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Support class srandom and class random stability.
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@@ -287,6 +287,10 @@ private:
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iterateChildren(nodep);
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checkNode(nodep);
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}
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void visit(AstRandRNG* nodep) override {
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iterateChildren(nodep);
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checkNode(nodep);
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}
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void visit(AstUCFunc* nodep) override {
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iterateChildren(nodep);
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checkNode(nodep);
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