sbt/tasks/src/main/scala/sbt/Execute.scala

421 lines
13 KiB
Scala

/*
* sbt
* Copyright 2011 - 2018, Lightbend, Inc.
* Copyright 2008 - 2010, Mark Harrah
* Licensed under Apache License 2.0 (see LICENSE)
*/
package sbt
import java.util.concurrent.ExecutionException
import sbt.internal.util.ErrorHandling.wideConvert
import sbt.internal.util.{ DelegatingPMap, IDSet, PMap, RMap, ~> }
import sbt.internal.util.Types._
import Execute._
import scala.annotation.tailrec
import scala.collection.mutable
import scala.collection.JavaConverters._
import mutable.Map
private[sbt] object Execute {
def idMap[A1, A2]: Map[A1, A2] = (new java.util.IdentityHashMap[A1, A2]).asScala
def pMap[F1[_], F2[_]]: PMap[F1, F2] = new DelegatingPMap[F1, F2](idMap)
private[sbt] def completed(p: => Unit): Completed = new Completed {
def process(): Unit = p
}
def noTriggers[F[_]] = new Triggers[F](Map.empty, Map.empty, idFun)
def config(checkCycles: Boolean, overwriteNode: Incomplete => Boolean = const(false)): Config =
new Config(checkCycles, overwriteNode)
final class Config private[sbt] (
val checkCycles: Boolean,
val overwriteNode: Incomplete => Boolean
)
final val checkPreAndPostConditions =
sys.props.get("sbt.execute.extrachecks").exists(java.lang.Boolean.parseBoolean)
}
sealed trait Completed {
def process(): Unit
}
private[sbt] trait NodeView[F[_]] {
def apply[A](a: F[A]): Node[F, A]
def inline[A](a: F[A]): Option[() => A]
}
final class Triggers[F[_]](
val runBefore: collection.Map[F[_], Seq[F[_]]],
val injectFor: collection.Map[F[_], Seq[F[_]]],
val onComplete: RMap[F, Result] => RMap[F, Result]
)
private[sbt] final class Execute[F[_] <: AnyRef](
config: Config,
triggers: Triggers[F],
progress: ExecuteProgress[F]
)(implicit view: NodeView[F]) {
type Strategy = CompletionService[F[_], Completed]
private[this] val forward = idMap[F[_], IDSet[F[_]]]
private[this] val reverse = idMap[F[_], Iterable[F[_]]]
private[this] val callers = pMap[F, Compose[IDSet, F]#Apply]
private[this] val state = idMap[F[_], State]
private[this] val viewCache = pMap[F, Node[F, ?]]
private[this] val results = pMap[F, Result]
private[this] val getResult: F ~> Result = λ[F ~> Result](
a =>
view.inline(a) match {
case Some(v) => Value(v())
case None => results(a)
}
)
private[this] type State = State.Value
private[this] object State extends Enumeration {
val Pending, Running, Calling, Done = Value
}
import State.{ Pending, Running, Calling, Done }
val init = progress.initial()
def dump: String =
"State: " + state.toString + "\n\nResults: " + results + "\n\nCalls: " + callers + "\n\n"
def run[A](root: F[A])(implicit strategy: Strategy): Result[A] =
try {
runKeep(root)(strategy)(root)
} catch { case i: Incomplete => Inc(i) }
def runKeep[A](root: F[A])(implicit strategy: Strategy): RMap[F, Result] = {
assert(state.isEmpty, "Execute already running/ran.")
addNew(root)
processAll()
assert(results contains root, "No result for root node.")
val finalResults = triggers.onComplete(results)
progress.afterAllCompleted(finalResults)
finalResults
}
def processAll()(implicit strategy: Strategy): Unit = {
@tailrec def next(): Unit = {
pre {
assert(reverse.nonEmpty, "Nothing to process.")
if (!state.values.exists(_ == Running)) {
snapshotCycleCheck()
assert(
false,
"Internal task engine error: nothing running. This usually indicates a cycle in tasks.\n Calling tasks (internal task engine state):\n" + dumpCalling
)
}
}
try {
strategy.take().process()
} catch {
case e: ExecutionException =>
e.getCause match {
case oom: OutOfMemoryError => throw oom
case _ => throw e
}
}
if (reverse.nonEmpty) next()
}
next()
post {
assert(reverse.isEmpty, "Did not process everything.")
assert(complete, "Not all state was Done.")
}
}
def dumpCalling: String = state.filter(_._2 == Calling).mkString("\n\t")
def call[A](node: F[A], target: F[A])(implicit strategy: Strategy): Unit = {
if (config.checkCycles) cycleCheck(node, target)
pre {
assert(running(node))
readyInv(node)
}
results.get(target) match {
case Some(result) => retire(node, result)
case None =>
state(node) = Calling
addChecked(target)
addCaller(node, target)
}
post {
if (done(target))
assert(done(node))
else {
assert(calling(node))
assert(callers(target) contains node)
}
readyInv(node)
}
}
def retire[A](node: F[A], result: Result[A])(implicit strategy: Strategy): Unit = {
pre {
assert(running(node) | calling(node))
readyInv(node)
}
results(node) = result
state(node) = Done
progress.afterCompleted(node, result)
remove(reverse, node) foreach { dep =>
notifyDone(node, dep)
}
callers.remove(node).toList.flatten.foreach { c =>
retire(c, callerResult(c, result))
}
triggeredBy(node) foreach { t =>
addChecked(t)
}
post {
assert(done(node))
assert(results(node) == result)
readyInv(node)
assert(!(reverse contains node))
assert(!(callers contains node))
assert(triggeredBy(node) forall added)
}
}
def callerResult[A](node: F[A], result: Result[A]): Result[A] =
result match {
case _: Value[A] => result
case Inc(i) => Inc(Incomplete(Some(node), tpe = i.tpe, causes = i :: Nil))
}
def notifyDone(node: F[_], dependent: F[_])(implicit strategy: Strategy): Unit = {
val f = forward(dependent)
f -= node
if (f.isEmpty) {
remove(forward, dependent)
ready(dependent)
}
}
/**
* Ensures the given node has been added to the system.
* Once added, a node is pending until its inputs and dependencies have completed.
* Its computation is then evaluated and made available for nodes that have it as an input.
*/
def addChecked[A](node: F[A])(implicit strategy: Strategy): Unit = {
if (!added(node)) addNew(node)
post { addedInv(node) }
}
/**
* Adds a node that has not yet been registered with the system.
* If all of the node's dependencies have finished, the node's computation is scheduled to run.
* The node's dependencies will be added (transitively) if they are not already registered.
*/
def addNew[A](node: F[A])(implicit strategy: Strategy): Unit = {
pre { newPre(node) }
val v = register(node)
val deps = dependencies(v) ++ runBefore(node)
val active = IDSet[F[_]](deps filter notDone)
progress.afterRegistered(
node,
deps,
active.toList
/* active is mutable, so take a snapshot */
)
if (active.isEmpty)
ready(node)
else {
forward(node) = active
for (a <- active) {
addChecked(a)
addReverse(a, node)
}
}
post {
addedInv(node)
assert(running(node) ^ pending(node))
if (running(node)) runningInv(node)
if (pending(node)) pendingInv(node)
}
}
/** Called when a pending 'node' becomes runnable. All of its dependencies must be done. This schedules the node's computation with 'strategy'.*/
def ready[A](node: F[A])(implicit strategy: Strategy): Unit = {
pre {
assert(pending(node))
readyInv(node)
assert(reverse contains node)
}
state(node) = Running
progress.afterReady(node)
submit(node)
post {
readyInv(node)
assert(reverse contains node)
assert(running(node))
}
}
/** Enters the given node into the system. */
def register[A](node: F[A]): Node[F, A] = {
state(node) = Pending
reverse(node) = Seq()
viewCache.getOrUpdate(node, view(node))
}
/** Send the work for this node to the provided Strategy. */
def submit[A](node: F[A])(implicit strategy: Strategy): Unit = {
val v = viewCache(node)
val rs = v.alist.transform(v.in, getResult)
strategy.submit(node, () => work(node, v.work(rs)))
}
/**
* Evaluates the computation 'f' for 'node'.
* This returns a Completed instance, which contains the post-processing to perform after the result is retrieved from the Strategy.
*/
def work[A](node: F[A], f: => Either[F[A], A])(implicit strategy: Strategy): Completed = {
progress.beforeWork(node)
val rawResult = wideConvert(f).left.map {
case i: Incomplete => if (config.overwriteNode(i)) i.copy(node = Some(node)) else i
case e => Incomplete(Some(node), Incomplete.Error, directCause = Some(e))
}
val result = rewrap(rawResult)
progress.afterWork(node, result)
completed {
result match {
case Right(v) => retire(node, v)
case Left(target) => call(node, target)
}
}
}
private[this] def rewrap[A](
rawResult: Either[Incomplete, Either[F[A], A]]
): Either[F[A], Result[A]] =
rawResult match {
case Left(i) => Right(Inc(i))
case Right(Right(v)) => Right(Value(v))
case Right(Left(target)) => Left(target)
}
def remove[K, V](map: Map[K, V], k: K): V =
map.remove(k).getOrElse(sys.error("Key '" + k + "' not in map :\n" + map))
def addReverse(node: F[_], dependent: F[_]): Unit = reverse(node) ++= Seq(dependent)
def addCaller[A](caller: F[A], target: F[A]): Unit =
callers.getOrUpdate(target, IDSet.create[F[A]]) += caller
def dependencies(node: F[_]): Iterable[F[_]] = dependencies(viewCache(node))
def dependencies(v: Node[F, _]): Iterable[F[_]] =
v.alist.toList(v.in).filter(dep => view.inline(dep).isEmpty)
def runBefore(node: F[_]): Seq[F[_]] = getSeq(triggers.runBefore, node)
def triggeredBy(node: F[_]): Seq[F[_]] = getSeq(triggers.injectFor, node)
def getSeq(map: collection.Map[F[_], Seq[F[_]]], node: F[_]): Seq[F[_]] =
map.getOrElse(node, Nil)
// Contracts
def addedInv(node: F[_]): Unit = topologicalSort(node) foreach addedCheck
def addedCheck(node: F[_]): Unit = {
assert(added(node), "Not added: " + node)
assert(viewCache contains node, "Not in view cache: " + node)
dependencyCheck(node)
}
def dependencyCheck(node: F[_]): Unit = {
dependencies(node) foreach { dep =>
def onOpt[A](o: Option[A])(f: A => Boolean) = o match {
case None => false; case Some(x) => f(x)
}
def checkForward = onOpt(forward.get(node)) { _ contains dep }
def checkReverse = onOpt(reverse.get(dep)) { _.exists(_ == node) }
assert(done(dep) ^ (checkForward && checkReverse))
}
}
def pendingInv(node: F[_]): Unit = {
assert(atState(node, Pending))
assert((dependencies(node) ++ runBefore(node)) exists notDone)
}
def runningInv(node: F[_]): Unit = {
assert(dependencies(node) forall done)
assert(!(forward contains node))
}
def newPre(node: F[_]): Unit = {
isNew(node)
assert(!(reverse contains node))
assert(!(forward contains node))
assert(!(callers contains node))
assert(!(viewCache contains node))
assert(!(results contains node))
}
def topologicalSort(node: F[_]): Seq[F[_]] = {
val seen = IDSet.create[F[_]]
def visit(n: F[_]): List[F[_]] =
(seen process n)(List[F[_]]()) {
node :: (List[F[_]]() /: dependencies(n)) { (ss, dep) =>
visit(dep) ::: ss
}
}
visit(node).reverse
}
def readyInv(node: F[_]): Unit = {
assert(dependencies(node) forall done)
assert(!(forward contains node))
}
// cyclic reference checking
def snapshotCycleCheck(): Unit =
callers.toSeq foreach {
case (called: F[c], callers) =>
for (caller <- callers) cycleCheck(caller.asInstanceOf[F[c]], called)
case _ => ()
}
def cycleCheck[A](node: F[A], target: F[A]): Unit = {
if (node eq target) cyclic(node, target, "Cannot call self")
val all = IDSet.create[F[A]]
def allCallers(n: F[A]): Unit = (all process n)(()) {
callers.get(n).toList.flatten.foreach(allCallers)
}
allCallers(node)
if (all contains target) cyclic(node, target, "Cyclic reference")
}
def cyclic[A](caller: F[A], target: F[A], msg: String) =
throw new Incomplete(
Some(caller),
message = Some(msg),
directCause = Some(new CyclicException(caller, target, msg))
)
final class CyclicException[A](val caller: F[A], val target: F[A], msg: String)
extends Exception(msg)
// state testing
def pending(d: F[_]) = atState(d, Pending)
def running(d: F[_]) = atState(d, Running)
def calling(d: F[_]) = atState(d, Calling)
def done(d: F[_]) = atState(d, Done)
def notDone(d: F[_]) = !done(d)
def atState(d: F[_], s: State) = state.get(d) == Some(s)
def isNew(d: F[_]) = !added(d)
def added(d: F[_]) = state contains d
def complete = state.values.forall(_ == Done)
def pre(f: => Unit) = if (checkPreAndPostConditions) f
def post(f: => Unit) = if (checkPreAndPostConditions) f
}