Commit Graph

54 Commits

Author SHA1 Message Date
Geza Lore e63ed0a931
Internals: Manage DfgVertex user data via a typed map (#6356)
Add DfgUserMap as a handle around the one pointer worth of algorithm
specific 'user' storage in each DfgVertex. This reduces verbosity,
improves type safety and correctness. Also enables us to remove one
pointer from DfgVertex to reduce memory use. No functional change.
2025-09-02 22:21:24 +01:00
Geza Lore a6f26b85b3
Internals: Improve DFG implementation details (#6355)
Large scale refactoring to simplify some of the more obtuse internals of
DFG. Remove multiple redundant internal APIs, simplify representation of
variables, fix potential unsoundness in circular decomposition. No
functional change intended.
2025-09-02 16:50:40 +01:00
Geza Lore a841a962ce
Optimize interfaces in Dfg (#6332)
Interfaces that have no corresponding virtual interface references can
be safely optimized by Dfg after V3Scope. Enabling it to do so.
2025-08-26 11:24:15 +01:00
Geza Lore 67da797816
Internals: Cleanup cppcheck warnings (#6317)
`make cppcheck-4` is now clean.
2025-08-20 18:21:24 +01:00
Geza Lore a0edd4e907
Internals: Improve cppcheck flow and fix up issues (#6311)
Added cppcheck-suppressions.txt in the repo root. You can add new
patterns in there instead of having to parse the XML output.

Also configure to add the -D__GNUC__ preprocessor macro, which makes it
understand UASSERT (it understands the 'noreturn' function attribute).

Added some case by case specific suppressions and fixed up other code,
especially in V3Ast*h and V3Dfg*.h, including code generated by astgen
that had some no-ops that irks cppcheck.

One thing it does not seem to like is `const` class members with default
initializers in the class. It will assume that's always the value, even
if overridden in the constructor. We had few so removed them.

With that a lot of files in `src/` are now clean or only have a handful
of issues. Therefore, I have also deleted cppcheck_filtered, and made it
produce human readable output straight to the terminal.

Regarding cleaning up the reported nits, I kind of got bored after
V3[A-E] so pausing here. Apologies for the merge conflicts.

Tested with cppcheck 2.13.0
2025-08-19 22:02:10 +01:00
Geza Lore 636a6b8cd2
Optimize complex combinational logic in DFG (#6298)
This patch adds DfgLogic, which is a vertex that represents a whole,
arbitrarily complex combinational AstAlways or AstAssignW in the
DfgGraph.

Implementing this requires computing the variables live at entry to the
AstAlways (variables read by the block), so there is a new
ControlFlowGraph data structure and a classical data-flow analysis based
live variable analysis to do that at the variable level (as opposed to
bit/element level).

The actual CFG construction and live variable analysis is best effort,
and might fail for currently unhandled constructs or data types. This
can be extended later.

V3DfgAstToDfg is changed to convert the Ast into an initial DfgGraph
containing only DfgLogic, DfgVertexSplice and DfgVertexVar vertices.

The DfgLogic are then subsequently synthesized into primitive operations
by the new V3DfgSynthesize pass, which is a combination of the old
V3DfgAstToDfg conversion and new code to handle AstAlways blocks with
complex flow control.

V3DfgSynthesize by default will synthesize roughly the same constructs
as V3DfgAstToDfg used to handle before, plus any logic that is part of a
combinational cycle within the DfgGraph. This enables breaking up these
cycles, for which there are extensions to V3DfgBreakCycles in this patch
as well. V3DfgSynthesize will then delete all non synthesized or non
synthesizable DfgLogic vertices and the rest of the Dfg pipeline is
identical, with minor changes to adjust for the changed representation.

Because with this change we can now eliminate many more UNOPTFLAT, DFG
has been disabled in all the tests that specifically target testing the
scheduling and reporting of circular combinational logic.
2025-08-19 15:06:38 +01:00
Geza Lore 7696b0651c Internals: Improve DFG dumping functions 2025-08-10 16:48:40 +01:00
Geza Lore 4a5935d248
Merge DFG components made acyclic into the original acyclic sub-graph. (#6261)
After making a cyclic DFG component acyclic, merge that component back
into the acyclic sub-graph of the input graph. This enables optimizing
through the components that were made acyclic in their larger context.
2025-08-05 12:11:02 +01:00
Geza Lore d415757b0e Remove unhelpful DFG debug dumps 2025-08-05 05:06:44 +01:00
Geza Lore 7401a8a43a
Refactor DFG IndependentBits analysis to work for any vertex. (#6209)
This used to be restricted to variable vertices, but now can handle
arbitrary circular vertices that represent packed values. It also
converges faster than the earlier version. Prep for resolving loops
through arrays.
2025-07-21 19:57:02 +01:00
Geza Lore 7646e7d89c
Exclude SystemC variables from DFG (#6208)
SystemC variables are fairly special (they can only be assigned to/from,
but not otherwise participate in expressions), which complicates some
DFG code. These variables only ever appear as port on the top level
wrapper, so excluding them from DFG does not make us loose any
optimizations, but simplifies internals.
2025-07-21 18:32:08 +01:00
Geza Lore 03e0d49d99
Optimize DFG partial assignments (#6176)
This is mostly a refactoring, but also enables handling some more
UNOPTFLAT, when the variable is only partially assigned in the cycle.

Previously the way partial assignments to variables were handled were
through the DfgVerexVar types themselves, which kept track of all
drivers. This has been replaced by DfgVertexSplice (which always drives
a DfgVeretexVar), and all DfgVertexVar now only have a single source,
either a DfgVertexSplice, if partially assigned, or an arbitrary
DfgVertex when updated as a whole.
2025-07-14 17:09:34 -04:00
Geza Lore ce77bac99a
Break some combinational cycles in DFG (#6168)
Added an algorithm that can break some combinational cycles in DFG, by
attempting to trace driver logic until we escape the cycle. This can
eliminate a decent portion of UNOPTFLAT warnings. E.g. due to this code:

```systemverilog
assign a[0] = .....;
assign a[1] = ~a[0];
```
2025-07-10 18:46:45 +01:00
Geza Lore 7a3f1f16ca
Optimize DFG before V3Gate (#6141) 2025-07-01 17:55:08 -04:00
Geza Lore 277611bcdd
Add DFG binToOneHot pass to generate one-hot decoders (#6096)
Somewhat commonly, there is code out there that compares an expression (or
variable) against many different constants, e.g. a one-hot decoder:

```systemverilog
  assign oneHot = {x == 3, x == 2, x == 1, x == 0};
```

If the width of the expression is sufficiently large, this can blow up
a GCC pass and take an egregious amount of memory and time to compile.

Adding a new DFG pass that will generate a cheap one-hot decoder:
to compute:

```systemverilog
  wire [$bits(x)-1:0] idx = <the expression being compared many times>
  reg tab [1<<$bits(x)] = '{default: 0};
  reg [$bits(x)-1:0] pre = '0;

  always_comb begin
    tab[pre] = 0;
    tab[idx] = 1;
    pre = idx ; // This assignment marked to avoid a false UNOPFTLAT
  end
```

We then replace the comparisons `x == CONST` with `tab[CONST]`.

This is generally performance neutral, but avoids the compile time and memory
blowup with GCC (128GB+ -> 1GB in one example).

We do not apply this if the comparisons seem to be part of a `COMPARE ?
val : COND` conditional tree, which the C++ compilers can turn into jump
tables.

This enables all XiangShan configurations from RTLMeter to now build with GCC,
so in this patch we enabled those in the nightly runs.
2025-06-16 23:14:24 +01:00
Geza Lore 832629c602
Internals: Refactor DFG getCanonicalVariable for reusability (#6094)
This changes hashed names in the generated code, but otherwise no
functional change.
2025-06-16 07:25:44 -04:00
Wilson Snyder 8fbb725f34 Copyright year update. 2025-01-01 08:30:25 -05:00
Wilson Snyder 0c820c3068 Internals: Standardize template argument names. No functional change. 2024-11-29 20:20:38 -05:00
Geza Lore 03bd1bfc63
Move Concat balancing from DFG to FuncOpt (#5602)
This means it applies more widely, e.g. inside sequential logic.
2024-11-10 17:23:11 +00:00
Geza Lore f073b278f9
Balance concatenations in DFG (#5598)
The DFG peephole pass converts all associative trees into right leaning,
which is good for simplifying pattern recognition, but can lead to an
excessive amount of wide intermediate results being constructed for
right leaning concatenations.

Add a new pass to balance concatenation trees by trying to:
- Create VL_EDATASIZE (32-bit) sub-terms, so words can then be packed
  easily afterwards
- Try to ensure the operands of a concat are roughly the same width
  within a concatenation tree. This does not yield the shortest tree,
  but it ensures it has many sub-nodes that are small enough to fit into
  machine registers.

This can eliminate a lot of wide intermediate results, which would need
temporaries, and also increases ILP within sub-expressions (assuming the
C compiler can't figure that out itself).

This is over 2x run-time speedup on the high_perf configuration of
VeeR EH2 (which you could arguably also get with -fno-dfg, but oh well).
2024-11-09 18:14:19 +00:00
Wilson Snyder 8741fd17ad Internals: cppcheck cleanups. No functional change intended. 2024-08-23 18:24:34 -04:00
Bartłomiej Chmiel ffe76717c6
Thread pool rewrite (#5161)
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
Signed-off-by: Bartłomiej Chmiel <bchmiel@antmicro.com>
Signed-off-by: Arkadiusz Kozdra <akozdra@antmicro.com>
Co-authored-by: Krzysztof Bieganski <kbieganski@antmicro.com>
Co-authored-by: Arkadiusz Kozdra <akozdra@antmicro.com>
Co-authored-by: Wilson Snyder <wsnyder@wsnyder.org>
2024-08-23 08:36:49 -04:00
Wilson Snyder 8c3b754bac Internals: Rename some filename functions. No functional change. 2024-07-14 09:34:54 -04:00
Geza Lore 98206a4f04
Improve V3List user interface (#4996) 2024-03-25 23:06:25 +00:00
Geza Lore 9b729b80e0
Plug memory leaks (#5016) 2024-03-23 22:12:43 +00:00
Geza Lore 5e1fc6e24d
Add DFG 'regularize' pass, and improve variable removal (#4937)
This functionality used to be distributed in the removeVars pass and the
final dfgToAst conversion. Instead added a new 'regularize' pass to
convert DFGs into forms that can be trivially converted back to Ast, and
a new 'eliminateVars' pass to remove/repalce redundant variables. This
simplifies dfgToAst significantly and makes the code a bit easier to
follow.

The new 'regularize' pass will ensure that every sub-expression with
multiple uses is assigned to a temporary (unless it's a trivial memory
reference or constant), and will also eliminate or replace redundant
variables. Overall it is a performance neutral change but it does
enable some later improvements which required the graph to be in this
form, and this also happens to be the form required for the dfgToAst
conversion.
2024-03-02 19:49:29 +00:00
Wilson Snyder eecdf4b0f3 Internals: Use C++14 exchange 2024-01-28 21:00:20 -05:00
Wilson Snyder e76f29e5ba Copyright year update 2024-01-01 03:19:59 -05:00
Wilson Snyder dc10118d3b
Fix C++20 compilation errors (#4670) 2023-11-06 07:13:31 -05:00
Mariusz Glebocki 28bd7e5b19
Rework multithreading handling to separate by code units that use/never use it. (#4228) 2023-09-24 22:12:23 -04:00
Anthony Donlon cf6566b9bc
Internal: Optimize program size by refactoring error reporting routines (#4446) 2023-08-29 16:54:32 -04:00
Kamil Rakoczy 93d50c4499
Internals: Add mutex to V3Error (#3680) 2023-02-09 22:15:37 -05:00
Wilson Snyder b24d7c83d3 Copyright year update 2023-01-01 10:18:39 -05:00
Wilson Snyder c0499da28b Spelling fixes 2022-12-23 11:32:38 -05:00
Wilson Snyder 5f583b0680 Fix clang warning from previous commits. 2022-11-27 06:27:51 -05:00
Wilson Snyder 833780fac1 Internal: cppcheck fixes. No functional change intended. 2022-11-27 05:52:40 -05:00
Geza Lore 2a3eabff73 Various Dfg performance improvements 2022-11-06 15:54:51 +00:00
Geza Lore fb9ec03c3f DfgPeephole: Use a work list driven algorithm for speed
Replace the 'run to fixed point' algorithm with a work list driven
approach. Instead of marking the graph as changed, we explicitly add
vertices to the work list, to be visited, when a vertex is changed. This
improves both memory locality (as the work list is processed in last in
first out order), and removed unnecessary visitations when only a few
nodes changes.
2022-11-05 20:31:09 +00:00
Geza Lore 65e08f4dbf Make all expressions derive from AstNodeExpr (#3721).
Apart from the representational changes below, this patch renames
AstNodeMath to AstNodeExpr, and AstCMath to AstCExpr.

Now every expression (i.e.: those AstNodes that represent a [possibly
void] value, with value being interpreted in a very general sense) has
AstNodeExpr as a super class. This necessitates the introduction of an
AstStmtExpr, which represents an expression in statement position, e.g :
'foo();' would be represented as AstStmtExpr(AstCCall(foo)). In exchange
we can get rid of isStatement() in AstNodeStmt, which now really always
represent a statement

Peak memory consumption and verilation speed are not measurably changed.

Partial step towards #3420
2022-11-03 16:02:16 +00:00
Geza Lore 2a110c91cf Speed up DfgGraph decomposition algorithms 2022-10-11 09:55:08 +01:00
Geza Lore ff49f797e5 Speed up DfgGraph::addGraph
Append whole lists in one go, rather than going item by item.
2022-10-08 12:46:02 +01:00
Geza Lore c033a0d7c8 Optimize DfgGraph vertex storage
Vertices representing variables (DfgVertexVar) and constants (DfgConst)
are very common (40-50% of all vertices created in some large designs),
and we also need to, or can treat them specially in algorithms. Keep
these as separate lists in DfgGraph for direct access to them. This
improve verilation speed.
2022-10-08 12:46:02 +01:00
Geza Lore 461f3c1004 DFG: Remove topological sort
Cyclic components are now extracted separately, so there is no
functional reason to have to do a topological sort (previously we used it
to detect cyclic graphs). Removing it to gain some speed.
2022-10-08 12:46:02 +01:00
Geza Lore 6fa14bf029 Speed up DfgPeephole in various ways 2022-10-06 19:59:01 +01:00
Geza Lore 4f0158b5e0 Speed up Dfg common sub-expression elimination
Added a DfgVertex::user() mechanism for storing data in vertices.
Similar in spirit to AstNode user data, but the generation counter is
stored in the DfgGraph the vertex is held under. Use this to cache
DfgVertex::hash results, and also speed up DfgVertex hashing in general.

Use these and additional improvements to speed up CSE.
2022-10-06 19:59:01 +01:00
Geza Lore a83043d735 DfgPeephole: Rework folding of associative operations
Allow constant folding through adjacent nodes of all associative
operations, for example '((a & 2) & 3)' or '(3 & (2 & a))' can now be
folded into '(a & 2)' and '(2 & a)' respectively. Also improve speed of
making associative expression trees right leaning by using rotation of
the existing vertices whenever instead of allocation of new nodes.
2022-10-06 09:10:26 +01:00
Geza Lore 965d99f1bc DFG: Make implementation more similar to AST
Use the same style, and reuse the bulk of astgen to generate DfgVertex
related code. In particular allow for easier definition of custom
DfgVertex sub-types that do not directly correspond to an AstNode
sub-type. Also introduces specific names for the fixed arity vertices.
No functional change intended.
2022-10-04 15:49:30 +01:00
Geza Lore 84b9502af4 DFG: Add more peephole patterns 2022-10-01 16:46:58 +01:00
Geza Lore 694bdbc130 DFG: Improve .dot dumps slightly 2022-10-01 16:46:58 +01:00
Geza Lore c9d6344f2f DFG: Extract cyclic components separately
A lot of optimizations in DFG assume a DAG, but the more things are
representable, the more likely it is that a small cyclic sub-graph is
present in an otherwise very large graph that is mostly acyclic. In
order to avoid loosing optimization opportunities, we explicitly extract
the cyclic sub-graphs (which are the strongly connected components +
anything feeing them, up to variable boundaries) and treat them
separately. This enables optimization of the remaining input.
2022-09-30 09:51:10 +01:00