If the same statements appears in both branches of an 'if', put a single
copy after the 'if', apply recursively. This also has the effect of
getting rid of conditionals with identical branches, but is more widely
applicable.
* Fix wrong false assert in property local variable with cycle-delayed consequent
* factor helper for 100 line cov
* add return, should be 100 line cov now
This was a fudge to work around using VlWide in `if` conditions without
a `_ != 0` check. That check is actually inserted by V3Width (or an
equivalent reduction), so the offending code was only generated
internally. Hopefully fixed the single instance where this really
happened. (If not, C++ will fail to compile with "cannot convert VlWide
to bool in 'if (__HERE__)'" errors, still better than the old version
which used to silently not do the right test due to incorrect implicit
conversions.)
Change WDataInP/WDataOutP to be opaque handles types instead of aliases
to raw pointers. This subsequently eliminates needing an implicit cast
operator in VlWide, which is replaced with implicit constructors of
WDataInP/WDataOutP that can create a handle from a VlWide. This
eliminates some unsafe conversions that the previous implicit cast
operator unintentionally enabled (e.g. #7618). It also eliminates
having to insert ".data()" in various places int he generated code, which
simplifies internals (the only place ".data()" should be needed is in
calls to variadic functions where the expected type of the argument is
not WDataInP/WDataOutP).
The handles otherwise behave like pointers, implementing the minimal
amount of operators required to code the runtime. The handle is still
only a single pointer, and will be passed in registers as before, so
this patch should be performance neutral.
As part of this removed WData, which used to be an alias for EData.
All uses are now either EData*, WDataInP, WDataOutP, or VlWide directly.