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Merge pull request #3153 from dwijnand/kill-enter-to-stay-in-shell
Remove the "hit [ENTER] to switch to interactive mode" feature
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commit
3ea9bbba92
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@ -182,11 +182,8 @@ object State {
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log.debug(s"> $cmd")
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f(cmd, s.copy(remainingCommands = remainingCommands, history = cmd :: s.history))
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}
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def isInteractive = System.console != null
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def hasInput = Option(System.console) exists (_.reader.ready())
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def hasShellCmd = s.definedCommands exists { case c: SimpleCommand => c.name == Shell; case _ => false }
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s.remainingCommands match {
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case Seq() => if (isInteractive && hasInput && hasShellCmd) runCmd(Shell, Nil) else exit(true)
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case Seq() => exit(true)
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case Seq(x, xs @ _*) => runCmd(x, xs)
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}
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}
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@ -570,14 +570,12 @@ object BuiltinCommands {
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private def writeSbtVersion: Command =
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Command.command(WriteSbtVersion) { state => writeSbtVersion(state); state }
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private def isInteractive = System.console() != null
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private def intendsToInvokeCompile(state: State) = state.remainingCommands contains Keys.compile.key.label
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private def notifyUsersAboutShell(state: State): Unit = {
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val suppress = Project extract state getOpt Keys.suppressSbtShellNotification getOrElse false
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if (!suppress && isInteractive && intendsToInvokeCompile(state))
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state.log info "Executing in batch mode. For better performance use sbt's shell; hit [ENTER] to do so now"
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if (!suppress && intendsToInvokeCompile(state))
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state.log info "Executing in batch mode. For better performance use sbt's shell"
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}
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private def NotifyUsersAboutShell = "notify-users-about-shell"
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@ -1,3 +1,6 @@
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### Fixes with compatibility implications
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- Removes the "hit \[ENTER\] to switch to interactive mode" feature. See below.
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### Improvements
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@ -31,6 +34,23 @@ When informing the user about sbt's shell the messaging now:
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[#3091][3091]/[#3097][3097]/[#3147][3147] by [@dwijnand][@dwijnand]
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### Remove the "hit \[ENTER\] to switch to interactive mode" feature
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In sbt 0.13.15, in addition to notifying the user about the existence of sbt's shell, a feature was added to
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allow the user to switch to sbt's shell - a more pro-active approach to just displaying a message.
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Unfortunately sbt is often unintentionally invoked in shell scripts in "interactive mode" when no interaction is
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expected by, for exmaple, invoking `sbt package` instead of `sbt package < /dev/null`. In that case hitting
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\[ENTER\] would silently trigger sbt to run its shell, easily wrecking the script. In addition to that I was
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unhappy with the implementation as it created a tight coupling between sbt's command processing abstraction to
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sbt's shell command.
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If you want to stay in sbt's shell after running a task like `package` then invoke sbt like so:
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sbt package shell
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[#3091][3091]/[#3153][3153] by [@dwijnand][@dwijnand]
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### sbt-cross-building
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[@jrudolph][@jrudolph]'s sbt-cross-building is a plugin author's plugin.
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@ -67,6 +87,7 @@ Then, run:
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[3097]: https://github.com/sbt/sbt/issues/3097
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[3147]: https://github.com/sbt/sbt/pull/3147
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[3133]: https://github.com/sbt/sbt/pull/3133
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[3153]: https://github.com/sbt/sbt/pull/3153
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[@jrudolph]: https://github.com/jrudolph
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[@eed3si9n]: https://github.com/eed3si9n
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[@dwijnand]: https://github.com/dwijnand
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