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Internals: Width debug and null print check
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+4
-1
@@ -758,13 +758,16 @@ void AstNode::iterateAndNext(AstNVisitor& v, AstNUser* vup) {
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// Future versions of this function may require the node to have a back to be iterated;
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// there's no lower level reason yet though the back must exist.
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AstNode* nodep=this;
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#ifdef VL_DEBUG // Otherwise too hot of a function for debug
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if (VL_UNLIKELY(nodep && !nodep->m_backp)) nodep->v3fatalSrc("iterateAndNext node has no back");
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#endif
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while (nodep) {
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AstNode* niterp = nodep;
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AstNode* niterp = nodep; // This address may get stomped via m_iterpp if the node is edited
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ASTNODE_PREFETCH(nodep->m_nextp);
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niterp->m_iterpp = &niterp;
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niterp->accept(v, vup);
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// accept may do a replaceNode and change niterp on us...
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//if (niterp != nodep) UINFO(1,"iterateAndNext edited "<<(void*)nodep<<" now into "<<(void*)niterp<<endl); // niterp maybe NULL, so need cast
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if (!niterp) return;
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niterp->m_iterpp = NULL;
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if (VL_UNLIKELY(niterp!=nodep)) { // Edited it
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