Add a evaluation function which truly removes also the
scale factor from the token when gobble=0 before moving on.
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@ -116,6 +116,7 @@ char *INPerrCat(char *, char *);
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char *INPstrCat(char *, char, char *);
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char *INPerror(int);
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double INPevaluate(char **, int *, int);
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double INPevaluate2(char **, int *, int);
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double INPevaluateRKM_R(char **, int *, int);
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double INPevaluateRKM_C(char **, int *, int);
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double INPevaluateRKM_L(char **, int *, int);
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@ -686,7 +686,7 @@ INPevaluateRKM_C(char** line, int* error, int gobble)
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}
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/* In addition to fcn INPevaluate() above, allow values like 4k7,
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similar to the RKM code (used by inp2r) */
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similar to the RKM code (used by inp2l) */
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double
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INPevaluateRKM_L(char** line, int* error, int gobble)
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/* gobble: non-zero to gobble rest of token, zero to leave it alone */
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@ -923,3 +923,217 @@ INPevaluateRKM_L(char** line, int* error, int gobble)
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pow(10.0, (double)(expo1 + expsgn * expo2)));
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}
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/* This version will move past the scale factor for the rest of the token */
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double
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INPevaluate2(char** line, int* error, int gobble)
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/* gobble: non-zero to gobble rest of token, zero to leave it alone */
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{
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char* token;
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char* here;
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double mantis;
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int expo1;
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int expo2;
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int sign;
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int expsgn;
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char* tmpline;
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/* setup */
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tmpline = *line;
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if (gobble) {
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/* MW. INPgetUTok should be called with gobble=0 or it make
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* errors in v(1,2) exp */
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*error = INPgetUTok(line, &token, 0);
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if (*error)
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return (0.0);
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}
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else {
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token = *line;
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*error = 0;
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}
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mantis = 0;
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expo1 = 0;
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expo2 = 0;
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sign = 1;
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expsgn = 1;
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/* loop through all of the input token */
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here = token;
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if (*here == '+')
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here++; /* plus, so do nothing except skip it */
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else if (*here == '-') { /* minus, so skip it, and change sign */
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here++;
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sign = -1;
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}
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if ((*here == '\0') || ((!(isdigit_c(*here))) && (*here != '.'))) {
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/* number looks like just a sign! */
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*error = 1;
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if (gobble) {
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FREE(token);
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/* back out the 'gettok' operation */
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*line = tmpline;
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}
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return (0);
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}
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while (isdigit_c(*here)) {
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/* digit, so accumulate it. */
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mantis = 10 * mantis + *here - '0';
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here++;
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}
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if (*here == '\0') {
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/* reached the end of token - done. */
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if (gobble) {
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FREE(token);
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}
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else {
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*line = here;
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}
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return ((double)mantis * sign);
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}
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if (*here == ':') {
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/* ':' is no longer used for subcircuit node numbering
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but is part of ternary function a?b:c
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FIXME : subcircuit models still use ':' for model numbering
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Will this hurt somewhere? */
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if (gobble) {
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FREE(token);
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}
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else {
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*line = here;
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}
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return ((double)mantis * sign);
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}
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/* after decimal point! */
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if (*here == '.') {
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/* found a decimal point! */
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here++; /* skip to next character */
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if (*here == '\0') {
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/* number ends in the decimal point */
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if (gobble) {
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FREE(token);
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}
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else {
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*line = here;
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}
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return ((double)mantis * sign);
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}
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while (isdigit_c(*here)) {
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/* digit, so accumulate it. */
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mantis = 10 * mantis + *here - '0';
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expo1 = expo1 - 1;
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here++;
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}
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}
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/* now look for "E","e",etc to indicate an exponent */
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if ((*here == 'E') || (*here == 'e') || (*here == 'D') || (*here == 'd')) {
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/* have an exponent, so skip the e */
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here++;
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/* now look for exponent sign */
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if (*here == '+')
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here++; /* just skip + */
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else if (*here == '-') {
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here++; /* skip over minus sign */
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expsgn = -1; /* and make a negative exponent */
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/* now look for the digits of the exponent */
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}
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while (isdigit_c(*here)) {
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expo2 = 10 * expo2 + *here - '0';
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here++;
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}
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}
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/* now we have all of the numeric part of the number, time to
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* look for the scale factor (alphabetic)
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*/
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switch (*here) {
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case 't':
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case 'T':
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expo1 = expo1 + 12;
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here++;
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break;
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case 'g':
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case 'G':
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expo1 = expo1 + 9;
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here++;
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break;
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case 'k':
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case 'K':
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expo1 = expo1 + 3;
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here++;
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break;
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case 'u':
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case 'U':
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expo1 = expo1 - 6;
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here++;
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break;
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case 'n':
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case 'N':
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expo1 = expo1 - 9;
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here++;
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break;
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case 'p':
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case 'P':
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expo1 = expo1 - 12;
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here++;
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break;
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case 'f':
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case 'F':
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expo1 = expo1 - 15;
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here++;
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break;
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case 'a':
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case 'A':
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expo1 = expo1 - 18;
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here++;
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break;
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case 'm':
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case 'M':
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if (((here[1] == 'E') || (here[1] == 'e')) &&
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((here[2] == 'G') || (here[2] == 'g')))
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{
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expo1 = expo1 + 6; /* Meg */
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here += 3;
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}
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else if (((here[1] == 'I') || (here[1] == 'i')) &&
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((here[2] == 'L') || (here[2] == 'l')))
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{
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expo1 = expo1 - 6;
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mantis *= 25.4; /* Mil */
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here += 3;
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}
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else {
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expo1 = expo1 - 3; /* m, milli */
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here++;
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}
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break;
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default:
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break;
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}
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if (gobble) {
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FREE(token);
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}
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else {
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*line = here;
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}
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return (sign * mantis *
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pow(10.0, (double)(expo1 + expsgn * expo2)));
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}
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