2012-09-15 00:08:35 +02:00
=============
Using Plugins
=============
Please read the earlier pages in the Getting Started Guide first, in
particular you need to understand :doc: `build.sbt <Basic-Def>` ,
:doc: `library dependencies <Library-Dependencies>` ,
and :doc: `.scala build definition <Full-Def>` before reading
this page.
What is a plugin?
-----------------
A plugin extends the build definition, most commonly by adding new
settings. The new settings could be new tasks. For example, a plugin
could add a `` code-coverage `` task which would generate a test coverage
report.
Adding a plugin
---------------
The short answer
~~~~~~~~~~~~~~~~
If your project is in directory `` hello `` , edit
`` hello/project/build.sbt `` and add the plugin location as a resolver,
then call `` addSbtPlugin `` with the plugin's Ivy module ID:
::
resolvers += Classpaths.typesafeResolver
addSbtPlugin("com.typesafe.sbteclipse" % "sbteclipse-plugin" % "2.0.0")
If the plugin were located on one of the default repositories, you
wouldn't have to add a resolver, of course.
Global plugins
~~~~~~~~~~~~~~
Plugins can be installed for all your projects at once by dropping them
in `` ~/.sbt/plugins/ `` . `` ~/.sbt/plugins/ `` is an sbt project whose
classpath is exported to all sbt build definition projects. Roughly
speaking, any `` .sbt `` files in `` ~/.sbt/plugins/ `` behave as if they
were in the `` project/ `` directory for all projects, and any `` .scala ``
files in `` ~/.sbt/plugins/project/ `` behave as if they were in the
`` project/project/ `` directory for all projects.
You can create `` ~/.sbt/plugins/build.sbt `` and put `` addSbtPlugin() ``
expressions in there to add plugins to all your projects at once.
How it works
~~~~~~~~~~~~
Be sure you understand the :doc: `recursive nature of sbt projects <Full-Def>`
described earlier and how to add a :doc: `managed dependency <Library-Dependencies>` .
Dependencies for the build definition
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Adding a plugin means *adding a library dependency to the build
definition*. To do that, you edit the build definition for the build
definition.
Recall that for a project `` hello `` , its build definition project lives
in `` hello/*.sbt `` and `` hello/project/*.scala `` :
2012-09-19 02:12:32 +02:00
.. code-block :: text
2012-09-15 00:08:35 +02:00
hello/ # your project's base directory
build.sbt # build.sbt is part of the source code for the
# build definition project inside project/
project/ # base directory of the build definition project
Build.scala # a source file in the project/ project,
# that is, a source file in the build definition
If you wanted to add a managed dependency to project `` hello `` , you
would add to the `` libraryDependencies `` setting either in
`` hello/*.sbt `` or `` hello/project/*.scala `` .
You could add this in `` hello/build.sbt `` :
::
libraryDependencies += "org.apache.derby" % "derby" % "10.4.1.3" % "test"
If you add that and start up the sbt interactive mode and type
2012-11-19 02:29:01 +01:00
`` show dependencyClasspath `` , you should see the derby jar on your
2012-09-15 00:08:35 +02:00
classpath.
To add a plugin, do the same thing but recursed one level. We want the
*build definition project* to have a new dependency. That means changing
the `` libraryDependencies `` setting for the build definition of the
build definition.
The build definition of the build definition, if your project is
`` hello `` , would be in `` hello/project/*.sbt `` and
`` hello/project/project/*.scala `` .
The simplest "plugin" has no special sbt support; it's just a jar file.
For example, edit `` hello/project/build.sbt `` and add this line:
::
libraryDependencies += "net.liftweb" % "lift-json" % "2.0"
Now, at the sbt interactive prompt, `` reload plugins `` to enter the
2012-11-19 02:29:01 +01:00
build definition project, and try `` show dependencyClasspath `` . You
2012-09-15 00:08:35 +02:00
should see the lift-json jar on the classpath. This means: you could use
classes from lift-json in your `` Build.scala `` or `` build.sbt `` to
implement a task. You could parse a JSON file and generate other files
based on it, for example. Remember, use `` reload return `` to leave the
build definition project and go back to the parent project.
(Stupid sbt trick: type `` reload plugins `` over and over. You'll find
yourself in the project rooted in
`` project/project/project/project/project/project/ `` . Don't worry, it
isn't useful. Also, it creates `` target `` directories all the way down,
which you'll have to clean up.)
`` addSbtPlugin ``
^^^^^^^^^^^^^^^^
`` addSbtPlugin `` is just a convenience method. Here's its definition:
::
def addSbtPlugin(dependency: ModuleID): Setting[Seq[ModuleID]] =
2012-11-19 02:29:01 +01:00
libraryDependencies +=
sbtPluginExtra(dependency, (sbtVersion in update).value, scalaVersion.value)
The appended dependency is based on `` sbtVersion in update ``
2012-09-15 00:08:35 +02:00
(sbt's version scoped to the `` update `` task) and `` scalaVersion `` (the
version of scala used to compile the project, in this case used to
compile the build definition). `` sbtPluginExtra `` adds the sbt and Scala
version information to the module ID.
`` plugins.sbt ``
^^^^^^^^^^^^^^^
Some people like to list plugin dependencies (for a project `` hello `` )
in `` hello/project/plugins.sbt `` to avoid confusion with
`` hello/build.sbt `` . sbt does not care what `` .sbt `` files are called,
so both `` build.sbt `` and `` project/plugins.sbt `` are conventions. sbt
*does* of course care where the sbt files are *located* . `` hello/*.sbt ``
would contain dependencies for `` hello `` and `` hello/project/*.sbt ``
would contain dependencies for `` hello `` 's build definition.
Plugins can add settings and imports automatically
--------------------------------------------------
In one sense a plugin is just a jar added to `` libraryDependencies `` for
the build definition; you can then use the jar from build definition
code as in the lift-json example above.
However, jars intended for use as sbt plugins can do more.
If you download a plugin jar (`here's one for
sbteclipse <http://repo.typesafe.com/typesafe/ivy-releases/com.typesafe.sbteclipse/sbteclipse/scala_2.9.1/sbt_0.11.0/1.4.0/jars/sbteclipse.jar>`_)
and unpack it with `` jar xf `` , you'll see that it contains a text file
`` sbt/sbt.plugins `` . In `` sbt/sbt.plugins `` there's an object name on
each line like this:
2012-09-19 02:12:32 +02:00
.. code-block :: text
2012-09-15 00:08:35 +02:00
com.typesafe.sbteclipse.SbtEclipsePlugin
`` com.typesafe.sbteclipse.SbtEclipsePlugin `` is the name of an object
that extends `` sbt.Plugin `` . The `` sbt.Plugin `` trait is very simple:
::
trait Plugin {
def settings: Seq[Setting[_]] = Nil
}
sbt looks for objects listed in `` sbt/sbt.plugins `` . When it finds
`` com.typesafe.sbteclipse.SbtEclipsePlugin `` , it adds
`` com.typesafe.sbteclipse.SbtEclipsePlugin.settings `` to the settings
for the project. It also does
`` import com.typesafe.sbteclipse.SbtEclipsePlugin._ `` for any `` .sbt ``
files, allowing a plugin to provide values, objects, and methods to
`` .sbt `` files in the build definition.
Adding settings manually from a plugin
--------------------------------------
If a plugin defines settings in the `` settings `` field of a `` Plugin ``
object, you don't have to do anything to add them.
However, plugins often avoid this because you could not control which
projects in a :doc: `multi-project build <Multi-Project>` would use the plugin.
2012-09-19 02:12:32 +02:00
A whole batch of settings can be added by directly referencing the sequence of settings in a `build.sbt` file. So, if a plugin has something like this:
2012-09-15 00:08:35 +02:00
::
object MyPlugin extends Plugin {
val myPluginSettings = Seq(settings in here)
}
You could add all those settings in `` build.sbt `` with this syntax:
::
2012-09-19 02:12:32 +02:00
myPluginSettings
2012-09-15 00:08:35 +02:00
Creating a plugin
-----------------
After reading this far, you pretty much know how to *create* an sbt
plugin as well. There's one trick to know; set `` sbtPlugin := true `` in
`` build.sbt `` . If `` sbtPlugin `` is true, the project will scan its
compiled classes for instances of `` Plugin `` , and list them in
`` sbt/sbt.plugins `` when it packages a jar. `` sbtPlugin := true `` also
adds sbt to the project's classpath, so you can use sbt APIs to
implement your plugin.
Learn more about creating a plugin at :doc: `/Extending/Plugins`
and :doc: `/Extending/Plugins-Best-Practices` .
Available Plugins
-----------------
2012-09-19 02:12:32 +02:00
There's :doc: `a list of available plugins </Community/Community-Plugins>` .
2012-09-15 00:08:35 +02:00
Some especially popular plugins are:
- those for IDEs (to import an sbt project into your IDE)
- those supporting web frameworks, such as
`xsbt-web-plugin <https://github.com/siasia/xsbt-web-plugin> `_ .
2012-09-19 02:12:32 +02:00
:doc: `Check out the list</Community/Community-Plugins>` .
2012-09-15 00:08:35 +02:00
Next
----
Move on to :doc: `multi-project builds <Multi-Project>` .