Commit Graph

625 Commits

Author SHA1 Message Date
Wilson Snyder 5ef982b4b5 Fix internal error on reference to typedef'ed class 2022-01-01 13:48:53 -05:00
Wilson Snyder 0c3ffa1841 Support force/release (#2491) (#2593). 2022-01-01 12:24:19 -05:00
Wilson Snyder ca42be982c Copyright year update. 2022-01-01 08:26:40 -05:00
Geza Lore ff425369ac
Reduce .rodata footprint of trace initialization (#3250)
Trace initialization (tracep->decl* functions) used to explicitly pass
the complete hierarchical names of signals as string constants. This
contains a lot of redundancy (path prefixes), does not scale well with
large designs and resulted in .rodata sections (the string constants) in
ELF executables being extremely large.

This patch changes the API of trace initialization that allows pushing
and popping name prefixes as we walk the hierarchy tree, which are
prepended to declared signal names at run-time during trace
initialization. This in turn allows us to emit repeat path/name
components only once, effectively removing all duplicate path prefixes.
On SweRV EH1 this reduces the .rodata section in a --trace build by 94%.

Additionally, trace declarations are now emitted in lexical order by
hierarchical signal names, and the top level trace initialization
function respects --output-split-ctrace.
2021-12-19 15:15:07 +00:00
Wilson Snyder f775feb7f0 Fix foreach on dotted reference. 2021-12-12 20:43:15 -05:00
Wilson Snyder 0a94ea5386 Fix missing override 2021-12-12 19:53:20 -05:00
Wilson Snyder d753f36ebc Internals: Add missing broken assertions & cloneTrees 2021-12-12 18:10:52 -05:00
Wilson Snyder 6b0601fd54 Support lower dimension looping in foreach loops (#3172). 2021-12-11 20:39:58 -05:00
Wilson Snyder 740fee660e Fix associative array foreach loop (#3229). 2021-12-11 18:38:23 -05:00
Wilson Snyder 59d170c6f8 Support up to 64 bit enums for .next/.prev/.name (#3244). 2021-12-11 11:29:01 -05:00
Wilson Snyder 692306ef44 Optimize $random concatenates/selects (#3114). 2021-11-28 14:17:28 -05:00
Wilson Snyder 98037cad56 Internals: Optimize VL_RANDOM to have unclean output 2021-11-28 14:00:19 -05:00
Wilson Snyder 61e3536163 Internals: Remove some unused arguments. 2021-11-28 13:44:16 -05:00
Wilson Snyder 04e0c7e4f1 Support tracing through --hierarchical/--lib-create libraries (#3200). 2021-11-27 17:07:27 -05:00
Wilson Snyder c6dae40cf6 Support task name in $display %m (#3211). 2021-11-26 20:38:48 -05:00
Wilson Snyder cd737065f2 Internals: More const. No functional change intended. 2021-11-26 17:55:36 -05:00
Geza Lore 987ce927eb Remove unused code. No functional change. 2021-11-09 19:46:19 +00:00
Geza Lore f5a226a183 Partial clean up of V3Order. No functional change intended.
This is a partial cleanup of V3Order with the aim of increasing clarity:
- Split the initial OrderGraph building and the actual ordering process
into separate classes (OrderVisitor -> OrderBuildVisitor + OrderProcess)
- Remove all the historical cruft from the graph building phase (now in
OrderBuildVisitor), and add more assertions for assumptions.
- Change the dot styling of OrderGraph to use shapes and more easily
distinguishable colors.
- Expand vague comments, remove incorrect comments, and add more.
- Replace some old code with cleaner C++11 constructs.
- Move code about a bit so logically connected sections are closer to
each other, scope some definitions where they are used rather than file
scope.
- The actual ordering process (now in OrderProcess) is still largely
unchanged.

The generated code is identical to before (within the limits of the
exiting non-determinism).
2021-10-24 16:49:05 +01:00
Geza Lore 5515eed0b6 Make AstTopScope accessible from AstNetlist
AstTopScope is a singleton node and making it accessible without a
traversal simplifies some code and decouple some other.
2021-10-24 13:00:29 +01:00
Geza Lore 70603bb752 Add static assertions for unnecessary VN_IS/VN_AS/VN_CAST
Fail at compile time if the result of these macros can be statically
determined (i.e.: they aways succeed or always fail). Remove unnecessary
casts discovered. No functional change.
2021-10-22 19:39:24 +01:00
Geza Lore dae9fa5053 Use VN_AS wherever possible and obvious. No functional change. 2021-10-22 14:06:00 +01:00
Wilson Snyder 08c8b0d7d6 Fix removing if statement with side effect in condition (#3131). 2021-09-13 15:52:53 -04:00
Wilson Snyder f64d9d87f6 Clang compile fix 2021-08-28 17:44:19 -04:00
Wilson Snyder 43aa3229fb Support empty queue assignment to delete queue 2021-08-28 17:23:35 -04:00
Geza Lore 536bdf506e
Fix re-evaluation of logic dependent on state set in DPI exports (#3091).
Verilator should now correctly re-evaluate any logic that depends on
state set in a DPI exported function, including if the DPI export is
called outside eval, or if the DPI export is called from a DPI import.

Whenever the design contains a DPI exported function that sets a
non-local variable, we create a global __Vdpi_export_trigger flag, that
is set in the body of the DPI export, and make all variables set in any
DPI exported functions dependent on this flag (this ensures correct
ordering and change detection on state set in DPI exports when needed).
The DPI export trigger flag is cleared at the end of eval, which ensured
calls to DPI exports outside of eval are detected. Additionally the
ordering is modifies to assume that any call to a 'context' DPI import
might call DPI exports by adding an edge to the ordering graph from the
logic vertex containing the call to the DPI import to the DPI export
trigger variable vertex (note the standard does not allow calls to DPI
exports from DPI imports that were not imported with 'context', so we
do not enforce ordering on those).
2021-08-12 21:43:32 +01:00
Geza Lore cdeb6e792f Add --instr-count-dpi option, change default to 200
This replaces the former static AstNode::INSTR_COUNT_DPI, and makes it
user adjustable to fit the design.

Fixes #3068.
2021-07-25 16:40:12 +01:00
Geza Lore b46664c70a Internals: Use C++11 constexpr for instruction count costs
No functional change.
2021-07-25 13:32:40 +01:00
Wilson Snyder 44173b40a1 Internals: Remove dead code. No functional change. 2021-07-24 09:18:49 -04:00
Wilson Snyder 13933743ad Suppress creating change_request if not needed. 2021-07-22 20:50:03 -04:00
Wilson Snyder fc25721e55 Increase instruction count of ChangeDet (#3072) 2021-07-22 20:13:45 -04:00
Geza Lore e3dd70c373 Internals: Simplify V3CUse
No functional change intended.
2021-07-20 19:52:15 +01:00
Geza Lore ddef61d62e Internals: Move AstNodeCCall::m_selfPointer to AstCCall
Other sub-classes of AstNodeCCall do not need the self pointer. Moving
it into the specific sub-class that needs it clarifies V3Descope and
Emit. No functional change intended.
2021-07-13 17:47:42 +01:00
Wilson Snyder 8ecdc85cf7 Internals: C++11 style cleanups. No functional change. 2021-07-11 18:42:01 -04:00
Geza Lore 686baaf2cf Internals: Streamline trace function generation
Remove magic code fragments form EmitCTrace, so Emit need not be aware
that a function is tracing related or not (apart from the purpose of
file name generation). All necessary code is now generated via text
nodes in V3TraceDecl and V3Trace. No functional change intended.
2021-07-08 02:08:09 +01:00
Geza Lore 708abe0dd1 Introduce model interface class, make $root part or Syms (#3036)
This patch implements #3032. Verilator creates a module representing the
SystemVerilog $root scope (V3LinkLevel::wrapTop). Until now, this was
called the "TOP" module, which also acted as the user instantiated model
class. Syms used to hold a pointer to this root module, but hold
instances of any submodule. This patch renames this root scope module
from "TOP" to "$root", and introduces a separate model class which is
now an interface class. As the root module is no longer the user
interface class, it can now be made an instance of Syms, just like any
other submodule. This allows absolute references into the root module to
avoid an additional pointer indirection resulting in a potential speedup
(about 1.5% on OpenTitan). The model class now also contains all non
design specific generated code (e.g.: eval loops, trace config, etc),
which additionally simplifies Verilator internals.

Please see the updated documentation for the model interface changes.
2021-06-30 16:35:40 +01:00
Wilson Snyder 512fe0a2d1 Internals: Add const. No functional change. 2021-06-20 18:33:13 -04:00
Wilson Snyder c11cd18491 In XML, show pinIndex information (#2877). 2021-06-19 13:41:41 -04:00
Geza Lore 3ec1e9eb07 Localize variables from other modules when possible
V3Localize can now localize variable references that reference variables
located in scopes different from the referencing function. This also
means V3Descope has now moved after V3Localize.
2021-06-18 16:22:51 +01:00
Geza Lore 729bd268de Internals: make AstCFunc::m_isStatic a bool.
All functions are now known to be static or not static when they are
created, so turn the isStatic flag into a bool (from VBoolOrUnknown).
2021-06-16 14:24:28 +01:00
Geza Lore 6c332a2f8e Emit: Remove emitVarCmtChg
emitVarCmtChg used to emit MTask affinity of variables in comments in
the generated header. This causes unnecessary changes in the output when
scheduling changes slightly between compilation, hindering ccache reuse.
If needing this info for debugging Verilator, add a separate dump file
instead of emitting it in the generated code.
2021-06-16 14:24:25 +01:00
Geza Lore a8f83d5758
Construct AstExecGraph implementation outside of V3EmitC. (#3022)
The goal of this patch is to move functionality related to constructing
the thread entry points and then invoking them out of V3EmitC (and into
V3Partition). The long term goal being enabling V3EmitC to emit
functions partitioned based on header dependencies. V3EmitC having to
deal with only AstCFunc instances and no other magic will facilitate
this.

In this patch:
- We construct AstCFuncs for each thread entry point in
V3Partition::finalize and move AstMTaskBody nodes under these functions.
- Add the invocation of the threads as text statements within the
AstExecGraph, so they are still invoked where the exec graph is located.
(the entry point functions are still referenced via AstCCall or
AstAddOrCFunc, so lazy declarations of referenced functions are created
automatically).
- Explicitly handle MTask state variables (VlMTaskVertex in
verilated_threads.h) within Verilator, so no need to text bash a lot of
these any more (some text refs still remain but they are all created
next to each other within V3Partition.cpp).

The effect of all this on the emitted code should be nothing but some
identifier/ordering changes. No functional change intended.
2021-06-16 12:18:56 +01:00
Geza Lore c75a686081
Internals: Update to clang-format-11 (#3021) 2021-06-14 14:50:40 -04:00
Geza Lore 7280307a39 Implement DPI import/export as loose functions 2021-06-13 15:06:28 +01:00
Geza Lore c207e98306
Implement a distinct constant pool (#3013)
What previously used to be per module static constants created in
V3Table and V3Prelim are now merged globally within the whole model and
emitted as part of a separate constant pool. Members of the constant
pool are global variables which are declared lazily when used (similar to
loose methods).
2021-06-13 15:05:55 +01:00
Geza Lore 60d5f0e86b
Emit model implementation as loose methods. (#3006)
This patch introduces the concept of 'loose' methods, which semantically
are methods, but are declared as global functions, and are passed an
explicit 'self' pointer. This enables these methods to be declared
outside the class, only when they are needed, therefore removing the
header dependency. The bulk of the emitted model implementation now uses
loose methods.
2021-06-13 14:33:11 +01:00
Geza Lore 258d9adfea
Aid IDE code linking in V3AstNodes.h (#3009) 2021-06-05 17:40:56 +01:00
github action a43eba7011 Apply clang-format 2021-05-22 10:14:07 +00:00
Geza Lore 61c9866a1e
Internals: Generate ASTGEN_SUPER_* macros instead of expanding. (#2975)
astgen now generates ASTGEN_SUPER_* macros, instead of expanding the
ASTGEN_SUPER itself. This means that V3AstNodes.h itself can be included
in V3Ast.h, which helps IDEs (namely CLion) find definitions in
V3AstNodes.h a lot better. Albeit this is a little bit more boilerplate,
writing constructors of Ast nodes should be a lot rarer than trying to
find their definitions, so hopefully this is an improvement overall.
astgen will error if the developer calls the wrong superclass
constructor.
2021-05-22 11:13:02 +01:00
Geza Lore 8814111724
Rework Ast hashing to be stable (#2974)
Rework Ast hashing to be stable

Eliminated reliance on pointer values in AstNode hashes in order to make
them stable. This requires moving the sameHash functions into a visitor,
as nodes pointed to via members (and not child nodes) need to be hashed
themselves.

The hashes are now stable (as far as I could test them), and the impact
on verilation time is small enough not to be reliably measurable.
2021-05-21 14:34:27 +01:00
Geza Lore 471f14d26a
Clean up V3Combine (#2965)
- Remove dead code
- Simplify what is left
- Minor improvements using C++11
- Remove special case AstNode constructors used only in one place in
  V3Combine (inlined instead).
2021-05-17 13:26:24 +01:00