Internals: Use explicit std:: instead of using namespace std. No functional change intended.

This commit is contained in:
Wilson Snyder
2018-02-01 21:24:41 -05:00
parent 33d6205e20
commit 94e8cf1de9
81 changed files with 640 additions and 631 deletions
+7 -7
View File
@@ -63,8 +63,8 @@ class GraphNfaToDfa : GraphAlg {
// Edges from DFA to DFA indicate a completed input transition
private:
// TYPES
typedef deque<DfaVertex*> DfaStates;
typedef multimap<vluint64_t,DfaVertex*> HashMap;
typedef std::deque<DfaVertex*> DfaStates;
typedef std::multimap<vluint64_t,DfaVertex*> HashMap;
// MEMBERS
uint32_t m_step; // Processing step, so we can avoid clearUser all the time
@@ -169,7 +169,7 @@ private:
// The order of the nodes is not deterministic; the hash thus must not depend on order of edges
uint32_t hash = hashDfaOrigins(nfasWithInput);
pair <HashMap::iterator,HashMap::iterator> eqrange = m_hashMap.equal_range(hash);
std::pair<HashMap::iterator,HashMap::iterator> eqrange = m_hashMap.equal_range(hash);
for (HashMap::iterator it = eqrange.first; it != eqrange.second; ++it) {
DfaVertex* testp = it->second;
if (compareDfaOrigins(nfasWithInput, testp)) {
@@ -275,7 +275,7 @@ private:
UINFO(9," On dfaState "<<dfaStatep<<endl);
// From this dfaState, what corresponding nfaStates have what inputs?
set<int> inputs;
std::set<int> inputs;
// Foreach NFA state (this DFA state was formed from)
for (V3GraphEdge* dfaEdgep = dfaStatep->outBeginp(); dfaEdgep; dfaEdgep=dfaEdgep->outNextp()) {
if (nfaState(dfaEdgep->top())) {
@@ -294,7 +294,7 @@ private:
}
// Foreach input state (NFA inputs of this DFA state)
for (set<int>::const_iterator inIt=inputs.begin(); inIt!=inputs.end(); ++inIt) {
for (std::set<int>::const_iterator inIt=inputs.begin(); inIt!=inputs.end(); ++inIt) {
DfaInput input = *inIt;
UINFO(9," ==="<<++i<<"=======================\n");
UINFO(9," On input "<<(void*)(input.toNodep())<<endl);
@@ -397,7 +397,7 @@ private:
m_graphp->userClearVertices();
DfaVertex* startp = graphp()->findStart();
stack<V3GraphVertex*> workps; workps.push(startp);
std::stack<V3GraphVertex*> workps; workps.push(startp);
// Mark all nodes connected to start
while (!workps.empty()) {
@@ -432,7 +432,7 @@ private:
m_graphp->userClearVertices();
// Find all dead vertexes
stack<DfaVertex*> workps;
std::stack<DfaVertex*> workps;
for (V3GraphVertex* vertexp = m_graphp->verticesBeginp(); vertexp; vertexp=vertexp->verticesNextp()) {
if (DfaVertex* vvertexp = dynamic_cast<DfaVertex*>(vertexp)) {
workps.push(vvertexp);