Commit Graph

10 Commits

Author SHA1 Message Date
Geza Lore a0b89dde8e
Internals: Make AstCAwait an AstNodeStmt (#6280) (#7078)
AstCAwait is only ever uses in statement position, so model it as a
statement. We should never ever have a coroutine that returns a value.
There is no need for it in SV, nor should we rely on it for internals.

Also reworks the fix for V3Life incorrectly constant propagating the
beforeTrig functions (#7072). The property that upsets V3Life is that
a function:
1. Is called from multiple static call sites (multiple AstCCall)
2. Reads model state directly (AstVarRef to non-locals/arguments)

Such function can only be created internally after scheduling (V3Task
throws an unsupported error on a non-inlined function that reads model
state), so added a flag to AstCFunc to mark the dangerous ones for
V3Life.
2026-02-14 20:15:32 +00:00
Wilson Snyder 913cf07491 Improve converge-limit error message 2026-01-28 18:32:50 -05:00
Wilson Snyder 7c6c6a684b Add SPDX copyright identifiers, and get 'reuse' clean. No functional change. 2026-01-26 20:24:34 -05:00
Wilson Snyder c75fb4cdae Improve format of runtime errors, especially DIDNOTCONVERGE 2026-01-08 01:01:54 -05:00
Wilson Snyder 13327fa9c0 Copyright year update. 2026-01-01 07:22:09 -05:00
Geza Lore d2ce5e62e7 Internals: Factor out --prof-exec section handling, add debug code 2025-11-25 10:08:03 +00:00
Wilson Snyder 5c0ad5bd1f
Internals: cppcheck fixes. No functional change. (#6687) 2025-11-12 18:54:22 -05:00
Geza Lore 922223a9c3
Internals: Replace VlTriggerVec with unpacked array (#6616)
Removed the VlTriggerVec type, and refactored to use an unpacked array
of 64-bit words instead. This means the trigger vector and its
operations are now the same as for any other unpacked array. The few
special functions required for operating on a trigger vector are now
generated in V3SchedTrigger as regular AstCFunc if needed.

No functional change intended, performance should be the same.
2025-10-31 18:29:11 +00:00
Wilson Snyder b652009235 Internals: Fix name of some static and thread variables. No functional change. 2025-10-27 20:49:41 -04:00
Geza Lore cddbb5e095 Internals: Split some code from V3Sched.cpp
Add V3SchedUtil.cpp that contains common small utility functions.

Add V3SchedTrigger.cpp that contains functionality building the trigger
mechanism code.

No functional change, just code movement. Prep for some further work.
2025-10-27 21:18:47 +00:00