Commit Graph

22 Commits

Author SHA1 Message Date
Wilson Snyder b24d7c83d3 Copyright year update 2023-01-01 10:18:39 -05:00
Aleksander Kiryk c2b09e35f8
Support unpacked structs (#3802) 2022-12-20 19:22:42 -05:00
Wilson Snyder 352d0b4582 Internals: Fix constructor style. 2022-11-20 13:11:01 -05:00
Krzysztof Bieganski 9c2ead90d5
Add custom memory management for verilated classes (#3595)
This change introduces a custom reference-counting pointer class that
allows creating such pointers from 'this'. This lets us keep the
receiver object around even if all references to it outside of a class
method no longer exist. Useful for coroutine methods, which may outlive
all external references to the object.

The deletion of objects is deferred until the next time slot. This is to
make clearing the triggered flag on named events in classes safe
(otherwise freed memory could be accessed).
2022-09-28 18:54:18 -04:00
Geza Lore ddb678cc5b Merge branch 'master' into develop-v5 2022-09-22 17:33:36 +01:00
Geza Lore 63c694f65f Streamline dump control options
- Rename `--dump-treei` option to `--dumpi-tree`, which itself is now a
  special case of `--dumpi-<tag>` where tag can be a magic word, or a
  filename
- Control dumping via static `dump*()` functions, analogous to `debug()`
- Make dumping independent of the value of `debug()` (so dumping always
  works even without the debug flag)
- Add separate `--dumpi-graph` for dumping V3Graphs, which is again a
  special case of `--dumpi-<tag>`
- Alias `--dump-<tag>` to `--dumpi-<tag> 3` as before
2022-09-22 17:24:41 +01:00
Geza Lore af305bf280 Merge branch 'master' into develop-v5 2022-09-16 16:24:36 +01:00
Geza Lore 0c70a0dcbf Remove redundant 'virtual' keywords from overridden methods
'virtual' is redundant when 'override' is present, so keep only
'override'.

Add t/t_dist_cppstyle.pl to check for this.
2022-09-16 15:19:38 +01:00
Krzysztof Bieganski 39af5d020e
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.

Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).

The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.

There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
  with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
  them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
  resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
  blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
  for suspending a stack of coroutines (normally, C++ coroutines are
  stackless).

There is a new visitor in `V3Timing.cpp` which:
  * scales delays according to the timescale,
  * simplifies intra-assignment timing controls and net delays into
    regular timing controls and assignments,
  * simplifies wait statements into loops with event controls,
  * marks processes and tasks with timing controls in them as
    suspendable,
  * creates delay, trigger scheduler, and fork sync variables,
  * transforms timing controls and fork joins into C++ awaits

There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.

There is also a function that transforms forked processes into separate
functions.

See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 13:26:32 +01:00
Geza Lore 96a4b3e5a5 Update clang-format config and apply
- Regroup and sort #include directives (like we used to, but automatic)
- Set AlwaysBreakTemplateDeclarations to true
2022-08-05 12:00:24 +01:00
Wilson Snyder b9d7819faa Internals: Fix some cppcheck issues. Some dump functions fixed. 2022-07-30 10:01:39 -04:00
Geza Lore f4038e3674
Move thread pool and execution profiler into the context. (#3477)
Fixes #3454
2022-07-12 11:41:15 +01:00
Geza Lore f9e69984ff Set vlSymsp in modules at construction time.
This ensures it's available from very early on. No functional change.
2022-03-27 16:10:20 +01:00
Wilson Snyder 7a355d448a Fix skipping public enum values with four-state values (#3303). 2022-02-10 19:27:28 -05:00
Wilson Snyder e6857df5c6 Internals: Rename Ast on non-node classes (#3262). No functional change.
This commit has the following replacements applied:

	s/\bAstUserInUseBase\b/VNUserInUseBase/g;
        s/\bAstAttrType\b/VAttrType/g;
        s/\bAstBasicDTypeKwd\b/VBasicDTypeKwd/g;
        s/\bAstDisplayType\b/VDisplayType/g;
        s/\bAstNDeleter\b/VNDeleter/g;
        s/\bAstNRelinker\b/VNRelinker/g;
        s/\bAstNVisitor\b/VNVisitor/g;
        s/\bAstPragmaType\b/VPragmaType/g;
        s/\bAstType\b/VNType/g;
        s/\bAstUser1InUse\b/VNUser1InUse/g;
        s/\bAstUser2InUse\b/VNUser2InUse/g;
        s/\bAstUser3InUse\b/VNUser3InUse/g;
        s/\bAstUser4InUse\b/VNUser4InUse/g;
        s/\bAstUser5InUse\b/VNUser5InUse/g;
        s/\bAstVarType\b/VVarType/g;
2022-01-02 14:03:20 -05:00
Wilson Snyder ca42be982c Copyright year update. 2022-01-01 08:26:40 -05:00
Geza Lore 381c87a1eb Remove VN_CAST_CONST and VN_AS_CONST.
The _CONST suffix on these macros is only lexical notation, pointer
constness can be preserved by overloading the underlying
implementations appropriately. Given that the compiler will catch
invalid const usage (trying to assign a non-const pointer to a const
pointer variable, etc.), and that the declarations of symbols should
make their constness obvious, I see no reason to keep the _CONST
flavours.
2021-10-24 11:43:48 +01:00
Geza Lore dae9fa5053 Use VN_AS wherever possible and obvious. No functional change. 2021-10-22 14:06:00 +01:00
Wilson Snyder b90fce55f4 Includes: Refactor verilated.h and deprecate verilated_heavy.h (#2701). 2021-07-24 10:00:33 -04:00
Geza Lore 4ab4c0c8ba Emit parameter values as 'static constexpr' instead of enum
All parameters that are required in the output are now emitted as
'static constexpr, except for string or array of strings parameters,
which  are still emitted as 'static const' (required as std::string is
not a literal type, so cannot be constexpr).  This simplifies handling
of parameters and supports 'real' parameters.
2021-07-23 17:20:26 +01:00
Geza Lore cf39331d1f Emit: Factor out visitor that can emit constant initializers
This is needed both by the V3EmitCConstPool emitter and the
V3EmitCHeaders emitter.
2021-07-14 13:56:04 +01:00
Geza Lore 4081a1a539 Internals: Separate emitting of C++ headers and implementation
Internal AstNodeModule headers (.h) and implementation (.cpp) files are
now emitted separately in V3EmitC::emitcHeaders() and
V3EmitC::emitcImp() respectively. No functional change intended
2021-07-13 17:43:44 +01:00