Prep for fixing test added in #7913.
This is a large scale no functional change refactor, however, MT output
is perturbed as tied scores will be broken differently due to ordering
changes (still deterministic).
Split multi-threaded scheduling out of the monolithic
V3OrderParallel.cpp, into relatively independent parts, simplify the
data structures, and drop redundant or unused code.
New translation units:
- V3OrderMTaskGraph.h/.cpp: OrderMTaskGraph, the graph of LogicMTask
vertices and MTaskEdge edges. LogicMTask and MTaskEdge no longer
depend on the coarsening algorithm's merge candidate types;
per-algorithm auxiliary data is attached externally via the vertex and
edge user pointers.
- V3OrderMTaskFixHazards.cpp: data hazard fixup, was FixDataHazards.
- V3OrderMTaskContraction.cpp: graph coarsening, was Partitioner
together with PropagateCp and the merge candidate types.
- V3OrderParallel.cpp: now just the partitioning driver and ExecMTask
graph construction.
Data structure changes:
- Delete V3Scoreboard.h/.cpp. The generic template had a single user, now
a file-local MergeCandidateScoreboard in V3OrderMTaskContraction.cpp.
- Merge candidates are now MergeCandidate/SiblingMC/EdgeMC, distinguished
by a bit in the candidate id rather than by a vtable, and allocated by
the scoreboard, which owns their lifetime. This removes the multiple
inheritance previously used by MTaskEdge.
Move `hashGraphDebug` which prints the hash of a graph's shape for debugging
to generic `V3Graph::hashGraphDebug`.
Removed (can be added back later):
- Unnecesasry self tests that force special data stucture requirements.
- Per stage --stats output under --debug. (Final figures still reported.)
- Various debug dumps
The goal here is to use as single ordering heuristic (which can be
improved later) within MTasks as we do for serial code ordering. The
heuristic itself is factored out into the new OrderMoveGraphSerializer.
This also yields slightly nicer ordering than the previously use
GraphStream, so we end up with fewer trigger (domain) conditionals in
the MTasks, this can be worth a few percent speedup.
This has the somewhat nice side-effect of reusing OrderMoveGraphVertex
for both serial and parallel mode, so MTaskMoveGraphVertex can be
removed.
Serial mode yields identical output.