Leak repairs and node leak detection

git-svn-id: file://localhost/svn/verilator/trunk/verilator@967 77ca24e4-aefa-0310-84f0-b9a241c72d87
This commit is contained in:
Wilson Snyder
2007-11-02 11:23:03 +00:00
parent 8075372675
commit 98e35b02ad
23 changed files with 362 additions and 169 deletions
+102 -16
View File
@@ -32,7 +32,7 @@
#include <stdarg.h>
#include <unistd.h>
#include <algorithm>
#include <set>
#include <map>
#include "V3Global.h"
#include "V3Broken.h"
@@ -45,19 +45,100 @@ class BrokenTable : public AstNVisitor {
private:
// MEMBERS
// For each node, we keep if it exists or not.
typedef set<const AstNode*> NodeSet;
static NodeSet s_nodes; // Set of all nodes that exist
typedef map<const AstNode*,int> NodeMap;
static NodeMap s_nodes; // Set of all nodes that exist
// BITMASK
static const int FLAG_ALLOCATED = 0x01; // new() and not delete()ed
static const int FLAG_IN_TREE = 0x02; // Is in netlist tree
static const int FLAG_LINKABLE = 0x04; // Is in netlist tree, can be linked to
static const int FLAG_LEAKED = 0x08; // Known to have been leaked
public:
// METHODS
static void add(const AstNode* nodep) {
s_nodes.insert(nodep);
static void deleted(const AstNode* nodep) {
// Called by operator delete on any node - only if VL_LEAK_CHECKS
if (debug()) cout<<"-nodeDel: "<<(void*)(nodep)<<endl;
NodeMap::iterator iter = s_nodes.find(nodep);
if (iter==s_nodes.end() || !(iter->second & FLAG_ALLOCATED)) {
((AstNode*)(nodep))->v3fatalSrc("Deleting AstNode object that was never tracked or already deleted\n");
}
if (iter!=s_nodes.end()) s_nodes.erase(iter);
}
static bool exists(const AstNode* nodep) {
NodeSet::iterator iter = s_nodes.find(nodep);
return (iter != s_nodes.end());
static void addNewed(const AstNode* nodep) {
// Called by operator new on any node - only if VL_LEAK_CHECKS
if (debug()) cout<<"-nodeNew: "<<(void*)(nodep)<<endl;
NodeMap::iterator iter = s_nodes.find(nodep);
if (iter!=s_nodes.end() || (iter->second & FLAG_ALLOCATED)) {
((AstNode*)(nodep))->v3fatalSrc("Newing AstNode object that is already allocated\n");
}
if (iter == s_nodes.end()) {
s_nodes.insert(make_pair(nodep,FLAG_ALLOCATED));
}
}
static void clear() {
static void addInTree(AstNode* nodep, bool linkable) {
#ifndef VL_LEAK_CHECKS
if (!linkable) return; // save some time, else the map will get huge!
#endif
NodeMap::iterator iter = s_nodes.find(nodep);
if (iter == s_nodes.end()) {
#ifdef VL_LEAK_CHECKS
nodep->v3fatalSrc("AstNode is in tree, but not allocated\n");
#endif
} else {
if (!(iter->second & FLAG_ALLOCATED)) {
#ifdef VL_LEAK_CHECKS
nodep->v3fatalSrc("AstNode is in tree, but not allocated\n");
#endif
}
if (iter->second & FLAG_IN_TREE) {
nodep->v3fatalSrc("AstNode is already in tree at another location\n");
}
}
int or_flags = FLAG_IN_TREE | (linkable?FLAG_LINKABLE:0);
if (iter == s_nodes.end()) {
s_nodes.insert(make_pair(nodep,or_flags));
} else {
iter->second |= or_flags;
}
}
static bool okIfLinkedTo(const AstNode* nodep) {
// Someone has a pointer to this node. Is it kosher?
NodeMap::iterator iter = s_nodes.find(nodep);
if (iter == s_nodes.end()) return false;
#ifdef VL_LEAK_CHECKS
if (!(iter->second & FLAG_ALLOCATED)) return false;
#endif
if (!(iter->second & FLAG_IN_TREE)) return false;
if (!(iter->second & FLAG_LINKABLE)) return false;
return true;
}
static void prepForTree() {
#ifndef VL_LEAK_CHECKS
s_nodes.clear();
#endif
for (NodeMap::iterator it = s_nodes.begin(); it != s_nodes.end(); ++it) {
it->second &= ~FLAG_IN_TREE;
it->second &= ~FLAG_LINKABLE;
}
}
static void doneWithTree() {
for (int backs=0; backs<2; backs++) { // Those with backp() are probably under one leaking without
for (NodeMap::iterator it = s_nodes.begin(); it != s_nodes.end(); ++it) {
if ((it->second & FLAG_ALLOCATED)
&& !(it->second & FLAG_IN_TREE)
&& !(it->second & FLAG_LEAKED)
&& (it->first->backp() ? backs==1 : backs==0)) {
// Use only AstNode::dump instead of the virtual one, as there
// may be varp() and other cross links that are bad.
if (debug()) {
cout<<"%Error: LeakedNode"<<(it->first->backp()?"Back: ":": ");
((AstNode*)(it->first))->AstNode::dump(cout);
cout<<endl;
V3Error::incErrors();
}
it->second |= FLAG_LEAKED;
}
}
}
}
public:
// CONSTUCTORS
@@ -65,11 +146,11 @@ public:
virtual ~BrokenTable() {}
};
BrokenTable::NodeSet BrokenTable::s_nodes;
BrokenTable::NodeMap BrokenTable::s_nodes;
bool AstNode::brokeExists() const {
// Called by node->broken() routines to do table lookup
return BrokenTable::exists(this);
return BrokenTable::okIfLinkedTo(this);
}
//######################################################################
@@ -82,9 +163,7 @@ private:
// // so userp and friends may not be used
// VISITORS
virtual void visit(AstNode* nodep, AstNUser*) {
if (nodep->maybePointedTo()) {
BrokenTable::add(nodep);
}
BrokenTable::addInTree(nodep, nodep->maybePointedTo());
nodep->iterateChildren(*this);
}
public:
@@ -127,8 +206,15 @@ public:
void V3Broken::brokenAll(AstNetlist* nodep) {
//UINFO(9,__FUNCTION__<<": "<<endl);
BrokenTable::clear();
BrokenTable::prepForTree();
BrokenMarkVisitor mvisitor (nodep);
BrokenCheckVisitor cvisitor (nodep);
BrokenTable::clear();
BrokenTable::doneWithTree();
}
void V3Broken::addNewed(AstNode* nodep) {
BrokenTable::addNewed(nodep);
}
void V3Broken::deleted(AstNode* nodep) {
BrokenTable::deleted(nodep);
}