C++11: Use override where possible. No functional change.

This commit is contained in:
Wilson Snyder
2020-08-16 11:44:05 -04:00
parent ea4031cbd3
commit 042d3eed23
83 changed files with 2905 additions and 2798 deletions
+3 -3
View File
@@ -136,7 +136,7 @@ public:
m_iActivep = nullptr;
m_cActivep = nullptr;
}
virtual ~ActiveNamer() {}
virtual ~ActiveNamer() override {}
void main(AstScope* nodep) { iterate(nodep); }
};
@@ -211,7 +211,7 @@ public:
m_assignp = nullptr;
iterate(nodep);
}
virtual ~ActiveDlyVisitor() {}
virtual ~ActiveDlyVisitor() override {}
};
//######################################################################
@@ -417,7 +417,7 @@ public:
, m_itemSequent(false) {
iterate(nodep);
}
virtual ~ActiveVisitor() {}
virtual ~ActiveVisitor() override {}
};
//######################################################################