sbt/DEVELOPING.md

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Developer guide
===============
### Branch to work against
sbt uses two branches for development:
- Development branch: `develop` (this is also called "master")
- Stable branch: `1.$MINOR.x`, where `$MINOR` is current minor version (e.g. `1.1.x` during 1.1.x series)
### Instruction to build all modules from source
1. Install the current stable binary release of sbt (see [Setup]), which will be used to build sbt from source.
2. Get the source code.
```
$ mkdir sbt-modules
$ cd sbt-modules
$ for i in sbt io util librarymanagement zinc; do \
git clone https://github.com/sbt/$i.git && (cd $i; git checkout -b develop origin/develop)
done
$ cd sbt
$ ./sbt-allsources.sh
```
3. To build and publish all components locally,
```
$ ./sbt-allsources.sh
sbt:sbtRoot> publishLocalAllModule
```
### Instruction to build just sbt
If the change you are making is contained in sbt/sbt, you could publishLocal on sbt/sbt:
```
$ sbt
sbt:sbtRoot> publishLocal
```
### Using the locally built sbt
The `publishLocal` above will build and publish version `1.$MINOR.$PATCH-SNAPSHOT` (e.g. 1.1.2-SNAPSHOT) to your local ivy repository.
To use the locally built sbt, set the version in `build.properties` file in your project to `1.$MINOR.$PATCH-SNAPSHOT` then launch `sbt` (this can be the `sbt` launcher installed in your machine).
```
$ cd $YOUR_OWN_PROJECT
$ sbt
> compile
```
### Nightly builds
The latest development versions are available as nightly builds on sbt-maven-snapshots (<https://repo.scala-sbt.org/scalasbt/maven-snapshots>) repo.
Note that currently following the URL would lead you to Bintray, but [/org/scala-sbt/sbt/](https://repo.scala-sbt.org/scalasbt/maven-snapshots/org/scala-sbt/sbt/) would actually point to a Jenkins server.
To use a nightly build:
1. Find out a version from [/org/scala-sbt/sbt/](https://repo.scala-sbt.org/scalasbt/maven-snapshots/org/scala-sbt/sbt/).
2. Put the version, for example `sbt.version=1.3.0-bin-20190813T192012` in `project/build.properties`.
sbt launcher will resolve the sbt core artifacts based on the specification.
Unless you're debugging the `sbt` script or the launcher JAR, you should be able to use any recent stable version of sbt installation as the launcher following the [Setup][Setup] instructions first.
If you're overriding the repositories via `~/.sbt/repositories`, make sure that there's a following entry:
```
[repositories]
...
sbt-maven-snapshots: https://repo.scala-sbt.org/scalasbt/maven-snapshots/, bootOnly
```
### Clearing out boot and local cache
When you run a locally built sbt, the JAR artifacts will be now cached under `$HOME/.sbt/boot/scala-2.12.6/org.scala-sbt/sbt/1.$MINOR.$PATCH-SNAPSHOT` directory. To clear this out run: `reboot dev` command from sbt's session of your test application.
One drawback of `-SNAPSHOT` version is that it's slow to resolve as it tries to hit all the resolvers. You can workaround that by using a version name like `1.$MINOR.$PATCH-LOCAL1`. A non-SNAPSHOT artifacts will now be cached under `$HOME/.ivy/cache/` directory, so you need to clear that out using [sbt-dirty-money](https://github.com/sbt/sbt-dirty-money)'s `cleanCache` task.
### Running sbt "from source" - `sbtOn`
In addition to locally publishing a build of sbt, there is an alternative, experimental launcher within sbt/sbt
to be able to run sbt "from source", that is to compile sbt and run it from its resulting classfiles rather than
from published jar files.
Such a launcher is available within sbt/sbt's build through a custom `sbtOn` command that takes as its first
argument the directory on which you want to run sbt, and the remaining arguments are passed _to_ that sbt
instance. For example:
I have setup a minimal sbt build in the directory `/s/t`, to run sbt on that directory I call:
```bash
> sbtOn /s/t
[info] Packaging /d/sbt/scripted/sbt/target/scala-2.12/scripted-sbt_2.12-1.2.0-SNAPSHOT.jar ...
[info] Done packaging.
[info] Running (fork) sbt.RunFromSourceMain /s/t
Listening for transport dt_socket at address: 5005
[info] Loading settings from idea.sbt,global-plugins.sbt ...
[info] Loading global plugins from /Users/dnw/.dotfiles/.sbt/1.0/plugins
[info] Loading project definition from /s/t/project
[info] Set current project to t (in build file:/s/t/)
[info] sbt server started at local:///Users/dnw/.sbt/1.0/server/ce9baa494c7598e4d59b/sock
> show baseDirectory
[info] /s/t
> exit
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[info] shutting down sbt server
[success] Total time: 19 s, completed 25-Apr-2018 15:04:58
```
Please note that this alternative launcher does _not_ have feature parity with sbt/launcher. (Meta)
contributions welcome! :-D
### Diagnosing build failures
Globally included plugins can interfere building `sbt`; if you are getting errors building sbt, try disabling all globally included plugins and try again.
### Running Tests
sbt has a suite of unit tests and integration tests, also known as scripted tests.
#### Unit / Functional tests
Various functional and unit tests are defined throughout the
project. To run all of them, run `sbt test`. You can run a single test
suite with `sbt testOnly`
#### Integration tests
Scripted integration tests reside in `sbt/src/sbt-test` and are
written using the same testing infrastructure sbt plugin authors can
use to test their own plugins with sbt. You can read more about this
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style of tests [here](https://www.scala-sbt.org/1.0/docs/Testing-sbt-plugins).
You can run the integration tests with the `sbt scripted` sbt
command. To run a single test, such as the test in
`sbt/src/sbt-test/project/global-plugin`, simply run:
sbt "scripted project/global-plugin"
### Random tidbits
#### Import statements
You'd need alternative DSL import since you can't rely on sbt package object.
```scala
// for slash syntax
import sbt.SlashSyntax0._
// for IO
import sbt.io.syntax._
```