clang-format many files. No functional change.

Use nodist/clang_formatter to reformat files that are now clean.
This commit is contained in:
Wilson Snyder
2020-04-13 22:52:23 -04:00
parent dc5c259069
commit 5c966ec510
91 changed files with 4413 additions and 4023 deletions
+17 -30
View File
@@ -41,10 +41,11 @@ struct GraphPCNode {
vluint64_t m_seenAtGeneration;
// CONSTRUCTORS
GraphPCNode() : m_seenAtGeneration(0) {
GraphPCNode()
: m_seenAtGeneration(0) {
for (int w = 0; w < GraphWay::NUM_WAYS; w++) m_cp[w] = 0;
}
~GraphPCNode() { }
~GraphPCNode() {}
};
//######################################################################
@@ -53,8 +54,7 @@ struct GraphPCNode {
GraphPathChecker::GraphPathChecker(const V3Graph* graphp, V3EdgeFuncP edgeFuncp)
: GraphAlg<const V3Graph>(graphp, edgeFuncp)
, m_generation(0) {
for (V3GraphVertex* vxp = graphp->verticesBeginp();
vxp; vxp = vxp->verticesNextp()) {
for (V3GraphVertex* vxp = graphp->verticesBeginp(); vxp; vxp = vxp->verticesNextp()) {
// Setup tracking structure for each node. If delete a vertex
// there would be a leak, but ok as accept only const V3Graph*'s.
vxp->userp(new GraphPCNode);
@@ -66,8 +66,7 @@ GraphPathChecker::GraphPathChecker(const V3Graph* graphp, V3EdgeFuncP edgeFuncp)
GraphPathChecker::~GraphPathChecker() {
// Free every GraphPCNode
for (V3GraphVertex* vxp = m_graphp->verticesBeginp();
vxp; vxp = vxp->verticesNextp()) {
for (V3GraphVertex* vxp = m_graphp->verticesBeginp(); vxp; vxp = vxp->verticesNextp()) {
GraphPCNode* nodep = static_cast<GraphPCNode*>(vxp->userp());
VL_DO_DANGLING(delete nodep, nodep);
vxp->userp(NULL);
@@ -79,8 +78,7 @@ void GraphPathChecker::initHalfCriticalPaths(GraphWay way, bool checkOnly) {
GraphWay rev = way.invert();
while (const V3GraphVertex* vertexp = order.nextp()) {
unsigned critPathCost = 0;
for (V3GraphEdge* edgep = vertexp->beginp(rev);
edgep; edgep = edgep->nextp(rev)) {
for (V3GraphEdge* edgep = vertexp->beginp(rev); edgep; edgep = edgep->nextp(rev)) {
if (!m_edgeFuncp(edgep)) continue;
V3GraphVertex* wrelativep = edgep->furtherp(rev);
@@ -90,16 +88,15 @@ void GraphPathChecker::initHalfCriticalPaths(GraphWay way, bool checkOnly) {
GraphPCNode* ourUserp = static_cast<GraphPCNode*>(vertexp->userp());
if (checkOnly) {
UASSERT_OBJ(ourUserp->m_cp[way] == critPathCost,
vertexp, "Validation of critical paths failed");
UASSERT_OBJ(ourUserp->m_cp[way] == critPathCost, vertexp,
"Validation of critical paths failed");
} else {
ourUserp->m_cp[way] = critPathCost;
}
}
}
bool GraphPathChecker::pathExistsInternal(const V3GraphVertex* ap,
const V3GraphVertex* bp,
bool GraphPathChecker::pathExistsInternal(const V3GraphVertex* ap, const V3GraphVertex* bp,
unsigned* costp) {
GraphPCNode* auserp = static_cast<GraphPCNode*>(ap->userp());
GraphPCNode* buserp = static_cast<GraphPCNode*>(bp->userp());
@@ -118,31 +115,23 @@ bool GraphPathChecker::pathExistsInternal(const V3GraphVertex* ap,
if (ap == bp) return true;
// Rule out an a->b path based on their CPs
if (auserp->m_cp[GraphWay::REVERSE] < buserp->m_cp[GraphWay::REVERSE] + 1) {
return false;
}
if (buserp->m_cp[GraphWay::FORWARD] < auserp->m_cp[GraphWay::FORWARD] + 1) {
return false;
}
if (auserp->m_cp[GraphWay::REVERSE] < buserp->m_cp[GraphWay::REVERSE] + 1) return false;
if (buserp->m_cp[GraphWay::FORWARD] < auserp->m_cp[GraphWay::FORWARD] + 1) return false;
// Slow path; visit some extended family
bool foundPath = false;
for (V3GraphEdge* edgep = ap->outBeginp();
edgep && !foundPath; edgep = edgep->outNextp()) {
for (V3GraphEdge* edgep = ap->outBeginp(); edgep && !foundPath; edgep = edgep->outNextp()) {
if (!m_edgeFuncp(edgep)) continue;
unsigned childCost;
if (pathExistsInternal(edgep->top(), bp, &childCost)) {
foundPath = true;
}
if (pathExistsInternal(edgep->top(), bp, &childCost)) foundPath = true;
if (costp) *costp += childCost;
}
return foundPath;
}
bool GraphPathChecker::pathExistsFrom(const V3GraphVertex* fromp,
const V3GraphVertex* top) {
bool GraphPathChecker::pathExistsFrom(const V3GraphVertex* fromp, const V3GraphVertex* top) {
incGeneration();
return pathExistsInternal(fromp, top);
}
@@ -151,12 +140,10 @@ bool GraphPathChecker::isTransitiveEdge(const V3GraphEdge* edgep) {
const V3GraphVertex* fromp = edgep->fromp();
const V3GraphVertex* top = edgep->top();
incGeneration();
for (const V3GraphEdge* fromOutp = fromp->outBeginp();
fromOutp; fromOutp = fromOutp->outNextp()) {
for (const V3GraphEdge* fromOutp = fromp->outBeginp(); fromOutp;
fromOutp = fromOutp->outNextp()) {
if (fromOutp == edgep) continue;
if (pathExistsInternal(fromOutp->top(), top)) {
return true;
}
if (pathExistsInternal(fromOutp->top(), top)) return true;
}
return false;
}