Better optimize large always block splitting, bug1244.

Signed-off-by: Wilson Snyder <wsnyder@wsnyder.org>
This commit is contained in:
John Coiner 2018-02-28 06:58:41 -05:00 committed by Wilson Snyder
parent 0a887c29f1
commit ef3c7bb6a2
10 changed files with 944 additions and 264 deletions

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@ -8,6 +8,8 @@ The contributors that suggested a given feature are shown in []. Thanks!
** Fix internals to make null-pointer-check clean. ** Fix internals to make null-pointer-check clean.
*** Better optimize large always block splitting, bug1244. [John Coiner]
**** Fix internals to avoid 'using namespace std'. **** Fix internals to avoid 'using namespace std'.

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@ -5614,6 +5614,14 @@ public:
AstNode* bodysp() const { return op1p(); } // op1= expressions to print AstNode* bodysp() const { return op1p(); } // op1= expressions to print
}; };
class AstSplitPlaceholder : public AstNode {
public:
// Dummy node used within V3Split; never exists outside of V3Split.
AstSplitPlaceholder(FileLine* filelinep)
: AstNode(filelinep) {}
ASTNODE_NODE_FUNCS(SplitPlaceholder)
};
//###################################################################### //######################################################################
// Right below top // Right below top

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@ -17,18 +17,50 @@
// GNU General Public License for more details. // GNU General Public License for more details.
// //
//************************************************************************* //*************************************************************************
// V3Split's Transformations: // V3Split implements two separate transformations:
// splitAlwaysAll() splits large always blocks into smaller always blocks
// when possible (but does not change the order of statements relative
// to one another.)
//
// splitReorderAll() reorders statements within individual blocks
// to avoid delay vars when possible. It no longer splits always blocks.
//
// Both use a common base class, and common graph-building code to reflect
// data dependencies within an always block (the "scoreboard".)
//
// The scoreboard tracks data deps as follows:
// //
// Note this can be called multiple times.
// ALWAYS // ALWAYS
// ASSIGN ({var} <= {cons}) // ASSIGN ({var} <= {cons})
// Record as generating var_DLY (independent of use of var), consumers // Record as generating var_DLY (independent of use of var), consumers
// ASSIGN ({var} = {cons} // ASSIGN ({var} = {cons}
// Record generator and consumer // Record generator and consumer
// Any var that is only consumed can be ignored. // Any var that is only consumed can be ignored.
// Then we split into a separate ALWAYS block for each top level statement. // Then we split into separate ALWAYS blocks.
// //
// Furthermore, optionally // The scoreboard includes innards of if/else nodes also. Splitting is no
// longer limited to top-level statements, we can split within if-else
// blocks. We want to be able to split this:
//
// always @ (...) begin
// if (reset) begin
// a <= 0;
// b <= 0;
// // ... ten thousand more
// end
// else begin
// a <= a_in;
// b <= b_in;
// // ... ten thousand more
// end
// end
//
// ...into a separate block for each of a, b, and so on. Even though this
// requires duplicating the conditional many times, it's usually
// better. Later modules (V3Gate, V3Order) run faster if they aren't
// handling enormous blocks with long lists of inputs and outputs.
//
// Furthermore, the optional reorder routine can optimize this:
// NODEASSIGN/NODEIF/WHILE // NODEASSIGN/NODEIF/WHILE
// S1: ASSIGN {v1} <= 0. // Duplicate of below // S1: ASSIGN {v1} <= 0. // Duplicate of below
// S2: ASSIGN {v1} <= {v0} // S2: ASSIGN {v1} <= {v0}
@ -67,15 +99,6 @@
//###################################################################### //######################################################################
// Support classes // Support classes
class SplitPliVertex : public V3GraphVertex {
public:
explicit SplitPliVertex(V3Graph* graphp)
: V3GraphVertex(graphp) {}
virtual ~SplitPliVertex() {}
virtual string name() const { return "*PLI*"; }
virtual string dotColor() const { return "green"; }
};
class SplitNodeVertex : public V3GraphVertex { class SplitNodeVertex : public V3GraphVertex {
AstNode* m_nodep; AstNode* m_nodep;
protected: protected:
@ -92,15 +115,23 @@ protected:
return m_nodep->name(); return m_nodep->name();
} }
} }
public:
virtual AstNode* nodep() const { return m_nodep; }
};
class SplitPliVertex : public SplitNodeVertex {
public:
explicit SplitPliVertex(V3Graph* graphp, AstNode* nodep)
: SplitNodeVertex(graphp, nodep) {}
virtual ~SplitPliVertex() {}
virtual string name() const { return "*PLI*"; }
virtual string dotColor() const { return "green"; }
}; };
class SplitLogicVertex : public SplitNodeVertex { class SplitLogicVertex : public SplitNodeVertex {
uint32_t m_splitColor; // Copied from color() when determined
public: public:
SplitLogicVertex(V3Graph* graphp, AstNode* nodep) SplitLogicVertex(V3Graph* graphp, AstNode* nodep)
: SplitNodeVertex(graphp,nodep), m_splitColor(0) {} : SplitNodeVertex(graphp,nodep) {}
void splitColor(uint32_t flag) { m_splitColor=flag; }
uint32_t splitColor() const { return m_splitColor; }
virtual ~SplitLogicVertex() {} virtual ~SplitLogicVertex() {}
virtual string dotColor() const { return "yellow"; } virtual string dotColor() const { return "yellow"; }
}; };
@ -153,6 +184,9 @@ public:
if (oedgep->ignoreThisStep()) return false; if (oedgep->ignoreThisStep()) return false;
return true; return true;
} }
virtual string dotStyle() const {
return ignoreThisStep() ? "dotted" : V3GraphEdge::dotStyle();
}
}; };
uint32_t SplitEdge::s_stepNum = 0; uint32_t SplitEdge::s_stepNum = 0;
@ -163,7 +197,6 @@ public:
virtual ~SplitPostEdge() {} virtual ~SplitPostEdge() {}
virtual bool followScoreboard() const { return false; } virtual bool followScoreboard() const { return false; }
virtual string dotColor() const { return "khaki"; } virtual string dotColor() const { return "khaki"; }
virtual string dotStyle() const { return ignoreThisStep()?"dotted":V3GraphEdge::dotStyle(); }
}; };
class SplitLVEdge : public SplitEdge { class SplitLVEdge : public SplitEdge {
@ -173,7 +206,6 @@ public:
virtual ~SplitLVEdge() {} virtual ~SplitLVEdge() {}
virtual bool followScoreboard() const { return true; } virtual bool followScoreboard() const { return true; }
virtual string dotColor() const { return "yellowGreen"; } virtual string dotColor() const { return "yellowGreen"; }
virtual string dotStyle() const { return ignoreThisStep()?"dotted":V3GraphEdge::dotStyle(); }
}; };
class SplitRVEdge : public SplitEdge { class SplitRVEdge : public SplitEdge {
@ -183,7 +215,6 @@ public:
virtual ~SplitRVEdge() {} virtual ~SplitRVEdge() {}
virtual bool followScoreboard() const { return true; } virtual bool followScoreboard() const { return true; }
virtual string dotColor() const { return "green"; } virtual string dotColor() const { return "green"; }
virtual string dotStyle() const { return ignoreThisStep()?"dotted":V3GraphEdge::dotStyle(); }
}; };
struct SplitScorebdEdge : public SplitEdge { struct SplitScorebdEdge : public SplitEdge {
@ -193,7 +224,6 @@ public:
virtual ~SplitScorebdEdge() {} virtual ~SplitScorebdEdge() {}
virtual bool followScoreboard() const { return true; } virtual bool followScoreboard() const { return true; }
virtual string dotColor() const { return "blue"; } virtual string dotColor() const { return "blue"; }
virtual string dotStyle() const { return ignoreThisStep()?"dotted":V3GraphEdge::dotStyle(); }
}; };
struct SplitStrictEdge : public SplitEdge { struct SplitStrictEdge : public SplitEdge {
@ -205,13 +235,12 @@ public:
virtual ~SplitStrictEdge() {} virtual ~SplitStrictEdge() {}
virtual bool followScoreboard() const { return true; } virtual bool followScoreboard() const { return true; }
virtual string dotColor() const { return "blue"; } virtual string dotColor() const { return "blue"; }
virtual string dotStyle() const { return ignoreThisStep()?"dotted":V3GraphEdge::dotStyle(); }
}; };
//###################################################################### //######################################################################
// Split class functions // Split class functions
class SplitVisitor : public AstNVisitor { class SplitReorderBaseVisitor : public AstNVisitor {
private: private:
// NODE STATE // NODE STATE
// AstVarScope::user1p -> Var SplitNodeVertex* for usage var, 0=not set yet // AstVarScope::user1p -> Var SplitNodeVertex* for usage var, 0=not set yet
@ -223,11 +252,11 @@ private:
AstUser3InUse m_inuser3; AstUser3InUse m_inuser3;
AstUser4InUse m_inuser4; AstUser4InUse m_inuser4;
protected:
// TYPES // TYPES
typedef std::vector<SplitLogicVertex*> VStack; typedef std::vector<SplitLogicVertex*> VStack;
// STATE // STATE
bool m_reorder; // Reorder statements vs. just splitting
string m_noReorderWhy; // Reason we can't reorder string m_noReorderWhy; // Reason we can't reorder
VStack m_stmtStackps; // Current statements being tracked VStack m_stmtStackps; // Current statements being tracked
SplitPliVertex* m_pliVertexp; // Element specifying PLI ordering SplitPliVertex* m_pliVertexp; // Element specifying PLI ordering
@ -235,7 +264,17 @@ private:
bool m_inDly; // Inside ASSIGNDLY bool m_inDly; // Inside ASSIGNDLY
V3Double0 m_statSplits; // Statistic tracking V3Double0 m_statSplits; // Statistic tracking
// CONSTUCTORS
public:
SplitReorderBaseVisitor() {
scoreboardClear();
}
virtual ~SplitReorderBaseVisitor() {
V3Stats::addStat("Optimizations, Split always", m_statSplits);
}
// METHODS // METHODS
protected:
static int debug() { static int debug() {
static int level = -1; static int level = -1;
if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__); if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
@ -255,12 +294,13 @@ private:
AstNode::user4ClearTree(); AstNode::user4ClearTree();
} }
void scoreboardPli() { private:
void scoreboardPli(AstNode* nodep) {
// Order all PLI statements with other PLI statements // Order all PLI statements with other PLI statements
// This ensures $display's and such remain in proper order // This ensures $display's and such remain in proper order
// We don't prevent splitting out other non-pli statements, however. // We don't prevent splitting out other non-pli statements, however.
if (!m_pliVertexp) { if (!m_pliVertexp) {
m_pliVertexp = new SplitPliVertex(&m_graph); // m_graph.clear() will delete it m_pliVertexp = new SplitPliVertex(&m_graph, nodep); // m_graph.clear() will delete it
} }
for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) { for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) {
// Both ways... // Both ways...
@ -281,6 +321,7 @@ private:
m_stmtStackps.pop_back(); m_stmtStackps.pop_back();
} }
protected:
void scanBlock(AstNode* nodep) { void scanBlock(AstNode* nodep) {
// Iterate across current block, making the scoreboard // Iterate across current block, making the scoreboard
for (AstNode* nextp=nodep; nextp; nextp=nextp->nextp()) { for (AstNode* nextp=nodep; nextp; nextp=nextp->nextp()) {
@ -290,13 +331,150 @@ private:
} }
} }
void pruneDepsOnInputs() {
for (V3GraphVertex* vertexp = m_graph.verticesBeginp();
vertexp; vertexp=vertexp->verticesNextp()) {
if (!vertexp->outBeginp()
&& dynamic_cast<SplitVarStdVertex*>(vertexp)) {
if (debug() >= 9) {
SplitVarStdVertex* stdp = (SplitVarStdVertex*)(vertexp);
UINFO(0, "Will prune deps on var "<<stdp->nodep()<<endl);
stdp->nodep()->dumpTree(cout, "- ");
}
for (V3GraphEdge* edgep = vertexp->inBeginp();
edgep; edgep=edgep->inNextp()) {
SplitEdge* oedgep = dynamic_cast<SplitEdge*>(edgep);
oedgep->setIgnoreThisStep();
}
}
}
}
virtual void makeRvalueEdges(SplitVarStdVertex* vstdp) = 0;
// VISITORS
virtual void visit(AstAlways* nodep) = 0;
virtual void visit(AstNodeIf* nodep) = 0;
// We don't do AstNodeFor/AstWhile loops, due to the standard question
// of what is before vs. after
virtual void visit(AstAssignDly* nodep) {
m_inDly = true;
UINFO(4," ASSIGNDLY "<<nodep<<endl);
nodep->iterateChildren(*this);
m_inDly = false;
}
virtual void visit(AstVarRef* nodep) {
if (!m_stmtStackps.empty()) {
AstVarScope* vscp = nodep->varScopep();
if (!vscp) nodep->v3fatalSrc("Not linked");
if (!nodep->varp()->isConst()) { // Constant lookups can be ignored
// ---
// NOTE: Formerly at this location we would avoid
// splitting or reordering if the variable is public.
//
// However, it should be perfectly safe to split an
// always block containing a public variable.
// Neither operation should perturb PLI's view of
// the variable.
//
// Former code:
//
// if (nodep->varp()->isSigPublic()) {
// // Public signals shouldn't be changed,
// // pli code might be messing with them
// scoreboardPli(nodep);
// }
// ---
// Create vertexes for variable
if (!vscp->user1p()) {
SplitVarStdVertex* vstdp = new SplitVarStdVertex(&m_graph, vscp);
vscp->user1p(vstdp);
}
SplitVarStdVertex* vstdp = (SplitVarStdVertex*) vscp->user1p();
// SPEEDUP: We add duplicate edges, that should be fixed
if (m_inDly && nodep->lvalue()) {
UINFO(4," VARREFDLY: "<<nodep<<endl);
// Delayed variable is different from non-delayed variable
if (!vscp->user2p()) {
SplitVarPostVertex* vpostp = new SplitVarPostVertex(&m_graph, vscp);
vscp->user2p(vpostp);
new SplitPostEdge(&m_graph, vstdp, vpostp);
}
SplitVarPostVertex* vpostp = (SplitVarPostVertex*)vscp->user2p();
// Add edges
for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) {
new SplitLVEdge(&m_graph, vpostp, *it);
}
} else { // Nondelayed assignment
if (nodep->lvalue()) {
// Non-delay; need to maintain existing ordering with all consumers of the signal
UINFO(4," VARREFLV: "<<nodep<<endl);
for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) {
new SplitLVEdge(&m_graph, vstdp, *it);
}
} else {
UINFO(4," VARREF: "<<nodep<<endl);
makeRvalueEdges(vstdp);
}
}
}
}
}
virtual void visit(AstJumpGo* nodep) {
// Jumps will disable reordering at all levels
// This is overly pessimistic; we could treat jumps as barriers, and
// reorder everything between jumps/labels, however jumps are rare
// in always, so the performance gain probably isn't worth the work.
UINFO(9," NoReordering "<<nodep<<endl);
m_noReorderWhy = "JumpGo";
nodep->iterateChildren(*this);
}
//--------------------
// Default
virtual void visit(AstNode* nodep) {
// **** SPECIAL default type that sets PLI_ORDERING
if (!m_stmtStackps.empty() && !nodep->isPure()) {
UINFO(9," NotSplittable "<<nodep<<endl);
scoreboardPli(nodep);
}
nodep->iterateChildren(*this);
}
private:
VL_UNCOPYABLE(SplitReorderBaseVisitor);
};
class ReorderVisitor : public SplitReorderBaseVisitor {
// CONSTRUCTORS
public:
explicit ReorderVisitor(AstNetlist* nodep)
: SplitReorderBaseVisitor() {
nodep->accept(*this);
}
virtual ~ReorderVisitor() {}
// METHODS
protected:
void makeRvalueEdges(SplitVarStdVertex* vstdp) {
for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) {
new SplitRVEdge(&m_graph, *it, vstdp);
}
}
void cleanupBlockGraph(AstNode* nodep) { void cleanupBlockGraph(AstNode* nodep) {
// Transform the graph into what we need // Transform the graph into what we need
UINFO(5, "ReorderBlock "<<nodep<<endl); UINFO(5, "ReorderBlock "<<nodep<<endl);
m_graph.removeRedundantEdges(&V3GraphEdge::followAlwaysTrue); m_graph.removeRedundantEdges(&V3GraphEdge::followAlwaysTrue);
if (debug()>=9) { if (debug()>=9) {
m_graph.dumpDotFilePrefixed("splitg_nodup", false); m_graph.dumpDotFilePrefixed("reorderg_nodup", false);
//m_graph.dump(); cout<<endl; //m_graph.dump(); cout<<endl;
} }
@ -311,16 +489,11 @@ private:
// If a var vertex has only inputs, it's a input-only node, // If a var vertex has only inputs, it's a input-only node,
// and can be ignored for coloring **this block only** // and can be ignored for coloring **this block only**
SplitEdge::incrementStep(); SplitEdge::incrementStep();
uint32_t numVertexes = 1; // As colors start at 1, not 0 pruneDepsOnInputs();
// For reordering this single block only, mark all logic
// vertexes not involved with this step as unimportant
for (V3GraphVertex* vertexp = m_graph.verticesBeginp(); vertexp; vertexp=vertexp->verticesNextp()) { for (V3GraphVertex* vertexp = m_graph.verticesBeginp(); vertexp; vertexp=vertexp->verticesNextp()) {
numVertexes++;
if (!vertexp->outBeginp() && dynamic_cast<SplitVarStdVertex*>(vertexp)) {
for (V3GraphEdge* edgep = vertexp->inBeginp(); edgep; edgep=edgep->inNextp()) {
SplitEdge* oedgep = dynamic_cast<SplitEdge*>(edgep);
oedgep->setIgnoreThisStep();
}
}
// Mark all logic vertexes not involved with this step as unimportant
if (SplitLogicVertex* vvertexp = dynamic_cast<SplitLogicVertex*>(vertexp)) { if (SplitLogicVertex* vvertexp = dynamic_cast<SplitLogicVertex*>(vertexp)) {
if (!vvertexp->user()) { if (!vvertexp->user()) {
for (V3GraphEdge* edgep = vertexp->inBeginp(); edgep; edgep=edgep->inNextp()) { for (V3GraphEdge* edgep = vertexp->inBeginp(); edgep; edgep=edgep->inNextp()) {
@ -340,13 +513,10 @@ private:
m_graph.weaklyConnected(&SplitEdge::followScoreboard); m_graph.weaklyConnected(&SplitEdge::followScoreboard);
// Add hard orderings between all nodes of same color, in the order they appeared // Add hard orderings between all nodes of same color, in the order they appeared
std::vector<SplitLogicVertex*> lastOfColor; lastOfColor.resize(numVertexes); vl_unordered_map<uint32_t, SplitLogicVertex*> lastOfColor;
for (uint32_t i=0; i<numVertexes; i++) lastOfColor[i] = NULL;
for (AstNode* nextp=nodep; nextp; nextp=nextp->nextp()) { for (AstNode* nextp=nodep; nextp; nextp=nextp->nextp()) {
SplitLogicVertex* vvertexp = (SplitLogicVertex*)nextp->user3p(); SplitLogicVertex* vvertexp = (SplitLogicVertex*)nextp->user3p();
vvertexp->splitColor(vvertexp->color()); uint32_t color = vvertexp->color();
uint32_t color = vvertexp->splitColor();
if (color >= numVertexes) nextp->v3fatalSrc("More colors than vertexes");
if (!color) nextp->v3fatalSrc("No node color assigned"); if (!color) nextp->v3fatalSrc("No node color assigned");
if (lastOfColor[color]) { if (lastOfColor[color]) {
new SplitStrictEdge(&m_graph, lastOfColor[color], vvertexp); new SplitStrictEdge(&m_graph, lastOfColor[color], vvertexp);
@ -365,68 +535,39 @@ private:
void reorderBlock(AstNode* nodep) { void reorderBlock(AstNode* nodep) {
// Reorder statements in the completed graph // Reorder statements in the completed graph
AstAlways* splitAlwaysp = VN_CAST(nodep->backp(), Always);
// Map the rank numbers into nodes they associate with // Map the rank numbers into nodes they associate with
typedef std::multimap<uint32_t,AstNode*> RankNodeMap; typedef std::multimap<uint32_t,AstNode*> RankNodeMap;
typedef std::map<uint32_t,RankNodeMap> ColorRankMap; RankNodeMap rankMap;
ColorRankMap colorRankMap;
uint32_t firstColor = 0; bool multiColors = false;
int currOrder = 0; // Existing sequence number of assignment int currOrder = 0; // Existing sequence number of assignment
for (AstNode* nextp=nodep; nextp; nextp=nextp->nextp()) { for (AstNode* nextp=nodep; nextp; nextp=nextp->nextp()) {
SplitLogicVertex* vvertexp = (SplitLogicVertex*)nextp->user3p(); SplitLogicVertex* vvertexp = (SplitLogicVertex*)nextp->user3p();
if (!splitAlwaysp) vvertexp->splitColor(1); // All blocks remain as-is
RankNodeMap& rankMap = colorRankMap[vvertexp->splitColor()];
rankMap.insert(make_pair(vvertexp->rank(), nextp)); rankMap.insert(make_pair(vvertexp->rank(), nextp));
if (firstColor && firstColor != vvertexp->splitColor()) multiColors = true;
firstColor = vvertexp->splitColor();
nextp->user4(++currOrder); // Record current ordering nextp->user4(++currOrder); // Record current ordering
} }
// If there was only one color, we don't need multiple always blocks
if (!multiColors) splitAlwaysp = NULL;
// Is the current ordering OK? // Is the current ordering OK?
bool leaveAlone=true; bool leaveAlone=true;
if (splitAlwaysp) leaveAlone=false;
int newOrder = 0; // New sequence number of assignment int newOrder = 0; // New sequence number of assignment
for (ColorRankMap::iterator colorIt = colorRankMap.begin(); colorIt != colorRankMap.end(); ++colorIt) { for (RankNodeMap::const_iterator it = rankMap.begin();
RankNodeMap& rankMap = colorIt->second; it != rankMap.end(); ++it) {
for (RankNodeMap::iterator it = rankMap.begin(); it != rankMap.end(); ++it) {
AstNode* nextp = it->second; AstNode* nextp = it->second;
if (++newOrder != nextp->user4()) leaveAlone=false; if (++newOrder != nextp->user4()) leaveAlone=false;
} }
}
if (leaveAlone) { if (leaveAlone) {
UINFO(6," No changes\n"); UINFO(6," No changes\n");
} else { } else {
AstNRelinker replaceHandle; // Where to add the list AstNRelinker replaceHandle; // Where to add the list
AstNode* addAfterp = splitAlwaysp;
for (ColorRankMap::iterator colorIt = colorRankMap.begin(); colorIt != colorRankMap.end(); ++colorIt) {
uint32_t color = colorIt->first;
RankNodeMap& rankMap = colorIt->second;
AstNode* newListp = NULL; AstNode* newListp = NULL;
for (RankNodeMap::iterator it = rankMap.begin(); it != rankMap.end(); ++it) { for (RankNodeMap::const_iterator it = rankMap.begin(); it != rankMap.end(); ++it) {
AstNode* nextp = it->second; AstNode* nextp = it->second;
UINFO(6, " Color="<<color<<" New order: "<<nextp<<endl); UINFO(6, " New order: "<<nextp<<endl);
if (nextp == nodep && !splitAlwaysp) nodep->unlinkFrBack(&replaceHandle); if (nextp == nodep) nodep->unlinkFrBack(&replaceHandle);
else nextp->unlinkFrBack(); else nextp->unlinkFrBack();
if (newListp) newListp = newListp->addNext(nextp); if (newListp) newListp = newListp->addNext(nextp);
else newListp = nextp; else newListp = nextp;
} }
if (splitAlwaysp) {
++m_statSplits;
AstAlways* alwaysp = new AstAlways(nodep->fileline(), VAlwaysKwd::ALWAYS, NULL, NULL);
addAfterp->addNextHere(alwaysp); addAfterp=alwaysp;
alwaysp->addStmtp(newListp);
} else {
// Just reordering
replaceHandle.relink(newListp); replaceHandle.relink(newListp);
}
}
if (splitAlwaysp) {
pushDeletep(splitAlwaysp->unlinkFrBack());
}
} // leaveAlone } // leaveAlone
} }
@ -465,7 +606,6 @@ private:
firstp->user3p(oldBlockUser3); firstp->user3p(oldBlockUser3);
} }
// VISITORS
virtual void visit(AstAlways* nodep) { virtual void visit(AstAlways* nodep) {
UINFO(4," ALW "<<nodep<<endl); UINFO(4," ALW "<<nodep<<endl);
if (debug()>=9) nodep->dumpTree(cout," alwIn:: "); if (debug()>=9) nodep->dumpTree(cout," alwIn:: ");
@ -473,104 +613,408 @@ private:
processBlock(nodep->bodysp()); processBlock(nodep->bodysp());
if (debug()>=9) nodep->dumpTree(cout," alwOut: "); if (debug()>=9) nodep->dumpTree(cout," alwOut: ");
} }
virtual void visit(AstNodeIf* nodep) { virtual void visit(AstNodeIf* nodep) {
if (!m_reorder) {
nodep->iterateChildren(*this);
} else {
UINFO(4," IF "<<nodep<<endl); UINFO(4," IF "<<nodep<<endl);
nodep->condp()->iterateAndNext(*this); nodep->condp()->iterateAndNext(*this);
processBlock(nodep->ifsp()); processBlock(nodep->ifsp());
processBlock(nodep->elsesp()); processBlock(nodep->elsesp());
} }
} private:
// We don't do AstNodeFor/AstWhile loops, due to the standard question VL_UNCOPYABLE(ReorderVisitor);
// of what is before vs. after };
virtual void visit(AstAssignDly* nodep) { typedef vl_unordered_set<uint32_t> ColorSet;
m_inDly = true; typedef vl_unordered_set<AstAlways*> AlwaysSet;
UINFO(4," ASSIGNDLY "<<nodep<<endl);
class IfColorVisitor : public AstNVisitor {
// MEMBERS
ColorSet m_colors; // All colors in the original always block
typedef std::vector<AstNodeIf*> IfStack;
IfStack m_ifStack; // Stack of nested if-statements we're currently processing
typedef vl_unordered_map<AstNodeIf*, ColorSet> IfColorMap;
IfColorMap m_ifColors; // Map each if-statement to the set of colors (split blocks)
// that will get a copy of that if-statement
// CONSTRUCTORS
public:
// Visit through *nodep and map each AstNodeIf within to the set of
// colors it will participate in. Also find the whole set of colors.
explicit IfColorVisitor(AstAlways* nodep) {
nodep->accept(*this);
}
virtual ~IfColorVisitor() {}
// METHODS
const ColorSet& colors() const { return m_colors; }
const ColorSet& colors(AstNodeIf* nodep) const {
IfColorMap::const_iterator it = m_ifColors.find(nodep);
if (it == m_ifColors.end()) nodep->v3fatalSrc("Unknown node in split color() map");
return it->second;
}
protected:
virtual void visit(AstNodeIf* nodep) {
m_ifStack.push_back(nodep);
nodep->iterateChildren(*this); nodep->iterateChildren(*this);
m_inDly = false; m_ifStack.pop_back();
}
virtual void visit(AstVarRef* nodep) {
if (!m_stmtStackps.empty()) {
AstVarScope* vscp = nodep->varScopep();
if (!vscp) nodep->v3fatalSrc("Not linked");
if (!nodep->varp()->isConst()) { // Constant lookups can be ignored
if (nodep->varp()->isSigPublic()) {
// Public signals shouldn't be changed, pli code might be messing with them
scoreboardPli();
} }
// Create vertexes for variable virtual void visit(AstNode* nodep) {
if (!vscp->user1p()) { if (nodep->user3p()) {
SplitVarStdVertex* vstdp = new SplitVarStdVertex(&m_graph, vscp); SplitLogicVertex* vertexp = (SplitLogicVertex*)(nodep->user3p());
vscp->user1p(vstdp); uint32_t color = vertexp->color();
} m_colors.insert(color);
SplitVarStdVertex* vstdp = (SplitVarStdVertex*) vscp->user1p(); UINFO(8, " SVL " << vertexp << " has color " << color << "\n");
// SPEEDUP: We add duplicate edges, that should be fixed // Record that all containing ifs have this color.
if (m_inDly && nodep->lvalue()) { for (IfStack::const_iterator it = m_ifStack.begin();
UINFO(4," VARREFDLY: "<<nodep<<endl); it != m_ifStack.end(); ++it) {
// Delayed variable is different from non-delayed variable m_ifColors[*it].insert(color);
if (!vscp->user2p()) {
SplitVarPostVertex* vpostp = new SplitVarPostVertex(&m_graph, vscp);
vscp->user2p(vpostp);
new SplitPostEdge(&m_graph, vstdp, vpostp);
} }
SplitVarPostVertex* vpostp = (SplitVarPostVertex*)vscp->user2p();
// Add edges
for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) {
new SplitLVEdge(&m_graph, vpostp, *it);
} }
} else { // Nondelayed assignment nodep->iterateChildren(*this);
if (nodep->lvalue()) { }
// Non-delay; need to maintain existing ordering with all consumers of the signal
UINFO(4," VARREFLV: "<<nodep<<endl); static int debug() {
for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) { static int level = -1;
new SplitLVEdge(&m_graph, vstdp, *it); if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
return level;
}
private:
VL_UNCOPYABLE(IfColorVisitor);
};
class OrderCheckNoIfVisitor : public AstNVisitor {
public:
explicit OrderCheckNoIfVisitor(AstNode* nodep) {
nodep->accept(*this);
}
virtual ~OrderCheckNoIfVisitor() {}
virtual void visit(AstNode* nodep) {
nodep->iterateChildren(*this);
}
virtual void visit(AstNodeIf* nodep) {
UASSERT(false, "Found unexpeceted if/else in OrderCheckNoIfVisitor!");
}
private:
VL_UNCOPYABLE(OrderCheckNoIfVisitor);
};
class EmitSplitVisitor : public AstNVisitor {
// MEMBERS
AstAlways* m_origAlwaysp; // Block that *this will split
const IfColorVisitor* m_ifColorp; // Digest of results of prior coloring
// Map each color to our current place within the color's new always
typedef vl_unordered_map<uint32_t, AstNode*> LocMap;
LocMap m_addAfter;
AlwaysSet* m_newBlocksp; // Split always blocks we have generated
// CONSTRUCTORS
public:
// EmitSplitVisitor visits through always block *nodep
// and generates its split blocks, writing the split blocks
// into *newBlocksp.
EmitSplitVisitor(AstAlways* nodep,
const IfColorVisitor* ifColorp,
AlwaysSet* newBlocksp)
: m_origAlwaysp(nodep)
, m_ifColorp(ifColorp)
, m_newBlocksp(newBlocksp) {
UINFO(6, " splitting always " << nodep << endl);
}
virtual ~EmitSplitVisitor() {}
// METHODS
void go() {
// Create a new always for each color
const ColorSet& colors = m_ifColorp->colors();
for (ColorSet::const_iterator color = colors.begin();
color != colors.end(); ++color) {
// We don't need to clone m_origAlwaysp->sensesp() here;
// V3Activate already moved it to a parent node.
AstAlways* alwaysp =
new AstAlways(m_origAlwaysp->fileline(), VAlwaysKwd::ALWAYS,
NULL, NULL);
// Put a placeholder node into stmtp to track our position.
// We'll strip these out after the blocks are fully cloned.
AstSplitPlaceholder* placeholderp = makePlaceholderp();
alwaysp->addStmtp(placeholderp);
m_addAfter[*color] = placeholderp;
m_newBlocksp->insert(alwaysp);
}
// Scan the body of the always. We'll handle if/else
// specially, everything else is a leaf node that we can
// just clone into one of the split always blocks.
m_origAlwaysp->bodysp()->iterateAndNext(*this);
}
protected:
static int debug() {
static int level = -1;
if (VL_UNLIKELY(level < 0)) level = v3Global.opt.debugSrcLevel(__FILE__);
return level;
}
AstSplitPlaceholder* makePlaceholderp() {
return new AstSplitPlaceholder(m_origAlwaysp->fileline());
}
virtual void visit(AstNode* nodep) {
// Anything that's not an if/else we assume is a leaf.
// Actually, that's worth asserting...
#ifdef VL_DEBUG
OrderCheckNoIfVisitor noIf(nodep);
#endif
// Each leaf must have a user3p
UASSERT(nodep->user3p(), "null user3p!");
// Clone the leaf into its new always block
SplitLogicVertex* vxp = (SplitLogicVertex*)(nodep->user3p());
uint32_t color = vxp->color();
AstNode* clonedp = nodep->cloneTree(false);
m_addAfter[color]->addNextHere(clonedp);
m_addAfter[color] = clonedp;
}
virtual void visit(AstNodeIf* nodep) {
const ColorSet& colors = m_ifColorp->colors(nodep);
typedef vl_unordered_map<uint32_t, AstNodeIf*> CloneMap;
CloneMap clones;
for (ColorSet::const_iterator color = colors.begin();
color != colors.end(); ++color) {
// Clone this if into its set of split blocks
AstSplitPlaceholder* if_placeholderp = makePlaceholderp();
AstSplitPlaceholder* else_placeholderp = makePlaceholderp();
AstIf* clonep =
new AstIf(nodep->fileline(),
nodep->condp()->cloneTree(true),
if_placeholderp,
else_placeholderp);
AstIf* origp = VN_CAST(nodep, If);
if (origp) {
// Preserve pragmas from unique if's
// so assertions work properly
clonep->uniquePragma(origp->uniquePragma());
clonep->unique0Pragma(origp->unique0Pragma());
clonep->priorityPragma(origp->priorityPragma());
}
clones[*color] = clonep;
m_addAfter[*color]->addNextHere(clonep);
m_addAfter[*color] = if_placeholderp;
}
nodep->ifsp()->iterateAndNext(*this);
for (ColorSet::const_iterator color = colors.begin();
color != colors.end(); ++color) {
m_addAfter[*color] = clones[*color]->elsesp();
}
nodep->elsesp()->iterateAndNext(*this);
for (ColorSet::const_iterator color = colors.begin();
color != colors.end(); ++color) {
m_addAfter[*color] = clones[*color];
}
}
private:
VL_UNCOPYABLE(EmitSplitVisitor);
};
class RemovePlaceholdersVisitor : public AstNVisitor {
typedef vl_unordered_set<AstNode*> NodeSet;
NodeSet m_removeSet; // placeholders to be removed
public:
explicit RemovePlaceholdersVisitor(AstNode* nodep) {
nodep->accept(*this);
for (NodeSet::const_iterator it = m_removeSet.begin();
it != m_removeSet.end(); ++it) {
AstNode* np = *it;
np->unlinkFrBack(); // Without next
np->deleteTree(); VL_DANGLING(np);
}
}
virtual ~RemovePlaceholdersVisitor() {}
virtual void visit(AstNode* nodep) {
nodep->iterateChildren(*this);
}
virtual void visit(AstSplitPlaceholder* nodep) {
m_removeSet.insert(nodep);
}
private:
VL_UNCOPYABLE(RemovePlaceholdersVisitor);
};
class SplitVisitor : public SplitReorderBaseVisitor {
private:
// Keys are original always blocks pending delete,
// values are newly split always blocks pending insertion
// at the same position as the originals:
typedef vl_unordered_map<AstAlways*, AlwaysSet> ReplaceMap;
ReplaceMap m_replaceBlocks;
// AstNodeIf* whose condition we're currently visiting
AstNode* m_curIfConditional;
// CONSTRUCTORS
public:
explicit SplitVisitor(AstNetlist* nodep)
: SplitReorderBaseVisitor()
, m_curIfConditional(NULL) {
nodep->accept(*this);
// Splice newly-split blocks into the tree. Remove placeholders
// from newly-split blocks. Delete the original always blocks
// that we're replacing.
for (ReplaceMap::iterator it = m_replaceBlocks.begin();
it != m_replaceBlocks.end(); ++it) {
AstAlways* origp = it->first;
for (AlwaysSet::iterator addme = it->second.begin();
addme != it->second.end(); ++addme) {
origp->addNextHere(*addme);
RemovePlaceholdersVisitor removePlaceholders(*addme);
}
origp->unlinkFrBack(); // Without next
origp->deleteTree(); VL_DANGLING(origp);
}
}
virtual ~SplitVisitor() {}
// METHODS
protected:
void makeRvalueEdges(SplitVarStdVertex* vstdp) {
// Each 'if' depends on rvalues in its own conditional ONLY,
// not rvalues in the if/else bodies.
for (VStack::const_iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) {
AstNodeIf* ifNodep = VN_CAST((*it)->nodep(), NodeIf);
if (ifNodep && (m_curIfConditional != ifNodep)) {
continue;
} }
} else {
UINFO(4," VARREF: "<<nodep<<endl);
for (VStack::iterator it = m_stmtStackps.begin(); it != m_stmtStackps.end(); ++it) {
new SplitRVEdge(&m_graph, *it, vstdp); new SplitRVEdge(&m_graph, *it, vstdp);
} }
} }
}
} void colorAlwaysGraph() {
} // Color the graph to indicate subsets, each of which
} // we can split into its own always block.
virtual void visit(AstJumpGo* nodep) { m_graph.removeRedundantEdges(&V3GraphEdge::followAlwaysTrue);
// Jumps will disable reordering at all levels
// This is overly pessimistic; we could treat jumps as barriers, and // Some vars are primary inputs to the always block; prune
// reorder everything between jumps/labels, however jumps are rare // edges on those vars. Reasoning: if two statements both depend
// in always, so the performance gain probably isn't worth the work. // on primary input A, it's ok to split these statements. Whereas
UINFO(9," NoReordering "<<nodep<<endl); // if they both depend on locally-generated variable B, the statements
m_noReorderWhy = "JumpGo"; // must be kept together.
nodep->iterateChildren(*this); SplitEdge::incrementStep();
pruneDepsOnInputs();
// For any 'if' node whose deps have all been pruned
// (meaning, its conditional expression only looks at primary
// inputs) prune all edges that depend on the 'if'.
for (V3GraphVertex* vertexp = m_graph.verticesBeginp();
vertexp; vertexp=vertexp->verticesNextp()) {
SplitLogicVertex* logicp = dynamic_cast<SplitLogicVertex*>(vertexp);
if (!logicp) continue;
AstNodeIf* ifNodep = VN_CAST(logicp->nodep(), NodeIf);
if (!ifNodep) continue;
bool pruneMe = true;
for (V3GraphEdge* edgep = logicp->outBeginp();
edgep; edgep = edgep->outNextp()) {
SplitEdge* oedgep = dynamic_cast<SplitEdge*>(edgep);
if (!oedgep->ignoreThisStep()) {
// This if conditional depends on something we can't
// prune -- a variable generated in the current block.
pruneMe = false;
// When we can't prune dependencies on the conditional,
// give a hint about why...
if (debug() >= 9) {
V3GraphVertex* vxp = oedgep->top();
SplitNodeVertex* nvxp = dynamic_cast<SplitNodeVertex*>(vxp);
UINFO(0, "Cannot prune if-node due to edge "<<oedgep<<
" pointing to node "<<nvxp->nodep()<<endl);
nvxp->nodep()->dumpTree(cout, "- ");
} }
//-------------------- break;
// Default
virtual void visit(AstNode* nodep) {
// **** SPECIAL default type that sets PLI_ORDERING
if (!m_stmtStackps.empty() && !nodep->isPure()) {
UINFO(9," NotSplittable "<<nodep<<endl);
scoreboardPli();
} }
nodep->iterateChildren(*this);
} }
public: if (!pruneMe) continue;
// CONSTUCTORS
SplitVisitor(AstNetlist* nodep, bool reorder) // This if can be split; prune dependencies on it.
: m_reorder(reorder) { for (V3GraphEdge* edgep = logicp->inBeginp();
edgep; edgep = edgep->inNextp()) {
SplitEdge* oedgep = dynamic_cast<SplitEdge*>(edgep);
oedgep->setIgnoreThisStep();
}
}
if (debug()>=9) {
m_graph.dumpDotFilePrefixed("splitg_nodup", false);
}
// Weak coloring to determine what needs to remain grouped
// in a single always. This follows all edges excluding:
// - those we pruned above
// - PostEdges, which are done later
m_graph.weaklyConnected(&SplitEdge::followScoreboard);
}
virtual void visit(AstAlways* nodep) {
// build the scoreboard
scoreboardClear(); scoreboardClear();
nodep->accept(*this); scanBlock(nodep->bodysp());
if (m_noReorderWhy != "") {
// We saw a jump or something else rare that we don't handle.
UINFO(9," NoSplitBlock because "<<m_noReorderWhy<<endl);
return;
} }
virtual ~SplitVisitor() {
V3Stats::addStat("Optimizations, Split always", m_statSplits); // Look across the entire tree of if/else blocks in the always,
// and color regions that must be kept together.
UINFO(5, "SplitVisitor @ "<<nodep<<endl);
colorAlwaysGraph();
// Map each AstNodeIf to the set of colors (split always blocks)
// it must participate in. Also find the whole set of colors.
IfColorVisitor ifColor(nodep);
if (ifColor.colors().size() > 1) {
// Counting original always blocks rather than newly-split
// always blocks makes it a little easier to use this stat to
// check the result of the t_alw_split test:
++m_statSplits;
// Visit through the original always block one more time,
// and emit the split always blocks into m_replaceBlocks:
EmitSplitVisitor emitSplit(nodep, &ifColor,
&(m_replaceBlocks[nodep]));
emitSplit.go();
} }
}
virtual void visit(AstNodeIf* nodep) {
UINFO(4," IF "<<nodep<<endl);
m_curIfConditional = nodep;
nodep->condp()->iterateAndNext(*this);
m_curIfConditional = NULL;
scanBlock(nodep->ifsp());
scanBlock(nodep->elsesp());
}
private:
VL_UNCOPYABLE(SplitVisitor);
}; };
//###################################################################### //######################################################################
@ -578,11 +1022,11 @@ public:
void V3Split::splitReorderAll(AstNetlist* nodep) { void V3Split::splitReorderAll(AstNetlist* nodep) {
UINFO(2,__FUNCTION__<<": "<<endl); UINFO(2,__FUNCTION__<<": "<<endl);
SplitVisitor visitor (nodep, true); ReorderVisitor visitor (nodep);
V3Global::dumpCheckGlobalTree("reorder", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3); V3Global::dumpCheckGlobalTree("reorder", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
} }
void V3Split::splitAlwaysAll(AstNetlist* nodep) { void V3Split::splitAlwaysAll(AstNetlist* nodep) {
UINFO(2,__FUNCTION__<<": "<<endl); UINFO(2,__FUNCTION__<<": "<<endl);
SplitVisitor visitor (nodep, false); SplitVisitor visitor (nodep);
V3Global::dumpCheckGlobalTree("split", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 6); V3Global::dumpCheckGlobalTree("split", 0, v3Global.opt.dumpTreeLevel(__FILE__) >= 3);
} }

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@ -0,0 +1,29 @@
#!/usr/bin/perl
if (!$::Driver) { use FindBin; exec("$FindBin::Bin/bootstrap.pl", @ARGV, $0); die; }
# DESCRIPTION: Verilator: Verilog Test driver/expect definition
#
# Copyright 2003 by Wilson Snyder. This program is free software; you can
# redistribute it and/or modify it under the terms of either the GNU
# Lesser General Public License Version 3 or the Perl Artistic License
# Version 2.0.
$Self->{vlt} or $Self->skip("Verilator only test");
top_filename("t/t_alw_reorder.v");
compile (
verilator_flags2 => ["--stats -Or"],
);
file_grep ($Self->{stats}, qr/Optimizations, Split always\s+(\d+)/i, 0);
# Here we should see some dly vars since reorder is disabled.
# (Whereas our twin test, t_alw_reorder, should see no dly vars
# since it enables the reorder step.)
file_grep ("$Self->{obj_dir}/$Self->{VM_PREFIX}.cpp", qr/dly__t__DOT__v1/i);
file_grep ("$Self->{obj_dir}/$Self->{VM_PREFIX}.cpp", qr/dly__t__DOT__v2/i);
execute (
check_finished=>1,
);
ok(1);
1;

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@ -0,0 +1,23 @@
#!/usr/bin/perl
if (!$::Driver) { use FindBin; exec("$FindBin::Bin/bootstrap.pl", @ARGV, $0); die; }
# DESCRIPTION: Verilator: Verilog Test driver/expect definition
#
# Copyright 2003 by Wilson Snyder. This program is free software; you can
# redistribute it and/or modify it under the terms of either the GNU
# Lesser General Public License Version 3 or the Perl Artistic License
# Version 2.0.
compile (
verilator_flags2 => ["--stats"],
);
if ($Self->{vlt}) {
file_grep ($Self->{stats}, qr/Optimizations, Split always\s+(\d+)/i, 0);
}
execute (
check_finished=>1,
);
ok(1);
1;

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@ -0,0 +1,131 @@
// DESCRIPTION: Verilator: Verilog Test module
//
// This file ONLY is placed into the Public Domain, for any use,
// without warranty, 2018 by Wilson Snyder.
module t (/*AUTOARG*/
// Inputs
clk
);
input clk;
integer cyc; initial cyc=1;
reg [15:0] m_din;
// We expect none of these blocks to split.
// Blocks that can split should go in t_alw_split.v instead.
reg [15:0] b_split_1, b_split_2;
always @ (/*AS*/m_din) begin
b_split_1 = m_din;
b_split_2 = b_split_1;
end
reg [15:0] c_split_1, c_split_2;
always @ (/*AS*/m_din) begin
c_split_1 = m_din;
c_split_2 = c_split_1;
c_split_1 = ~m_din;
end
always @ (posedge clk) begin
$write(" foo %x", m_din);
$write(" bar %x\n", m_din);
end
reg [15:0] e_split_1, e_split_2;
always @ (posedge clk) begin
e_split_1 = m_din;
e_split_2 = e_split_1;
end
reg [15:0] f_split_1, f_split_2;
always @ (posedge clk) begin
f_split_2 = f_split_1;
f_split_1 = m_din;
end
reg [15:0] l_split_1, l_split_2;
always @ (posedge clk) begin
l_split_2 <= l_split_1;
l_split_1 <= l_split_2 | m_din;
end
reg [15:0] z_split_1, z_split_2;
always @ (posedge clk) begin
z_split_1 <= 0;
z_split_1 <= ~m_din;
end
always @ (posedge clk) begin
z_split_2 <= 0;
z_split_2 <= z_split_1;
end
reg [15:0] h_split_1;
reg [15:0] h_split_2;
reg [15:0] h_foo;
always @ (posedge clk) begin
// $write(" cyc = %x m_din = %x\n", cyc, m_din);
h_foo = m_din;
if (cyc > 2) begin
// This conditional depends on non-primary-input foo.
// Its dependency on foo should not be pruned. As a result,
// the dependencies of h_split_1 and h_split_2 on this
// conditional will also not be pruned, making them all
// weakly connected such that they'll end up in the same graph
// and we can't split.
if (h_foo == 16'h0) begin
h_split_1 <= 16'h0;
h_split_2 <= 16'h0;
end
else begin
h_split_1 <= m_din;
h_split_2 <= ~m_din;
end
end
else begin
h_split_1 <= 16'h0;
h_split_2 <= 16'h0;
end
end // always @ (posedge clk)
always @ (posedge clk) begin
if (cyc!=0) begin
cyc<=cyc+1;
end
if (cyc==1) begin
m_din <= 16'hfeed;
end
if (cyc==4) begin
m_din <= 16'he11e;
if (!(b_split_1==16'hfeed && b_split_2==16'hfeed)) $stop;
if (!(c_split_1==16'h0112 && c_split_2==16'hfeed)) $stop;
if (!(e_split_1==16'hfeed && e_split_2==16'hfeed)) $stop;
if (!(f_split_1==16'hfeed && f_split_2==16'hfeed)) $stop;
if (!(z_split_1==16'h0112 && z_split_2==16'h0112)) $stop;
end
if (cyc==5) begin
m_din <= 16'he22e;
if (!(b_split_1==16'he11e && b_split_2==16'he11e)) $stop;
if (!(c_split_1==16'h1ee1 && c_split_2==16'he11e)) $stop;
// Two valid orderings, as we don't know which posedge clk gets evaled first
if (!(e_split_1==16'hfeed && e_split_2==16'hfeed) && !(e_split_1==16'he11e && e_split_2==16'he11e)) $stop;
if (!(f_split_1==16'hfeed && f_split_2==16'hfeed) && !(f_split_1==16'he11e && f_split_2==16'hfeed)) $stop;
if (!(z_split_1==16'h0112 && z_split_2==16'h0112)) $stop;
end
if (cyc==6) begin
m_din <= 16'he33e;
if (!(b_split_1==16'he22e && b_split_2==16'he22e)) $stop;
if (!(c_split_1==16'h1dd1 && c_split_2==16'he22e)) $stop;
// Two valid orderings, as we don't know which posedge clk gets evaled first
if (!(e_split_1==16'he11e && e_split_2==16'he11e) && !(e_split_1==16'he22e && e_split_2==16'he22e)) $stop;
if (!(f_split_1==16'he11e && f_split_2==16'hfeed) && !(f_split_1==16'he22e && f_split_2==16'he11e)) $stop;
if (!(z_split_1==16'h1ee1 && z_split_2==16'h0112)) $stop;
end
if (cyc==7) begin
$write("*-* All Finished *-*\n");
$finish;
end
end
endmodule

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@ -0,0 +1,32 @@
#!/usr/bin/perl
if (!$::Driver) { use FindBin; exec("$FindBin::Bin/bootstrap.pl", @ARGV, $0); die; }
# DESCRIPTION: Verilator: Verilog Test driver/expect definition
#
# Copyright 2003 by Wilson Snyder. This program is free software; you can
# redistribute it and/or modify it under the terms of either the GNU
# Lesser General Public License Version 3 or the Perl Artistic License
# Version 2.0.
$Self->{vlt} or $Self->skip("Verilator only test");
compile (
verilator_flags2 => ["--stats"],
);
file_grep ($Self->{stats}, qr/Optimizations, Split always\s+(\d+)/i, 0);
# Important: if reorder succeeded, we should see no dly vars.
# Equally important: twin test t_alw_noreorder should see dly vars,
# is identical to this test except for disabling the reorder step.
foreach my $file ("$Self->{obj_dir}/$Self->{VM_PREFIX}.cpp",
"$Self->{obj_dir}/$Self->{VM_PREFIX}.h") {
file_grep_not($file, qr/dly__t__DOT__v1/i);
file_grep_not($file, qr/dly__t__DOT__v2/i);
file_grep_not($file, qr/dly__t__DOT__v3/i);
}
execute (
check_finished=>1,
);
ok(1);
1;

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@ -0,0 +1,55 @@
// DESCRIPTION: Verilator: Verilog Test module
//
// This file ONLY is placed into the Public Domain, for any use,
// without warranty, 2018 by Wilson Snyder.
module t (/*AUTOARG*/
// Inputs
clk
);
input clk;
integer cyc; initial cyc=1;
reg [15:0] m_din;
reg [15:0] v1;
reg [15:0] v2;
reg [15:0] v3;
integer nosplit;
always @ (posedge clk) begin
// write needed so that V3Dead doesn't kill v0..v3
$write(" values %x %x %x\n", v1, v2, v3);
// Locally-set 'nosplit' will prevent the if from splitting
// in splitAlwaysAll(). This whole always block should still be
// intact when we call splitReorderAll() which is the subject
// of this test.
nosplit = cyc;
if (nosplit > 2) begin
/* S1 */ v1 <= 16'h0;
/* S2 */ v1 <= m_din;
/* S3 */ if (m_din == 16'h0) begin
/* X1 */ v2 <= v1;
/* X2 */ v3 <= v2;
end
end
// We expect to swap S2 and S3, and to swap X1 and X2.
// We can check that this worked by the absense of dly vars
// in the generated output; if the reorder fails (or is disabled)
// we should see dly vars for v1 and v2.
end
always @ (posedge clk) begin
if (cyc!=0) begin
cyc<=cyc+1;
if (cyc==7) begin
$write("*-* All Finished *-*\n");
$finish;
end
end
end
endmodule

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@ -12,7 +12,7 @@ compile (
); );
if ($Self->{vlt}) { if ($Self->{vlt}) {
file_grep ($Self->{stats}, qr/Optimizations, Split always\s+(\d+)/i, 6); file_grep ($Self->{stats}, qr/Optimizations, Split always\s+(\d+)/i, 3);
} }
execute ( execute (

View File

@ -13,29 +13,15 @@ module t (/*AUTOARG*/
reg [15:0] m_din; reg [15:0] m_din;
// OK // We expect all these blocks should split;
// blocks that don't split should go in t_alw_nosplit.v
reg [15:0] a_split_1, a_split_2; reg [15:0] a_split_1, a_split_2;
always @ (/*AS*/m_din) begin always @ (/*AS*/m_din) begin
a_split_1 = m_din; a_split_1 = m_din;
a_split_2 = m_din; a_split_2 = m_din;
end end
// OK
reg [15:0] b_split_1, b_split_2;
always @ (/*AS*/m_din) begin
b_split_1 = m_din;
b_split_2 = b_split_1;
end
// Not OK
reg [15:0] c_split_1, c_split_2;
always @ (/*AS*/m_din) begin
c_split_1 = m_din;
c_split_2 = c_split_1;
c_split_1 = ~m_din;
end
// OK
reg [15:0] d_split_1, d_split_2; reg [15:0] d_split_1, d_split_2;
always @ (posedge clk) begin always @ (posedge clk) begin
d_split_1 <= m_din; d_split_1 <= m_din;
@ -43,44 +29,27 @@ module t (/*AUTOARG*/
d_split_1 <= ~m_din; d_split_1 <= ~m_din;
end end
// Not OK reg [15:0] h_split_1;
reg [15:0] h_split_2;
always @ (posedge clk) begin always @ (posedge clk) begin
$write(" foo %x", m_din); // $write(" cyc = %x m_din = %x\n", cyc, m_din);
$write(" bar %x\n", m_din); if (cyc > 2) begin
end if (m_din == 16'h0) begin
h_split_1 <= 16'h0;
// Not OK h_split_2 <= 16'h0;
reg [15:0] e_split_1, e_split_2; end
always @ (posedge clk) begin else begin
e_split_1 = m_din; h_split_1 <= m_din;
e_split_2 = e_split_1; h_split_2 <= ~m_din;
end end
end
// Not OK else begin
reg [15:0] f_split_1, f_split_2; h_split_1 <= 16'h0;
always @ (posedge clk) begin h_split_2 <= 16'h0;
f_split_2 = f_split_1; end
f_split_1 = m_din;
end
// Not Ok
reg [15:0] l_split_1, l_split_2;
always @ (posedge clk) begin
l_split_2 <= l_split_1;
l_split_1 <= l_split_2 | m_din;
end
// OK
reg [15:0] z_split_1, z_split_2;
always @ (posedge clk) begin
z_split_1 <= 0;
z_split_1 <= ~m_din;
end
always @ (posedge clk) begin
z_split_2 <= 0;
z_split_2 <= z_split_1;
end end
// (The checker block is an exception, it won't split.)
always @ (posedge clk) begin always @ (posedge clk) begin
if (cyc!=0) begin if (cyc!=0) begin
cyc<=cyc+1; cyc<=cyc+1;
@ -93,39 +62,26 @@ module t (/*AUTOARG*/
m_din <= 16'he11e; m_din <= 16'he11e;
//$write(" A %x %x\n", a_split_1, a_split_2); //$write(" A %x %x\n", a_split_1, a_split_2);
if (!(a_split_1==16'hfeed && a_split_2==16'hfeed)) $stop; if (!(a_split_1==16'hfeed && a_split_2==16'hfeed)) $stop;
if (!(b_split_1==16'hfeed && b_split_2==16'hfeed)) $stop;
if (!(c_split_1==16'h0112 && c_split_2==16'hfeed)) $stop;
if (!(d_split_1==16'h0112 && d_split_2==16'h0112)) $stop; if (!(d_split_1==16'h0112 && d_split_2==16'h0112)) $stop;
if (!(e_split_1==16'hfeed && e_split_2==16'hfeed)) $stop; if (!(h_split_1==16'hfeed && h_split_2==16'h0112)) $stop;
if (!(f_split_1==16'hfeed && f_split_2==16'hfeed)) $stop;
if (!(z_split_1==16'h0112 && z_split_2==16'h0112)) $stop;
end end
if (cyc==5) begin if (cyc==5) begin
m_din <= 16'he22e; m_din <= 16'he22e;
if (!(a_split_1==16'he11e && a_split_2==16'he11e)) $stop; if (!(a_split_1==16'he11e && a_split_2==16'he11e)) $stop;
if (!(b_split_1==16'he11e && b_split_2==16'he11e)) $stop;
if (!(c_split_1==16'h1ee1 && c_split_2==16'he11e)) $stop;
if (!(d_split_1==16'h0112 && d_split_2==16'h0112)) $stop; if (!(d_split_1==16'h0112 && d_split_2==16'h0112)) $stop;
if (!(z_split_1==16'h0112 && z_split_2==16'h0112)) $stop; if (!(h_split_1==16'hfeed && h_split_2==16'h0112)) $stop;
// Two valid orderings, as we don't know which posedge clk gets evaled first
if (!(e_split_1==16'hfeed && e_split_2==16'hfeed) && !(e_split_1==16'he11e && e_split_2==16'he11e)) $stop;
if (!(f_split_1==16'hfeed && f_split_2==16'hfeed) && !(f_split_1==16'he11e && f_split_2==16'hfeed)) $stop;
end end
if (cyc==6) begin if (cyc==6) begin
m_din <= 16'he33e; m_din <= 16'he33e;
if (!(a_split_1==16'he22e && a_split_2==16'he22e)) $stop; if (!(a_split_1==16'he22e && a_split_2==16'he22e)) $stop;
if (!(b_split_1==16'he22e && b_split_2==16'he22e)) $stop;
if (!(c_split_1==16'h1dd1 && c_split_2==16'he22e)) $stop;
if (!(d_split_1==16'h1ee1 && d_split_2==16'h0112)) $stop; if (!(d_split_1==16'h1ee1 && d_split_2==16'h0112)) $stop;
if (!(z_split_1==16'h1ee1 && d_split_2==16'h0112)) $stop; if (!(h_split_1==16'he11e && h_split_2==16'h1ee1)) $stop;
// Two valid orderings, as we don't know which posedge clk gets evaled first
if (!(e_split_1==16'he11e && e_split_2==16'he11e) && !(e_split_1==16'he22e && e_split_2==16'he22e)) $stop;
if (!(f_split_1==16'he11e && f_split_2==16'hfeed) && !(f_split_1==16'he22e && f_split_2==16'he11e)) $stop;
end end
if (cyc==7) begin if (cyc==7) begin
$write("*-* All Finished *-*\n"); $write("*-* All Finished *-*\n");
$finish; $finish;
end end
end end
end end // always @ (posedge clk)
endmodule endmodule