Move thread pool and execution profiler into the context. (#3477)

Fixes #3454
This commit is contained in:
Geza Lore
2022-07-12 11:41:15 +01:00
committed by GitHub
parent 8377514127
commit f4038e3674
23 changed files with 470 additions and 184 deletions
+34 -9
View File
@@ -66,41 +66,66 @@ template <size_t N> static size_t roundUptoMultipleOf(size_t value) {
return (value + mask) & ~mask;
}
VlExecutionProfiler::VlExecutionProfiler() {
VlExecutionProfiler::VlExecutionProfiler(VerilatedContext& context)
: m_context{context} {
// Setup profiling on main thread
setupThread(0);
}
void VlExecutionProfiler::configure(const VerilatedContext& context) {
void VlExecutionProfiler::configure() {
if (VL_UNLIKELY(m_enabled)) {
--m_windowCount;
if (VL_UNLIKELY(m_windowCount == context.profExecWindow())) {
if (VL_UNLIKELY(m_windowCount == m_context.profExecWindow())) {
VL_DEBUG_IF(VL_DBG_MSGF("+ profile start collection\n"););
clear(); // Clear the profile after the cache warm-up cycles.
m_tickBegin = VL_CPU_TICK();
} else if (VL_UNLIKELY(m_windowCount == 0)) {
const uint64_t tickEnd = VL_CPU_TICK();
VL_DEBUG_IF(VL_DBG_MSGF("+ profile end\n"););
const std::string& fileName = context.profExecFilename();
const std::string& fileName = m_context.profExecFilename();
dump(fileName.c_str(), tickEnd);
m_enabled = false;
}
return;
}
const uint64_t startReq = context.profExecStart() + 1; // + 1, so we can start at time 0
const uint64_t startReq = m_context.profExecStart() + 1; // + 1, so we can start at time 0
if (VL_UNLIKELY(m_lastStartReq < startReq && VL_TIME_Q() >= context.profExecStart())) {
if (VL_UNLIKELY(m_lastStartReq < startReq && VL_TIME_Q() >= m_context.profExecStart())) {
VL_DEBUG_IF(VL_DBG_MSGF("+ profile start warmup\n"););
VL_DEBUG_IF(assert(m_windowCount == 0););
m_enabled = true;
m_windowCount = context.profExecWindow() * 2;
m_windowCount = m_context.profExecWindow() * 2;
m_lastStartReq = startReq;
}
}
void VlExecutionProfiler::startWorkerSetup(VlExecutionProfiler* profilep, uint32_t threadId) {
profilep->setupThread(threadId);
VerilatedVirtualBase* VlExecutionProfiler::construct(VerilatedContext& context) {
VlExecutionProfiler* const selfp = new VlExecutionProfiler{context};
#if VL_THREADED
if (VlThreadPool* const threadPoolp = static_cast<VlThreadPool*>(context.threadPoolp())) {
for (int i = 0; i < threadPoolp->numThreads(); ++i) {
// Data to pass to worker thread initialization
struct Data {
VlExecutionProfiler* const selfp;
const uint32_t threadId;
} data{selfp, static_cast<uint32_t>(i + 1)};
// Initialize worker thread
threadPoolp->workerp(i)->addTask(
[](void* userp, bool) {
Data* const datap = static_cast<Data*>(userp);
datap->selfp->setupThread(datap->threadId);
},
&data);
// Wait until initializationis complete
threadPoolp->workerp(i)->wait();
}
}
#endif
return selfp;
}
void VlExecutionProfiler::setupThread(uint32_t threadId) {