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https://github.com/verilator/verilator.git
synced 2026-09-02 18:58:51 +02:00
Support class srandom and class random stability.
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+60
-12
@@ -279,6 +279,52 @@ void VL_PRINTF_MT(const char* formatp, ...) VL_MT_SAFE {
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//===========================================================================
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// Random -- Mostly called at init time, so not inline.
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VlRNG::VlRNG() VL_MT_SAFE {
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// Starting point for this new class comes from the global RNG
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VlRNG& fromr = vl_thread_rng();
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m_state = fromr.m_state;
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// Advance the *source* so it can later generate a new number
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// Xoroshiro128+ algorithm
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fromr.m_state[1] ^= fromr.m_state[0];
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fromr.m_state[0] = (((fromr.m_state[0] << 55) | (fromr.m_state[0] >> 9)) ^ fromr.m_state[1]
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^ (fromr.m_state[1] << 14));
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fromr.m_state[1] = (fromr.m_state[1] << 36) | (fromr.m_state[1] >> 28);
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}
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uint64_t VlRNG::rand64() VL_MT_UNSAFE {
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// Xoroshiro128+ algorithm
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const uint64_t result = m_state[0] + m_state[1];
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m_state[1] ^= m_state[0];
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m_state[0] = (((m_state[0] << 55) | (m_state[0] >> 9)) ^ m_state[1] ^ (m_state[1] << 14));
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m_state[1] = (m_state[1] << 36) | (m_state[1] >> 28);
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return result;
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}
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uint64_t VlRNG::vl_thread_rng_rand64() VL_MT_SAFE {
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VlRNG& fromr = vl_thread_rng();
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const uint64_t result = fromr.m_state[0] + fromr.m_state[1];
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fromr.m_state[1] ^= fromr.m_state[0];
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fromr.m_state[0] = (((fromr.m_state[0] << 55) | (fromr.m_state[0] >> 9)) ^ fromr.m_state[1]
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^ (fromr.m_state[1] << 14));
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fromr.m_state[1] = (fromr.m_state[1] << 36) | (fromr.m_state[1] >> 28);
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return result;
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}
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void VlRNG::srandom(uint64_t n) VL_MT_UNSAFE {
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m_state[0] = n;
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m_state[1] = m_state[0];
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// Fix state as algorithm is slow to randomize if many zeros
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// This causes a loss of ~ 1 bit of seed entropy, no big deal
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if (VL_COUNTONES_I(m_state[0]) < 10) m_state[0] = ~m_state[0];
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if (VL_COUNTONES_I(m_state[1]) < 10) m_state[1] = ~m_state[1];
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}
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// Unused: void VlRNG::set_randstate(const std::string& state) VL_MT_UNSAFE {
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// Unused: if (VL_LIKELY(state.length() == sizeof(m_state))) {
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// Unused: memcpy(m_state, state.data(), sizeof(m_state));
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// Unused: }
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// Unused: }
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// Unused: std::string VlRNG::get_randstate() const VL_MT_UNSAFE {
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// Unused: std::string out{reinterpret_cast<const char *>(&m_state), sizeof(m_state)};
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// Unused: return out;
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// Unused: }
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static uint32_t vl_sys_rand32() VL_MT_SAFE {
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// Return random 32-bits using system library.
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// Used only to construct seed for Verilator's PRNG.
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@@ -292,27 +338,23 @@ static uint32_t vl_sys_rand32() VL_MT_SAFE {
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#endif
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}
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uint64_t vl_rand64() VL_MT_SAFE {
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static thread_local uint64_t t_state[2];
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VlRNG& VlRNG::vl_thread_rng() VL_MT_SAFE {
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static thread_local VlRNG t_rng{0};
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static thread_local uint32_t t_seedEpoch = 0;
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// For speed, we use a thread-local epoch number to know when to reseed
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// A thread always belongs to a single context, so this works out ok
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if (VL_UNLIKELY(t_seedEpoch != VerilatedContextImp::randSeedEpoch())) {
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// Set epoch before state, to avoid race case with new seeding
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t_seedEpoch = VerilatedContextImp::randSeedEpoch();
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t_state[0] = Verilated::threadContextp()->impp()->randSeedDefault64();
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t_state[1] = t_state[0];
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// Same as srandom() but here as needs to be VL_MT_SAFE
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t_rng.m_state[0] = Verilated::threadContextp()->impp()->randSeedDefault64();
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t_rng.m_state[1] = t_rng.m_state[0];
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// Fix state as algorithm is slow to randomize if many zeros
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// This causes a loss of ~ 1 bit of seed entropy, no big deal
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if (VL_COUNTONES_I(t_state[0]) < 10) t_state[0] = ~t_state[0];
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if (VL_COUNTONES_I(t_state[1]) < 10) t_state[1] = ~t_state[1];
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if (VL_COUNTONES_I(t_rng.m_state[0]) < 10) t_rng.m_state[0] = ~t_rng.m_state[0];
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if (VL_COUNTONES_I(t_rng.m_state[1]) < 10) t_rng.m_state[1] = ~t_rng.m_state[1];
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}
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// Xoroshiro128+ algorithm
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const uint64_t result = t_state[0] + t_state[1];
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t_state[1] ^= t_state[0];
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t_state[0] = (((t_state[0] << 55) | (t_state[0] >> 9)) ^ t_state[1] ^ (t_state[1] << 14));
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t_state[1] = (t_state[1] << 36) | (t_state[1] >> 28);
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return result;
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return t_rng;
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}
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WDataOutP VL_RANDOM_W(int obits, WDataOutP outwp) VL_MT_SAFE {
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@@ -321,6 +363,12 @@ WDataOutP VL_RANDOM_W(int obits, WDataOutP outwp) VL_MT_SAFE {
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return outwp;
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}
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WDataOutP VL_RANDOM_RNG_W(VlRNG& rngr, int obits, WDataOutP outwp) VL_MT_UNSAFE {
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for (int i = 0; i < VL_WORDS_I(obits); ++i) outwp[i] = rngr.rand64();
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// Last word is unclean
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return outwp;
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}
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IData VL_RANDOM_SEEDED_II(IData& seedr) VL_MT_SAFE {
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// $random - seed is a new seed to apply, then we return new seed
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Verilated::threadContextp()->randSeed(static_cast<int>(seedr));
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