C++11: Use override where possible. No functional change.

This commit is contained in:
Wilson Snyder
2020-08-16 11:44:05 -04:00
parent ea4031cbd3
commit 042d3eed23
83 changed files with 2905 additions and 2798 deletions
+2 -2
View File
@@ -63,7 +63,7 @@ private:
public:
// CONSTRUCTORS
explicit DeadModVisitor(AstNodeModule* nodep) { iterate(nodep); }
virtual ~DeadModVisitor() {}
virtual ~DeadModVisitor() override {}
};
//######################################################################
@@ -465,7 +465,7 @@ public:
// We may have removed some datatypes, cleanup
nodep->typeTablep()->repairCache();
}
virtual ~DeadVisitor() {}
virtual ~DeadVisitor() override {}
};
//######################################################################