C++11: Use override where possible. No functional change.

This commit is contained in:
Wilson Snyder
2020-08-16 11:44:05 -04:00
parent ea4031cbd3
commit 042d3eed23
83 changed files with 2905 additions and 2798 deletions
+3 -3
View File
@@ -191,7 +191,7 @@ public:
public:
// CONSTRUCTORS
BrokenTable() {}
virtual ~BrokenTable() {}
virtual ~BrokenTable() override {}
};
BrokenTable::NodeMap BrokenTable::s_nodes;
@@ -231,7 +231,7 @@ private:
public:
// CONSTRUCTORS
explicit BrokenMarkVisitor(AstNetlist* nodep) { iterate(nodep); }
virtual ~BrokenMarkVisitor() {}
virtual ~BrokenMarkVisitor() override {}
};
//######################################################################
@@ -286,7 +286,7 @@ private:
public:
// CONSTRUCTORS
explicit BrokenCheckVisitor(AstNetlist* nodep) { iterate(nodep); }
virtual ~BrokenCheckVisitor() {}
virtual ~BrokenCheckVisitor() override {}
};
//######################################################################