ngspice/src/misc/missing_math.c

99 lines
1.4 KiB
C

/**********
Copyright 1991 Regents of the University of California. All rights reserved.
**********/
/*
* Missing math functions
*/
#include <config.h>
#include "ngspice.h"
#include <stdio.h>
#include "missing_math.h"
#ifndef HAVE_LOGB
double
logb(double x)
{
double y = 0.0;
if (x != 0.0)
{
if (x < 0.0)
x = - x;
while (x > 2.0)
{
y += 1.0;
x /= 2.0;
}
while (x < 1.0)
{
y -= 1.0;
x *= 2.0;
}
}
else
y = 0.0;
return y;
}
#endif
#ifndef HAVE_SCALB
# ifdef HAVE_SCALBN
# define scalb scalbn
#else /* Chris Inbody */
double
scalb(double x, int n)
{
double y, z = 1.0, k = 2.0;
if (n < 0) {
n = -n;
k = 0.5;
}
if (x != 0.0)
for (y = 1.0; n; n >>= 1) {
y *= k;
if (n & 1)
z *= y;
}
return x * z;
}
# endif /* HAVE_SCALBN */
#endif /* HAVE_SCALB */
#ifndef HAVE_ERFC
/* From C. Hastings, Jr., Approximations for digital computers,
Princeton Univ. Press, 1955.
Approximation accurate to within 1.5E-7
(making some assumptions about your machine's floating point mechanism)
*/
double
erfc(double x)
{
double t, z;
t = 1/(1 + 0.3275911*x);
z = 1.061405429;
z = -1.453152027 + t * z;
z = 1.421413741 + t * z;
z = -0.284496736 + t * z;
z = 0.254829592 + t * z;
z = exp(-x*x) * t * z;
return(z);
}
#endif