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I noticed that ~run in the Play plugin relied on the presence of the ContinuousEventMonitor key. Rather than completely break that feature, I re-added the ContinuousEventMonitor attribute to the state in a continuous build. That being said, the play team does need to update their plugin because reading from the console no longer works in 1.3.0 so the user has to Ctrl-C to exit the watch. I think the best way for them to fix this is to override the '~' command in their plugin and if the input is 'run', then they do their custom thing, otherwise they delegate to the default '~' command. |
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