cleanup scope of variable `big_buff2'
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@ -1,3 +1,7 @@
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2011-12-30 Robert Larice
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* inpcom.c :
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cleanup scope of variable `big_buff2'
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2011-12-30 Robert Larice
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* inpcom.c :
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cleanup scope of variable `dir_name_flag'
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@ -144,7 +144,6 @@ inp_readall(FILE *fp, struct line **data, int call_depth, char *dir_name, bool c
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char ipc_buffer[1025]; /* Had better be big enough */
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int ipc_len;
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#endif
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char big_buff2[5000];
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char *new_title = NULL;
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char keep_char;
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int line_number = 1; /* sjb - renamed to avoid confusion with struct line */
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@ -297,12 +296,15 @@ inp_readall(FILE *fp, struct line **data, int call_depth, char *dir_name, bool c
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bool dir_name_flag = FALSE;
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if ( dir_name != NULL ) sprintf( big_buff2, "%s/%s", dir_name, s );
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else sprintf( big_buff2, "./%s", s );
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newfp = inp_pathopen( s, "r" );
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if ( !newfp ) {
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dir_name_flag = TRUE;
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char big_buff2[5000];
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if ( dir_name )
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sprintf( big_buff2, "%s/%s", dir_name, s );
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else
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sprintf( big_buff2, "./%s", s );
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newfp = inp_pathopen( big_buff2, "r" );
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if ( !newfp ) {
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if ( copys )
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@ -311,6 +313,8 @@ inp_readall(FILE *fp, struct line **data, int call_depth, char *dir_name, bool c
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tfree(buffer);
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controlled_exit(EXIT_FAILURE);
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}
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dir_name_flag = TRUE;
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}
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library_file[num_libraries++] = strdup(s_lower);
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@ -380,13 +384,16 @@ inp_readall(FILE *fp, struct line **data, int call_depth, char *dir_name, bool c
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{
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bool dir_name_flag = FALSE;
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/* open file specified by .include statement */
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if ( dir_name != NULL ) sprintf( big_buff2, "%s/%s", dir_name, s );
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else sprintf( big_buff2, "./%s", s );
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newfp = inp_pathopen(s, "r");
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if ( !newfp ) {
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dir_name_flag = TRUE;
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char big_buff2[5000];
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/* open file specified by .include statement */
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if ( dir_name )
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sprintf( big_buff2, "%s/%s", dir_name, s );
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else
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sprintf( big_buff2, "./%s", s );
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newfp = inp_pathopen( big_buff2, "r" );
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if ( !newfp ) {
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perror(s);
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@ -396,6 +403,8 @@ inp_readall(FILE *fp, struct line **data, int call_depth, char *dir_name, bool c
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tfree(buffer); /* allocated by readline() above */
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controlled_exit(EXIT_FAILURE);
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}
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dir_name_flag = TRUE;
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}
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if ( dir_name_flag == FALSE ) {
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