sbt/src/sphinx/Extending/Build-State.rst

228 lines
7.2 KiB
ReStructuredText

=================
State and actions
=================
`State <../../api/sbt/State$.html>`_ is the entry point to all available
information in sbt. The key methods are:
- `definedCommands: Seq[Command]` returns all registered Command
definitions
- `remainingCommands: Seq[String]` returns the remaining commands to
be run
- `attributes: AttributeMap` contains generic data.
The action part of a command performs work and transforms `State`. The
following sections discuss `State => State` transformations. As
mentioned previously, a command will typically handle a parsed value as
well: `(State, T) => State`.
Command-related data
--------------------
A Command can modify the currently registered commands or the commands
to be executed. This is done in the action part by transforming the
(immutable) State provided to the command. A function that registers
additional power commands might look like:
::
val powerCommands: Seq[Command] = ...
val addPower: State => State =
(state: State) =>
state.copy(definedCommands =
(state.definedCommands ++ powerCommands).distinct
)
This takes the current commands, appends new commands, and drops
duplicates. Alternatively, State has a convenience method for doing the
above:
::
val addPower2 = (state: State) => state ++ powerCommands
Some examples of functions that modify the remaining commands to
execute:
::
val appendCommand: State => State =
(state: State) =>
state.copy(remainingCommands = state.remainingCommands :+ "cleanup")
val insertCommand: State => State =
(state: State) =>
state.copy(remainingCommands = "next-command" +: state.remainingCommands)
The first adds a command that will run after all currently specified
commands run. The second inserts a command that will run next. The
remaining commands will run after the inserted command completes.
To indicate that a command has failed and execution should not continue,
return `state.fail`.
::
(state: State) => {
val success: Boolean = ...
if(success) state else state.fail
}
Project-related data
--------------------
Project-related information is stored in `attributes`. Typically,
commands won't access this directly but will instead use a convenience
method to extract the most useful information:
::
val state: State
val extracted: Extracted = Project.extract(state)
import extracted._
`Extracted <../../api/sbt/Extracted.html>`_ provides:
- Access to the current build and project (`currentRef`)
- Access to initialized project setting data (`structure.data`)
- Access to session `Setting`\ s and the original, permanent settings
from `.sbt` and `.scala` files (`session.append` and
`session.original`, respectively)
- Access to the current `Eval <../../api/sbt/compiler/Eval.html>`_
instance for evaluating Scala expressions in the build context.
Project data
------------
All project data is stored in `structure.data`, which is of type
`sbt.Settings[Scope]`. Typically, one gets information of type `T`
in the following way:
::
val key: SettingKey[T]
val scope: Scope
val value: Option[T] = key in scope get structure.data
Here, a `SettingKey[T]` is typically obtained from
`Keys <../../api/sbt/Keys$.html>`_ and is the same type that is used to
define settings in `.sbt` files, for example.
`Scope <../../api/sbt/Scope.html>`_ selects the scope the key is
obtained for. There are convenience overloads of `in` that can be used
to specify only the required scope axes. See
`Structure.scala <../../sxr/sbt/Structure.scala.html>`_ for where `in` and
other parts of the settings interface are defined. Some examples:
::
import Keys._
val extracted: Extracted
import extracted._
// get name of current project
val nameOpt: Option[String] = name in currentRef get structure.data
// get the package options for the `test:packageSrc` task or Nil if none are defined
val pkgOpts: Seq[PackageOption] = packageOptions in (currentRef, Test, packageSrc) get structure.data getOrElse Nil
`BuildStructure <../../api/sbt/Load$$BuildStructure.html>`_ contains
information about build and project relationships. Key members are:
::
units: Map[URI, LoadedBuildUnit]
root: URI
A `URI` identifies a build and `root` identifies the initial build
loaded. `LoadedBuildUnit <../../api/sbt/Load$$LoadedBuildUnit.html>`_
provides information about a single build. The key members of
`LoadedBuildUnit` are:
::
// Defines the base directory for the build
localBase: File
// maps the project ID to the Project definition
defined: Map[String, ResolvedProject]
`ResolvedProject <../../api/sbt/ResolvedProject.html>`_ has the same
information as the `Project` used in a `project/Build.scala` except
that `ProjectReferences <../../api/sbt/ProjectReference.html>`_ are
resolved to `ProjectRef`\ s.
Classpaths
----------
Classpaths in sbt 0.10+ are of type `Seq[Attributed[File]]`. This
allows tagging arbitrary information to classpath entries. sbt currently
uses this to associate an `Analysis` with an entry. This is how it
manages the information needed for multi-project incremental
recompilation. It also associates the ModuleID and Artifact with managed
entries (those obtained by dependency management). When you only want
the underlying `Seq[File]`, use `files`:
::
val attributedClasspath: Seq[Attribute[File]] = ...
val classpath: Seq[File] = attributedClasspath.files
Running tasks
-------------
It can be useful to run a specific project task from a
:doc:`command <Commands>` (*not from another task*) and get its
result. For example, an IDE-related command might want to get the
classpath from a project or a task might analyze the results of a
compilation. The relevant method is `Project.evaluateTask`, which has
the following signature:
::
def evaluateTask[T](taskKey: ScopedKey[Task[T]], state: State,
checkCycles: Boolean = false, maxWorkers: Int = ...): Option[Result[T]]
For example,
::
val eval: State => State = (state: State) => {
// This selects the main 'compile' task for the current project.
// The value produced by 'compile' is of type inc.Analysis,
// which contains information about the compiled code.
val taskKey = Keys.compile in Compile
// Evaluate the task
// None if the key is not defined
// Some(Inc) if the task does not complete successfully (Inc for incomplete)
// Some(Value(v)) with the resulting value
val result: Option[Result[inc.Analysis]] = Project.evaluateTask(taskKey, state)
// handle the result
result match
{
case None => // Key wasn't defined.
case Some(Inc(inc)) => // error detail, inc is of type Incomplete, use Incomplete.show(inc.tpe) to get an error message
case Some(Value(v)) => // do something with v: inc.Analysis
}
}
For getting the test classpath of a specific project, use this key:
::
val projectRef: ProjectRef = ...
val taskKey: Task[Seq[Attributed[File]]] =
Keys.fullClasspath in (projectRef, Test)
Using State in a task
---------------------
To access the current State from a task, use the :key:`state` task as an input.
For example,
::
myTask := ... state.value ...