C++11: Remove pre-c11 VL_OVERRIDE etc. No functional change.

This commit is contained in:
Wilson Snyder
2020-08-16 11:44:05 -04:00
parent 2118038cb9
commit 7c54a451a9
104 changed files with 1608 additions and 2125 deletions
+6 -6
View File
@@ -66,7 +66,7 @@ private:
}
// VISITORS
virtual void visit(AstNodeModule* nodep) VL_OVERRIDE {
virtual void visit(AstNodeModule* nodep) override {
UINFO(4, " MOD " << nodep << endl);
AstNodeModule* origModp = m_modp;
{
@@ -76,7 +76,7 @@ private:
}
m_modp = origModp;
}
virtual void visit(AstCFunc* nodep) VL_OVERRIDE {
virtual void visit(AstCFunc* nodep) override {
// We recurse into this.
int lastDepth = m_depth;
AstCFunc* lastFuncp = m_funcp;
@@ -104,7 +104,7 @@ private:
}
m_depth--;
}
virtual void visit(AstNodeStmt* nodep) VL_OVERRIDE {
virtual void visit(AstNodeStmt* nodep) override {
if (!nodep->isStatement()) {
iterateChildren(nodep);
} else {
@@ -112,10 +112,10 @@ private:
}
}
virtual void visit(AstNodeMath*) VL_OVERRIDE {} // Accelerate
virtual void visit(AstNodeMath*) override {} // Accelerate
//--------------------
virtual void visit(AstVar*) VL_OVERRIDE {} // Don't hit varrefs under vars
virtual void visit(AstNode* nodep) VL_OVERRIDE { iterateChildren(nodep); }
virtual void visit(AstVar*) override {} // Don't hit varrefs under vars
virtual void visit(AstNode* nodep) override { iterateChildren(nodep); }
public:
// CONSTRUCTORS