build-for-mac-os.sh, script to build ngspice under MacOS

This commit is contained in:
Francesco Lannutti 2017-09-16 15:53:52 +02:00 committed by rlar
parent 3f9e79925e
commit af7ab797c2
2 changed files with 34 additions and 0 deletions

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@ -9,6 +9,7 @@ EXTRA_DIST = FAQ autogen.sh Stuarts_Poly_Notes \
README.adms contrib \
doc examples m4 visualc @NOTXGRAPH@ \
xgraph/aclocal.m4 \
build-for-mac-os.sh \
cross-compile.sh cross-compile-shared.sh \
compile_min.sh .gitignore

33
build-for-mac-os.sh Executable file
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@ -0,0 +1,33 @@
#!/bin/sh
# MacOS build script for NGSPICE
# Considering a MacOS 10.12 system, there are some prerequisites to be satisfied:
# 1) Install an X11 system of your choice. XQuartz from SourceForge is fine: https://www.xquartz.org
# 2) Install automake, autoconf, libtool and an updated version of bison by using the method you prefer.
# From sources, from 'brew' or from 'MacPorts' are the known ones and I prefer using MacPorts,
# available at this address: https://www.macports.org .
# You can install from a tarball or you can use the installer, which will also configure the PATH.
#
# Said that, the script is quite linear and simple.
# Build
./autogen.sh
./configure \
--enable-xspice \
--enable-cider \
--enable-pss \
--disable-debug \
--prefix=/Applications/ngspice
make
make DESTDIR="$(pwd)/root-tree" install
# Package
pkgbuild \
--root "$(pwd)/root-tree" \
--identifier ngspice.pkg \
--install-location / \
ngspice.pkg