sbt/main
Ethan Atkins a071ce8224 Handle multi-command with reload correctly
@olegych reported that sbt would silently swallow the 'compile' command
in the multi-command, 'run;compile;reload'. I tracked this down to the
build source check. When the build has
Global / onChangedBuildSource := ReloadOnSourceChanges, the check build
sources command return a new state with "reload" prefixed. To actually
perform the reload, I returned this modified state with the prefixed
reload command.

There were two problems with this:
1) In the auto-reload case, the current command was not run after the
   reload
2) If the multi-command contained reload, the auto-reload check would
   have a false positive which triggered the bug in (1)

To fix this, I clear out the remaining commands before I run the check
command. That way, we know that if the remaining commands has a reload,
then it is an auto-reload. We then prefix the state with both the reload
and the current command.

I updated the scripted test for auto-reload to handle multi commands
containing reload.
2019-07-13 11:18:56 -07:00
..
src Handle multi-command with reload correctly 2019-07-13 11:18:56 -07:00
NOTICE Add, configure & enforce file headers 2017-10-05 09:03:40 +01:00