2022-05-15 17:03:32 +02:00
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// -*- mode: C++; c-file-style: "cc-mode" -*-
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//*************************************************************************
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// DESCRIPTION: Verilator: Code scheduling
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//
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// Code available from: https://verilator.org
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//
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//*************************************************************************
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//
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2023-01-01 16:18:39 +01:00
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// Copyright 2003-2023 by Wilson Snyder. This program is free software; you
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2022-05-15 17:03:32 +02:00
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// can redistribute it and/or modify it under the terms of either the GNU
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// Lesser General Public License Version 3 or the Perl Artistic License
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// Version 2.0.
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// SPDX-License-Identifier: LGPL-3.0-only OR Artistic-2.0
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//
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//*************************************************************************
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//
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// V3Sched::schedule is the top level entry-point to the scheduling algorithm
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// at a high level, the process is:
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//
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// - Gather and classify all logic in the design based on what triggers its execution
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// - Schedule static, initial and final logic classes in source order
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// - Break combinational cycles by introducing hybrid logic
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// - Create 'settle' region that restores the combinational invariant
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// - Partition the clocked and combinational (including hybrid) logic into pre/act/nba.
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// All clocks (signals referenced in an AstSenTree) generated via a blocking assignment
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// (including combinationally generated signals) are computed within the act region.
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// - Replicate combinational logic
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// - Create input combinational logic loop
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// - Create the pre/act/nba triggers
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// - Create the 'act' region evaluation function
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// - Create the 'nba' region evaluation function
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// - Bolt it all together to create the '_eval' function
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//
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// Details of the algorithm are described in the internals documentation docs/internals.rst
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//
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//*************************************************************************
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#include "config_build.h"
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#include "verilatedos.h"
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2022-08-05 13:15:59 +02:00
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#include "V3Sched.h"
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2022-05-15 17:03:32 +02:00
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#include "V3Ast.h"
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#include "V3EmitCBase.h"
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#include "V3EmitV.h"
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#include "V3Order.h"
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2022-09-05 16:17:51 +02:00
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#include "V3SenExprBuilder.h"
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2022-05-15 17:03:32 +02:00
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#include "V3Stats.h"
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2022-09-22 18:28:42 +02:00
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VL_DEFINE_DEBUG_FUNCTIONS;
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2022-05-15 17:03:32 +02:00
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namespace V3Sched {
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namespace {
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//============================================================================
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// Utility functions
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AstCFunc* makeSubFunction(AstNetlist* netlistp, const string& name, bool slow) {
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AstScope* const scopeTopp = netlistp->topScopep()->scopep();
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AstCFunc* const funcp = new AstCFunc{netlistp->fileline(), name, scopeTopp, ""};
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funcp->dontCombine(true);
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funcp->isStatic(false);
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funcp->isLoose(true);
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funcp->slow(slow);
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funcp->isConst(false);
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funcp->declPrivate(true);
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2022-09-15 20:43:56 +02:00
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scopeTopp->addBlocksp(funcp);
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2022-05-15 17:03:32 +02:00
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return funcp;
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}
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AstCFunc* makeTopFunction(AstNetlist* netlistp, const string& name, bool slow) {
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AstCFunc* const funcp = makeSubFunction(netlistp, name, slow);
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funcp->entryPoint(true);
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return funcp;
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}
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2022-07-30 18:49:30 +02:00
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std::vector<const AstSenTree*> getSenTreesUsedBy(const std::vector<const LogicByScope*>& lbsps) {
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2022-05-15 17:03:32 +02:00
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const VNUser1InUse user1InUse;
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std::vector<const AstSenTree*> result;
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for (const LogicByScope* const lbsp : lbsps) {
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for (const auto& pair : *lbsp) {
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AstActive* const activep = pair.second;
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AstSenTree* const senTreep = activep->sensesp();
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if (senTreep->user1SetOnce()) continue;
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if (senTreep->hasClocked() || senTreep->hasHybrid()) result.push_back(senTreep);
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}
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}
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return result;
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}
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AstAssign* setVar(AstVarScope* vscp, uint32_t val) {
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FileLine* const flp = vscp->fileline();
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AstVarRef* const refp = new AstVarRef{flp, vscp, VAccess::WRITE};
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2022-08-19 14:25:30 +02:00
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AstConst* const valp = new AstConst{flp, AstConst::DTyped{}, vscp->dtypep()};
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valp->num().setLong(val);
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return new AstAssign{flp, refp, valp};
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2022-05-15 17:03:32 +02:00
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};
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2022-10-03 05:04:55 +02:00
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void remapSensitivities(const LogicByScope& lbs,
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2022-05-15 17:03:32 +02:00
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std::unordered_map<const AstSenTree*, AstSenTree*> senTreeMap) {
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for (const auto& pair : lbs) {
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AstActive* const activep = pair.second;
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AstSenTree* const senTreep = activep->sensesp();
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if (senTreep->hasCombo()) continue;
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activep->sensesp(senTreeMap.at(senTreep));
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}
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}
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2022-07-30 18:49:30 +02:00
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void invertAndMergeSenTreeMap(
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std::unordered_map<const AstSenItem*, const AstSenTree*>& result,
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const std::unordered_map<const AstSenTree*, AstSenTree*>& senTreeMap) {
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2022-05-15 17:03:32 +02:00
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for (const auto& pair : senTreeMap) {
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UASSERT_OBJ(!pair.second->sensesp()->nextp(), pair.second, "Should be single AstSenIem");
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result.emplace(pair.second->sensesp(), pair.first);
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}
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}
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//============================================================================
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// Split large function according to --output-split-cfuncs
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void splitCheck(AstCFunc* ofuncp) {
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if (!v3Global.opt.outputSplitCFuncs() || !ofuncp->stmtsp()) return;
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if (ofuncp->nodeCount() < v3Global.opt.outputSplitCFuncs()) return;
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int funcnum = 0;
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int func_stmts = 0;
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AstCFunc* funcp = nullptr;
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// Unlink all statements, then add item by item to new sub-functions
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AstBegin* const tempp = new AstBegin{ofuncp->fileline(), "[EditWrapper]",
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ofuncp->stmtsp()->unlinkFrBackWithNext()};
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2022-05-16 21:02:49 +02:00
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// Currently we do not use finalsp in V3Sched, if we do, it needs to be handled here
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UASSERT_OBJ(!ofuncp->finalsp(), ofuncp, "Should not have any finalps");
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2022-05-15 17:03:32 +02:00
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while (tempp->stmtsp()) {
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AstNode* const itemp = tempp->stmtsp()->unlinkFrBack();
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const int stmts = itemp->nodeCount();
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if (!funcp || (func_stmts + stmts) > v3Global.opt.outputSplitCFuncs()) {
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// Make a new function
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funcp = new AstCFunc{ofuncp->fileline(), ofuncp->name() + "__" + cvtToStr(funcnum++),
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ofuncp->scopep()};
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funcp->dontCombine(true);
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funcp->isStatic(false);
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funcp->isLoose(true);
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funcp->slow(ofuncp->slow());
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2022-09-15 20:43:56 +02:00
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ofuncp->scopep()->addBlocksp(funcp);
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2022-05-15 17:03:32 +02:00
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//
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AstCCall* const callp = new AstCCall{funcp->fileline(), funcp};
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2022-10-12 11:19:21 +02:00
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callp->dtypeSetVoid();
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ofuncp->addStmtsp(callp->makeStmt());
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2022-05-15 17:03:32 +02:00
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func_stmts = 0;
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}
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funcp->addStmtsp(itemp);
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func_stmts += stmts;
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}
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VL_DO_DANGLING(tempp->deleteTree(), tempp);
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}
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//============================================================================
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// Collect and classify all logic in the design
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LogicClasses gatherLogicClasses(AstNetlist* netlistp) {
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LogicClasses result;
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2022-10-20 14:48:44 +02:00
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netlistp->foreach([&](AstScope* scopep) {
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2022-05-15 17:03:32 +02:00
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std::vector<AstActive*> empty;
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2022-10-20 14:48:44 +02:00
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scopep->foreach([&](AstActive* activep) {
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2022-05-15 17:03:32 +02:00
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AstSenTree* const senTreep = activep->sensesp();
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if (!activep->stmtsp()) {
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// Some AstActives might be empty due to previous optimizations
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empty.push_back(activep);
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} else if (senTreep->hasStatic()) {
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UASSERT_OBJ(!senTreep->sensesp()->nextp(), activep,
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"static initializer with additional sensitivities");
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result.m_static.emplace_back(scopep, activep);
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} else if (senTreep->hasInitial()) {
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UASSERT_OBJ(!senTreep->sensesp()->nextp(), activep,
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"'initial' logic with additional sensitivities");
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result.m_initial.emplace_back(scopep, activep);
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} else if (senTreep->hasFinal()) {
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UASSERT_OBJ(!senTreep->sensesp()->nextp(), activep,
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"'final' logic with additional sensitivities");
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result.m_final.emplace_back(scopep, activep);
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} else if (senTreep->hasCombo()) {
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UASSERT_OBJ(!senTreep->sensesp()->nextp(), activep,
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"combinational logic with additional sensitivities");
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2022-10-13 21:04:43 +02:00
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if (VN_IS(activep->stmtsp(), AlwaysPostponed)) {
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result.m_postponed.emplace_back(scopep, activep);
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} else {
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result.m_comb.emplace_back(scopep, activep);
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}
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2022-05-15 17:03:32 +02:00
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} else {
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UASSERT_OBJ(senTreep->hasClocked(), activep, "What else could it be?");
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2022-12-23 13:34:49 +01:00
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if (VN_IS(activep->stmtsp(), AlwaysObserved)) {
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result.m_observed.emplace_back(scopep, activep);
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} else if (VN_IS(activep->stmtsp(), AlwaysReactive)) {
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result.m_reactive.emplace_back(scopep, activep);
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} else {
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result.m_clocked.emplace_back(scopep, activep);
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}
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2022-05-15 17:03:32 +02:00
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}
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});
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for (AstActive* const activep : empty) activep->unlinkFrBack()->deleteTree();
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});
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return result;
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}
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//============================================================================
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// Simple ordering in source order
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void orderSequentially(AstCFunc* funcp, const LogicByScope& lbs) {
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Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
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// Create new subfunc for scope
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const auto createNewSubFuncp = [&](AstScope* const scopep) {
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const string subName{funcp->name() + "__" + scopep->nameDotless()};
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AstCFunc* const subFuncp = new AstCFunc{scopep->fileline(), subName, scopep};
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subFuncp->isLoose(true);
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subFuncp->isConst(false);
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subFuncp->declPrivate(true);
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subFuncp->slow(funcp->slow());
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2022-09-15 20:43:56 +02:00
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scopep->addBlocksp(subFuncp);
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Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
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// Call it from the top function
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2022-10-12 11:19:21 +02:00
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AstCCall* const callp = new AstCCall{scopep->fileline(), subFuncp};
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callp->dtypeSetVoid();
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funcp->addStmtsp(callp->makeStmt());
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Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
return subFuncp;
|
|
|
|
|
};
|
2022-05-15 17:03:32 +02:00
|
|
|
const VNUser1InUse user1InUse; // AstScope -> AstCFunc: the sub-function for the scope
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
const VNUser2InUse user2InUse; // AstScope -> int: sub-function counter used for names
|
2022-05-15 17:03:32 +02:00
|
|
|
for (const auto& pair : lbs) {
|
|
|
|
|
AstScope* const scopep = pair.first;
|
|
|
|
|
AstActive* const activep = pair.second;
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
// Create a sub-function per scope so we can V3Combine them later
|
|
|
|
|
if (!scopep->user1p()) scopep->user1p(createNewSubFuncp(scopep));
|
2022-05-15 17:03:32 +02:00
|
|
|
// Add statements to sub-function
|
|
|
|
|
for (AstNode *logicp = activep->stmtsp(), *nextp; logicp; logicp = nextp) {
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
auto* subFuncp = VN_AS(scopep->user1p(), CFunc);
|
2022-05-15 17:03:32 +02:00
|
|
|
nextp = logicp->nextp();
|
|
|
|
|
if (AstNodeProcedure* const procp = VN_CAST(logicp, NodeProcedure)) {
|
2022-09-15 20:43:56 +02:00
|
|
|
if (AstNode* bodyp = procp->stmtsp()) {
|
2022-05-15 17:03:32 +02:00
|
|
|
bodyp->unlinkFrBackWithNext();
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
// If the process is suspendable, we need a separate function (a coroutine)
|
|
|
|
|
if (procp->isSuspendable()) {
|
2022-12-11 20:44:18 +01:00
|
|
|
funcp->slow(false);
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
subFuncp = createNewSubFuncp(scopep);
|
|
|
|
|
subFuncp->name(subFuncp->name() + "__" + cvtToStr(scopep->user2Inc()));
|
|
|
|
|
subFuncp->rtnType("VlCoroutine");
|
|
|
|
|
if (VN_IS(procp, Always)) {
|
|
|
|
|
subFuncp->slow(false);
|
|
|
|
|
FileLine* const flp = procp->fileline();
|
|
|
|
|
bodyp
|
|
|
|
|
= new AstWhile{flp, new AstConst{flp, AstConst::BitTrue{}}, bodyp};
|
|
|
|
|
}
|
|
|
|
|
}
|
2022-05-15 17:03:32 +02:00
|
|
|
subFuncp->addStmtsp(bodyp);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
logicp->unlinkFrBack();
|
|
|
|
|
subFuncp->addStmtsp(logicp);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (activep->backp()) activep->unlinkFrBack();
|
|
|
|
|
VL_DO_DANGLING(activep->deleteTree(), activep);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
// Create simply ordered functions
|
|
|
|
|
|
|
|
|
|
void createStatic(AstNetlist* netlistp, const LogicClasses& logicClasses) {
|
|
|
|
|
AstCFunc* const funcp = makeTopFunction(netlistp, "_eval_static", /* slow: */ true);
|
|
|
|
|
orderSequentially(funcp, logicClasses.m_static);
|
|
|
|
|
splitCheck(funcp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
AstCFunc* createInitial(AstNetlist* netlistp, const LogicClasses& logicClasses) {
|
|
|
|
|
AstCFunc* const funcp = makeTopFunction(netlistp, "_eval_initial", /* slow: */ true);
|
|
|
|
|
orderSequentially(funcp, logicClasses.m_initial);
|
|
|
|
|
return funcp; // Not splitting yet as it is not final
|
|
|
|
|
}
|
|
|
|
|
|
2022-10-13 21:04:43 +02:00
|
|
|
AstCFunc* createPostponed(AstNetlist* netlistp, const LogicClasses& logicClasses) {
|
|
|
|
|
if (logicClasses.m_postponed.empty()) return nullptr;
|
|
|
|
|
AstCFunc* const funcp = makeTopFunction(netlistp, "_eval_postponed", /* slow: */ true);
|
|
|
|
|
orderSequentially(funcp, logicClasses.m_postponed);
|
|
|
|
|
splitCheck(funcp);
|
|
|
|
|
return funcp;
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-15 17:03:32 +02:00
|
|
|
void createFinal(AstNetlist* netlistp, const LogicClasses& logicClasses) {
|
|
|
|
|
AstCFunc* const funcp = makeTopFunction(netlistp, "_eval_final", /* slow: */ true);
|
|
|
|
|
orderSequentially(funcp, logicClasses.m_final);
|
|
|
|
|
splitCheck(funcp);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
// A TriggerKit holds all the components related to a TRIGGERVEC variable
|
|
|
|
|
|
|
|
|
|
struct TriggerKit {
|
|
|
|
|
// The TRIGGERVEC AstVarScope representing these trigger flags
|
|
|
|
|
AstVarScope* const m_vscp;
|
|
|
|
|
// The AstCFunc that computes the current active triggers
|
|
|
|
|
AstCFunc* const m_funcp;
|
|
|
|
|
// The AstCFunc that dumps the current active triggers
|
|
|
|
|
AstCFunc* const m_dumpp;
|
|
|
|
|
// The map from input sensitivity list to trigger sensitivity list
|
|
|
|
|
const std::unordered_map<const AstSenTree*, AstSenTree*> m_map;
|
|
|
|
|
|
2022-12-14 13:07:25 +01:00
|
|
|
// No VL_UNCOPYABLE(TriggerKit) as causes C++20 errors on MSVC
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// Utility that assigns the given index trigger to fire when the given variable is zero
|
2022-07-30 18:49:30 +02:00
|
|
|
void addFirstIterationTriggerAssignment(AstVarScope* counterp, uint32_t /*index*/) const {
|
2022-05-15 17:03:32 +02:00
|
|
|
FileLine* const flp = counterp->fileline();
|
|
|
|
|
AstVarRef* const vrefp = new AstVarRef{flp, m_vscp, VAccess::WRITE};
|
|
|
|
|
AstCMethodHard* const callp = new AstCMethodHard{flp, vrefp, "at", new AstConst{flp, 0}};
|
|
|
|
|
callp->dtypeSetBit();
|
|
|
|
|
callp->pure(true);
|
|
|
|
|
m_funcp->stmtsp()->addHereThisAsNext(new AstAssign{
|
|
|
|
|
flp, callp,
|
|
|
|
|
new AstEq{flp, new AstVarRef{flp, counterp, VAccess::READ}, new AstConst{flp, 0}}});
|
|
|
|
|
}
|
2022-07-14 13:35:44 +02:00
|
|
|
|
|
|
|
|
// Utility to set then clear the dpiExportTrigger trigger
|
|
|
|
|
void addDpiExportTriggerAssignment(AstVarScope* dpiExportTriggerVscp, uint32_t index) const {
|
|
|
|
|
FileLine* const flp = dpiExportTriggerVscp->fileline();
|
|
|
|
|
AstVarRef* const vrefp = new AstVarRef{flp, m_vscp, VAccess::WRITE};
|
|
|
|
|
AstCMethodHard* const callp
|
|
|
|
|
= new AstCMethodHard{flp, vrefp, "at", new AstConst{flp, index}};
|
|
|
|
|
callp->dtypeSetBit();
|
|
|
|
|
callp->pure(true);
|
|
|
|
|
AstNode* stmtp
|
|
|
|
|
= new AstAssign{flp, callp, new AstVarRef{flp, dpiExportTriggerVscp, VAccess::READ}};
|
|
|
|
|
stmtp->addNext(new AstAssign{flp, new AstVarRef{flp, dpiExportTriggerVscp, VAccess::WRITE},
|
|
|
|
|
new AstConst{flp, AstConst::BitFalse{}}});
|
|
|
|
|
m_funcp->stmtsp()->addHereThisAsNext(stmtp);
|
|
|
|
|
}
|
2022-05-15 17:03:32 +02:00
|
|
|
};
|
|
|
|
|
|
2022-12-23 13:34:49 +01:00
|
|
|
//============================================================================
|
|
|
|
|
// EvalKit groups items that have to be passed to createEval() for a given eval region
|
|
|
|
|
|
|
|
|
|
struct EvalKit {
|
|
|
|
|
// The TRIGGERVEC AstVarScope representing the region's trigger flags
|
|
|
|
|
AstVarScope* const m_vscp = nullptr;
|
|
|
|
|
// The AstCFunc that computes the region's active triggers
|
|
|
|
|
AstCFunc* const m_triggerComputep = nullptr;
|
|
|
|
|
// The AstCFunc that dumps the region's active triggers
|
|
|
|
|
AstCFunc* const m_dumpp = nullptr;
|
|
|
|
|
// The AstCFunc that evaluates the region's logic
|
|
|
|
|
AstCFunc* const m_funcp = nullptr;
|
|
|
|
|
};
|
|
|
|
|
|
2022-07-21 18:34:12 +02:00
|
|
|
// Create an AstSenTree that is sensitive to the given trigger index. Must not exist yet!
|
|
|
|
|
AstSenTree* createTriggerSenTree(AstNetlist* netlistp, AstVarScope* const vscp, uint32_t index) {
|
|
|
|
|
AstTopScope* const topScopep = netlistp->topScopep();
|
|
|
|
|
FileLine* const flp = topScopep->fileline();
|
|
|
|
|
AstVarRef* const vrefp = new AstVarRef{flp, vscp, VAccess::READ};
|
|
|
|
|
AstCMethodHard* const callp = new AstCMethodHard{flp, vrefp, "at", new AstConst{flp, index}};
|
|
|
|
|
callp->dtypeSetBit();
|
|
|
|
|
callp->pure(true);
|
|
|
|
|
AstSenItem* const senItemp = new AstSenItem{flp, VEdgeType::ET_TRUE, callp};
|
|
|
|
|
AstSenTree* const resultp = new AstSenTree{flp, senItemp};
|
2022-09-15 20:43:56 +02:00
|
|
|
topScopep->addSenTreesp(resultp);
|
2022-07-21 18:34:12 +02:00
|
|
|
return resultp;
|
|
|
|
|
}
|
|
|
|
|
|
2022-07-14 17:06:15 +02:00
|
|
|
//============================================================================
|
|
|
|
|
// Utility for extra trigger allocation
|
|
|
|
|
|
|
|
|
|
class ExtraTriggers final {
|
2022-12-03 00:46:38 +01:00
|
|
|
std::vector<string> m_descriptions; // Human readable description of extra triggers
|
2022-07-14 17:06:15 +02:00
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public:
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ExtraTriggers() = default;
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size_t allocate(const string& description) {
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const size_t index = m_descriptions.size();
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m_descriptions.push_back(description);
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return index;
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}
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size_t size() const { return m_descriptions.size(); }
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const string& description(size_t index) const { return m_descriptions[index]; }
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};
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2022-05-15 17:03:32 +02:00
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//============================================================================
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// Create a TRIGGERVEC and the related TriggerKit for the given AstSenTree vector
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2022-10-22 16:05:39 +02:00
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const TriggerKit createTriggers(AstNetlist* netlistp, AstCFunc* const initFuncp,
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SenExprBuilder& senExprBuilder,
|
2022-07-30 18:49:30 +02:00
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const std::vector<const AstSenTree*>& senTreeps,
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const string& name, const ExtraTriggers& extraTriggers,
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bool slow = false) {
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2022-05-15 17:03:32 +02:00
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AstTopScope* const topScopep = netlistp->topScopep();
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AstScope* const scopeTopp = topScopep->scopep();
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FileLine* const flp = scopeTopp->fileline();
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std::unordered_map<const AstSenTree*, AstSenTree*> map;
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2022-07-14 17:06:15 +02:00
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const uint32_t nTriggers = senTreeps.size() + extraTriggers.size();
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2022-05-15 17:03:32 +02:00
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// Create the TRIGGERVEC variable
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2022-09-17 14:56:41 +02:00
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AstBasicDType* const tDtypep
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= new AstBasicDType{flp, VBasicDTypeKwd::TRIGGERVEC, VSigning::UNSIGNED,
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static_cast<int>(nTriggers), static_cast<int>(nTriggers)};
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2022-05-15 17:03:32 +02:00
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netlistp->typeTablep()->addTypesp(tDtypep);
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AstVarScope* const vscp = scopeTopp->createTemp("__V" + name + "Triggered", tDtypep);
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// Create the trigger computation function
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AstCFunc* const funcp = makeSubFunction(netlistp, "_eval_triggers__" + name, slow);
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|
2022-07-14 17:28:09 +02:00
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// Create the trigger dump function (for debugging, always 'slow')
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AstCFunc* const dumpp = makeSubFunction(netlistp, "_dump_triggers__" + name, true);
|
2022-05-15 17:03:32 +02:00
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dumpp->ifdef("VL_DEBUG");
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// Add a print to the dumping function if there are no triggers pending
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{
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AstCMethodHard* const callp
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= new AstCMethodHard{flp, new AstVarRef{flp, vscp, VAccess::READ}, "any"};
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callp->dtypeSetBit();
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AstIf* const ifp = new AstIf{flp, callp};
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dumpp->addStmtsp(ifp);
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ifp->addElsesp(
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|
new AstText{flp, "VL_DBG_MSGF(\" No triggers active\\n\");\n", true});
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|
}
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// Create a reference to a trigger flag
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const auto getTrigRef = [&](uint32_t index, VAccess access) {
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AstVarRef* const vrefp = new AstVarRef{flp, vscp, access};
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AstConst* const idxp = new AstConst{flp, index};
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AstCMethodHard* callp = new AstCMethodHard{flp, vrefp, "at", idxp};
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callp->dtypeSetBit();
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|
callp->pure(true);
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return callp;
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};
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// Add a debug dumping statement for this trigger
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const auto addDebug = [&](uint32_t index, const string& text = "") {
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std::stringstream ss;
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ss << "VL_DBG_MSGF(\" '" << name << "' region trigger index " << cvtToStr(index)
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<< " is active";
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if (!text.empty()) ss << ": " << text;
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|
ss << "\\n\");\n";
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|
const string message{ss.str()};
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|
AstIf* const ifp = new AstIf{flp, getTrigRef(index, VAccess::READ)};
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|
dumpp->addStmtsp(ifp);
|
2022-09-15 20:43:56 +02:00
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|
ifp->addThensp(new AstText{flp, message, true});
|
2022-05-15 17:03:32 +02:00
|
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|
};
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// Add a print for each of the extra triggers
|
2022-07-14 17:06:15 +02:00
|
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|
for (unsigned i = 0; i < extraTriggers.size(); ++i) {
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|
addDebug(i, "Internal '" + name + "' trigger - " + extraTriggers.description(i));
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|
}
|
2022-05-15 17:03:32 +02:00
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// Add trigger computation
|
2022-07-14 17:06:15 +02:00
|
|
|
uint32_t triggerNumber = extraTriggers.size();
|
2022-05-15 17:03:32 +02:00
|
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|
AstNode* initialTrigsp = nullptr;
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|
for (const AstSenTree* const senTreep : senTreeps) {
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|
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|
UASSERT_OBJ(senTreep->hasClocked() || senTreep->hasHybrid(), senTreep,
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|
"Cannot create trigger expression for non-clocked sensitivity");
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|
// Create the trigger AstSenTrees and associate it with the original AstSenTree
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|
AstCMethodHard* const senp = getTrigRef(triggerNumber, VAccess::READ);
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|
AstSenItem* const senItemp = new AstSenItem{flp, VEdgeType::ET_TRUE, senp};
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|
AstSenTree* const trigpSenp = new AstSenTree{flp, senItemp};
|
2022-09-15 20:43:56 +02:00
|
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|
topScopep->addSenTreesp(trigpSenp);
|
2022-05-15 17:03:32 +02:00
|
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|
map[senTreep] = trigpSenp;
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|
// Add the trigger computation
|
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|
const auto& pair = senExprBuilder.build(senTreep);
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|
funcp->addStmtsp(
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|
new AstAssign{flp, getTrigRef(triggerNumber, VAccess::WRITE), pair.first});
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|
// Add initialization time trigger
|
|
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|
if (pair.second || v3Global.opt.xInitialEdge()) {
|
|
|
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|
AstNode* const assignp = new AstAssign{flp, getTrigRef(triggerNumber, VAccess::WRITE),
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|
|
|
new AstConst{flp, 1}};
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|
initialTrigsp = AstNode::addNext(initialTrigsp, assignp);
|
|
|
|
|
}
|
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|
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|
// Add a debug statement for this trigger
|
|
|
|
|
std::stringstream ss;
|
|
|
|
|
V3EmitV::verilogForTree(senTreep, ss);
|
|
|
|
|
addDebug(triggerNumber, ss.str());
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|
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|
|
|
|
//
|
|
|
|
|
++triggerNumber;
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|
|
|
|
}
|
2022-10-22 16:05:39 +02:00
|
|
|
// Add the init and update statements
|
|
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|
for (AstNodeStmt* const nodep : senExprBuilder.getAndClearInits()) {
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|
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|
initFuncp->addStmtsp(nodep);
|
|
|
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|
}
|
2022-08-19 20:18:38 +02:00
|
|
|
for (AstNodeStmt* const nodep : senExprBuilder.getAndClearPostUpdates()) {
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|
|
|
|
funcp->addStmtsp(nodep);
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|
|
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|
}
|
|
|
|
|
const auto& preUpdates = senExprBuilder.getAndClearPreUpdates();
|
|
|
|
|
if (!preUpdates.empty()) {
|
|
|
|
|
for (AstNodeStmt* const nodep : vlstd::reverse_view(preUpdates)) {
|
|
|
|
|
UASSERT_OBJ(funcp->stmtsp(), funcp,
|
|
|
|
|
"No statements in trigger eval function, but there are pre updates");
|
|
|
|
|
funcp->stmtsp()->addHereThisAsNext(nodep);
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|
|
|
|
}
|
|
|
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|
}
|
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|
const auto& locals = senExprBuilder.getAndClearLocals();
|
|
|
|
|
if (!locals.empty()) {
|
|
|
|
|
UASSERT_OBJ(funcp->stmtsp(), funcp,
|
|
|
|
|
"No statements in trigger eval function, but there are locals");
|
|
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|
|
for (AstVar* const nodep : vlstd::reverse_view(locals)) {
|
|
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|
|
funcp->stmtsp()->addHereThisAsNext(nodep);
|
|
|
|
|
}
|
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|
|
}
|
2022-05-15 17:03:32 +02:00
|
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|
|
// Add the initialization statements
|
|
|
|
|
if (initialTrigsp) {
|
2022-11-27 11:52:40 +01:00
|
|
|
AstVarScope* const tempVscp = scopeTopp->createTemp("__V" + name + "DidInit", 1);
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|
|
AstVarRef* const condp = new AstVarRef{flp, tempVscp, VAccess::READ};
|
2022-05-15 17:03:32 +02:00
|
|
|
AstIf* const ifp = new AstIf{flp, new AstNot{flp, condp}};
|
|
|
|
|
funcp->addStmtsp(ifp);
|
|
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|
|
ifp->branchPred(VBranchPred::BP_UNLIKELY);
|
2022-11-27 11:52:40 +01:00
|
|
|
ifp->addThensp(setVar(tempVscp, 1));
|
2022-09-15 20:43:56 +02:00
|
|
|
ifp->addThensp(initialTrigsp);
|
2022-05-15 17:03:32 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Add a call to the dumping function if debug is enabled
|
|
|
|
|
{
|
|
|
|
|
AstTextBlock* const blockp = new AstTextBlock{flp};
|
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|
|
|
funcp->addStmtsp(blockp);
|
|
|
|
|
const auto add = [&](const string& text) { blockp->addText(flp, text, true); };
|
|
|
|
|
add("#ifdef VL_DEBUG\n");
|
|
|
|
|
add("if (VL_UNLIKELY(vlSymsp->_vm_contextp__->debug())) {\n");
|
2022-10-12 11:19:21 +02:00
|
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|
AstCCall* const callp = new AstCCall{flp, dumpp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
blockp->addNodesp(callp->makeStmt());
|
2022-05-15 17:03:32 +02:00
|
|
|
add("}\n");
|
|
|
|
|
add("#endif\n");
|
|
|
|
|
}
|
|
|
|
|
|
2022-10-20 16:32:10 +02:00
|
|
|
// The debug code might leak signal names, so simply delete it when using --protect-ids
|
|
|
|
|
if (v3Global.opt.protectIds()) dumpp->stmtsp()->unlinkFrBackWithNext()->deleteTree();
|
|
|
|
|
|
2022-05-15 17:03:32 +02:00
|
|
|
return {vscp, funcp, dumpp, map};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
// Helpers to construct an evaluation loop.
|
|
|
|
|
|
2022-10-12 11:19:21 +02:00
|
|
|
AstNodeStmt* buildLoop(AstNetlist* netlistp, const string& name,
|
|
|
|
|
const std::function<void(AstVarScope*, AstWhile*)>& build) //
|
2022-05-15 17:03:32 +02:00
|
|
|
{
|
|
|
|
|
AstTopScope* const topScopep = netlistp->topScopep();
|
|
|
|
|
AstScope* const scopeTopp = topScopep->scopep();
|
|
|
|
|
FileLine* const flp = scopeTopp->fileline();
|
|
|
|
|
// Create the loop condition variable
|
|
|
|
|
AstVarScope* const condp = scopeTopp->createTemp("__V" + name + "Continue", 1);
|
2022-12-23 16:51:52 +01:00
|
|
|
condp->varp()->noReset(true);
|
2022-05-15 17:03:32 +02:00
|
|
|
// Initialize the loop condition variable to true
|
2022-10-12 11:19:21 +02:00
|
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|
AstNodeStmt* const resp = setVar(condp, 1);
|
2022-05-15 17:03:32 +02:00
|
|
|
// Add the loop
|
|
|
|
|
AstWhile* const loopp = new AstWhile{flp, new AstVarRef{flp, condp, VAccess::READ}};
|
|
|
|
|
resp->addNext(loopp);
|
|
|
|
|
// Clear the loop condition variable in the loop
|
2022-09-15 20:43:56 +02:00
|
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|
loopp->addStmtsp(setVar(condp, 0));
|
2022-05-15 17:03:32 +02:00
|
|
|
// Build the body
|
|
|
|
|
build(condp, loopp);
|
|
|
|
|
// Done
|
|
|
|
|
return resp;
|
|
|
|
|
};
|
|
|
|
|
|
2022-10-12 11:19:21 +02:00
|
|
|
std::pair<AstVarScope*, AstNodeStmt*> makeEvalLoop(AstNetlist* netlistp, const string& tag,
|
|
|
|
|
const string& name, AstVarScope* trigVscp,
|
|
|
|
|
AstCFunc* trigDumpp,
|
|
|
|
|
std::function<AstNodeStmt*()> computeTriggers,
|
|
|
|
|
std::function<AstNodeStmt*()> makeBody) {
|
2022-05-15 17:03:32 +02:00
|
|
|
UASSERT_OBJ(trigVscp->dtypep()->basicp()->isTriggerVec(), trigVscp, "Not TRIGGERVEC");
|
|
|
|
|
AstTopScope* const topScopep = netlistp->topScopep();
|
|
|
|
|
AstScope* const scopeTopp = topScopep->scopep();
|
|
|
|
|
FileLine* const flp = scopeTopp->fileline();
|
|
|
|
|
|
|
|
|
|
AstVarScope* const counterp = scopeTopp->createTemp("__V" + tag + "IterCount", 32);
|
2022-12-23 16:51:52 +01:00
|
|
|
counterp->varp()->noReset(true);
|
2022-05-15 17:03:32 +02:00
|
|
|
|
2022-10-12 11:19:21 +02:00
|
|
|
AstNodeStmt* nodep = setVar(counterp, 0);
|
2022-05-15 17:03:32 +02:00
|
|
|
nodep->addNext(buildLoop(netlistp, tag, [&](AstVarScope* continuep, AstWhile* loopp) {
|
|
|
|
|
// Compute triggers
|
2022-09-15 20:43:56 +02:00
|
|
|
loopp->addStmtsp(computeTriggers());
|
2022-05-15 17:03:32 +02:00
|
|
|
// Invoke body if triggered
|
|
|
|
|
{
|
|
|
|
|
AstVarRef* const refp = new AstVarRef{flp, trigVscp, VAccess::READ};
|
|
|
|
|
AstCMethodHard* const callp = new AstCMethodHard{flp, refp, "any"};
|
|
|
|
|
callp->dtypeSetBit();
|
|
|
|
|
AstIf* const ifp = new AstIf{flp, callp};
|
2022-09-15 20:43:56 +02:00
|
|
|
loopp->addStmtsp(ifp);
|
|
|
|
|
ifp->addThensp(setVar(continuep, 1));
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// If we exceeded the iteration limit, die
|
|
|
|
|
{
|
|
|
|
|
const uint32_t limit = v3Global.opt.convergeLimit();
|
2022-11-27 11:52:40 +01:00
|
|
|
AstVarRef* const counterRefp = new AstVarRef{flp, counterp, VAccess::READ};
|
2022-08-19 14:25:30 +02:00
|
|
|
AstConst* const constp = new AstConst{flp, AstConst::DTyped{}, counterp->dtypep()};
|
|
|
|
|
constp->num().setLong(limit);
|
2022-11-27 11:52:40 +01:00
|
|
|
AstNodeExpr* const condp = new AstGt{flp, counterRefp, constp};
|
2022-05-15 17:03:32 +02:00
|
|
|
AstIf* const failp = new AstIf{flp, condp};
|
2022-11-03 01:11:25 +01:00
|
|
|
failp->branchPred(VBranchPred::BP_UNLIKELY);
|
2022-09-15 20:43:56 +02:00
|
|
|
ifp->addThensp(failp);
|
2022-05-15 17:03:32 +02:00
|
|
|
AstTextBlock* const blockp = new AstTextBlock{flp};
|
2022-09-15 20:43:56 +02:00
|
|
|
failp->addThensp(blockp);
|
2022-05-15 17:03:32 +02:00
|
|
|
FileLine* const locp = netlistp->topModulep()->fileline();
|
2023-03-18 17:05:29 +01:00
|
|
|
const string& file = VIdProtect::protect(locp->filename());
|
2022-05-15 17:03:32 +02:00
|
|
|
const string& line = cvtToStr(locp->lineno());
|
|
|
|
|
const auto add = [&](const string& text) { blockp->addText(flp, text, true); };
|
|
|
|
|
add("#ifdef VL_DEBUG\n");
|
2022-11-27 11:52:40 +01:00
|
|
|
AstCCall* const newcallp = new AstCCall{flp, trigDumpp};
|
|
|
|
|
newcallp->dtypeSetVoid();
|
|
|
|
|
blockp->addNodesp(newcallp->makeStmt());
|
2022-05-15 17:03:32 +02:00
|
|
|
add("#endif\n");
|
|
|
|
|
add("VL_FATAL_MT(\"" + file + "\", " + line + ", \"\", ");
|
|
|
|
|
add("\"" + name + " region did not converge.\");\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Increment iteration count
|
|
|
|
|
{
|
|
|
|
|
AstVarRef* const wrefp = new AstVarRef{flp, counterp, VAccess::WRITE};
|
|
|
|
|
AstVarRef* const rrefp = new AstVarRef{flp, counterp, VAccess::READ};
|
2022-08-19 14:25:30 +02:00
|
|
|
AstConst* const onep = new AstConst{flp, AstConst::DTyped{}, counterp->dtypep()};
|
|
|
|
|
onep->num().setLong(1);
|
2022-09-15 20:43:56 +02:00
|
|
|
ifp->addThensp(new AstAssign{flp, wrefp, new AstAdd{flp, rrefp, onep}});
|
2022-05-15 17:03:32 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Add body
|
2022-09-15 20:43:56 +02:00
|
|
|
ifp->addThensp(makeBody());
|
2022-05-15 17:03:32 +02:00
|
|
|
}
|
|
|
|
|
}));
|
|
|
|
|
|
|
|
|
|
return {counterp, nodep};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
// Order the combinational logic to create the settle loop
|
|
|
|
|
|
2022-10-22 16:05:39 +02:00
|
|
|
void createSettle(AstNetlist* netlistp, AstCFunc* const initFuncp, SenExprBuilder& senExprBulider,
|
2022-05-15 17:03:32 +02:00
|
|
|
LogicClasses& logicClasses) {
|
|
|
|
|
AstCFunc* const funcp = makeTopFunction(netlistp, "_eval_settle", true);
|
|
|
|
|
|
|
|
|
|
// Clone, because ordering is destructive, but we still need them for "_eval"
|
|
|
|
|
LogicByScope comb = logicClasses.m_comb.clone();
|
|
|
|
|
LogicByScope hybrid = logicClasses.m_hybrid.clone();
|
|
|
|
|
|
|
|
|
|
// Nothing to do if there is no logic.
|
|
|
|
|
// While this is rare in real designs, it reduces noise in small tests.
|
|
|
|
|
if (comb.empty() && hybrid.empty()) return;
|
|
|
|
|
|
|
|
|
|
// We have an extra trigger denoting this is the first iteration of the settle loop
|
2022-07-14 17:06:15 +02:00
|
|
|
ExtraTriggers extraTriggers;
|
|
|
|
|
const size_t firstIterationTrigger = extraTriggers.allocate("first iteration");
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// Gather the relevant sensitivity expressions and create the trigger kit
|
|
|
|
|
const auto& senTreeps = getSenTreesUsedBy({&comb, &hybrid});
|
2022-10-22 16:05:39 +02:00
|
|
|
const TriggerKit& trig = createTriggers(netlistp, initFuncp, senExprBulider, senTreeps, "stl",
|
|
|
|
|
extraTriggers, true);
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// Remap sensitivities (comb has none, so only do the hybrid)
|
|
|
|
|
remapSensitivities(hybrid, trig.m_map);
|
|
|
|
|
|
|
|
|
|
// Create the inverse map from trigger ref AstSenTree to original AstSenTree
|
|
|
|
|
std::unordered_map<const AstSenItem*, const AstSenTree*> trigToSen;
|
|
|
|
|
invertAndMergeSenTreeMap(trigToSen, trig.m_map);
|
|
|
|
|
|
|
|
|
|
// First trigger is for pure combinational triggers (first iteration)
|
2022-07-21 18:34:12 +02:00
|
|
|
AstSenTree* const inputChanged
|
|
|
|
|
= createTriggerSenTree(netlistp, trig.m_vscp, firstIterationTrigger);
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// Create and the body function
|
2022-07-14 12:06:20 +02:00
|
|
|
AstCFunc* const stlFuncp = V3Order::order(
|
|
|
|
|
netlistp, {&comb, &hybrid}, trigToSen, "stl", false, true,
|
|
|
|
|
[=](const AstVarScope*, std::vector<AstSenTree*>& out) { out.push_back(inputChanged); });
|
2022-05-15 17:03:32 +02:00
|
|
|
splitCheck(stlFuncp);
|
|
|
|
|
|
|
|
|
|
// Create the eval loop
|
|
|
|
|
const auto& pair = makeEvalLoop(
|
|
|
|
|
netlistp, "stl", "Settle", trig.m_vscp, trig.m_dumpp,
|
|
|
|
|
[&]() { // Trigger
|
2022-10-12 11:19:21 +02:00
|
|
|
AstCCall* const callp = new AstCCall{stlFuncp->fileline(), trig.m_funcp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
2022-05-15 17:03:32 +02:00
|
|
|
},
|
|
|
|
|
[&]() { // Body
|
2022-10-12 11:19:21 +02:00
|
|
|
AstCCall* const callp = new AstCCall{stlFuncp->fileline(), stlFuncp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
2022-05-15 17:03:32 +02:00
|
|
|
});
|
|
|
|
|
|
|
|
|
|
// Add the first iteration trigger to the trigger computation function
|
|
|
|
|
trig.addFirstIterationTriggerAssignment(pair.first, firstIterationTrigger);
|
|
|
|
|
|
|
|
|
|
// Add the eval loop to the top function
|
|
|
|
|
funcp->addStmtsp(pair.second);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
// Order the replicated combinational logic to create the 'ico' region
|
|
|
|
|
|
2022-10-22 16:05:39 +02:00
|
|
|
AstNode* createInputCombLoop(AstNetlist* netlistp, AstCFunc* const initFuncp,
|
|
|
|
|
SenExprBuilder& senExprBuilder, LogicByScope& logic) {
|
2022-05-15 17:03:32 +02:00
|
|
|
// Nothing to do if no combinational logic is sensitive to top level inputs
|
|
|
|
|
if (logic.empty()) return nullptr;
|
|
|
|
|
|
|
|
|
|
// SystemC only: Any top level inputs feeding a combinational logic must be marked,
|
|
|
|
|
// so we can make them sc_sensitive
|
|
|
|
|
if (v3Global.opt.systemC()) {
|
|
|
|
|
logic.foreachLogic([](AstNode* logicp) {
|
2022-10-20 14:48:44 +02:00
|
|
|
logicp->foreach([](AstVarRef* refp) {
|
2022-05-15 17:03:32 +02:00
|
|
|
if (refp->access().isWriteOnly()) return;
|
|
|
|
|
AstVarScope* const vscp = refp->varScopep();
|
|
|
|
|
if (vscp->scopep()->isTop() && vscp->varp()->isNonOutput()) {
|
|
|
|
|
vscp->varp()->scSensitive(true);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
2022-07-14 13:35:44 +02:00
|
|
|
// We have some extra trigger denoting external conditions
|
|
|
|
|
AstVarScope* const dpiExportTriggerVscp = netlistp->dpiExportTriggerp();
|
|
|
|
|
|
2022-07-14 17:06:15 +02:00
|
|
|
ExtraTriggers extraTriggers;
|
|
|
|
|
const size_t firstIterationTrigger = extraTriggers.allocate("first iteration");
|
|
|
|
|
const size_t dpiExportTriggerIndex = dpiExportTriggerVscp
|
|
|
|
|
? extraTriggers.allocate("DPI export trigger")
|
|
|
|
|
: std::numeric_limits<unsigned>::max();
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// Gather the relevant sensitivity expressions and create the trigger kit
|
|
|
|
|
const auto& senTreeps = getSenTreesUsedBy({&logic});
|
|
|
|
|
const TriggerKit& trig
|
2022-10-22 16:05:39 +02:00
|
|
|
= createTriggers(netlistp, initFuncp, senExprBuilder, senTreeps, "ico", extraTriggers);
|
2022-05-15 17:03:32 +02:00
|
|
|
|
2022-07-14 13:35:44 +02:00
|
|
|
if (dpiExportTriggerVscp) {
|
|
|
|
|
trig.addDpiExportTriggerAssignment(dpiExportTriggerVscp, dpiExportTriggerIndex);
|
|
|
|
|
}
|
|
|
|
|
|
2022-05-15 17:03:32 +02:00
|
|
|
// Remap sensitivities
|
|
|
|
|
remapSensitivities(logic, trig.m_map);
|
|
|
|
|
|
|
|
|
|
// Create the inverse map from trigger ref AstSenTree to original AstSenTree
|
|
|
|
|
std::unordered_map<const AstSenItem*, const AstSenTree*> trigToSen;
|
|
|
|
|
invertAndMergeSenTreeMap(trigToSen, trig.m_map);
|
|
|
|
|
|
2022-07-14 13:35:44 +02:00
|
|
|
// The trigger top level inputs (first iteration)
|
2022-07-21 18:34:12 +02:00
|
|
|
AstSenTree* const inputChanged
|
|
|
|
|
= createTriggerSenTree(netlistp, trig.m_vscp, firstIterationTrigger);
|
2022-05-15 17:03:32 +02:00
|
|
|
|
2022-07-14 13:35:44 +02:00
|
|
|
// The DPI Export trigger
|
|
|
|
|
AstSenTree* const dpiExportTriggered
|
2022-07-21 18:34:12 +02:00
|
|
|
= createTriggerSenTree(netlistp, trig.m_vscp, dpiExportTriggerIndex);
|
2022-07-14 13:35:44 +02:00
|
|
|
|
2022-05-15 17:03:32 +02:00
|
|
|
// Create and Order the body function
|
2022-07-14 12:06:20 +02:00
|
|
|
AstCFunc* const icoFuncp
|
|
|
|
|
= V3Order::order(netlistp, {&logic}, trigToSen, "ico", false, false,
|
|
|
|
|
[=](const AstVarScope* vscp, std::vector<AstSenTree*>& out) {
|
2022-07-15 17:18:41 +02:00
|
|
|
AstVar* const varp = vscp->varp();
|
2022-07-15 17:16:43 +02:00
|
|
|
if (varp->isPrimaryInish() || varp->isSigUserRWPublic()) {
|
|
|
|
|
out.push_back(inputChanged);
|
|
|
|
|
}
|
2022-07-15 17:18:41 +02:00
|
|
|
if (varp->isWrittenByDpi()) out.push_back(dpiExportTriggered);
|
2022-07-14 12:06:20 +02:00
|
|
|
});
|
2022-05-15 17:03:32 +02:00
|
|
|
splitCheck(icoFuncp);
|
|
|
|
|
|
|
|
|
|
// Create the eval loop
|
|
|
|
|
const auto& pair = makeEvalLoop(
|
|
|
|
|
netlistp, "ico", "Input combinational", trig.m_vscp, trig.m_dumpp,
|
|
|
|
|
[&]() { // Trigger
|
2022-10-12 11:19:21 +02:00
|
|
|
AstCCall* const callp = new AstCCall{icoFuncp->fileline(), trig.m_funcp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
2022-05-15 17:03:32 +02:00
|
|
|
},
|
|
|
|
|
[&]() { // Body
|
2022-10-12 11:19:21 +02:00
|
|
|
AstCCall* const callp = new AstCCall{icoFuncp->fileline(), icoFuncp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
2022-05-15 17:03:32 +02:00
|
|
|
});
|
|
|
|
|
|
|
|
|
|
// Add the first iteration trigger to the trigger computation function
|
|
|
|
|
trig.addFirstIterationTriggerAssignment(pair.first, firstIterationTrigger);
|
|
|
|
|
|
|
|
|
|
// Return the eval loop itself
|
|
|
|
|
return pair.second;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
2022-12-23 13:34:49 +01:00
|
|
|
// Helpers for 'createEval'
|
|
|
|
|
|
|
|
|
|
AstStmtExpr* createTriggerClearCall(FileLine* const flp, AstVarScope* const vscp) { // Trigger
|
|
|
|
|
AstVarRef* const refp = new AstVarRef{flp, vscp, VAccess::WRITE};
|
|
|
|
|
AstCMethodHard* const callp = new AstCMethodHard{flp, refp, "clear"};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
AstStmtExpr* createTriggerSetCall(FileLine* const flp, AstVarScope* const toVscp,
|
|
|
|
|
AstVarScope* const fromVscp) {
|
|
|
|
|
AstVarRef* const lhsp = new AstVarRef{flp, toVscp, VAccess::WRITE};
|
|
|
|
|
AstVarRef* const argp = new AstVarRef{flp, fromVscp, VAccess::READ};
|
|
|
|
|
AstCMethodHard* const callp = new AstCMethodHard{flp, lhsp, "set", argp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
AstStmtExpr* createTriggerAndNotCall(FileLine* const flp, AstVarScope* const lhsVscp,
|
|
|
|
|
AstVarScope* const aVscp, AstVarScope* const bVscp) {
|
|
|
|
|
AstVarRef* const lhsp = new AstVarRef{flp, lhsVscp, VAccess::WRITE};
|
|
|
|
|
AstVarRef* const opap = new AstVarRef{flp, aVscp, VAccess::READ};
|
|
|
|
|
AstVarRef* const opbp = new AstVarRef{flp, bVscp, VAccess::READ};
|
|
|
|
|
opap->addNext(opbp);
|
|
|
|
|
AstCMethodHard* const callp = new AstCMethodHard{flp, lhsp, "andNot", opap};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
// Bolt together parts to create the top level _eval function
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
void createEval(AstNetlist* netlistp, //
|
|
|
|
|
AstNode* icoLoop, //
|
2022-12-23 13:34:49 +01:00
|
|
|
const EvalKit& actKit, //
|
2022-05-15 17:03:32 +02:00
|
|
|
AstVarScope* preTrigsp, //
|
2022-12-23 13:34:49 +01:00
|
|
|
const EvalKit& nbaKit, //
|
|
|
|
|
const EvalKit& obsKit, //
|
|
|
|
|
const EvalKit& reactKit, //
|
2022-10-13 21:04:43 +02:00
|
|
|
AstCFunc* postponedFuncp, //
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
TimingKit& timingKit //
|
2022-05-15 17:03:32 +02:00
|
|
|
) {
|
|
|
|
|
FileLine* const flp = netlistp->fileline();
|
|
|
|
|
|
|
|
|
|
AstCFunc* const funcp = makeTopFunction(netlistp, "_eval", false);
|
|
|
|
|
netlistp->evalp(funcp);
|
|
|
|
|
|
|
|
|
|
// Start with the ico loop, if any
|
|
|
|
|
if (icoLoop) funcp->addStmtsp(icoLoop);
|
|
|
|
|
|
|
|
|
|
// Create the active eval loop
|
2022-10-12 11:19:21 +02:00
|
|
|
AstNodeStmt* const activeEvalLoopp
|
2022-05-15 17:03:32 +02:00
|
|
|
= makeEvalLoop(
|
2022-12-23 13:34:49 +01:00
|
|
|
netlistp, "act", "Active", actKit.m_vscp, actKit.m_dumpp,
|
2022-05-15 17:03:32 +02:00
|
|
|
[&]() { // Trigger
|
2022-10-12 11:19:21 +02:00
|
|
|
AstNodeStmt* resultp = nullptr;
|
|
|
|
|
|
|
|
|
|
// Compute the current triggers
|
|
|
|
|
{
|
2022-12-23 13:34:49 +01:00
|
|
|
AstCCall* const trigsp = new AstCCall{flp, actKit.m_triggerComputep};
|
2022-10-12 11:19:21 +02:00
|
|
|
trigsp->dtypeSetVoid();
|
|
|
|
|
resultp = AstNode::addNext(resultp, trigsp->makeStmt());
|
|
|
|
|
}
|
|
|
|
|
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
// Commit trigger awaits from the previous iteration
|
2022-10-12 11:19:21 +02:00
|
|
|
if (AstCCall* const commitp = timingKit.createCommit(netlistp)) {
|
|
|
|
|
resultp = AstNode::addNext(resultp, commitp->makeStmt());
|
2022-09-17 17:08:05 +02:00
|
|
|
}
|
2022-10-12 11:19:21 +02:00
|
|
|
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
return resultp;
|
2022-05-15 17:03:32 +02:00
|
|
|
},
|
|
|
|
|
[&]() { // Body
|
|
|
|
|
// Compute the pre triggers
|
2022-12-23 13:34:49 +01:00
|
|
|
AstNodeStmt* resultp
|
|
|
|
|
= createTriggerAndNotCall(flp, preTrigsp, actKit.m_vscp, nbaKit.m_vscp);
|
2022-05-15 17:03:32 +02:00
|
|
|
// Latch the active trigger flags under the NBA trigger flags
|
2022-12-23 13:34:49 +01:00
|
|
|
resultp = AstNode::addNext(
|
|
|
|
|
resultp, createTriggerSetCall(flp, nbaKit.m_vscp, actKit.m_vscp));
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
// Resume triggered timing schedulers
|
2022-10-12 11:19:21 +02:00
|
|
|
if (AstCCall* const resumep = timingKit.createResume(netlistp)) {
|
|
|
|
|
resultp = AstNode::addNext(resultp, resumep->makeStmt());
|
2022-09-17 17:08:05 +02:00
|
|
|
}
|
2022-05-15 17:03:32 +02:00
|
|
|
// Invoke body function
|
2022-10-12 11:19:21 +02:00
|
|
|
{
|
2022-12-23 13:34:49 +01:00
|
|
|
AstCCall* const callp = new AstCCall{flp, actKit.m_funcp};
|
2022-10-12 11:19:21 +02:00
|
|
|
callp->dtypeSetVoid();
|
2022-12-23 13:34:49 +01:00
|
|
|
resultp = AstNode::addNext(resultp, callp->makeStmt());
|
2022-10-12 11:19:21 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return resultp;
|
2022-05-15 17:03:32 +02:00
|
|
|
})
|
|
|
|
|
.second;
|
|
|
|
|
|
|
|
|
|
// Create the NBA eval loop. This uses the Active eval loop in the trigger section.
|
2022-12-23 13:34:49 +01:00
|
|
|
AstNodeStmt* topEvalLoopp
|
2022-05-15 17:03:32 +02:00
|
|
|
= makeEvalLoop(
|
2022-12-23 13:34:49 +01:00
|
|
|
netlistp, "nba", "NBA", nbaKit.m_vscp, nbaKit.m_dumpp,
|
2022-05-15 17:03:32 +02:00
|
|
|
[&]() { // Trigger
|
|
|
|
|
// Reset NBA triggers
|
2022-12-23 13:34:49 +01:00
|
|
|
AstNodeStmt* resultp = createTriggerClearCall(flp, nbaKit.m_vscp);
|
2022-05-15 17:03:32 +02:00
|
|
|
// Run the Active eval loop
|
2022-12-23 13:34:49 +01:00
|
|
|
resultp = AstNode::addNext(resultp, activeEvalLoopp);
|
|
|
|
|
return resultp;
|
2022-05-15 17:03:32 +02:00
|
|
|
},
|
|
|
|
|
[&]() { // Body
|
2022-12-23 13:34:49 +01:00
|
|
|
AstCCall* const callp = new AstCCall{flp, nbaKit.m_funcp};
|
2022-10-12 11:19:21 +02:00
|
|
|
callp->dtypeSetVoid();
|
2022-12-23 13:34:49 +01:00
|
|
|
AstNodeStmt* resultp = callp->makeStmt();
|
|
|
|
|
// Latch the NBA trigger flags under the following region's trigger flags
|
|
|
|
|
AstVarScope* const nextVscp = obsKit.m_vscp ? obsKit.m_vscp : reactKit.m_vscp;
|
|
|
|
|
if (nextVscp) {
|
|
|
|
|
resultp = AstNode::addNext(
|
|
|
|
|
resultp, createTriggerSetCall(flp, nextVscp, nbaKit.m_vscp));
|
|
|
|
|
}
|
|
|
|
|
return resultp;
|
2022-05-15 17:03:32 +02:00
|
|
|
})
|
|
|
|
|
.second;
|
|
|
|
|
|
2022-12-23 13:34:49 +01:00
|
|
|
if (obsKit.m_funcp) {
|
|
|
|
|
// Create the Observed eval loop. This uses the NBA eval loop in the trigger section.
|
|
|
|
|
topEvalLoopp
|
|
|
|
|
= makeEvalLoop(
|
|
|
|
|
netlistp, "obs", "Observed", obsKit.m_vscp, obsKit.m_dumpp,
|
|
|
|
|
[&]() { // Trigger
|
|
|
|
|
// Reset Observed triggers
|
|
|
|
|
AstNodeStmt* resultp = createTriggerClearCall(flp, obsKit.m_vscp);
|
|
|
|
|
// Run the NBA eval loop
|
|
|
|
|
resultp = AstNode::addNext(resultp, topEvalLoopp);
|
|
|
|
|
return resultp;
|
|
|
|
|
},
|
|
|
|
|
[&]() { // Body
|
|
|
|
|
AstCCall* const callp = new AstCCall{flp, obsKit.m_funcp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
AstNodeStmt* resultp = callp->makeStmt();
|
|
|
|
|
// Latch the Observed trigger flags under the Reactive trigger flags
|
|
|
|
|
if (reactKit.m_vscp) {
|
|
|
|
|
resultp = AstNode::addNext(
|
|
|
|
|
resultp, createTriggerSetCall(flp, reactKit.m_vscp, obsKit.m_vscp));
|
|
|
|
|
}
|
|
|
|
|
return resultp;
|
|
|
|
|
})
|
|
|
|
|
.second;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (reactKit.m_funcp) {
|
|
|
|
|
// Create the Reactive eval loop. This uses the previous eval loop in the trigger section.
|
|
|
|
|
topEvalLoopp = makeEvalLoop(
|
|
|
|
|
netlistp, "react", "Reactive", reactKit.m_vscp, reactKit.m_dumpp,
|
|
|
|
|
[&]() { // Trigger
|
|
|
|
|
// Reset Reactive triggers
|
|
|
|
|
AstNodeStmt* resultp = createTriggerClearCall(flp, reactKit.m_vscp);
|
|
|
|
|
// Run the previous eval loop
|
|
|
|
|
resultp = AstNode::addNext(resultp, topEvalLoopp);
|
|
|
|
|
return resultp;
|
|
|
|
|
},
|
|
|
|
|
[&]() { // Body
|
|
|
|
|
auto* const callp = new AstCCall{flp, reactKit.m_funcp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
return callp->makeStmt();
|
|
|
|
|
})
|
|
|
|
|
.second;
|
|
|
|
|
}
|
|
|
|
|
funcp->addStmtsp(topEvalLoopp);
|
2022-10-13 21:04:43 +02:00
|
|
|
|
|
|
|
|
// Add the Postponed eval call
|
2022-10-12 11:19:21 +02:00
|
|
|
if (postponedFuncp) {
|
|
|
|
|
AstCCall* const callp = new AstCCall{flp, postponedFuncp};
|
|
|
|
|
callp->dtypeSetVoid();
|
|
|
|
|
funcp->addStmtsp(callp->makeStmt());
|
|
|
|
|
}
|
2022-05-15 17:03:32 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
// Top level entry-point to scheduling
|
|
|
|
|
|
|
|
|
|
void schedule(AstNetlist* netlistp) {
|
2022-07-30 18:49:30 +02:00
|
|
|
const auto addSizeStat = [](const string& name, const LogicByScope& lbs) {
|
2022-05-15 17:03:32 +02:00
|
|
|
uint64_t size = 0;
|
|
|
|
|
lbs.foreachLogic([&](AstNode* nodep) { size += nodep->nodeCount(); });
|
|
|
|
|
V3Stats::addStat("Scheduling, " + name, size);
|
|
|
|
|
};
|
|
|
|
|
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
// Step 0. Prepare timing-related logic and external domains
|
|
|
|
|
auto timingKit = prepareTiming(netlistp);
|
|
|
|
|
|
2022-05-15 17:03:32 +02:00
|
|
|
// Step 1. Gather and classify all logic in the design
|
|
|
|
|
LogicClasses logicClasses = gatherLogicClasses(netlistp);
|
|
|
|
|
|
|
|
|
|
if (v3Global.opt.stats()) {
|
|
|
|
|
V3Stats::statsStage("sched-gather");
|
|
|
|
|
addSizeStat("size of class: static", logicClasses.m_static);
|
|
|
|
|
addSizeStat("size of class: initial", logicClasses.m_initial);
|
|
|
|
|
addSizeStat("size of class: final", logicClasses.m_final);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Step 2. Schedule static, initial and final logic classes in source order
|
|
|
|
|
createStatic(netlistp, logicClasses);
|
|
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-static");
|
|
|
|
|
|
|
|
|
|
AstCFunc* const initp = createInitial(netlistp, logicClasses);
|
|
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-initial");
|
|
|
|
|
|
|
|
|
|
createFinal(netlistp, logicClasses);
|
|
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-final");
|
|
|
|
|
|
|
|
|
|
// Step 3: Break combinational cycles by introducing hybrid logic
|
|
|
|
|
// Note: breakCycles also removes corresponding logic from logicClasses.m_comb;
|
|
|
|
|
logicClasses.m_hybrid = breakCycles(netlistp, logicClasses.m_comb);
|
|
|
|
|
if (v3Global.opt.stats()) {
|
|
|
|
|
addSizeStat("size of class: clocked", logicClasses.m_clocked);
|
|
|
|
|
addSizeStat("size of class: combinational", logicClasses.m_comb);
|
|
|
|
|
addSizeStat("size of class: hybrid", logicClasses.m_hybrid);
|
|
|
|
|
V3Stats::statsStage("sched-break-cycles");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// We pass around a single SenExprBuilder instance, as we only need one set of 'prev' variables
|
|
|
|
|
// for edge/change detection in sensitivity expressions, which this keeps track of.
|
2022-10-22 16:05:39 +02:00
|
|
|
AstTopScope* const topScopep = netlistp->topScopep();
|
|
|
|
|
AstScope* const scopeTopp = topScopep->scopep();
|
|
|
|
|
SenExprBuilder senExprBuilder{scopeTopp};
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// Step 4: Create 'settle' region that restores the combinational invariant
|
2022-10-22 16:05:39 +02:00
|
|
|
createSettle(netlistp, initp, senExprBuilder, logicClasses);
|
2022-05-15 17:03:32 +02:00
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-settle");
|
|
|
|
|
|
|
|
|
|
// Step 5: Partition the clocked and combinational (including hybrid) logic into pre/act/nba.
|
|
|
|
|
// All clocks (signals referenced in an AstSenTree) generated via a blocking assignment
|
|
|
|
|
// (including combinationally generated signals) are computed within the act region.
|
|
|
|
|
LogicRegions logicRegions
|
|
|
|
|
= partition(logicClasses.m_clocked, logicClasses.m_comb, logicClasses.m_hybrid);
|
|
|
|
|
if (v3Global.opt.stats()) {
|
|
|
|
|
addSizeStat("size of region: Active Pre", logicRegions.m_pre);
|
|
|
|
|
addSizeStat("size of region: Active", logicRegions.m_act);
|
|
|
|
|
addSizeStat("size of region: NBA", logicRegions.m_nba);
|
|
|
|
|
V3Stats::statsStage("sched-partition");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Step 6: Replicate combinational logic
|
|
|
|
|
LogicReplicas logicReplicas = replicateLogic(logicRegions);
|
|
|
|
|
if (v3Global.opt.stats()) {
|
|
|
|
|
addSizeStat("size of replicated logic: Input", logicReplicas.m_ico);
|
|
|
|
|
addSizeStat("size of replicated logic: Active", logicReplicas.m_act);
|
|
|
|
|
addSizeStat("size of replicated logic: NBA", logicReplicas.m_nba);
|
|
|
|
|
V3Stats::statsStage("sched-replicate");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Step 7: Create input combinational logic loop
|
2022-10-22 16:05:39 +02:00
|
|
|
AstNode* const icoLoopp
|
|
|
|
|
= createInputCombLoop(netlistp, initp, senExprBuilder, logicReplicas.m_ico);
|
2022-05-15 17:03:32 +02:00
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-create-ico");
|
|
|
|
|
|
|
|
|
|
// Step 8: Create the pre/act/nba triggers
|
2022-07-14 13:35:44 +02:00
|
|
|
AstVarScope* const dpiExportTriggerVscp = netlistp->dpiExportTriggerp();
|
|
|
|
|
|
|
|
|
|
// We may have an extra trigger for variable updated in DPI exports
|
2022-07-14 17:06:15 +02:00
|
|
|
ExtraTriggers extraTriggers;
|
|
|
|
|
const size_t dpiExportTriggerIndex = dpiExportTriggerVscp
|
|
|
|
|
? extraTriggers.allocate("DPI export trigger")
|
|
|
|
|
: std::numeric_limits<unsigned>::max();
|
2022-07-14 13:35:44 +02:00
|
|
|
|
2022-05-15 17:03:32 +02:00
|
|
|
const auto& senTreeps = getSenTreesUsedBy({&logicRegions.m_pre, //
|
|
|
|
|
&logicRegions.m_act, //
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
&logicRegions.m_nba, //
|
2022-12-23 13:34:49 +01:00
|
|
|
&logicClasses.m_observed, //
|
|
|
|
|
&logicClasses.m_reactive, //
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
&timingKit.m_lbs});
|
2022-07-14 13:35:44 +02:00
|
|
|
const TriggerKit& actTrig
|
2022-10-22 16:05:39 +02:00
|
|
|
= createTriggers(netlistp, initp, senExprBuilder, senTreeps, "act", extraTriggers);
|
|
|
|
|
|
|
|
|
|
// Add post updates from the timing kit
|
|
|
|
|
if (timingKit.m_postUpdates) actTrig.m_funcp->addStmtsp(timingKit.m_postUpdates);
|
2022-07-14 13:35:44 +02:00
|
|
|
|
|
|
|
|
if (dpiExportTriggerVscp) {
|
|
|
|
|
actTrig.addDpiExportTriggerAssignment(dpiExportTriggerVscp, dpiExportTriggerIndex);
|
|
|
|
|
}
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
AstVarScope* const actTrigVscp = actTrig.m_vscp;
|
|
|
|
|
AstVarScope* const preTrigVscp = scopeTopp->createTempLike("__VpreTriggered", actTrigVscp);
|
|
|
|
|
|
|
|
|
|
const auto cloneMapWithNewTriggerReferences
|
|
|
|
|
= [=](std::unordered_map<const AstSenTree*, AstSenTree*> map, AstVarScope* vscp) {
|
|
|
|
|
// Copy map
|
|
|
|
|
auto newMap{map};
|
|
|
|
|
// Replace references in each mapped value with a reference to the given vscp
|
|
|
|
|
for (auto& pair : newMap) {
|
|
|
|
|
pair.second = pair.second->cloneTree(false);
|
2022-10-20 14:48:44 +02:00
|
|
|
pair.second->foreach([&](AstVarRef* refp) {
|
2022-05-15 17:03:32 +02:00
|
|
|
UASSERT_OBJ(refp->varScopep() == actTrigVscp, refp, "Unexpected reference");
|
|
|
|
|
UASSERT_OBJ(refp->access() == VAccess::READ, refp, "Should be read ref");
|
|
|
|
|
refp->replaceWith(new AstVarRef{refp->fileline(), vscp, VAccess::READ});
|
2023-01-01 13:10:33 +01:00
|
|
|
VL_DO_DANGLING(refp->deleteTree(), refp);
|
2022-05-15 17:03:32 +02:00
|
|
|
});
|
2022-09-15 20:43:56 +02:00
|
|
|
topScopep->addSenTreesp(pair.second);
|
2022-05-15 17:03:32 +02:00
|
|
|
}
|
|
|
|
|
return newMap;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
const auto& actTrigMap = actTrig.m_map;
|
|
|
|
|
const auto preTrigMap = cloneMapWithNewTriggerReferences(actTrigMap, preTrigVscp);
|
|
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-create-triggers");
|
|
|
|
|
|
|
|
|
|
// Note: Experiments so far show that running the Act (or Ico) regions on
|
|
|
|
|
// multiple threads is always a net loss, so only use multi-threading for
|
|
|
|
|
// NBA for now. This can be revised if evidence is available that it would
|
|
|
|
|
// be beneficial
|
|
|
|
|
|
|
|
|
|
// Step 9: Create the 'act' region evaluation function
|
|
|
|
|
|
|
|
|
|
// Remap sensitivities of the input logic to the triggers
|
|
|
|
|
remapSensitivities(logicRegions.m_pre, preTrigMap);
|
|
|
|
|
remapSensitivities(logicRegions.m_act, actTrigMap);
|
|
|
|
|
remapSensitivities(logicReplicas.m_act, actTrigMap);
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
remapSensitivities(timingKit.m_lbs, actTrigMap);
|
|
|
|
|
const auto& actTimingDomains = timingKit.remapDomains(actTrigMap);
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
// Create the inverse map from trigger ref AstSenTree to original AstSenTree
|
|
|
|
|
std::unordered_map<const AstSenItem*, const AstSenTree*> trigToSenAct;
|
|
|
|
|
invertAndMergeSenTreeMap(trigToSenAct, preTrigMap);
|
|
|
|
|
invertAndMergeSenTreeMap(trigToSenAct, actTrigMap);
|
|
|
|
|
|
2022-07-14 13:35:44 +02:00
|
|
|
// The DPI Export trigger AstSenTree
|
2022-07-21 18:34:12 +02:00
|
|
|
AstSenTree* const dpiExportTriggeredAct
|
|
|
|
|
= createTriggerSenTree(netlistp, actTrig.m_vscp, dpiExportTriggerIndex);
|
2022-07-14 13:35:44 +02:00
|
|
|
|
2022-05-15 17:03:32 +02:00
|
|
|
AstCFunc* const actFuncp = V3Order::order(
|
|
|
|
|
netlistp, {&logicRegions.m_pre, &logicRegions.m_act, &logicReplicas.m_act}, trigToSenAct,
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
"act", false, false, [&](const AstVarScope* vscp, std::vector<AstSenTree*>& out) {
|
|
|
|
|
auto it = actTimingDomains.find(vscp);
|
|
|
|
|
if (it != actTimingDomains.end()) out = it->second;
|
2022-07-21 18:34:12 +02:00
|
|
|
if (vscp->varp()->isWrittenByDpi()) out.push_back(dpiExportTriggeredAct);
|
2022-07-14 13:35:44 +02:00
|
|
|
});
|
2022-05-15 17:03:32 +02:00
|
|
|
splitCheck(actFuncp);
|
|
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-create-act");
|
|
|
|
|
|
2022-12-23 13:34:49 +01:00
|
|
|
const EvalKit& actKit = {actTrig.m_vscp, actTrig.m_funcp, actTrig.m_dumpp, actFuncp};
|
|
|
|
|
|
|
|
|
|
// Orders a region's logic and creates the region eval function
|
|
|
|
|
const auto order = [&](const std::string& name,
|
|
|
|
|
const std::vector<V3Sched::LogicByScope*>& logic) -> EvalKit {
|
|
|
|
|
AstVarScope* const trigVscp
|
|
|
|
|
= scopeTopp->createTempLike("__V" + name + "Triggered", actTrigVscp);
|
|
|
|
|
const auto trigMap = cloneMapWithNewTriggerReferences(actTrigMap, trigVscp);
|
|
|
|
|
// Remap sensitivities of the input logic to the triggers
|
|
|
|
|
for (LogicByScope* lbs : logic) remapSensitivities(*lbs, trigMap);
|
|
|
|
|
|
|
|
|
|
// Create the inverse map from trigger ref AstSenTree to original AstSenTree
|
|
|
|
|
std::unordered_map<const AstSenItem*, const AstSenTree*> trigToSen;
|
|
|
|
|
invertAndMergeSenTreeMap(trigToSen, trigMap);
|
|
|
|
|
|
|
|
|
|
AstSenTree* const dpiExportTriggered
|
|
|
|
|
= createTriggerSenTree(netlistp, trigVscp, dpiExportTriggerIndex);
|
|
|
|
|
|
|
|
|
|
const auto& timingDomains = timingKit.remapDomains(trigMap);
|
|
|
|
|
AstCFunc* const funcp = V3Order::order(
|
|
|
|
|
netlistp, logic, trigToSen, name, name == "nba" && v3Global.opt.mtasks(), false,
|
|
|
|
|
[&](const AstVarScope* vscp, std::vector<AstSenTree*>& out) {
|
|
|
|
|
auto it = timingDomains.find(vscp);
|
|
|
|
|
if (it != timingDomains.end()) out = it->second;
|
|
|
|
|
if (vscp->varp()->isWrittenByDpi()) out.push_back(dpiExportTriggered);
|
|
|
|
|
});
|
2022-05-15 17:03:32 +02:00
|
|
|
|
2022-12-23 13:34:49 +01:00
|
|
|
// Create the trigger dumping function, which is the same as act trigger
|
|
|
|
|
// dumping function, but referencing this region's trigger vector.
|
|
|
|
|
AstCFunc* const dumpp = actTrig.m_dumpp->cloneTree(false);
|
|
|
|
|
actTrig.m_dumpp->addNextHere(dumpp);
|
|
|
|
|
dumpp->name("_dump_triggers__" + name);
|
|
|
|
|
dumpp->foreach([&](AstVarRef* refp) {
|
|
|
|
|
UASSERT_OBJ(refp->access().isReadOnly(), refp, "Should only read state");
|
|
|
|
|
if (refp->varScopep() == actTrig.m_vscp) {
|
|
|
|
|
refp->replaceWith(new AstVarRef{refp->fileline(), trigVscp, VAccess::READ});
|
2023-01-01 13:10:33 +01:00
|
|
|
VL_DO_DANGLING(refp->deleteTree(), refp);
|
2022-12-23 13:34:49 +01:00
|
|
|
}
|
2022-07-14 13:35:44 +02:00
|
|
|
});
|
2022-12-23 13:34:49 +01:00
|
|
|
dumpp->foreach([&](AstText* textp) { //
|
|
|
|
|
textp->text(VString::replaceWord(textp->text(), "act", name));
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
return {trigVscp, nullptr, dumpp, funcp};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Step 10: Create the 'nba' region evaluation function
|
|
|
|
|
const EvalKit& nbaKit = order("nba", {&logicRegions.m_nba, &logicReplicas.m_nba});
|
|
|
|
|
splitCheck(nbaKit.m_funcp);
|
|
|
|
|
netlistp->evalNbap(nbaKit.m_funcp); // Remember for V3LifePost
|
2022-05-15 17:03:32 +02:00
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-create-nba");
|
|
|
|
|
|
2022-12-23 13:34:49 +01:00
|
|
|
// Orders a region's logic and creates the region eval function (only if there is any logic in
|
|
|
|
|
// the region)
|
|
|
|
|
const auto orderIfNonEmpty = [&](const std::string& name, LogicByScope& lbs) -> EvalKit {
|
|
|
|
|
if (lbs.empty()) return {};
|
|
|
|
|
const auto& kit = order(name, {&lbs});
|
|
|
|
|
if (v3Global.opt.stats()) V3Stats::statsStage("sched-create-" + name);
|
|
|
|
|
return kit;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Step 11: Create the 'obs' region evaluation function
|
|
|
|
|
const EvalKit& obsKit = orderIfNonEmpty("obs", logicClasses.m_observed);
|
|
|
|
|
|
|
|
|
|
// Step 12: Create the 're' region evaluation function
|
|
|
|
|
const EvalKit& reactKit = orderIfNonEmpty("react", logicClasses.m_reactive);
|
|
|
|
|
|
|
|
|
|
// Step 13: Create the 'postponed' region evaluation function
|
2022-10-13 21:04:43 +02:00
|
|
|
auto* const postponedFuncp = createPostponed(netlistp, logicClasses);
|
|
|
|
|
|
2022-12-23 13:34:49 +01:00
|
|
|
// Step 14: Bolt it all together to create the '_eval' function
|
|
|
|
|
createEval(netlistp, icoLoopp, actKit, preTrigVscp, nbaKit, obsKit, reactKit, postponedFuncp,
|
|
|
|
|
timingKit);
|
Timing support (#3363)
Adds timing support to Verilator. It makes it possible to use delays,
event controls within processes (not just at the start), wait
statements, and forks.
Building a design with those constructs requires a compiler that
supports C++20 coroutines (GCC 10, Clang 5).
The basic idea is to have processes and tasks with delays/event controls
implemented as C++20 coroutines. This allows us to suspend and resume
them at any time.
There are five main runtime classes responsible for managing suspended
coroutines:
* `VlCoroutineHandle`, a wrapper over C++20's `std::coroutine_handle`
with move semantics and automatic cleanup.
* `VlDelayScheduler`, for coroutines suspended by delays. It resumes
them at a proper simulation time.
* `VlTriggerScheduler`, for coroutines suspended by event controls. It
resumes them if its corresponding trigger was set.
* `VlForkSync`, used for syncing `fork..join` and `fork..join_any`
blocks.
* `VlCoroutine`, the return type of all verilated coroutines. It allows
for suspending a stack of coroutines (normally, C++ coroutines are
stackless).
There is a new visitor in `V3Timing.cpp` which:
* scales delays according to the timescale,
* simplifies intra-assignment timing controls and net delays into
regular timing controls and assignments,
* simplifies wait statements into loops with event controls,
* marks processes and tasks with timing controls in them as
suspendable,
* creates delay, trigger scheduler, and fork sync variables,
* transforms timing controls and fork joins into C++ awaits
There are new functions in `V3SchedTiming.cpp` (used by `V3Sched.cpp`)
that integrate static scheduling with timing. This involves providing
external domains for variables, so that the necessary combinational
logic gets triggered after coroutine resumption, as well as statements
that need to be injected into the design eval function to perform this
resumption at the correct time.
There is also a function that transforms forked processes into separate
functions.
See the comments in `verilated_timing.h`, `verilated_timing.cpp`,
`V3Timing.cpp`, and `V3SchedTiming.cpp`, as well as the internals
documentation for more details.
Signed-off-by: Krzysztof Bieganski <kbieganski@antmicro.com>
2022-08-22 14:26:32 +02:00
|
|
|
|
|
|
|
|
transformForks(netlistp);
|
2022-05-15 17:03:32 +02:00
|
|
|
|
|
|
|
|
splitCheck(initp);
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2022-07-14 13:35:44 +02:00
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netlistp->dpiExportTriggerp(nullptr);
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2022-09-22 18:28:42 +02:00
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V3Global::dumpCheckGlobalTree("sched", 0, dumpTree() >= 3);
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2022-05-15 17:03:32 +02:00
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}
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} // namespace V3Sched
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