Arrays of module instances are now expanded into their element cells
during elaboration in V3Param, instead of after V3Width in
V3Inst::dearrayAll. Element cells are named as before
(name__BRA__i__KET__...), are ordered from the left index to the right
index, and hierarchical references to them resolve in linkDotParamed.
Arrays of interface instances are still expanded by V3Inst. They will
move in a follow up patch.
Algorithmically:
- V3Praram replaces an arrayed AstCell, with a scalar Cell for each
element. linkDotParamed can resolve against these as normal.
- V3Width then fixes up the AstPins of each expanded Cell according to
the LRM rules. Either leaving the alone to connect to all instances,
or inserting ArraySel/Sel to connect the relevant part to the relevant
instance.
Partial #2675
This moves V3Inline after V3Scope. Not doing #2226 yet as it has some
fallout. The inlining heuristic is identical to before, but the node
counts might have shifted, so output can be perturbed.
There is a wart needing to be fixed up with how Fsm coverage is
collected, which inserts declarations into the MODULE for each instance
of that module, but we can fix it up.
Otherwise it's fairly straight forward translation of the old algorithm,
there are some quirks due to V3Scope, but nothing drastic. Moving it far
later might be hard though, because of the Fsm-like rewrites, but that's
not something we want to do anyway.
Fixes#1539
Each VCMethod now carries a signature describing the access required of
the references passed as arguments to the call. 'r' if the argument is
read, 'w' if it is fully assigned so the old value does not matter, 'm'
if it is modified (or only conditionally assigned), with a trailing '+'
repeating the preceding entry for all remaining arguments. Signatures
are validated at compile time, and V3Broken checks the arguments of
every AstCMethodHard against them.
The incorrect references this found and that are easy to fix are
repaired in this patch. "TODO" marks method that are currently broken or
not yet fit the scheme, these will be fixed in follow up patches.
Also renames SCHED_COMMIT and SCHED_ENQUEUE to NBA_COMMIT and
NBA_ENQUEUE, and remove unused methods.
The loops modelling the SystemVerilog scheduling regions are no longer
generated. They now live in 'VerilatedEvalLoop' in the runtime library.
The generated model holds one as a member, passing itself to it, and
exposes each evaluation entry point to it as a pure virtual method on
VerilatedModel. The model's 'eval' and 'eval_step' remain the top level
entry points, and are backward compatible.
V3Sched no longer emits '_eval' or '_eval_settle', etc.. Instead every
evaluation entry point called from the runtime is enumerated by 'VEval',
Scheduling creates all entry points, for all scheduling regions, even if
they are empty, and the runtime eval loop calls everything
unconditionally. If regions are empty, this is simply a call to an empty
function. This will hurt performance on very small models, but should
not be noticeable on anything meaningful, so it is likely best to keep
to reduce complexity.
A scheduling entry points evaluate a single iteration and returns
whether it did any work, they are effectively the previous
`_eval_phase_*` functions.