This is a major re-design of the way code is scheduled in Verilator,
with the goal of properly supporting the Active and NBA regions of the
SystemVerilog scheduling model, as defined in IEEE 1800-2017 chapter 4.
With this change, all internally generated clocks should simulate
correctly, and there should be no more need for the `clock_enable` and
`clocker` attributes for correctness in the absence of Verilator
generated library models (`--lib-create`).
Details of the new scheduling model and algorithm are provided in
docs/internals.rst.
Implements #3278
Static variable initializers run before initial blocks, so use an
explicitly different procedure type for them. This also enables us to
now raise errors for assignments to const variables in initial blocks.
- Always use a fast function to replace a slow one if available
- Iterate to fixed point (i.e.: if combining made more functions
identical, combine those too). This will be more useful in the future.
- Use only single, const traversal
Using the 'forceable' directive in a configuration file, or the /*
verilator forceable */ metacomment on a variable declaration will
generate additional public signals that allow the specified signals to
be forced/released from the C++ code.
- Add more tests, including for tracing.
- Apply some cleaner, more generic abstractions in the implementation.
- Use clearer AstRelease which is not an assignment.
Trace initialization (tracep->decl* functions) used to explicitly pass
the complete hierarchical names of signals as string constants. This
contains a lot of redundancy (path prefixes), does not scale well with
large designs and resulted in .rodata sections (the string constants) in
ELF executables being extremely large.
This patch changes the API of trace initialization that allows pushing
and popping name prefixes as we walk the hierarchy tree, which are
prepended to declared signal names at run-time during trace
initialization. This in turn allows us to emit repeat path/name
components only once, effectively removing all duplicate path prefixes.
On SweRV EH1 this reduces the .rodata section in a --trace build by 94%.
Additionally, trace declarations are now emitted in lexical order by
hierarchical signal names, and the top level trace initialization
function respects --output-split-ctrace.
This is a partial cleanup of V3Order with the aim of increasing clarity:
- Split the initial OrderGraph building and the actual ordering process
into separate classes (OrderVisitor -> OrderBuildVisitor + OrderProcess)
- Remove all the historical cruft from the graph building phase (now in
OrderBuildVisitor), and add more assertions for assumptions.
- Change the dot styling of OrderGraph to use shapes and more easily
distinguishable colors.
- Expand vague comments, remove incorrect comments, and add more.
- Replace some old code with cleaner C++11 constructs.
- Move code about a bit so logically connected sections are closer to
each other, scope some definitions where they are used rather than file
scope.
- The actual ordering process (now in OrderProcess) is still largely
unchanged.
The generated code is identical to before (within the limits of the
exiting non-determinism).
Fail at compile time if the result of these macros can be statically
determined (i.e.: they aways succeed or always fail). Remove unnecessary
casts discovered. No functional change.