Split V3Order.cpp into multiple smaller files (#4950). No functional change intended.

Move OrderBuildVisitor into V3OrderGraphBuilder.cpp (and rename to
V3OrderGraphBuilder). Move ProcessMoveBuildGraph to
V3OrderMoveGraphBuilder.cpp (and rename to V3OrderGraphBuilder).

This patch is pure code movement/rename, no refactoring at all.
This commit is contained in:
Geza Lore 2024-03-07 22:12:19 +00:00 committed by GitHub
parent 26dd5d4550
commit acb63c929b
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6 changed files with 698 additions and 586 deletions

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@ -121,8 +121,10 @@ set(HEADERS
V3OptionParser.h
V3Options.h
V3Order.h
V3OrderInternal.h
V3OrderGraph.h
V3OrderMoveGraph.h
V3OrderMoveGraphBuilder.h
V3Os.h
V3PairingHeap.h
V3Param.h
@ -275,6 +277,7 @@ set(COMMON_SOURCES
V3OptionParser.cpp
V3Options.cpp
V3Order.cpp
V3OrderGraphBuilder.cpp
V3Os.cpp
V3Param.cpp
V3Partition.cpp

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@ -265,6 +265,7 @@ RAW_OBJS_PCH_ASTNOMT = \
V3MergeCond.o \
V3Name.o \
V3Order.o \
V3OrderGraphBuilder.o \
V3Param.o \
V3Partition.o \
V3Premit.o \

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@ -75,15 +75,15 @@
#include "V3Order.h"
#include "V3AstUserAllocator.h"
#include "V3Const.h"
#include "V3EmitV.h"
#include "V3File.h"
#include "V3Graph.h"
#include "V3GraphStream.h"
#include "V3List.h"
#include "V3OrderGraph.h"
#include "V3OrderInternal.h"
#include "V3OrderMoveGraph.h"
#include "V3OrderMoveGraphBuilder.h"
#include "V3Partition.h"
#include "V3PartitionGraph.h"
#include "V3Sched.h"
@ -100,364 +100,6 @@
VL_DEFINE_DEBUG_FUNCTIONS;
//######################################################################
// Order information stored under each AstNode::user1p()...
class OrderUser final {
// Stored in AstVarScope::user1p, a list of all the various vertices
// that can exist for one given scoped variable
public:
// TYPES
enum class VarVertexType : uint8_t { // Types of vertices we can create
STD = 0,
PRE = 1,
PORD = 2,
POST = 3
};
private:
// Vertex of each type (if non nullptr)
std::array<OrderVarVertex*, static_cast<size_t>(VarVertexType::POST) + 1> m_vertexps;
public:
// METHODS
OrderVarVertex* getVarVertex(OrderGraph* graphp, AstVarScope* varscp, VarVertexType type) {
const unsigned idx = static_cast<unsigned>(type);
OrderVarVertex* vertexp = m_vertexps[idx];
if (!vertexp) {
switch (type) {
case VarVertexType::STD: vertexp = new OrderVarStdVertex{graphp, varscp}; break;
case VarVertexType::PRE: vertexp = new OrderVarPreVertex{graphp, varscp}; break;
case VarVertexType::PORD: vertexp = new OrderVarPordVertex{graphp, varscp}; break;
case VarVertexType::POST: vertexp = new OrderVarPostVertex{graphp, varscp}; break;
}
m_vertexps[idx] = vertexp;
}
return vertexp;
}
// CONSTRUCTORS
OrderUser() { m_vertexps.fill(nullptr); }
~OrderUser() = default;
};
//######################################################################
// OrderBuildVisitor builds the ordering graph of the entire netlist, and
// removes any nodes that are no longer required once the graph is built
class OrderBuildVisitor final : public VNVisitor {
// TYPES
enum VarUsage : uint8_t { VU_CON = 0x1, VU_GEN = 0x2 };
using VarVertexType = OrderUser::VarVertexType;
// NODE STATE
// AstVarScope::user1 -> OrderUser instance for variable (via m_orderUser)
// AstVarScope::user2 -> VarUsage within logic blocks
// AstVarScope::user3 -> bool: Hybrid sensitivity
const VNUser1InUse user1InUse;
const VNUser2InUse user2InUse;
const VNUser3InUse user3InUse;
AstUser1Allocator<AstVarScope, OrderUser> m_orderUser;
// STATE
OrderGraph* const m_graphp = new OrderGraph; // The ordering graph built by this visitor
OrderLogicVertex* m_logicVxp = nullptr; // Current logic block being analyzed
// Map from Trigger reference AstSenItem to the original AstSenTree
const std::unordered_map<const AstSenItem*, const AstSenTree*>& m_trigToSen;
// Current AstScope being processed
AstScope* m_scopep = nullptr;
// Sensitivity list for clocked logic, nullptr for combinational and hybrid logic
AstSenTree* m_domainp = nullptr;
// Sensitivity list for hybrid logic, nullptr for everything else
AstSenTree* m_hybridp = nullptr;
bool m_inClocked = false; // Underneath clocked AstActive
bool m_inPre = false; // Underneath AstAssignPre
bool m_inPost = false; // Underneath AstAssignPost/AstAlwaysPost
std::function<bool(const AstVarScope*)> m_readTriggersCombLogic;
// METHODS
void iterateLogic(AstNode* nodep) {
UASSERT_OBJ(!m_logicVxp, nodep, "Should not nest");
// Reset VarUsage
AstNode::user2ClearTree();
// Create LogicVertex for this logic node
m_logicVxp = new OrderLogicVertex{m_graphp, m_scopep, m_domainp, m_hybridp, nodep};
// Gather variable dependencies based on usage
iterateChildren(nodep);
// Finished with this logic
m_logicVxp = nullptr;
}
OrderVarVertex* getVarVertex(AstVarScope* varscp, VarVertexType type) {
return m_orderUser(varscp).getVarVertex(m_graphp, varscp, type);
}
// VISITORS
void visit(AstActive* nodep) override {
UASSERT_OBJ(!nodep->sensesStorep(), nodep,
"AstSenTrees should have been made global in V3ActiveTop");
UASSERT_OBJ(m_scopep, nodep, "AstActive not under AstScope");
UASSERT_OBJ(!m_logicVxp, nodep, "AstActive under logic");
UASSERT_OBJ(!m_inClocked && !m_domainp && !m_hybridp, nodep, "Should not nest");
// This is the original sensitivity of the block (i.e.: not the ref into the TRIGGERVEC)
const AstSenTree* const senTreep = nodep->sensesp()->hasCombo()
? nodep->sensesp()
: m_trigToSen.at(nodep->sensesp()->sensesp());
m_inClocked = senTreep->hasClocked();
// Note: We don't need to analyze the sensitivity list, as currently all sensitivity
// lists simply reference an entry in a trigger vector, which are all set external to
// the code being ordered.
// Combinational and hybrid logic will have it's domain assigned based on the driver
// domains. For clocked logic, we already know its domain.
if (!senTreep->hasCombo() && !senTreep->hasHybrid()) m_domainp = nodep->sensesp();
// Hybrid logic also includes additional sensitivities
if (senTreep->hasHybrid()) {
m_hybridp = nodep->sensesp();
// Mark AstVarScopes that are explicit sensitivities
AstNode::user3ClearTree();
senTreep->foreach([](const AstVarRef* refp) { //
refp->varScopep()->user3(true);
});
m_readTriggersCombLogic = [](const AstVarScope* vscp) { return !vscp->user3(); };
} else {
// Always triggers
m_readTriggersCombLogic = [](const AstVarScope*) { return true; };
}
// Analyze logic underneath
iterateChildren(nodep);
//
m_inClocked = false;
m_domainp = nullptr;
m_hybridp = nullptr;
}
void visit(AstNodeVarRef* nodep) override {
// As we explicitly not visit (see ignored nodes below) any subtree that is not relevant
// for ordering, we should be able to assert this:
UASSERT_OBJ(m_scopep, nodep, "AstVarRef not under scope");
UASSERT_OBJ(m_logicVxp, nodep, "AstVarRef not under logic");
AstVarScope* const varscp = nodep->varScopep();
UASSERT_OBJ(varscp, nodep, "Var didn't get varscoped in V3Scope.cpp");
// Variable reference in logic. Add data dependency.
// Check whether this variable was already generated/consumed in the same logic. We
// don't want to add extra edges if the logic has many usages of the same variable,
// so only proceed on first encounter.
const bool prevGen = varscp->user2() & VU_GEN;
const bool prevCon = varscp->user2() & VU_CON;
// Compute whether the variable is produced (written) here
bool gen = !prevGen && nodep->access().isWriteOrRW();
// Compute whether the value is consumed (read) here
bool con = false;
if (!prevCon && nodep->access().isReadOrRW()) {
con = true;
if (prevGen && !m_inClocked) {
// Dangerous assumption:
// If a variable is consumed in the same combinational process that produced it
// earlier, consider it something like:
// foo = 1
// foo = foo + 1
// and still optimize. Note this will break though:
// if (sometimes) foo = 1
// foo = foo + 1
// TODO: Do this properly with liveness analysis (i.e.: if live, it's consumed)
// Note however that this construct is not nicely synthesizable (yields
// latch?).
con = false;
}
}
// Note: See V3OrderGraph.h about the roles of the various vertex types
// Variable is produced
if (gen) {
// Update VarUsage
varscp->user2(varscp->user2() | VU_GEN);
// Add edges for produced variables
if (!m_inClocked || m_inPost) {
// Combinational logic
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
// Add edge from producing LogicVertex -> produced VarStdVertex
if (m_inPost) {
m_graphp->addSoftEdge(m_logicVxp, varVxp, WEIGHT_COMBO);
} else {
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
}
// Add edge from produced VarPostVertex -> to producing LogicVertex
// For m_inPost:
// Add edge consumed_var_POST->logic_vertex
// This prevents a consumer of the "early" value to be scheduled
// after we've changed to the next-cycle value
// ALWAYS do it:
// There maybe a wire a=b; between the two blocks
OrderVarVertex* const postVxp = getVarVertex(varscp, VarVertexType::POST);
m_graphp->addHardEdge(postVxp, m_logicVxp, WEIGHT_POST);
} else if (m_inPre) { // AstAssignPre
// Add edge from producing LogicVertex -> produced VarPordVertex
OrderVarVertex* const ordVxp = getVarVertex(varscp, VarVertexType::PORD);
m_graphp->addHardEdge(m_logicVxp, ordVxp, WEIGHT_NORMAL);
// Add edge from producing LogicVertex -> produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
} else {
// Sequential (clocked) logic
// Add edge from produced VarPordVertex -> to producing LogicVertex
OrderVarVertex* const ordVxp = getVarVertex(varscp, VarVertexType::PORD);
m_graphp->addHardEdge(ordVxp, m_logicVxp, WEIGHT_NORMAL);
// Add edge from producing LogicVertex-> to produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
}
}
// Variable is consumed
if (con) {
// Update VarUsage
varscp->user2(varscp->user2() | VU_CON);
// Add edges
if (!m_inClocked || m_inPost) {
// Combinational logic
if (m_readTriggersCombLogic(varscp)) {
// Ignore explicit sensitivities
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
// Add edge from consumed VarStdVertex -> to consuming LogicVertex
m_graphp->addHardEdge(varVxp, m_logicVxp, WEIGHT_MEDIUM);
}
} else if (m_inPre) {
// AstAssignPre logic
// Add edge from consumed VarPreVertex -> to consuming LogicVertex
// This one is cutable (vs the producer) as there's only one such consumer,
// but may be many producers
OrderVarVertex* const preVxp = getVarVertex(varscp, VarVertexType::PRE);
m_graphp->addSoftEdge(preVxp, m_logicVxp, WEIGHT_PRE);
} else {
// Sequential (clocked) logic
// Add edge from consuming LogicVertex -> to consumed VarPreVertex
// Generation of 'pre' because we want to indicate it should be before
// AstAssignPre
OrderVarVertex* const preVxp = getVarVertex(varscp, VarVertexType::PRE);
m_graphp->addHardEdge(m_logicVxp, preVxp, WEIGHT_NORMAL);
// Add edge from consuming LogicVertex -> to consumed VarPostVertex
OrderVarVertex* const postVxp = getVarVertex(varscp, VarVertexType::POST);
m_graphp->addHardEdge(m_logicVxp, postVxp, WEIGHT_POST);
}
}
}
void visit(AstCCall* nodep) override { iterateChildren(nodep); }
//--- Logic akin to SystemVerilog Processes (AstNodeProcedure)
void visit(AstInitial* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstInitial should not need ordering");
} // LCOV_EXCL_STOP
void visit(AstInitialStatic* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstInitialStatic should not need ordering");
} // LCOV_EXCL_STOP
void visit(AstInitialAutomatic* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlways* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlwaysPost* nodep) override {
UASSERT_OBJ(!m_inPost, nodep, "Should not nest");
m_inPost = true;
iterateLogic(nodep);
m_inPost = false;
}
void visit(AstAlwaysObserved* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlwaysReactive* nodep) override { //
iterateLogic(nodep);
}
void visit(AstFinal* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstFinal should not need ordering");
} // LCOV_EXCL_STOP
//--- Logic akin go SystemVerilog continuous assignments
void visit(AstAssignAlias* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAssignW* nodep) override { iterateLogic(nodep); }
void visit(AstAssignPre* nodep) override {
UASSERT_OBJ(!m_inPre, nodep, "Should not nest");
VL_RESTORER(m_inPre);
m_inPre = true;
iterateLogic(nodep);
}
void visit(AstAssignPost* nodep) override {
UASSERT_OBJ(!m_inPost, nodep, "Should not nest");
VL_RESTORER(m_inPost);
m_inPost = true;
iterateLogic(nodep);
}
//--- Verilator concoctions
void visit(AstAlwaysPublic* nodep) override { //
iterateLogic(nodep);
}
void visit(AstCoverToggle* nodep) override { //
iterateLogic(nodep);
}
//--- Ignored nodes
void visit(AstVar*) override {}
void visit(AstVarScope* nodep) override {}
void visit(AstCell*) override {} // Only interested in the respective AstScope
void visit(AstTypeTable*) override {}
void visit(AstConstPool*) override {}
void visit(AstClass*) override {}
void visit(AstCFunc*) override {
// Calls to DPI exports handled with AstCCall. /* verilator public */ functions are
// ignored for now (and hence potentially mis-ordered), but could use the same or
// similar mechanism as DPI exports. Every other impure function (including those
// that may set a non-local variable) must have been inlined in V3Task.
}
//---
void visit(AstNode* nodep) override { iterateChildren(nodep); }
// CONSTRUCTOR
OrderBuildVisitor(AstNetlist* /*nodep*/, const std::vector<V3Sched::LogicByScope*>& coll,
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen)
: m_trigToSen{trigToSen} {
// Build the graph
for (const V3Sched::LogicByScope* const lbsp : coll) {
for (const auto& pair : *lbsp) {
m_scopep = pair.first;
iterate(pair.second);
m_scopep = nullptr;
}
}
}
~OrderBuildVisitor() override = default;
public:
// Process the netlist and return the constructed ordering graph. It's 'process' because
// this visitor does change the tree (removes some nodes related to DPI export trigger).
static std::unique_ptr<OrderGraph>
process(AstNetlist* nodep, const std::vector<V3Sched::LogicByScope*>& coll,
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen) {
return std::unique_ptr<OrderGraph>{OrderBuildVisitor{nodep, coll, trigToSen}.m_graphp};
}
};
//######################################################################
class OrderProcess;
@ -511,216 +153,11 @@ std::ostream& operator<<(std::ostream& lhs, const OrderMoveDomScope& rhs) {
return lhs;
}
//######################################################################
// ProcessMoveBuildGraph
template <class T_MoveVertex>
class ProcessMoveBuildGraph final {
// ProcessMoveBuildGraph takes as input the fine-grained bipartite OrderGraph of
// OrderLogicVertex and OrderVarVertex vertices. It produces a slightly coarsened graph to
// drive the code scheduling.
//
// * For the serial code scheduler, the new graph contains
// nodes of type OrderMoveVertex.
//
// * For the threaded code scheduler, the new graph contains
// nodes of type MTaskMoveVertex.
//
// * The difference in output type is abstracted away by the
// 'T_MoveVertex' template parameter; ProcessMoveBuildGraph otherwise
// works the same way for both cases.
// NODE STATE
// AstSenTree::user1p() -> AstSenTree: Original AstSenTree for trigger
const VNUser1InUse m_user1InUse;
// TYPES
using DomainMap = std::map<const AstSenTree*, T_MoveVertex*>;
public:
class MoveVertexMaker VL_NOT_FINAL {
public:
// Clients of ProcessMoveBuildGraph must supply MoveVertexMaker
// which creates new T_MoveVertex's. Each new vertex wraps lvertexp
// (which may be nullptr.)
virtual T_MoveVertex* makeVertexp(OrderLogicVertex* lvertexp,
const OrderEitherVertex* varVertexp,
const AstSenTree* domainp)
= 0;
};
private:
// MEMBERS
const OrderGraph* const m_graphp; // Input OrderGraph
V3Graph* const m_outGraphp; // Output graph of T_MoveVertex vertices
// Map from Trigger reference AstSenItem to the original AstSenTree
const std::unordered_map<const AstSenItem*, const AstSenTree*>& m_trigToSen;
MoveVertexMaker* const m_vxMakerp; // Factory class for T_MoveVertex's
// Storage for domain -> T_MoveVertex, maps held in OrderVarVertex::userp()
std::deque<DomainMap> m_domainMaps;
public:
// CONSTRUCTORS
ProcessMoveBuildGraph(
const OrderGraph* logicGraphp, // Input graph of OrderLogicVertex etc.
V3Graph* outGraphp, // Output graph of T_MoveVertex's
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen,
MoveVertexMaker* vxMakerp)
: m_graphp{logicGraphp}
, m_outGraphp{outGraphp}
, m_trigToSen{trigToSen}
, m_vxMakerp{vxMakerp} {}
virtual ~ProcessMoveBuildGraph() = default;
// METHODS
void build() {
// How this works:
// - Create a T_MoveVertex for each OrderLogicVertex.
// - Following each OrderLogicVertex, search forward in the context of
// its domain...
// * If we encounter another OrderLogicVertex in non-exclusive
// domain, make the T_MoveVertex->T_MoveVertex edge.
// * If we encounter an OrderVarVertex, make a Vertex for the
// (OrderVarVertex, domain) pair and continue to search
// forward in the context of the same domain. Unless we
// already created that pair, in which case, we've already
// done the forward search, so stop.
// For each logic vertex, make a T_MoveVertex, for each variable vertex, allocate storage
for (V3GraphVertex* itp = m_graphp->verticesBeginp(); itp; itp = itp->verticesNextp()) {
if (OrderLogicVertex* const lvtxp = itp->cast<OrderLogicVertex>()) {
lvtxp->userp(m_vxMakerp->makeVertexp(lvtxp, nullptr, lvtxp->domainp()));
} else {
// This is an OrderVarVertex
m_domainMaps.emplace_back();
itp->userp(&m_domainMaps.back());
}
}
// Build edges between logic vertices
for (V3GraphVertex* itp = m_graphp->verticesBeginp(); itp; itp = itp->verticesNextp()) {
if (OrderLogicVertex* const lvtxp = itp->cast<OrderLogicVertex>()) {
iterateLogicVertex(lvtxp);
}
}
}
private:
// Returns the AstSenItem that originally corresponds to this AstSenTree, or nullptr if no
// original AstSenTree, or if the original AstSenTree had multiple AstSenItems.
const AstSenItem* getOrigSenItem(AstSenTree* senTreep) {
if (!senTreep->user1p()) {
// Find the original simple AstSenTree, if any
AstNode* const origp = [&]() -> AstSenItem* {
// If more than one AstSenItems, then not a simple AstSenTree
if (senTreep->sensesp()->nextp()) return nullptr;
// Find the original AstSenTree
auto it = m_trigToSen.find(senTreep->sensesp());
if (it == m_trigToSen.end()) return nullptr;
// If more than one AstSenItems on the original, then not a simple AstSenTree
if (it->second->sensesp()->nextp()) return nullptr;
// Else we found it.
return it->second->sensesp();
}();
// We use the node itself as a sentinel to denote 'no original node'
senTreep->user1p(origp ? origp : senTreep);
}
return senTreep->user1p() == senTreep ? nullptr : VN_AS(senTreep->user1p(), SenItem);
}
bool domainsExclusive(AstSenTree* fromp, AstSenTree* top) {
// Return 'true' if we can prove that both 'from' and 'to' cannot both
// be active on the same evaluation, or false if we can't prove this.
//
// This detects the case of 'always @(posedge clk)'
// and 'always @(negedge clk)' being exclusive.
//
// Are there any other cases we need to handle? Maybe not,
// because these are not exclusive:
// always @(posedge A or posedge B)
// always @(negedge A)
//
// ... unless you know more about A and B, which sounds hard.
const AstSenItem* const fromSenItemp = getOrigSenItem(fromp);
if (!fromSenItemp) return false;
const AstSenItem* const toSenItemp = getOrigSenItem(top);
if (!toSenItemp) return false;
const AstNodeVarRef* const fromVarrefp = fromSenItemp->varrefp();
if (!fromVarrefp) return false;
const AstNodeVarRef* const toVarrefp = toSenItemp->varrefp();
if (!toVarrefp) return false;
// We know nothing about the relationship between different clocks here,
// so only proceed if strictly the same clock.
if (fromVarrefp->varScopep() != toVarrefp->varScopep()) return false;
return fromSenItemp->edgeType().exclusiveEdge(toSenItemp->edgeType());
}
void iterateLogicVertex(const OrderLogicVertex* lvtxp) {
AstSenTree* const domainp = lvtxp->domainp();
T_MoveVertex* const lMoveVtxp = static_cast<T_MoveVertex*>(lvtxp->userp());
// Search forward from lvtxp, making new edges from lMoveVtxp forward
for (V3GraphEdge* edgep = lvtxp->outBeginp(); edgep; edgep = edgep->outNextp()) {
if (edgep->weight() == 0) continue; // Was cut
// OrderGraph is a bipartite graph, so we know it's an OrderVarVertex
const OrderVarVertex* const vvtxp = static_cast<const OrderVarVertex*>(edgep->top());
// Look up T_MoveVertex for this domain on this variable
DomainMap& mapp = *static_cast<DomainMap*>(vvtxp->userp());
const auto pair = mapp.emplace(domainp, nullptr);
// Reference to the mapped T_MoveVertex
T_MoveVertex*& vMoveVtxp = pair.first->second;
// On first encounter, visit downstream logic dependent on this (var, domain)
if (pair.second) vMoveVtxp = iterateVarVertex(vvtxp, domainp);
// If no downstream dependents from this variable, then there is no need to add this
// variable as a dependent.
if (!vMoveVtxp) continue;
// Add this (variable, domain) as dependent of the logic that writes it.
new V3GraphEdge{m_outGraphp, lMoveVtxp, vMoveVtxp, 1};
}
}
// Return the T_MoveVertex for this (var, domain) pair, iff it has downstream dependencies,
// otherwise return nullptr.
T_MoveVertex* iterateVarVertex(const OrderVarVertex* vvtxp, AstSenTree* domainp) {
T_MoveVertex* vMoveVtxp = nullptr;
// Search forward from vvtxp, making new edges from vMoveVtxp forward
for (V3GraphEdge* edgep = vvtxp->outBeginp(); edgep; edgep = edgep->outNextp()) {
if (edgep->weight() == 0) continue; // Was cut
// OrderGraph is a bipartite graph, so we know it's an OrderLogicVertex
const OrderLogicVertex* const lvtxp
= static_cast<const OrderLogicVertex*>(edgep->top());
// Do not construct dependencies across exclusive domains.
if (domainsExclusive(domainp, lvtxp->domainp())) continue;
// there is a path from this vvtx to a logic vertex. Add the new edge.
if (!vMoveVtxp) vMoveVtxp = m_vxMakerp->makeVertexp(nullptr, vvtxp, domainp);
T_MoveVertex* const lMoveVxp = static_cast<T_MoveVertex*>(lvtxp->userp());
new V3GraphEdge{m_outGraphp, vMoveVtxp, lMoveVxp, 1};
}
return vMoveVtxp;
}
VL_UNCOPYABLE(ProcessMoveBuildGraph);
};
// ######################################################################
// OrderMoveVertexMaker and related
class OrderMoveVertexMaker final : public ProcessMoveBuildGraph<OrderMoveVertex>::MoveVertexMaker {
class OrderMoveVertexMaker final
: public V3OrderMoveGraphBuilder<OrderMoveVertex>::MoveVertexMaker {
// MEMBERS
V3Graph* m_pomGraphp;
V3List<OrderMoveVertex*>* m_pomWaitingp;
@ -745,7 +182,7 @@ private:
};
class OrderMTaskMoveVertexMaker final
: public ProcessMoveBuildGraph<MTaskMoveVertex>::MoveVertexMaker {
: public V3OrderMoveGraphBuilder<MTaskMoveVertex>::MoveVertexMaker {
V3Graph* m_pomGraphp;
public:
@ -999,7 +436,7 @@ void OrderProcess::processDomainsIterate(OrderEitherVertex* vertexp) {
}
//######################################################################
// OrderVisitor - Move graph construction
// OrderProcess - Move graph construction
void OrderProcess::processEdgeReport() {
// Make report of all signal names and what clock edges they have
@ -1066,8 +503,8 @@ void OrderProcess::processMoveBuildGraph() {
m_pomGraph.userClearVertices();
OrderMoveVertexMaker createOrderMoveVertex(&m_pomGraph, &m_pomWaiting);
ProcessMoveBuildGraph<OrderMoveVertex> serialPMBG(&m_graph, &m_pomGraph, m_trigToSen,
&createOrderMoveVertex);
V3OrderMoveGraphBuilder<OrderMoveVertex> serialPMBG(&m_graph, &m_pomGraph, m_trigToSen,
&createOrderMoveVertex);
serialPMBG.build();
}
@ -1288,8 +725,8 @@ void OrderProcess::processMTasks() {
V3Graph logicGraph;
{
OrderMTaskMoveVertexMaker create_mtask_vertex(&logicGraph);
ProcessMoveBuildGraph<MTaskMoveVertex> mtask_pmbg(&m_graph, &logicGraph, m_trigToSen,
&create_mtask_vertex);
V3OrderMoveGraphBuilder<MTaskMoveVertex> mtask_pmbg(&m_graph, &logicGraph, m_trigToSen,
&create_mtask_vertex);
mtask_pmbg.build();
}
@ -1454,18 +891,15 @@ void OrderProcess::process(bool multiThreaded) {
//######################################################################
namespace V3Order {
AstCFunc* order(AstNetlist* netlistp, //
const std::vector<V3Sched::LogicByScope*>& logic, //
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen,
const string& tag, //
bool parallel, //
bool slow, //
const ExternalDomainsProvider& externalDomains) {
AstCFunc* V3Order::order(AstNetlist* netlistp, //
const std::vector<V3Sched::LogicByScope*>& logic, //
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen,
const string& tag, //
bool parallel, //
bool slow, //
const ExternalDomainsProvider& externalDomains) {
// Order the code
const std::unique_ptr<OrderGraph> graph
= OrderBuildVisitor::process(netlistp, logic, trigToSen);
const std::unique_ptr<OrderGraph> graph = buildOrderGraph(netlistp, logic, trigToSen);
const auto& nodeps
= OrderProcess::main(netlistp, *graph, trigToSen, tag, parallel, slow, externalDomains);
@ -1499,5 +933,3 @@ AstCFunc* order(AstNetlist* netlistp, //
// Done
return funcp;
}
} // namespace V3Order

394
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@ -0,0 +1,394 @@
// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Block code ordering
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2024 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
//
// Initial graph dependency builder for ordering
//
//*************************************************************************
#include "V3PchAstNoMT.h" // VL_MT_DISABLED_CODE_UNIT
#include "V3AstUserAllocator.h"
#include "V3Graph.h"
#include "V3OrderGraph.h"
#include "V3OrderInternal.h"
#include "V3Sched.h"
VL_DEFINE_DEBUG_FUNCTIONS;
//######################################################################
// Order information stored under each AstNode::user1p()...
class OrderUser final {
// Stored in AstVarScope::user1p, a list of all the various vertices
// that can exist for one given scoped variable
public:
// TYPES
enum class VarVertexType : uint8_t { // Types of vertices we can create
STD = 0,
PRE = 1,
PORD = 2,
POST = 3
};
private:
// Vertex of each type (if non nullptr)
std::array<OrderVarVertex*, static_cast<size_t>(VarVertexType::POST) + 1> m_vertexps;
public:
// METHODS
OrderVarVertex* getVarVertex(OrderGraph* graphp, AstVarScope* varscp, VarVertexType type) {
const unsigned idx = static_cast<unsigned>(type);
OrderVarVertex* vertexp = m_vertexps[idx];
if (!vertexp) {
switch (type) {
case VarVertexType::STD: vertexp = new OrderVarStdVertex{graphp, varscp}; break;
case VarVertexType::PRE: vertexp = new OrderVarPreVertex{graphp, varscp}; break;
case VarVertexType::PORD: vertexp = new OrderVarPordVertex{graphp, varscp}; break;
case VarVertexType::POST: vertexp = new OrderVarPostVertex{graphp, varscp}; break;
}
m_vertexps[idx] = vertexp;
}
return vertexp;
}
// CONSTRUCTORS
OrderUser() { m_vertexps.fill(nullptr); }
~OrderUser() = default;
};
//######################################################################
// OrderBuildVisitor builds the ordering graph of the entire netlist, and
// removes any nodes that are no longer required once the graph is built
class OrderGraphBuilder final : public VNVisitor {
// TYPES
enum VarUsage : uint8_t { VU_CON = 0x1, VU_GEN = 0x2 };
using VarVertexType = OrderUser::VarVertexType;
// NODE STATE
// AstVarScope::user1 -> OrderUser instance for variable (via m_orderUser)
// AstVarScope::user2 -> VarUsage within logic blocks
// AstVarScope::user3 -> bool: Hybrid sensitivity
const VNUser1InUse user1InUse;
const VNUser2InUse user2InUse;
const VNUser3InUse user3InUse;
AstUser1Allocator<AstVarScope, OrderUser> m_orderUser;
// STATE
OrderGraph* const m_graphp = new OrderGraph; // The ordering graph built by this visitor
OrderLogicVertex* m_logicVxp = nullptr; // Current logic block being analyzed
// Map from Trigger reference AstSenItem to the original AstSenTree
const std::unordered_map<const AstSenItem*, const AstSenTree*>& m_trigToSen;
// Current AstScope being processed
AstScope* m_scopep = nullptr;
// Sensitivity list for clocked logic, nullptr for combinational and hybrid logic
AstSenTree* m_domainp = nullptr;
// Sensitivity list for hybrid logic, nullptr for everything else
AstSenTree* m_hybridp = nullptr;
bool m_inClocked = false; // Underneath clocked AstActive
bool m_inPre = false; // Underneath AstAssignPre
bool m_inPost = false; // Underneath AstAssignPost/AstAlwaysPost
std::function<bool(const AstVarScope*)> m_readTriggersCombLogic;
// METHODS
void iterateLogic(AstNode* nodep) {
UASSERT_OBJ(!m_logicVxp, nodep, "Should not nest");
// Reset VarUsage
AstNode::user2ClearTree();
// Create LogicVertex for this logic node
m_logicVxp = new OrderLogicVertex{m_graphp, m_scopep, m_domainp, m_hybridp, nodep};
// Gather variable dependencies based on usage
iterateChildren(nodep);
// Finished with this logic
m_logicVxp = nullptr;
}
OrderVarVertex* getVarVertex(AstVarScope* varscp, VarVertexType type) {
return m_orderUser(varscp).getVarVertex(m_graphp, varscp, type);
}
// VISITORS
void visit(AstActive* nodep) override {
UASSERT_OBJ(!nodep->sensesStorep(), nodep,
"AstSenTrees should have been made global in V3ActiveTop");
UASSERT_OBJ(m_scopep, nodep, "AstActive not under AstScope");
UASSERT_OBJ(!m_logicVxp, nodep, "AstActive under logic");
UASSERT_OBJ(!m_inClocked && !m_domainp && !m_hybridp, nodep, "Should not nest");
// This is the original sensitivity of the block (i.e.: not the ref into the TRIGGERVEC)
const AstSenTree* const senTreep = nodep->sensesp()->hasCombo()
? nodep->sensesp()
: m_trigToSen.at(nodep->sensesp()->sensesp());
m_inClocked = senTreep->hasClocked();
// Note: We don't need to analyze the sensitivity list, as currently all sensitivity
// lists simply reference an entry in a trigger vector, which are all set external to
// the code being ordered.
// Combinational and hybrid logic will have it's domain assigned based on the driver
// domains. For clocked logic, we already know its domain.
if (!senTreep->hasCombo() && !senTreep->hasHybrid()) m_domainp = nodep->sensesp();
// Hybrid logic also includes additional sensitivities
if (senTreep->hasHybrid()) {
m_hybridp = nodep->sensesp();
// Mark AstVarScopes that are explicit sensitivities
AstNode::user3ClearTree();
senTreep->foreach([](const AstVarRef* refp) { //
refp->varScopep()->user3(true);
});
m_readTriggersCombLogic = [](const AstVarScope* vscp) { return !vscp->user3(); };
} else {
// Always triggers
m_readTriggersCombLogic = [](const AstVarScope*) { return true; };
}
// Analyze logic underneath
iterateChildren(nodep);
//
m_inClocked = false;
m_domainp = nullptr;
m_hybridp = nullptr;
}
void visit(AstNodeVarRef* nodep) override {
// As we explicitly not visit (see ignored nodes below) any subtree that is not relevant
// for ordering, we should be able to assert this:
UASSERT_OBJ(m_scopep, nodep, "AstVarRef not under scope");
UASSERT_OBJ(m_logicVxp, nodep, "AstVarRef not under logic");
AstVarScope* const varscp = nodep->varScopep();
UASSERT_OBJ(varscp, nodep, "Var didn't get varscoped in V3Scope.cpp");
// Variable reference in logic. Add data dependency.
// Check whether this variable was already generated/consumed in the same logic. We
// don't want to add extra edges if the logic has many usages of the same variable,
// so only proceed on first encounter.
const bool prevGen = varscp->user2() & VU_GEN;
const bool prevCon = varscp->user2() & VU_CON;
// Compute whether the variable is produced (written) here
bool gen = !prevGen && nodep->access().isWriteOrRW();
// Compute whether the value is consumed (read) here
bool con = false;
if (!prevCon && nodep->access().isReadOrRW()) {
con = true;
if (prevGen && !m_inClocked) {
// Dangerous assumption:
// If a variable is consumed in the same combinational process that produced it
// earlier, consider it something like:
// foo = 1
// foo = foo + 1
// and still optimize. Note this will break though:
// if (sometimes) foo = 1
// foo = foo + 1
// TODO: Do this properly with liveness analysis (i.e.: if live, it's consumed)
// Note however that this construct is not nicely synthesizable (yields
// latch?).
con = false;
}
}
// Note: See V3OrderGraph.h about the roles of the various vertex types
// Variable is produced
if (gen) {
// Update VarUsage
varscp->user2(varscp->user2() | VU_GEN);
// Add edges for produced variables
if (!m_inClocked || m_inPost) {
// Combinational logic
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
// Add edge from producing LogicVertex -> produced VarStdVertex
if (m_inPost) {
m_graphp->addSoftEdge(m_logicVxp, varVxp, WEIGHT_COMBO);
} else {
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
}
// Add edge from produced VarPostVertex -> to producing LogicVertex
// For m_inPost:
// Add edge consumed_var_POST->logic_vertex
// This prevents a consumer of the "early" value to be scheduled
// after we've changed to the next-cycle value
// ALWAYS do it:
// There maybe a wire a=b; between the two blocks
OrderVarVertex* const postVxp = getVarVertex(varscp, VarVertexType::POST);
m_graphp->addHardEdge(postVxp, m_logicVxp, WEIGHT_POST);
} else if (m_inPre) { // AstAssignPre
// Add edge from producing LogicVertex -> produced VarPordVertex
OrderVarVertex* const ordVxp = getVarVertex(varscp, VarVertexType::PORD);
m_graphp->addHardEdge(m_logicVxp, ordVxp, WEIGHT_NORMAL);
// Add edge from producing LogicVertex -> produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
} else {
// Sequential (clocked) logic
// Add edge from produced VarPordVertex -> to producing LogicVertex
OrderVarVertex* const ordVxp = getVarVertex(varscp, VarVertexType::PORD);
m_graphp->addHardEdge(ordVxp, m_logicVxp, WEIGHT_NORMAL);
// Add edge from producing LogicVertex-> to produced VarStdVertex
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
m_graphp->addHardEdge(m_logicVxp, varVxp, WEIGHT_NORMAL);
}
}
// Variable is consumed
if (con) {
// Update VarUsage
varscp->user2(varscp->user2() | VU_CON);
// Add edges
if (!m_inClocked || m_inPost) {
// Combinational logic
if (m_readTriggersCombLogic(varscp)) {
// Ignore explicit sensitivities
OrderVarVertex* const varVxp = getVarVertex(varscp, VarVertexType::STD);
// Add edge from consumed VarStdVertex -> to consuming LogicVertex
m_graphp->addHardEdge(varVxp, m_logicVxp, WEIGHT_MEDIUM);
}
} else if (m_inPre) {
// AstAssignPre logic
// Add edge from consumed VarPreVertex -> to consuming LogicVertex
// This one is cutable (vs the producer) as there's only one such consumer,
// but may be many producers
OrderVarVertex* const preVxp = getVarVertex(varscp, VarVertexType::PRE);
m_graphp->addSoftEdge(preVxp, m_logicVxp, WEIGHT_PRE);
} else {
// Sequential (clocked) logic
// Add edge from consuming LogicVertex -> to consumed VarPreVertex
// Generation of 'pre' because we want to indicate it should be before
// AstAssignPre
OrderVarVertex* const preVxp = getVarVertex(varscp, VarVertexType::PRE);
m_graphp->addHardEdge(m_logicVxp, preVxp, WEIGHT_NORMAL);
// Add edge from consuming LogicVertex -> to consumed VarPostVertex
OrderVarVertex* const postVxp = getVarVertex(varscp, VarVertexType::POST);
m_graphp->addHardEdge(m_logicVxp, postVxp, WEIGHT_POST);
}
}
}
void visit(AstCCall* nodep) override { iterateChildren(nodep); }
//--- Logic akin to SystemVerilog Processes (AstNodeProcedure)
void visit(AstInitial* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstInitial should not need ordering");
} // LCOV_EXCL_STOP
void visit(AstInitialStatic* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstInitialStatic should not need ordering");
} // LCOV_EXCL_STOP
void visit(AstInitialAutomatic* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlways* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlwaysPost* nodep) override {
UASSERT_OBJ(!m_inPost, nodep, "Should not nest");
m_inPost = true;
iterateLogic(nodep);
m_inPost = false;
}
void visit(AstAlwaysObserved* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAlwaysReactive* nodep) override { //
iterateLogic(nodep);
}
void visit(AstFinal* nodep) override { // LCOV_EXCL_START
nodep->v3fatalSrc("AstFinal should not need ordering");
} // LCOV_EXCL_STOP
//--- Logic akin go SystemVerilog continuous assignments
void visit(AstAssignAlias* nodep) override { //
iterateLogic(nodep);
}
void visit(AstAssignW* nodep) override { iterateLogic(nodep); }
void visit(AstAssignPre* nodep) override {
UASSERT_OBJ(!m_inPre, nodep, "Should not nest");
VL_RESTORER(m_inPre);
m_inPre = true;
iterateLogic(nodep);
}
void visit(AstAssignPost* nodep) override {
UASSERT_OBJ(!m_inPost, nodep, "Should not nest");
VL_RESTORER(m_inPost);
m_inPost = true;
iterateLogic(nodep);
}
//--- Verilator concoctions
void visit(AstAlwaysPublic* nodep) override { //
iterateLogic(nodep);
}
void visit(AstCoverToggle* nodep) override { //
iterateLogic(nodep);
}
//--- Ignored nodes
void visit(AstVar*) override {}
void visit(AstVarScope* nodep) override {}
void visit(AstCell*) override {} // Only interested in the respective AstScope
void visit(AstTypeTable*) override {}
void visit(AstConstPool*) override {}
void visit(AstClass*) override {}
void visit(AstCFunc*) override {
// Calls to DPI exports handled with AstCCall. /* verilator public */ functions are
// ignored for now (and hence potentially mis-ordered), but could use the same or
// similar mechanism as DPI exports. Every other impure function (including those
// that may set a non-local variable) must have been inlined in V3Task.
}
//---
void visit(AstNode* nodep) override { iterateChildren(nodep); }
// CONSTRUCTOR
OrderGraphBuilder(AstNetlist* /*nodep*/, const std::vector<V3Sched::LogicByScope*>& coll,
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen)
: m_trigToSen{trigToSen} {
// Build the graph
for (const V3Sched::LogicByScope* const lbsp : coll) {
for (const auto& pair : *lbsp) {
m_scopep = pair.first;
iterate(pair.second);
m_scopep = nullptr;
}
}
}
~OrderGraphBuilder() override = default;
public:
// Process the netlist and return the constructed ordering graph. It's 'process' because
// this visitor does change the tree (removes some nodes related to DPI export trigger).
static std::unique_ptr<OrderGraph>
apply(AstNetlist* nodep, const std::vector<V3Sched::LogicByScope*>& coll,
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen) {
return std::unique_ptr<OrderGraph>{OrderGraphBuilder{nodep, coll, trigToSen}.m_graphp};
}
};
std::unique_ptr<OrderGraph> V3Order::buildOrderGraph(
AstNetlist* netlistp, //
const std::vector<V3Sched::LogicByScope*>& coll, //
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen) {
return OrderGraphBuilder::apply(netlistp, coll, trigToSen);
}

48
src/V3OrderInternal.h Normal file
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@ -0,0 +1,48 @@
// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Block code ordering
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2024 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
#ifndef VERILATOR_V3ORDERINTERNAL_H_
#define VERILATOR_V3ORDERINTERNAL_H_
#include "config_build.h"
#include "verilatedos.h"
#include "V3OrderGraph.h"
#include "V3ThreadSafety.h"
#include <unordered_map>
#include <vector>
class AstNetlist;
class AstSenItem;
class AstSenTree;
namespace V3Sched {
struct LogicByScope;
}; // namespace V3Sched
//============================================================================
namespace V3Order {
std::unique_ptr<OrderGraph>
buildOrderGraph(AstNetlist* netlistp, //
const std::vector<V3Sched::LogicByScope*>& coll, //
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen);
}; // namespace V3Order
#endif // Guard

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@ -0,0 +1,234 @@
// -*- mode: C++; c-file-style: "cc-mode" -*-
//*************************************************************************
// DESCRIPTION: Verilator: Block code ordering
//
// Code available from: https://verilator.org
//
//*************************************************************************
//
// Copyright 2003-2024 by Wilson Snyder. This program is free software; you
// can redistribute it and/or modify it under the terms of either the GNU
// Lesser General Public License Version 3 or the Perl Artistic License
// Version 2.0.
// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
//
//*************************************************************************
//
// Move graph builder for ordering
//
//*************************************************************************
#ifndef VERILATOR_V3ORDERMOVEGRAPHBUILDER_H_
#define VERILATOR_V3ORDERMOVEGRAPHBUILDER_H_
#include "config_build.h"
#include "verilatedos.h"
#include "V3Ast.h"
#include "V3Graph.h"
#include "V3OrderGraph.h"
template <class T_MoveVertex>
class V3OrderMoveGraphBuilder final {
// V3OrderMoveGraphBuilder takes as input the fine-grained bipartite OrderGraph of
// OrderLogicVertex and OrderVarVertex vertices. It produces a slightly coarsened graph to
// drive the code scheduling.
//
// * For the serial code scheduler, the new graph contains
// nodes of type OrderMoveVertex.
//
// * For the threaded code scheduler, the new graph contains
// nodes of type MTaskMoveVertex.
//
// * The difference in output type is abstracted away by the
// 'T_MoveVertex' template parameter; ProcessMoveBuildGraph otherwise
// works the same way for both cases.
// NODE STATE
// AstSenTree::user1p() -> AstSenTree: Original AstSenTree for trigger
const VNUser1InUse m_user1InUse;
// TYPES
using DomainMap = std::map<const AstSenTree*, T_MoveVertex*>;
public:
class MoveVertexMaker VL_NOT_FINAL {
public:
// Clients of ProcessMoveBuildGraph must supply MoveVertexMaker
// which creates new T_MoveVertex's. Each new vertex wraps lvertexp
// (which may be nullptr.)
virtual T_MoveVertex* makeVertexp(OrderLogicVertex* lvertexp,
const OrderEitherVertex* varVertexp,
const AstSenTree* domainp)
= 0;
};
private:
// MEMBERS
const OrderGraph* const m_graphp; // Input OrderGraph
V3Graph* const m_outGraphp; // Output graph of T_MoveVertex vertices
// Map from Trigger reference AstSenItem to the original AstSenTree
const std::unordered_map<const AstSenItem*, const AstSenTree*>& m_trigToSen;
MoveVertexMaker* const m_vxMakerp; // Factory class for T_MoveVertex's
// Storage for domain -> T_MoveVertex, maps held in OrderVarVertex::userp()
std::deque<DomainMap> m_domainMaps;
public:
// CONSTRUCTORS
V3OrderMoveGraphBuilder(
const OrderGraph* logicGraphp, // Input graph of OrderLogicVertex etc.
V3Graph* outGraphp, // Output graph of T_MoveVertex's
const std::unordered_map<const AstSenItem*, const AstSenTree*>& trigToSen,
MoveVertexMaker* vxMakerp)
: m_graphp{logicGraphp}
, m_outGraphp{outGraphp}
, m_trigToSen{trigToSen}
, m_vxMakerp{vxMakerp} {}
virtual ~V3OrderMoveGraphBuilder() = default;
// METHODS
void build() {
// How this works:
// - Create a T_MoveVertex for each OrderLogicVertex.
// - Following each OrderLogicVertex, search forward in the context of
// its domain...
// * If we encounter another OrderLogicVertex in non-exclusive
// domain, make the T_MoveVertex->T_MoveVertex edge.
// * If we encounter an OrderVarVertex, make a Vertex for the
// (OrderVarVertex, domain) pair and continue to search
// forward in the context of the same domain. Unless we
// already created that pair, in which case, we've already
// done the forward search, so stop.
// For each logic vertex, make a T_MoveVertex, for each variable vertex, allocate storage
for (V3GraphVertex* itp = m_graphp->verticesBeginp(); itp; itp = itp->verticesNextp()) {
if (OrderLogicVertex* const lvtxp = itp->cast<OrderLogicVertex>()) {
lvtxp->userp(m_vxMakerp->makeVertexp(lvtxp, nullptr, lvtxp->domainp()));
} else {
// This is an OrderVarVertex
m_domainMaps.emplace_back();
itp->userp(&m_domainMaps.back());
}
}
// Build edges between logic vertices
for (V3GraphVertex* itp = m_graphp->verticesBeginp(); itp; itp = itp->verticesNextp()) {
if (OrderLogicVertex* const lvtxp = itp->cast<OrderLogicVertex>()) {
iterateLogicVertex(lvtxp);
}
}
}
private:
// Returns the AstSenItem that originally corresponds to this AstSenTree, or nullptr if no
// original AstSenTree, or if the original AstSenTree had multiple AstSenItems.
const AstSenItem* getOrigSenItem(AstSenTree* senTreep) {
if (!senTreep->user1p()) {
// Find the original simple AstSenTree, if any
AstNode* const origp = [&]() -> AstSenItem* {
// If more than one AstSenItems, then not a simple AstSenTree
if (senTreep->sensesp()->nextp()) return nullptr;
// Find the original AstSenTree
auto it = m_trigToSen.find(senTreep->sensesp());
if (it == m_trigToSen.end()) return nullptr;
// If more than one AstSenItems on the original, then not a simple AstSenTree
if (it->second->sensesp()->nextp()) return nullptr;
// Else we found it.
return it->second->sensesp();
}();
// We use the node itself as a sentinel to denote 'no original node'
senTreep->user1p(origp ? origp : senTreep);
}
return senTreep->user1p() == senTreep ? nullptr : VN_AS(senTreep->user1p(), SenItem);
}
bool domainsExclusive(AstSenTree* fromp, AstSenTree* top) {
// Return 'true' if we can prove that both 'from' and 'to' cannot both
// be active on the same evaluation, or false if we can't prove this.
//
// This detects the case of 'always @(posedge clk)'
// and 'always @(negedge clk)' being exclusive.
//
// Are there any other cases we need to handle? Maybe not,
// because these are not exclusive:
// always @(posedge A or posedge B)
// always @(negedge A)
//
// ... unless you know more about A and B, which sounds hard.
const AstSenItem* const fromSenItemp = getOrigSenItem(fromp);
if (!fromSenItemp) return false;
const AstSenItem* const toSenItemp = getOrigSenItem(top);
if (!toSenItemp) return false;
const AstNodeVarRef* const fromVarrefp = fromSenItemp->varrefp();
if (!fromVarrefp) return false;
const AstNodeVarRef* const toVarrefp = toSenItemp->varrefp();
if (!toVarrefp) return false;
// We know nothing about the relationship between different clocks here,
// so only proceed if strictly the same clock.
if (fromVarrefp->varScopep() != toVarrefp->varScopep()) return false;
return fromSenItemp->edgeType().exclusiveEdge(toSenItemp->edgeType());
}
void iterateLogicVertex(const OrderLogicVertex* lvtxp) {
AstSenTree* const domainp = lvtxp->domainp();
T_MoveVertex* const lMoveVtxp = static_cast<T_MoveVertex*>(lvtxp->userp());
// Search forward from lvtxp, making new edges from lMoveVtxp forward
for (V3GraphEdge* edgep = lvtxp->outBeginp(); edgep; edgep = edgep->outNextp()) {
if (edgep->weight() == 0) continue; // Was cut
// OrderGraph is a bipartite graph, so we know it's an OrderVarVertex
const OrderVarVertex* const vvtxp = static_cast<const OrderVarVertex*>(edgep->top());
// Look up T_MoveVertex for this domain on this variable
DomainMap& mapp = *static_cast<DomainMap*>(vvtxp->userp());
const auto pair = mapp.emplace(domainp, nullptr);
// Reference to the mapped T_MoveVertex
T_MoveVertex*& vMoveVtxp = pair.first->second;
// On first encounter, visit downstream logic dependent on this (var, domain)
if (pair.second) vMoveVtxp = iterateVarVertex(vvtxp, domainp);
// If no downstream dependents from this variable, then there is no need to add this
// variable as a dependent.
if (!vMoveVtxp) continue;
// Add this (variable, domain) as dependent of the logic that writes it.
new V3GraphEdge{m_outGraphp, lMoveVtxp, vMoveVtxp, 1};
}
}
// Return the T_MoveVertex for this (var, domain) pair, iff it has downstream dependencies,
// otherwise return nullptr.
T_MoveVertex* iterateVarVertex(const OrderVarVertex* vvtxp, AstSenTree* domainp) {
T_MoveVertex* vMoveVtxp = nullptr;
// Search forward from vvtxp, making new edges from vMoveVtxp forward
for (V3GraphEdge* edgep = vvtxp->outBeginp(); edgep; edgep = edgep->outNextp()) {
if (edgep->weight() == 0) continue; // Was cut
// OrderGraph is a bipartite graph, so we know it's an OrderLogicVertex
const OrderLogicVertex* const lvtxp
= static_cast<const OrderLogicVertex*>(edgep->top());
// Do not construct dependencies across exclusive domains.
if (domainsExclusive(domainp, lvtxp->domainp())) continue;
// there is a path from this vvtx to a logic vertex. Add the new edge.
if (!vMoveVtxp) vMoveVtxp = m_vxMakerp->makeVertexp(nullptr, vvtxp, domainp);
T_MoveVertex* const lMoveVxp = static_cast<T_MoveVertex*>(lvtxp->userp());
new V3GraphEdge{m_outGraphp, vMoveVtxp, lMoveVxp, 1};
}
return vMoveVtxp;
}
VL_UNCOPYABLE(V3OrderMoveGraphBuilder);
};
#endif // Guard