Commit Graph

20 Commits

Author SHA1 Message Date
Geza Lore 7bc7b5372e Merge branch 'master' into develop-v5 2022-09-17 16:12:28 +01:00
Wilson Snyder a214fd1f78 Internals: Fix constructor syntax in new develop-v5 code 2022-09-17 08:56:41 -04:00
Krzysztof Bieganski 54f89bce42
Move `SenExprBuilder` to a header. (#3598)
No functional change intended.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-09-05 15:17:51 +01:00
Krzysztof Bieganski 39af5d020e
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.

Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).

The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.

There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
  with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
  them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
  resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
  blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
  for suspending a stack of coroutines (normally, C++ coroutines are
  stackless).

There is a new visitor in `V3Timing.cpp` which:
  * scales delays according to the timescale,
  * simplifies intra-assignment timing controls and net delays into
    regular timing controls and assignments,
  * simplifies wait statements into loops with event controls,
  * marks processes and tasks with timing controls in them as
    suspendable,
  * creates delay, trigger scheduler, and fork sync variables,
  * transforms timing controls and fork joins into C++ awaits

There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.

There is also a function that transforms forked processes into separate
functions.

See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.

Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 13:26:32 +01:00
Krzysztof Bieganski 10cf492946
Add support for expressions in event controls (#3550)
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-19 20:18:38 +02:00
Geza Lore 1404319b28 Merge branch 'master' into develop-v5 2022-08-19 13:39:44 +01:00
Geza Lore c266739e9f Merge branch 'master' into develop-v5 2022-08-05 12:17:57 +01:00
Geza Lore 39d1a62f9e Fix change detection on unpacked arrays
Expand array assignment when creating the trigger, as V3Expand might
mangle it otherwise.
2022-08-02 13:01:41 +01:00
Wilson Snyder 12925cd8b0 Internals: clang-tidy cleanups. No functional change intended. 2022-07-30 12:49:30 -04:00
Geza Lore 31abe537a0 Fix DPI export trigger sensitivity in 'nba'
Fixes #3508
2022-07-21 17:43:03 +01:00
Geza Lore c28bf9ce24 Fix change detection over unpacked arrays. 2022-07-18 12:25:22 +01:00
Geza Lore 5a1f1796d7 Fix t/t_public_{clk,src}.pl after merge of master 2022-07-15 16:48:22 +01:00
Geza Lore 3773e2ef95 Simplify primary input checks 2022-07-15 16:18:41 +01:00
Geza Lore 00c1f67c57 Make trigger dumping functions always Slow code 2022-07-14 16:28:09 +01:00
Geza Lore 3f19ba1554 Improve handling of extra trigges in V3Sched.
Add utility class for allocation, and add human readable text to debug
code.
2022-07-14 16:06:15 +01:00
Geza Lore f37cc2353d Fix standard library incldues 2022-07-14 15:49:00 +01:00
Geza Lore 6a7bda6910 Correctly schedule combinational logic driven from DPI exports.
Fixes #3429.
2022-07-14 15:35:49 +01:00
Geza Lore ff1b9930fc Handle multiple external domains in V3Order
Make the external domains provider of ordering populate an output
vector, which then allows us to add multiple external sensitivities to
combinational logic.
2022-07-14 11:09:40 +01:00
Geza Lore 282887d9c6 Fix code coverage holes
Fixes #3422
2022-05-16 21:22:21 +01:00
Geza Lore 599d23697d
IEEE compliant scheduler (#3384)
This is a major re-design of the way code is scheduled in Verilator,
with the goal of properly supporting the Active and NBA regions of the
SystemVerilog scheduling model, as defined in IEEE 1800-2017 chapter 4.

With this change, all internally generated clocks should simulate
correctly, and there should be no more need for the `clock_enable` and
`clocker` attributes for correctness in the absence of Verilator
generated library models (`--lib-create`).

Details of the new scheduling model and algorithm are provided in
docs/internals.rst.

Implements #3278
2022-05-15 16:03:32 +01:00