Commentary: Fix spelling in C++ comments (#3797) (#3798)

This commit is contained in:
Larry Doolittle
2022-12-02 18:46:38 -05:00
committed by GitHub
parent 701d2277cd
commit f27cf4c804
49 changed files with 97 additions and 97 deletions
+6 -6
View File
@@ -281,7 +281,7 @@ void VL_PRINTF_MT(const char* formatp, ...) VL_MT_SAFE {
static uint32_t vl_sys_rand32() VL_MT_SAFE {
// Return random 32-bits using system library.
// Used only to construct seed for Verilator's PNRG.
// Used only to construct seed for Verilator's PRNG.
static VerilatedMutex s_mutex;
const VerilatedLockGuard lock{s_mutex}; // Otherwise rand is unsafe
#if defined(_WIN32) && !defined(__CYGWIN__)
@@ -2223,7 +2223,7 @@ static const char* vl_time_str(int scale) VL_PURE {
return names[2 - scale];
}
double vl_time_multiplier(int scale) VL_PURE {
// Return timescale multipler -18 to +18
// Return timescale multiplier -18 to +18
// For speed, this does not check for illegal values
// cppcheck-has-bug-suppress arrayIndexOutOfBoundsCond
if (scale < 0) {
@@ -2340,8 +2340,8 @@ void VerilatedContext::checkMagic(const VerilatedContext* contextp) {
VerilatedContext::Serialized::Serialized() {
constexpr int8_t picosecond = -12;
m_timeunit = picosecond; // Initial value until overriden by _Vconfigure
m_timeprecision = picosecond; // Initial value until overriden by _Vconfigure
m_timeunit = picosecond; // Initial value until overridden by _Vconfigure
m_timeprecision = picosecond; // Initial value until overridden by _Vconfigure
}
void VerilatedContext::assertOn(bool flag) VL_MT_SAFE {
@@ -2659,7 +2659,7 @@ void VerilatedContext::randSeed(int val) VL_MT_SAFE {
const VerilatedLockGuard lock{VerilatedContextImp::s().s_randMutex};
m_s.m_randSeed = val;
const uint64_t newEpoch = VerilatedContextImp::s().s_randSeedEpoch + 1;
// Obververs must see new epoch AFTER seed updated
// Observers must see new epoch AFTER seed updated
std::atomic_signal_fence(std::memory_order_release);
VerilatedContextImp::s().s_randSeedEpoch = newEpoch;
}
@@ -3117,7 +3117,7 @@ void VlDeleter::deleteAll() {
if (m_newGarbage.empty()) break;
VerilatedLockGuard deleteLock{m_deleteMutex};
std::swap(m_newGarbage, m_toDelete);
lock.unlock(); // So destuctors can enqueue new objects
lock.unlock(); // So destructors can enqueue new objects
for (VlDeletable* const objp : m_toDelete) delete objp;
m_toDelete.clear();
}