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Rework multithreading handling to separate by code units that use/never use it. (#4228)
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@@ -16,6 +16,8 @@
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#define YYDEBUG 1 // Nicer errors
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#define VL_MT_DISABLED_CODE_UNIT 1
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#include "V3Ast.h" // This must be before V3ParseBison.cpp, as we don't want #defines to conflict
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VL_DEFINE_DEBUG_FUNCTIONS;
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