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Internals: Remove unneeded private's. No functional change
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@@ -136,7 +136,6 @@ void V3Graph::removeTransitiveEdges() { GraphAlgRemoveTransitiveEdges{this}.go()
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// Changes color()
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class GraphAlgWeakly final : GraphAlg<> {
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private:
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void main() {
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// Initialize state
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m_graphp->clearColors();
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@@ -178,7 +177,6 @@ void V3Graph::weaklyConnected(V3EdgeFuncP edgeFuncp) { GraphAlgWeakly{this, edge
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// Changes user() and color()
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class GraphAlgStrongly final : GraphAlg<> {
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private:
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uint32_t m_currentDfs = 0; // DFS count
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std::vector<V3GraphVertex*> m_callTrace; // List of everything we hit processing so far
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@@ -269,7 +267,6 @@ void V3Graph::stronglyConnected(V3EdgeFuncP edgeFuncp) { GraphAlgStrongly{this,
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// Changes user() and rank()
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class GraphAlgRank final : GraphAlg<> {
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private:
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void main() {
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// Rank each vertex, ignoring cutable edges
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// Vertex::m_user begin: 1 indicates processing, 2 indicates completed
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@@ -325,7 +322,6 @@ void V3Graph::rank(V3EdgeFuncP edgeFuncp) { GraphAlgRank{this, edgeFuncp}; }
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// Changes user()
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class GraphAlgRLoops final : GraphAlg<> {
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private:
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std::vector<V3GraphVertex*> m_callTrace; // List of everything we hit processing so far
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bool m_done = false; // Exit algorithm
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@@ -379,7 +375,6 @@ void V3Graph::reportLoops(V3EdgeFuncP edgeFuncp, V3GraphVertex* vertexp) {
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// Changes user()
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class GraphAlgSubtrees final : GraphAlg<> {
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private:
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V3Graph* const m_loopGraphp;
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//! Iterate through all connected nodes of a graph with a loop or loops.
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