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Internals: Remove dead NEW_ORDERING code.
This commit is contained in:
-109
@@ -406,115 +406,6 @@ private:
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}
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}
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#ifdef NEW_ORDERING
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virtual void visit(AstUntilStable* nodep, AstNUser*) {
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// Process any sub ACTIVE statements first
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UINFO(4," UNTILSTABLE "<<nodep<<endl);
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{
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// Keep vars if in middle of other stable
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AstUntilStable* lastUntilp = m_untilp;
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AstSenTree* lastSenp = m_lastSenp;
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AstIf* lastIfp = m_lastIfp;
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m_untilp = nodep;
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m_lastSenp = NULL;
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m_lastIfp = NULL;
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nodep->iterateChildren(*this);
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m_untilp = lastUntilp;
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m_lastSenp = lastSenp;
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m_lastIfp = lastIfp;
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}
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// Set "unstable" to 100. (non-stabilization count)
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// int __VclockLoop = 0
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// IData __Vchange = 1
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// while (__Vchange) {
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// Save old values of each until stable variable
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// Evaluate the body
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// __Vchange = {change_detect} contribution
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// if (++__VclockLoop > 100) converge_error
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if (debug()>4) nodep->dumpTree(cout, " UntilSt-old: ");
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FileLine* fl = nodep->fileline();
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if (nodep->bodysp()) fl = nodep->bodysp()->fileline(); // Point to applicable code...
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m_stableNum++;
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AstNode* origBodysp = nodep->bodysp(); if (origBodysp) origBodysp->unlinkFrBackWithNext();
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AstVarScope* changeVarp = getCreateLocalVar(fl, "__Vchange"+cvtToStr(m_stableNum), NULL, 32);
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AstVarScope* countVarp = getCreateLocalVar(fl, "__VloopCount"+cvtToStr(m_stableNum), NULL, 32);
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AstWhile* untilp = new AstWhile(fl, new AstVarRef(fl, changeVarp, false), NULL);
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AstNode* preUntilp = new AstComment(fl, "Change loop "+cvtToStr(m_stableNum));
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preUntilp->addNext(new AstAssign(fl, new AstVarRef(fl, changeVarp, true),
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new AstConst(fl, 1)));
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preUntilp->addNext(new AstAssign(fl, new AstVarRef(fl, countVarp, true),
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new AstConst(fl, 0)));
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// Add stable variables & preinits
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AstNode* setChglastp = NULL;
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for (AstVarRef* varrefp = nodep->stablesp(); varrefp; varrefp=varrefp->nextp()->castVarRef()) {
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AstVarScope* cmpvscp = getCreateLocalVar(varrefp->varp()->fileline(),
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"__Vchglast"+cvtToStr(m_stableNum)+"__"+varrefp->name(),
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varrefp->varp(), 0);
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varrefp->varScopep()->user2p(cmpvscp);
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setChglastp = setChglastp->addNext(
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new AstAssign(fl, new AstVarRef(fl, cmpvscp, true),
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new AstVarRef(fl, varrefp->varScopep(), false)));
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}
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if (!setChglastp) nodep->v3fatalSrc("UntilStable without any variables");
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untilp->addBodysp(setChglastp);
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untilp->addBodysp(new AstComment(fl, "Change Loop body begin"));
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if (origBodysp) untilp->addBodysp(origBodysp);
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untilp->addBodysp(new AstComment(fl, "Change Loop body end"));
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// Add stable checks
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// The order of the variables doesn't matter, but it's more expensive to test
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// wide variables, and more so 64 bit wide ones. Someday it might be faster to
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// set the changed variable in a "distributed" fashion over the code, IE,
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// logic... logic.... a=....; Changed |= (a ^ old_a); more logic... Changed |=...
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// But then, one hopes users don't have much unoptimized logic
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AstNode* changeExprp = NULL;
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int doublecount = 0;
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for (int wide=0; wide<3; wide++) { // Adding backwards; wide, quad, then normal
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for (AstVarRef* varrefp = nodep->stablesp(); varrefp; varrefp=varrefp->nextp()->castVarRef()) {
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if (wide== ( varrefp->isQuad()?0:(varrefp->isWide() ? 1:2))) {
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AstVarScope* cmpvscp = (AstVarScope*)(varrefp->varScopep()->user2p());
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if (!cmpvscp) varrefp->v3fatalSrc("should have created above");
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AstChangeXor* changep
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= new AstChangeXor (fl,
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new AstVarRef(fl, varrefp->varScopep(), false),
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new AstVarRef(fl, cmpvscp, false));
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if (!changeExprp) changeExprp = changep;
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else if (doublecount++ > DOUBLE_OR_RATE) {
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doublecount = 0;
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changeExprp = new AstLogOr (fl, changep, changeExprp);
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} else {
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changeExprp = new AstOr (fl, changep, changeExprp);
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}
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}
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}
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}
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if (!changeExprp) nodep->v3fatalSrc("UntilStable without any variables");
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changeExprp = new AstAssign(fl, new AstVarRef(fl, changeVarp, true),
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changeExprp);
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untilp->addBodysp(changeExprp);
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//
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// Final body
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AstNode* ifstmtp = new AstAssign(fl, new AstVarRef(fl, countVarp, true),
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new AstAdd(fl, new AstConst(fl, 1),
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new AstVarRef(fl, countVarp, false)));
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ifstmtp->addNext(new AstIf(fl,
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new AstLt (fl, new AstConst(fl, 100),
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new AstVarRef(fl, countVarp, false)),
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(new AstDisplay (fl, AstDisplayType::DT_DISPLAY,
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"%%Error: Verilated model didn't converge", NULL, NULL))
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->addNext(new AstStop (fl)),
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NULL));
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untilp->addBodysp(new AstIf(fl, new AstNeq(fl, new AstConst(fl, 0),
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new AstVarRef(fl, changeVarp, false)),
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ifstmtp, NULL));
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//
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// Replace it
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preUntilp->addNext(untilp);
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if (debug()>4) preUntilp->dumpTreeAndNext(cout, " UntilSt-new: ");
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nodep->replaceWith(preUntilp); nodep->deleteTree(); nodep=NULL;
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}
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#endif
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//--------------------
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// Default: Just iterate
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virtual void visit(AstNode* nodep, AstNUser*) {
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