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Use vluint32_t where possible, aid bug204
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@@ -179,8 +179,8 @@ WDataOutP _vl_moddiv_w(int lbits, WDataOutP owp, WDataInP lwp, WDataInP rwp, boo
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}
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// +1 word as we may shift during normalization
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uint32_t un[VL_MULS_MAX_WORDS+1]; // Fixed size, as MSVC++ doesn't allow [words] here
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uint32_t vn[VL_MULS_MAX_WORDS+1]; // v normalized
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vluint32_t un[VL_MULS_MAX_WORDS+1]; // Fixed size, as MSVC++ doesn't allow [words] here
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vluint32_t vn[VL_MULS_MAX_WORDS+1]; // v normalized
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// Zero for ease of debugging and to save having to zero for shifts
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for (int i=0; i<words; i++) { un[i]=vn[i]=0; }
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@@ -188,7 +188,7 @@ WDataOutP _vl_moddiv_w(int lbits, WDataOutP owp, WDataInP lwp, WDataInP rwp, boo
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// Algorithm requires divisor MSB to be set
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// Copy and shift to normalize divisor so MSB of vn[vw-1] is set
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int s = 31-VL_BITBIT_I(vmsbp1-1); // shift amount (0...31)
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uint32_t shift_mask = s ? 0xffffffff : 0; // otherwise >> 32 won't mask the value
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vluint32_t shift_mask = s ? 0xffffffff : 0; // otherwise >> 32 won't mask the value
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for (int i = vw-1; i>0; i--) {
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vn[i] = (rwp[i] << s) | (shift_mask & (rwp[i-1] >> (32-s)));
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}
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@@ -39,9 +39,9 @@
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#define VL_SC_BV_DATAP(bv) (VlScBvExposer::sp_datap(bv))
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class VlScBvExposer : public sc_bv_base {
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public:
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static uint32_t* sp_datap(const sc_bv_base& base) {
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static vluint32_t* sp_datap(const sc_bv_base& base) {
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return static_cast<const VlScBvExposer*>(&base)->sp_datatp(); }
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uint32_t* sp_datatp() const { return (uint32_t*)(m_data); }
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vluint32_t* sp_datatp() const { return (vluint32_t*)(m_data); }
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// Above reads this protected element in sc_bv_base:
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// sc_digit* m_data; // data array
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};
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