Internals: Use explicit std:: instead of using namespace std. No functional change intended.

This commit is contained in:
Wilson Snyder
2018-02-01 21:24:41 -05:00
parent 33d6205e20
commit 94e8cf1de9
81 changed files with 640 additions and 631 deletions
+6 -6
View File
@@ -186,7 +186,7 @@ void V3Graph::weaklyConnected(V3EdgeFuncP edgeFuncp) {
class GraphAlgStrongly : GraphAlg {
private:
uint32_t m_currentDfs; // DFS count
vector<V3GraphVertex*> m_callTrace; // List of everything we hit processing so far
std::vector<V3GraphVertex*> m_callTrace; // List of everything we hit processing so far
void main() {
// Use Tarjan's algorithm to find the strongly connected subgraphs.
@@ -327,7 +327,7 @@ void V3Graph::rank(V3EdgeFuncP edgeFuncp) {
class GraphAlgRLoops : GraphAlg {
private:
vector<V3GraphVertex*> m_callTrace; // List of everything we hit processing so far
std::vector<V3GraphVertex*> m_callTrace; // List of everything we hit processing so far
bool m_done; // Exit algorithm
void main(V3GraphVertex* vertexp) {
@@ -460,20 +460,20 @@ struct GraphSortEdgeCmp {
void V3Graph::sortVertices() {
// Sort list of vertices by rank, then fanout
vector<V3GraphVertex*> vertices;
std::vector<V3GraphVertex*> vertices;
for (V3GraphVertex* vertexp = verticesBeginp(); vertexp; vertexp=vertexp->verticesNextp()) {
vertices.push_back(vertexp);
}
std::stable_sort(vertices.begin(), vertices.end(), GraphSortVertexCmp());
this->verticesUnlink();
for (vector<V3GraphVertex*>::iterator it = vertices.begin(); it!=vertices.end(); ++it) {
for (std::vector<V3GraphVertex*>::iterator it = vertices.begin(); it!=vertices.end(); ++it) {
(*it)->verticesPushBack(this);
}
}
void V3Graph::sortEdges() {
// Sort edges by rank then fanout of node they point to
vector<V3GraphEdge*> edges;
std::vector<V3GraphEdge*> edges;
for (V3GraphVertex* vertexp = verticesBeginp(); vertexp; vertexp=vertexp->verticesNextp()) {
// Make a vector
for (V3GraphEdge* edgep = vertexp->outBeginp(); edgep; edgep = edgep->outNextp()) {
@@ -486,7 +486,7 @@ void V3Graph::sortEdges() {
// We know the vector contains all of the edges that were
// there originally (didn't delete or add)
vertexp->outUnlink();
for (vector<V3GraphEdge*>::const_iterator it = edges.begin(); it!=edges.end(); ++it) {
for (std::vector<V3GraphEdge*>::const_iterator it = edges.begin(); it!=edges.end(); ++it) {
(*it)->outPushBack();
}
// Prep for next