checkdb.py: added some optimizations to script

I have restored the check on every single tile while also adding some
optimizations to the algorithm. It still is pretty slow, mainly during
the INT_[LR] tiles checking, but compared to the previous solution there is
a good improvement.

Signed-off-by: Alessandro Comodi <acomodi@antmicro.com>
This commit is contained in:
Alessandro Comodi 2019-02-11 14:18:27 +01:00
parent ad1877f9e5
commit 530bb1f243
2 changed files with 51 additions and 41 deletions

View File

@ -172,42 +172,24 @@ def addr2btype(base_addr):
return block_type_i2s[block_type_i] return block_type_i2s[block_type_i]
def gen_tile_bits(db_root, tilej, strict=False, verbose=False): def gen_tile_bits(db_file, tilej, strict=False, verbose=False):
''' '''
For given tile yield For given tile and corresponding db_file structure yield
(absolute address, absolute FDRI bit offset, tag) (absolute address, absolute FDRI bit offset, tag)
For each address space db_file:
Find applicable files {'<block_type_1>': [<bit lines>], '<block_type_2>': [<bit lines>], ...}
For each tag bit in those files, calculate absolute address and bit offsets
Sample file names: For each tag bit in the corresponding block_type entry, calculate absolute address and bit offsets
segbits_clbll_l.db
segbits_int_l.db
segbits_bram_l.block_ram.db
''' '''
for block_type, blockj in tilej["bits"].items(): for block_type, blockj in tilej["bits"].items():
assert block_type in db_file, "Block type is not in current tile"
baseaddr = int(blockj["baseaddr"], 0) baseaddr = int(blockj["baseaddr"], 0)
bitbase = 32 * blockj["offset"] bitbase = 32 * blockj["offset"]
frames = tilej["bits"][block_type]["frames"] frames = tilej["bits"][block_type]["frames"]
if block_type == "CLB_IO_CLK": for line, (tag, bits, mode) in db_file[block_type]:
fn = "%s/segbits_%s.db" % (db_root, tilej["type"].lower())
else:
fn = "%s/segbits_%s.%s.db" % (
db_root, tilej["type"].lower(), block_type.lower())
# tilegrid runs a lot earlier than fuzzers
# may not have been created yet
verbose and print("Check %s: %s" % (fn, os.path.exists(fn)))
# FIXME: some segbits files are not present and the strict check produces assertion errors
# e.g. segbits_cmt_top_r_lower_b.db
if strict:
assert os.path.exists(fn)
elif not os.path.exists(fn):
continue
for line, (tag, bits, mode) in parse_db_lines(fn):
assert mode is None assert mode is None
for bitstr in bits: for bitstr in bits:
# 31_06 # 31_06

View File

@ -15,9 +15,9 @@ import os
import parsedb import parsedb
#from prjxray import db as prjxraydb #from prjxray import db as prjxraydb
import glob import glob
import json
def make_tile_mask(db_file, tile_name, tilej, strict=False, verbose=False):
def make_tile_mask(db_root, tile_name, tilej, strict=False, verbose=False):
''' '''
Return dict Return dict
key: (address, bit index) key: (address, bit index)
@ -30,7 +30,7 @@ def make_tile_mask(db_root, tile_name, tilej, strict=False, verbose=False):
ret = dict() ret = dict()
for absaddr, bitaddr, tag in util.gen_tile_bits( for absaddr, bitaddr, tag in util.gen_tile_bits(
db_root, tilej, strict=strict, verbose=verbose): db_file, tilej, strict=strict, verbose=verbose):
name = "%s.%s" % (tile_name, tag) name = "%s.%s" % (tile_name, tag)
ret.setdefault((absaddr, bitaddr), name) ret.setdefault((absaddr, bitaddr), name)
return ret return ret
@ -54,6 +54,33 @@ def parsedb_all(db_root, verbose=False):
print("mask_*.db: %d okay" % files) print("mask_*.db: %d okay" % files)
def parsedb_file(db_root, db_files, tile, strict=False, verbose=False):
tile_type = tile["type"]
db_files[tile_type] = {}
for block_type, blockj in tile["bits"].items():
db_files[tile_type][block_type] = []
if block_type == "CLB_IO_CLK":
fn = "%s/segbits_%s.db" % (db_root, tile_type.lower())
else:
fn = "%s/segbits_%s.%s.db" % (
db_root, tile_type.lower(), block_type.lower())
# tilegrid runs a lot earlier than fuzzers
# may not have been created yet
verbose and print("Check %s: %s" % (fn, os.path.exists(fn)))
# FIXME: some segbits files are not present and the strict check produces assertion errors
# e.g. segbits_cmt_top_r_lower_b.db
if strict:
assert os.path.exists(fn)
elif not os.path.exists(fn):
continue
for line in util.parse_db_lines(fn):
db_files[tile_type][block_type].append(line)
return db_files
def check_tile_overlap(db, db_root, strict=False, verbose=False): def check_tile_overlap(db, db_root, strict=False, verbose=False):
''' '''
Verifies that no two tiles use the same bit Verifies that no two tiles use the same bit
@ -65,29 +92,30 @@ def check_tile_overlap(db, db_root, strict=False, verbose=False):
''' '''
mall = dict() mall = dict()
tiles_type_done = set() tiles_type_done = set()
db_files = dict()
tiles_checked = 0 tiles_checked = 0
def subtiles(tile_names):
for tile_name in tile_names:
yield tile_name, db.tilegrid[tile_name]
for tile_name, tilej in db.tilegrid.items(): for tile_name, tilej in db.tilegrid.items():
# for tile_name, tilej in subtiles(["CLBLL_L_X14Y112", "INT_L_X14Y112"]): tile_type = tilej["type"]
if tilej['type'] in tiles_type_done or not tilej["bits"]: if tile_type not in tiles_type_done:
continue db_files = parsedb_file(db_root, db_files, tilej)
tiles_type_done.add(tilej['type']) tiles_type_done.add(tile_type)
if tile_type not in mall:
verbose and print("Adding tile type: %s" % tile_type)
mall[tile_type] = {}
mtile = make_tile_mask( mtile = make_tile_mask(
db_root, tile_name, tilej, strict=strict, verbose=verbose) db_files[tile_type], tile_name, tilej, strict=strict, verbose=verbose)
verbose and print( verbose and print(
"Checking %s, type %s, bits: %s" % "Checking %s, type %s, bits: %s" %
(tile_name, tilej["type"], len(mtile))) (tile_name, tilej["type"], len(mtile)))
if len(mtile) == 0: if len(mtile) == 0:
continue continue
collisions = set(mall.keys()).intersection(set(mtile.keys())) collisions = set(mall[tile_type].keys()).intersection(set(mtile.keys()))
if collisions: if collisions:
print("ERROR: %s collisions" % len(collisions)) print("ERROR: %s collisions" % len(collisions))
for ck in sorted(collisions): for ck in sorted(collisions):
@ -95,9 +123,9 @@ def check_tile_overlap(db, db_root, strict=False, verbose=False):
word, bit = util.addr_bit2word(bitaddr) word, bit = util.addr_bit2word(bitaddr)
print( print(
" %s: had %s, got %s" % " %s: had %s, got %s" %
(util.addr2str(addr, word, bit), mall[ck], mtile[ck])) (util.addr2str(addr, word, bit), mall[tile_type][ck], mtile[ck]))
raise ValueError("%s collisions" % len(collisions)) raise ValueError("%s collisions" % len(collisions))
mall.update(mtile) mall[tile_type].update(mtile)
tiles_checked += 1 tiles_checked += 1
print("Checked %s tiles, %s bits" % (tiles_checked, len(mall))) print("Checked %s tiles, %s bits" % (tiles_checked, len(mall)))