Neither NetworkTerminal.getAttributes nor NetworkTerminal.setAttributes
worked correctly because they were sending the wrong json method name.
This wasn't noticeable because neither of these methods had previously
been used by sbt.
I noticed that no-op compile was slower in
https://github.com/sbt/sbt/issues/5508 using 1.4.0-RC2 than 1.4.0-RC1.
It took around 400ms with 1.4.0-RC2 and 200-250ms on RC1. Git bisect
brought me to 41afe9fbdb which I
remembered I'd been slightly concerned about from a performance
perspective but didn't get around to testing. The problem is that we
were blocking the task from running while determing whether or not we
should force a progress report. We can do that work on the background
thread instead so the task can begin running immediately.
The conditional for whether to make task progress events repeatable was
inverted. This wasn't actually noticeable because the function
doReport() was being schedule which had a guard to prevent it from
running more frequently than the report period.
Certain tasks may prefer to have the input set to raw mode and/or have
echo off. The specific use case is that it is difficult to get the
ammonite console to work correctly with the thin client. The problem is
that the ammonite console runs some tty commands. These commands will
only work on the tty of the thin client when the thin client itself has
launched the sbt server session (since they share the same tty). Once
the thin client that launched the server exits, the ammonite console
will never work again with that server session. A workaround is to
launch sbt separately and leave that server session open. Then, if the
run task is configured with canonical input set to false and echo
disabled, the thin client will work. In the future, it's possible that
ammonite could be updated to not rely on calling stty commands and then
the thin client could work with the ammonite console even after the
initial thin client session has exited provided canonical input and echo
are disabled.
There were a number of issues with swithcing between raw and canonical
issues that affected both the server and the thin client. These were
reported in #5863 and #5856. In both cases, there were issues with
reading input or having the input be displayed. Debugging those issues
revealed a number of issues with how we were using the jline 3 system
terminal and the hybrid interaction with the jline 2 terminal. This
commit eliminates all of our internal jline 2 usage. The only remaining
jline 2 usage is that we create and override the global terminal for the
scala console for scala versions < 2.13. By moving away from jline 2, I
was also able to fix#5828, which reported that the home, end and delete
keys were not working.
One of the big issues that this commit addresses is that the
NetworkClient was always performing blocking reads on System.in. This
was problematic because it turns out that you can't switch between raw
and canonical modes when there is a read present. To fix this, the
server now sends a message to the client when it wants to read bytes and
only then does the client create a background thread to read a single
byte.
I also figured out how to set the terminal type properly for the thin
client on windows where we had been manually setting the capabilities to
ansi, which only worked for some keys. This fix required switching to
the WindowsInputStream that I introduced in a prior commit. Before we
were using the jline 2 wrapped input stream which was converting some
system events, like home and end, to the wrong escape sequence mappings.
The remainder of the commit is mostly just converting from jline 2 apis
to jline 3 apis.
I verified that tab completions, the scala console, the ammonite console
and a run task that read from System.in all work with both the server
and the thin client on mac, linux and windows after these changes.
Fixes#5828, #5863, #5856
The old sbt launcher uses jansi 1.11, which is incompatible with jline3.
To work around this, we can use the jna terminal implementation for the
jline system terminal. This commit also switches to using the jline
TerminalBuilder for all system terminals except for the windows system
terminal with the thin client. The jline terminal builder uses
reflection that is difficult to make work with the thin client and it is
much easier to just manually construct the thin client. This is only
necessary for windows because on posix the thin client will fall back to
an implementation that shells out for stty commands.
The thin client needs to do its own success reporting because in batch
mode it's possible for the task to exit before success is logged by the
server. If the server also prints success, there can be double printing.
Unfortunately, the Prompt.Batch check is not reliable because MainLoop
will change the prompt to Running during task evaluation. The
interactive flag is set in the NetworkChannel when the client explicitly
registers itself as an interactive session, so this should be more
reliable.
I noticed in CI that sometimes the client tests exit with an interrupted
exception printed. I tracked it down the exception to the call to
getExec, which delegateds to CommandExchange.blockUntilNextExec.
In a continuous build in sbt 1.4.0-RC1, if the user enters an invalid
option, it causes the input thread to exit which means the watch would
no longer accept input commands (including <enter> to exit). This fixes
that behavior.
In sbt 1.4.0-RC1, if a user ran `sbt console`, the progress lines would
be printed after they had entered the console. This was because the
prompt state was incorrect. To get the prompt in the correct state, we
initialize the prompt to batch and then switch to pending when either
sbt enters the shell or the network client attaches in interactive mode.
We also will now immediately print progress as soon as we enter a skip
task to clear out the progress lines and display the warning about a
running task if there is another client connected while the task is
running.
The clean task was previously deleting the contents of directories that
were symlinked into the target directory. This was an oversight because
it never occurred to me that users might symlink a directory whose
contents they did not want deleted into the target directory.
Fixes https://github.com/sbt/sbt/issues/5822
Currently the entire shell gets stuck when there's a compilation error with pipelining.
This at least returns to sbt shell.
Together with https://github.com/sbt/zinc/pull/920 this fixes most of the mixed pipelining issues.
1. Previous values are carried from `compileScalaBackend` in `compileJavaTask`.
2. `compileJava / compileOptions ` now uses `compile / compileOptions` to avoid unintentional change of javac or scalac options.
3. Hooks up early compile analysis store.
Ref https://github.com/sbt/sbt/issues/5665
This adds `--server` command that is immediately filtered out in Main.scala.
The purpose of `--server` is so we can invoke thin client from `sbt` script at some point in the future when Bash script can parse `project/build.properties`.
`sbtn` would need to call `sbt` again to start the server, and at that point the shell script would need to actually invoke the server. The intent of `--server` is to be used as the tie breaker.
Also build users may want to sometimes call `sbt --server`.
I introduced the terminalShellPrompt so that we could generate a prompt
that was colored only if the terminal supported color. Rather than
expose the terminal implementation detail, we can just use a boolean
flag that toggles whether or not color is enabled and sbt can pass in
the value of terminal.isColorEnabled into the function.
It shouldn't be the case that a RejectedExecutionException is thrown
by TaskProgress. If that assumption is violated, log the exception but
don't crash sbt.
The play plugin seems to do out of band task evaluation on a stale State
object in the `run` task. As a result, when sbt tries to schedule tasks
to run, they tried to register the work with a closed TaskProgress
instance. There was no guard against this and it ended up causing a
RejectedExecutionException.
sbt 1.4.0 generates the shell prompt using the terminal properties for
the specific terminal for which the prompt is rendered. The mechanism
for doing this broke the prompt for projects that overrode the
shellPrompt key, notably the play plugin. After this change, the play
custom prompt is correctly rendered with 1.4.0-SNAPSHOT.
The RelayAppender should not log directly to console out since it is
supposed to be relaying json log messages to connected clients. This was
manifesting as double printing on some success messages.
Running publishLocal in the zinc project can cause gc thrashing with the
default parallelgc collector using jdk8 on my laptop. If I switch to
G1GC, it does not thrash even if I leave the heap the same size.
The java GarbageCollectorMXBean.getCollectionTime returns the cumulative
amount of time the collector has run during the jvm session. The GC
monitor is tracking how much time has been spent in garbage collection
during each task evaluation run. In order for this calculation to work
correctly, it is necessary to set the initial elapsed time to the bean's
current collection time when we create the gc monitor. Without doing
this, we can get completely incorrect results that are reporting based
on the total gc time for the entire process, not just in the last 10
seconds.
Should fix https://github.com/sbt/sbt/issues/5818
It is not uncommon in large projects for the jvm to silently be running
frequent full gcs in the background. This can slow progress to a crawl.
Usually the fix is to bump the -Xmx parameter but if the users do not
realize that their tasks are slow because of gc thrashing, they may not
think to do that. This PR adds a monitor that hooks into the jvm's event
notification system to keep track of how much time is spent in GC. If
the ratio of the amount of time in gc to the total elapsed time exceeds
some threshold, we emit a warning.
I was motivated to do this because publishLocal can take forever in the
zinc project because a 1G heap isn't big enough.