A tiny instruction of compiling ngspice with CUDA using Visual Studio 2015
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ngspice may be compiled by MS Visual Studio Community 2015.
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For compilation you need the GNU bison parser generator.
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A ready for windows compiled variant can be downloaded as
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win_flex_bison-latest.zip
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from
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http://sourceforge.net/projects/winflexbison/files/
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Create the directory
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../../flex-bison
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relative from this directory right here, and unzip there.
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We will invoke the win_bison.exe file
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in this directory during the visual studio compilation.
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Install CUDA
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(tested with CUDA 8.0 from https://developer.nvidia.com/cuda-downloads)
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Only valid for Visual Studio 2015.
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VS 2017 is not supported by actaul CUDA 8.0 (as of Sept. 2017)!
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XSPICE and CIDER are not supported.
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fftw is not yet supported.
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OpenMP is not yet supported (It will compile, but ngspice.exe segfaults).
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Visual Studio is started by double click on cuspice.sln.
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Select 'Build' 'Configuration Manager' and then choose one
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of the build options, e.g. 'Active solution configuration'
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with its Debug or Release GUI versions or the
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equivalent console version (no GUI, no graphical interface),
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and 'Active solution platform', only available with 'x64',
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that is 64 bit code.
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Selection of 'Build' and then 'Rebuild solution' will build
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complete ngspice, starting with CUDA, where nvcc.exe is used
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to compile the CUDA files named *.cu, and afterwards all
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other files are compiled and ngspice.exe is generated. Finally
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make-install-vngspice.bat is called to copy ngspice.exe,
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spinit into a directory tree, that resembles the one
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generated by mingw 'make install'. Some warnings pop up
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that some files cannot be copied (these are in fact the code
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models not being available). An example tree is given
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below.
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C:\Spice64\
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bin\
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ngspice.exe
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vcomp140.dll
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share\
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ngspice
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scripts\
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spinit
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If spinit is not found in the directory cited above,
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ngspice.exe also searches for spinit in its own directory.
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You may edit spinit to remove all line starting with 'codemodel'
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to avoid warnings after starting ngspice.
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