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Internals: Cleanup some V3Graph constructors/funcs and docs. No functional change.
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+2
-2
@@ -254,7 +254,7 @@ private:
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// Remove multiple variables connecting funcs to traces
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// We do this twice, as then we have fewer edges to multiply out in the below
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// expansion.
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m_graph.removeRedundantEdges(&V3GraphEdge::followAlwaysTrue);
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m_graph.removeRedundantEdgesMax(&V3GraphEdge::followAlwaysTrue);
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// Remove all Cfunc nodes
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for (V3GraphVertex *nextp, *itp = m_graph.verticesBeginp(); itp; itp = nextp) {
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nextp = itp->verticesNextp();
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@@ -266,7 +266,7 @@ private:
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}
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// Remove multiple variables connecting funcs to traces
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m_graph.removeRedundantEdges(&V3GraphEdge::followAlwaysTrue);
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m_graph.removeRedundantEdgesMax(&V3GraphEdge::followAlwaysTrue);
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// If there are any edges from a always, keep only the always
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for (const V3GraphVertex* itp = m_graph.verticesBeginp(); itp;
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