are placed in the internal 'act' section. This has simulation
performance implications. It prevents some optimizations (e.g.
V3LifePost), which reduces single threaded performance. It also reduces
the available work and parallelism in the internal 'nba' section, which
reduced the effectiveness of multi-threading severely.

Performance impact on RTLMeter when using scheduling adjusted to support
proper #0 delays is ~10-20% slowdown in single-threaded mode, and ~100%
(2x slower) with --threads 4.

To avoid paying this performance penalty unconditionally, the scheduling
is only adjusted if either:
1. The input contains a statically known #0 delay
2. The input contains a variable #x delay unknown at compile time

If no #0 is present, but #x variable delays are, a ZERODLY warning is
issued advising the use of '--no-sched-zero-delay' which is a promise
by the user that none of the variable delays will evaluate to a zero
delay at run-time. This warning is turned off if '--sched-zero-delay'
is explicitly given. This is similar to the '--timing' option.

If '--no-sched-zero-delay' was used at compile time, then executing
a zero delay will fail at runtime.

A ZERODLY warning is also issued if a static #0 if found, but the user
specified '--no-sched-zero-delay'. In this case the scheduling is not
adjusted to support #0, so executing it will fail at runtime. Presumably
the user knows it won't be executed.

The intended behaviour with all this is the following:

No #0, no #var in the design (#constant is OK)
-> Same as current behaviour, scheduling not adjusted,
   same code generated as before

Has static #0 and '--no-sched-zero-delay' is NOT given:
-> No warnings, scheduling adjusted so it just works, runs slow

Has static #0 and '--no-sched-zero-delay' is given:
-> ZERODLY on the #0, scheduling not adjusted, fails at runtime if hit

No static #0, but has #var and no option is given:
-> ZERODLY on the #var advising use of '--no-sched-zero-delay' or
   '--sched-zero-delay' (similar to '--timing'), scheduling adjusted
   assuming it can be a zero delay and it just works

No static #0, but has #var and '--no-sched-zero-delay' is given:
-> No warning, scheduling not adjusted, fails at runtime if zero delay

No static #0, but has #var and '--sched-zero-delay' is given:
-> No warning, scheduling adjusted so it just works
2026-02-16 03:55:55 +00:00
Geza Lore a0b89dde8e
Internals: Make AstCAwait an AstNodeStmt (#6280) (#7078)
AstCAwait is only ever uses in statement position, so model it as a
statement. We should never ever have a coroutine that returns a value.
There is no need for it in SV, nor should we rely on it for internals.

Also reworks the fix for V3Life incorrectly constant propagating the
beforeTrig functions (#7072). The property that upsets V3Life is that
a function:
1. Is called from multiple static call sites (multiple AstCCall)
2. Reads model state directly (AstVarRef to non-locals/arguments)

Such function can only be created internally after scheduling (V3Task
throws an unsupported error on a non-inlined function that reads model
state), so added a flag to AstCFunc to mark the dangerous ones for
V3Life.
2026-02-14 20:15:32 +00:00
Wilson Snyder 913cf07491 Improve converge-limit error message 2026-01-28 18:32:50 -05:00
Wilson Snyder 7c6c6a684b Add SPDX copyright identifiers, and get 'reuse' clean. No functional change. 2026-01-26 20:24:34 -05:00
Wilson Snyder c75fb4cdae Improve format of runtime errors, especially DIDNOTCONVERGE 2026-01-08 01:01:54 -05:00
Wilson Snyder 13327fa9c0 Copyright year update. 2026-01-01 07:22:09 -05:00
Geza Lore d2ce5e62e7 Internals: Factor out --prof-exec section handling, add debug code 2025-11-25 10:08:03 +00:00
Wilson Snyder 5c0ad5bd1f
Internals: cppcheck fixes. No functional change. (#6687) 2025-11-12 18:54:22 -05:00
Geza Lore 922223a9c3
Internals: Replace VlTriggerVec with unpacked array (#6616)
Removed the VlTriggerVec type, and refactored to use an unpacked array
of 64-bit words instead. This means the trigger vector and its
operations are now the same as for any other unpacked array. The few
special functions required for operating on a trigger vector are now
generated in V3SchedTrigger as regular AstCFunc if needed.

No functional change intended, performance should be the same.
2025-10-31 18:29:11 +00:00
Wilson Snyder b652009235 Internals: Fix name of some static and thread variables. No functional change. 2025-10-27 20:49:41 -04:00
Geza Lore cddbb5e095 Internals: Split some code from V3Sched.cpp
Add V3SchedUtil.cpp that contains common small utility functions.

Add V3SchedTrigger.cpp that contains functionality building the trigger
mechanism code.

No functional change, just code movement. Prep for some further work.
2025-10-27 21:18:47 +00:00