sbt/src/sphinx/Architecture/Setting-Initialization.rst

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======================
Setting Initialization
======================
This page outlines the mechanisms by which sbt loads settings for a particular build, including the hooks where
users can control the ordering of everything.
As stated elsewhere, sbt constructs its initialization graph and task graph via ``Setting[_]`` objects. A setting
is something which can take the values stored at other Keys in the build state, and generates a new value for
a particular build key. Sbt converts all registered ``Setting[_]`` objects into a giant linear sequence and
*compiles* them into the a task graph. This task graph is then used to execute your build.
All of sbt's loading semantics are contained within the `Load.scala <../../sxr/sbt/Load.scala.html>` file. It is approximately the following:
.. Note: This image comes from a google drawing: https://docs.google.com/a/typesafe.com/drawings/d/1Aj_IkOaJpRXJNhrVtVJaS8m-YRcKsympVOj3M2sUz7E/edit
.. Feel free to request access to modify as appropriate.
.. image:: settings-initialization-load-ordering.png
The blue circles represent actions happening when sbt loads a project. We can see that sbt performs the following actions in load:
1. Compile the user-level project (``~/.sbt/<version>/``)
a. Load any plugins defined by this project (``~/.sbt/<version>/plugins/*.sbt`` and ``~/.sbt/<version>/plugins/project/*.scala``)
b. Load all settings defined (``~/.sbt/<version>/*.sbt`` and ``~/.sbt/<version>/plugins/*.scala``)
2. Compile the current project (``<working-directory/project``)
a. Load all defined plugins (``project/plugins.sbt`` and ``project/project/*.scala``)
b. Load/Compile the project (``project/*.scala``)
3. Load project *.sbt files (``build.sbt`` and friends).
Each of these loads defines several sequences of settings. The diagram shows the two most important:
* ``buildSettings`` - These are settings defined to be ``in ThisBuild`` or directly against the ``Build`` object. They are initialized *once* for the build.
You can add these, e.g. in ``project/build.scala`` ::
object MyBuild extends Build {
override val settings = Seq(foo := "hi")
}
or in a ``build.sbt`` file ::
foo in ThisBuild := "hi"
* ``projectSettings`` - These are settings specific to a project. They are specific to a *particular sub project* in the build. A
plugin may be contributing its settings to more than on project, in which case the values are duplicated for each project.
You add project specific settings, eg. in ``project/build.scala`` ::
object MyBuild extends Build {
val test = project.in(file(".")).settings(...)
}
After loading/compiling all the build definitions, sbt has a series of Seq[Setting[_]] that it must order. As shown in the diagram,
the default inclusion order for sbt is:
1. All AutoPlugin settings
2. All settings defined in ``project/Build.scala``
3. All settings defined in the user directory (``~/.sbt/<verison>/*.sbt``)
4. All local configurations (``build.sbt``)
Controlling Initialization
==========================
The order which sbt uses to load settings is configurable at a *project* level. This means that we can't control
the order of settings added to Build/Global namespace, but we can control how each project loads, e.g. plugins and ``.sbt`` files.
To do so, use the ``AddSettings`` class ::
import sbt._
import Keys._
import AddSettings._
object MyOwnOrder extends Build {
// here we load config from a txt file.
lazy val root = project.in(file(".")).autoSettings( autoPlugins, projectSettings, sbtFiles(file("silly.txt")) )
}
In the above project, we've modified the order of settings to be:
1. All AutoPlugin settings.
2. All settings defined in the ``project/Build.scala`` file (shown above).
3. All settings found in the ``silly.txt`` file.
What we've excluded:
* All settings from the user directory (``~/.sbt/<verison>``)
* All ``*.sbt`` settings.
The AddSettings object provides the following "groups" of settings you can use for ordering:
``autoPlugins``
All the ordered settings of plugins after they've gone through dependency resolution
``projectSettings``
The full sequence of settings defined directly in ``project/*.scala`` builds.
``sbtFiles(*)``
Specifies the exact setting DSL files to include (files must use the ``.sbt`` file format)
``userSettings``
All the settings defined in the user directory ``~/.sbt/<version>/``.
``defaultSbtFiles``
Include all local ``*.sbt`` file settings.
*Note: Be very careful when reordering settings. It's easy to accidentally remove core functionality.*
For example, let's see what happens if we move the ``build.sbt`` files *before* the ``projectSettings``.
Let's create an example project the following defintiion:
`project/build.scala` ::
object MyTestBuild extends Build {
val testProject = project.in(file(".")).autoSettings(autoPlugins, defaultSbtFiles, projectSettings).settings(
version := scalaBinaryVersion.value match {
case "2.10" => "1.0-SNAPSHOT"
case v => "1.0-for-${v}-SNAPSHOT"
}
)
}
This build defines a version string which appends the scala version if the current scala version is not the in the ``2.10.x`` series.
Now, when issuing a release we want to lock down the version. Most tools assume this can happen by writing a ``version.sbt`` file:
`version.sbt` ::
version := "1.0.0"
However, when we load this new build, we find that the ``version`` in ``version.sbt`` has been **overriden** by the one defined
in ``project/Build.scala`` because of the order we defined for settings, so the new ``version.sbt`` file has no effect.